net.minecraft.client.model

public class StriderModel<T extends Strider>

extends ListModel<T>

dvy
net.minecraft.client.model.StriderModel
net.minecraft.class_4997
net.minecraft.client.render.entity.model.StriderEntityModel
net.minecraft.client.renderer.entity.model.StriderModel

字段概要

修饰符与类型字段
private final ModelPart
a
rightLeg
field_23353
field_23353
field_239118_a_
private final ModelPart
b
leftLeg
field_23354
field_23354
field_239119_b_
private final ModelPart
f
body
field_23355
field_23355
field_239120_f_
private final ModelPart
g
bristle0
field_23356
field_23356
field_239121_g_
private final ModelPart
h
bristle1
field_23357
field_23357
field_239122_h_
private final ModelPart
i
bristle2
field_23358
field_23358
field_239123_i_
private final ModelPart
j
bristle3
field_23359
field_23359
field_239124_j_
private final ModelPart
k
bristle4
field_23360
field_23360
field_239125_k_
private final ModelPart
l
bristle5
field_23361
field_23361
field_239126_l_

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public void
a(bed arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(Strider arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_26414(class_4985 arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(StriderEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_225597_a_(StriderEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
public void
a(dwn arg0, float arg1, float arg2, float arg3)
setRotationAngle(ModelPart arg0, float arg1, float arg2, float arg3)
method_26415(class_630 arg0, float arg1, float arg2, float arg3)
method_26415(ModelPart arg0, float arg1, float arg2, float arg3)
func_239127_a_(ModelRenderer arg0, float arg1, float arg2, float arg3)
public Iterable<ModelPart>
a()
parts()
method_22960()
getParts()
func_225601_a_()