net.minecraft.client.renderer.chunk

public class CompileTaskDynamicQueue

htk
net.minecraft.client.renderer.chunk.CompileTaskDynamicQueue
net.minecraft.class_10160
net.minecraft.client.render.chunk.ChunkRenderTaskScheduler
net.minecraft.src.C_345579_

字段概要

修饰符与类型字段
private static final int
a
MAX_RECOMPILE_QUOTA
field_53953
field_53953
f_347935_
private int
b
recompileQuota
field_53954
remainingPrioritizableTasks
f_348245_
private final List<SectionRenderDispatcher$RenderSection$CompileTask>
c
tasks
field_53955
queue
f_347167_

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public synchronized void
a(hts$a$a arg0)
add(SectionRenderDispatcher$RenderSection$CompileTask arg0)
method_62970(class_846$class_851$class_4577 arg0)
enqueue(ChunkBuilder$BuiltChunk$Task task)
m_356637_(C_290152_$C_290138_$C_290109_ arg0)
public synchronized SectionRenderDispatcher$RenderSection$CompileTask
a(ftm arg0)
poll(Vec3 arg0)
method_62969(class_243 arg0)
dequeueNearest(Vec3d pos)
m_355853_(C_3046_ arg0)
public int
a()
size()
method_62967()
size()
m_353898_()
private SectionRenderDispatcher$RenderSection$CompileTask
a(int arg0)
removeTaskByIndex(int arg0)
method_62968(int arg0)
remove(int index)
m_353316_(int arg0)
public synchronized void
b()
clear()
method_62971()
cancelAll()
m_356355_()