net.minecraft.client.renderer.entity.layers

public class ShulkerHeadLayer

extends RenderLayer<Shulker, ShulkerModel<Shulker>>

dzc
net.minecraft.client.renderer.entity.layers.ShulkerHeadLayer
net.minecraft.class_944
net.minecraft.client.render.entity.feature.ShulkerHeadFeatureRenderer
net.minecraft.client.renderer.entity.layers.ShulkerColorLayer

构造函数概要

修饰符构造函数
public (RenderLayerParent<Shulker, ShulkerModel<Shulker>> context)

方法概要

修饰符与类型方法
public void
a(cyi arg0, dqq arg1, int arg2, axb arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, Shulker arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
method_4115(class_4587 arg0, class_4597 arg1, int arg2, class_1606 arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, ShulkerEntity arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
func_225628_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, ShulkerEntity arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)