net.minecraft.server.jsonrpc.methods

public class GameRulesService

avk
net.minecraft.server.jsonrpc.methods.GameRulesService
net.minecraft.class_11844
net.minecraft.server.dedicated.management.dispatch.GameRuleRpcDispatcher
net.minecraft.src.C_410832_
net.minecraft.server.jsonrpc.methods.GameRulesService

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public static List<GameRulesService$GameRuleUpdate<?>>
a(auo arg0)
get(MinecraftApi arg0)
method_73874(class_11827 arg0)
get(ManagementHandlerDispatcher dispatcher)
m_418223_(C_411156_ p_426026_)
private static <T> void
a(auo arg0, etv<T> arg1, List<avk$a<?>> arg2)
addGameRule(MinecraftApi arg0, GameRule<T> arg1, List<GameRulesService$GameRuleUpdate<?>> arg2)
method_76047(class_11827 arg0, class_12279<T> arg1, List<class_11844$class_12254<?>> arg2)
add(ManagementHandlerDispatcher dispatcher, GameRule<T> rule, List<GameRuleRpcDispatcher$RuleEntry<?>> results)
m_444543_(C_411156_ p_460649_, C_432246_<T> p_454403_, List<C_410832_$C_432682_<?>> p_452140_)
public static <T> GameRulesService$GameRuleUpdate<T>
a(auo arg0, etv<T> arg1, T arg2)
getTypedRule(MinecraftApi arg0, GameRule<T> arg1, T arg2)
method_73876(class_11827 arg0, class_12279<T> arg1, T arg2)
toEntry(ManagementHandlerDispatcher dispatcher, GameRule<T> rule, T value)
m_419662_(C_411156_ p_423755_, C_432246_<T> p_460918_, T p_452193_)
public static <T> GameRulesService$GameRuleUpdate<T>
a(auo arg0, avk$a<T> arg1, avh arg2)
update(MinecraftApi arg0, GameRulesService$GameRuleUpdate<T> arg1, ClientInfo arg2)
method_73875(class_11827 arg0, class_11844$class_12254<T> arg1, class_11838 arg2)
updateRule(ManagementHandlerDispatcher dispatcher, GameRuleRpcDispatcher$RuleEntry<T> rule, ManagementConnectionId remote)
m_418896_(C_411156_ p_426148_, C_410832_$C_432682_<T> p_456062_, C_411267_ p_430040_)