net.minecraft.client.renderer.entity.layers

public class ShulkerHeadLayer

extends RenderLayer<Shulker, ShulkerModel<Shulker>>

frq
net.minecraft.client.renderer.entity.layers.ShulkerHeadLayer
net.minecraft.class_944
net.minecraft.client.render.entity.feature.ShulkerHeadFeatureRenderer
net.minecraft.src.C_4450_

构造函数概要

修饰符构造函数
public (RenderLayerParent<Shulker, ShulkerModel<Shulker>> arg0)

方法概要

修饰符与类型方法
public void
a(ehe arg0, fig arg1, int arg2, bwg arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, Shulker arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
method_4115(class_4587 arg0, class_4597 arg1, int arg2, class_1606 arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, ShulkerEntity arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
m_6494_(C_3181_ p_117446_, C_4139_ p_117447_, int p_117448_, C_1048_ p_117449_, float p_117450_, float p_117451_, float p_117452_, float p_117453_, float p_117454_, float arg9)