net.minecraft.world.level.levelgen.placement

public class TopSolidHeightMapNoiseBasedDecorator

extends FeatureDecorator<DecoratorNoiseCountFactor>

chr
net.minecraft.world.level.levelgen.placement.TopSolidHeightMapNoiseBasedDecorator
net.minecraft.class_3316
net.minecraft.world.gen.decorator.HeightmapNoiseBiasedDecorator
net.minecraft.world.gen.placement.TopSolidWithNoise
net.minecraft.server.v1_14_R1.WorldGenDecoratorSolidTopNoise

构造函数概要

修饰符构造函数
public (Function<com.mojang.datafixers.Dynamic<?>, ? extends DecoratorNoiseCountFactor> arg0)

方法概要

修饰符与类型方法
public Stream<BlockPos>
a(bhs arg0, bxi<? extends byv> arg1, Random arg2, cgy arg3, ew arg4)
getPositions(LevelAccessor arg0, ChunkGenerator<? extends ChunkGeneratorSettings> arg1, Random arg2, DecoratorNoiseCountFactor arg3, BlockPos arg4)
method_15943(class_1936 arg0, class_2794<? extends class_2888> arg1, Random arg2, class_3275 arg3, class_2338 arg4)
getPositions(IWorld arg0, ChunkGenerator<? extends ChunkGeneratorConfig> arg1, Random arg2, TopSolidHeightmapNoiseBiasedDecoratorConfig arg3, BlockPos arg4)
func_212848_a_(IWorld arg0, ChunkGenerator<? extends GenerationSettings> arg1, Random arg2, TopSolidWithNoiseConfig arg3, BlockPos arg4)