net.minecraft.world.level.block.sounds

public class AmbientDesertBlockSoundsPlayer

ebo
net.minecraft.world.level.block.sounds.AmbientDesertBlockSoundsPlayer
net.minecraft.class_10739
net.minecraft.sound.AmbientDesertBlockSounds
net.minecraft.src.C_378922_
net.minecraft.world.level.block.sounds.AmbientDesertBlockSoundsPlayer

字段概要

修饰符与类型字段
private static final int
a
IDLE_SOUND_CHANCE
field_56467
IDLE_SOUND_CHANCE
f_380657_
private static final int
b
WIND_SOUND_CHANCE
field_56468
WIND_SOUND_CHANCE
f_382092_
private static final int
c
SURROUNDING_BLOCKS_PLAY_SOUND_THRESHOLD
field_56469
REQUIRED_CHECK_DIRECTIONS
f_381306_
private static final int
d
SURROUNDING_BLOCKS_DISTANCE_CHECK
field_56470
DISTANCE_TO_CHECK
f_382107_

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public static void
a(ebq arg0, dkj arg1, iw arg2, bai arg3)
playAmbientBlockSounds(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_67408(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
tryPlayAmbientSounds(BlockState state, World world, BlockPos pos, Random random)
m_389081_(C_2064_ p_396471_, C_1596_ p_396963_, C_4675_ p_397306_, C_212974_ p_392626_)
private static boolean
a(jg<dlm> arg0)
isInAmbientSoundBiome(Holder<Biome> arg0)
method_67409(class_6880<class_1959> arg0)
shouldPlayWindSoundIn(RegistryEntry<Biome> biome)
m_389069_(C_203228_<C_1629_> p_391489_)
private static boolean
a(dkj arg0, iw arg1)
shouldPlayAmbientSound(Level arg0, BlockPos arg1)
method_67407(class_1937 arg0, class_2338 arg1)
shouldPlayAmbientSoundAt(World world, BlockPos pos)
m_387593_(C_1596_ p_396249_, C_4675_ p_396261_)