net.minecraft.client.renderer.blockentity

public class PistonHeadRenderer

implements BlockEntityRenderer<PistonMovingBlockEntity, PistonHeadRenderState>

hrw
net.minecraft.client.renderer.blockentity.PistonHeadRenderer
net.minecraft.class_835
net.minecraft.client.render.block.entity.PistonBlockEntityRenderer
net.minecraft.src.C_4251_

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public PistonHeadRenderState
a()
createRenderState()
method_74379()
createRenderState()
m_414927_()
public void
a(eob arg0, hsy arg1, float arg2, ftm arg3, igi$a arg4)
extractRenderState(PistonMovingBlockEntity arg0, PistonHeadRenderState arg1, float arg2, Vec3 arg3, ModelFeatureRenderer$CrumblingOverlay arg4)
method_74380(class_2669 arg0, class_11968 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4)
updateRenderState(PistonBlockEntity arg0, PistonBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4)
m_414963_(C_2053_ p_423556_, C_411038_ p_427126_, float p_424260_, C_3046_ p_430028_, C_410996_$C_411281_ arg4)
public void
a(hsy arg0, fzm arg1, hpo arg2, ikp arg3)
submit(PistonHeadRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_3576(class_11968 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(PistonBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
m_6922_(C_411038_ p_424877_, C_3181_ p_423615_, C_411150_ p_424899_, C_411395_ arg3)
private static MovingBlockRenderState
a(is arg0, eoh arg1, jd<dxo> arg2, dwo arg3)
createMovingBlock(BlockPos arg0, BlockState arg1, Holder<Biome> arg2, Level arg3)
method_3575(class_2338 arg0, class_2680 arg1, class_6880<class_1959> arg2, class_1937 arg3)
renderModel(BlockPos pos, BlockState state, RegistryEntry<Biome> biome, World world)
m_419717_(C_4675_ p_424991_, C_2064_ p_427265_, C_203228_<C_1629_> p_423702_, C_1596_ p_426655_)
public int
bl_()
getViewDistance()
method_33893()
getRenderDistance()
m_142163_()