net.minecraft.world.level.material

public class WaterFluid$Source

extends WaterFluid

cxg$b
net.minecraft.world.level.material.WaterFluid$Source
net.minecraft.class_3621$class_3623
net.minecraft.fluid.WaterFluid$Still
net.minecraft.fluid.WaterFluid$Source
net.minecraft.server.v1_16_R1.FluidTypeWater$b

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public int
d(cxa arg0)
getAmount(FluidState arg0)
method_15779(class_3610 arg0)
getLevel(FluidState arg0)
func_207192_d(FluidState arg0)
public boolean
c(cxa arg0)
isSource(FluidState arg0)
method_15793(class_3610 arg0)
isStill(FluidState arg0)
func_207193_c(FluidState arg0)