net.minecraft.client.renderer.entity.layers

public class ShulkerHeadLayer

extends RenderLayer<Shulker, ShulkerModel<Shulker>>

dwa
net.minecraft.client.renderer.entity.layers.ShulkerHeadLayer
net.minecraft.class_944
net.minecraft.client.render.entity.feature.ShulkerHeadFeatureRenderer
net.minecraft.client.renderer.entity.layers.ShulkerColorLayer

构造函数概要

修饰符构造函数
public (RenderLayerParent<Shulker, ShulkerModel<Shulker>> context)

方法概要

修饰符与类型方法
public void
a(avb arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(Shulker arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4115(class_1606 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(ShulkerEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(ShulkerEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()