net.minecraft.client.renderer.entity.state

public class LivingEntityRenderState

extends EntityRenderState

ieh
net.minecraft.client.renderer.entity.state.LivingEntityRenderState
net.minecraft.class_10042
net.minecraft.client.render.entity.state.LivingEntityRenderState
net.minecraft.src.C_346055_

字段概要

修饰符与类型字段
public float
at
bodyRot
field_53446
bodyYaw
f_348412_
public float
au
yRot
field_53447
relativeHeadYaw
f_349133_
public float
av
xRot
field_53448
pitch
f_347628_
public float
aw
deathTime
field_53449
deathTime
f_346621_
public float
ax
walkAnimationPos
field_53450
limbSwingAnimationProgress
f_346252_
public float
ay
walkAnimationSpeed
field_53451
limbSwingAmplitude
f_349061_
public float
az
scale
field_53453
baseScale
f_349019_
public float
aA
ageScale
field_53454
ageScale
f_347476_
public float
aB
ticksSinceKineticHitFeedback
field_64688
timeSinceLastKineticAttack
f_437335_
public boolean
aC
isUpsideDown
field_53455
flipUpsideDown
f_346935_
public boolean
aD
isFullyFrozen
field_53456
shaking
f_349078_
public boolean
aE
isBaby
field_53457
baby
f_348880_
public boolean
aF
isInWater
field_53458
touchingWater
f_346463_
public boolean
aG
isAutoSpinAttack
field_53459
usingRiptide
f_348017_
public boolean
aH
hasRedOverlay
field_53460
hurt
f_346693_
public boolean
aI
isInvisibleToPlayer
field_53461
invisibleToPlayer
f_348214_
public Direction
aJ
bedOrientation
field_53463
sleepingDirection
f_347461_
public Pose
aK
pose
field_53465
pose
f_348071_
public final ItemStackRenderState
aL
headItem
field_53467
headItemRenderState
f_347614_
public float
aM
wornHeadAnimationPos
field_53452
headItemAnimationProgress
f_348975_
public SkullBlock$Type
aN
wornHeadType
field_55315
wearingSkullType
f_370958_
public ResolvableProfile
aO
wornHeadProfile
field_55316
wearingSkullProfile
f_370753_

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public boolean
a(chx arg0)
hasPose(Pose arg0)
method_62613(class_4050 arg0)
isInPose(EntityPose pose)
m_352923_(C_535_ arg0)