历史 - com.mojang.blaze3d.vertex.VertexFormatElement
1.21.11
名称
字段
VertexFormatElement: LINE_WIDTH, LINE_WIDTH, LINE_WIDTH
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
字段
构造函数
方法
1.21.5
名称
fgb
com.mojang.blaze3d.vertex.VertexFormatElement
net.minecraft.class_296
com.mojang.blaze3d.vertex.VertexFormatElement
net.minecraft.client.render.VertexFormatElement
com.mojang.blaze3d.vertex.VertexFormatElement
net.minecraft.src.C_3189_
com.mojang.blaze3d.vertex.VertexFormatElement
字段
int: j, index, comp_2843, uvIndex, f_86032_
int: index, index, index
int: m, count, comp_2846, count, f_86033_
int: count, count, count
VertexFormatElement$Type: k, type, comp_2844, type, f_86030_
VertexFormatElement$Type: type, type, type
VertexFormatElement$Usage: l, usage, comp_2845, usage, f_86031_
VertexFormatElement$Usage: usage, usage, usage
int: i, id, comp_2842, id, f_337730_
int: id, id, id
int: a, MAX_COUNT, field_52106, field_52106, f_336943_
int: MAX_COUNT, MAX_COUNT, MAX_COUNT
VertexFormatElement[]: n, BY_ID, field_52114, ELEMENTS, f_336955_
VertexFormatElement[]: BY_ID, BY_ID, BY_ID
List<VertexFormatElement>: o, ELEMENTS, field_52115, ELEMENTS_LIST, f_337011_
List<VertexFormatElement>: ELEMENTS, ELEMENTS, ELEMENTS
VertexFormatElement: b, POSITION, field_52107, POSITION, f_336661_
VertexFormatElement: POSITION, POSITION, POSITION
VertexFormatElement: c, COLOR, field_52108, COLOR, f_336914_
VertexFormatElement: COLOR, COLOR, COLOR
VertexFormatElement: d, UV0, field_52109, UV_0, f_336642_
VertexFormatElement: UV0, UV0, UV0
VertexFormatElement: e, UV, field_52110, UV, f_337593_
VertexFormatElement: UV, UV, UV
VertexFormatElement: f, UV1, field_52111, UV_1, f_337543_
VertexFormatElement: UV1, UV1, UV1
VertexFormatElement: g, UV2, field_52112, UV_2, f_337050_
VertexFormatElement: UV2, UV2, UV2
VertexFormatElement: h, NORMAL, field_52113, NORMAL, f_336839_
VertexFormatElement: NORMAL, NORMAL, NORMAL
构造函数
方法
boolean (int, VertexFormatElement$Usage): a, supportsUsage, method_1383, isValidType, m_86042_
boolean (int, VertexFormatElement$Usage): supportsUsage, supportsUsage, supportsUsage, supportsUsage, supportsUsage
void (int, long, int): a, setupBufferState, method_22652, setupState, m_166965_
VertexFormatElement (int, int, VertexFormatElement$Type, VertexFormatElement$Usage, int): a, register, method_60845, register, m_340492_
VertexFormatElement (int, int, VertexFormatElement$Type, VertexFormatElement$Usage, int): register, register, register, register, register
int (): a, mask, method_60843, getBit, m_339950_
int (): mask, mask, mask
int (): b, byteSize, method_60847, getSizeInBytes, m_339527_
int (): byteSize, byteSize, byteSize
VertexFormatElement (int): a, byId, method_60844, get, m_340524_
VertexFormatElement (int): byId, byId, byId, byId, byId
Stream<VertexFormatElement> (int): b, elementsFromMask, method_60848, streamFromMask, m_339640_
Stream<VertexFormatElement> (int): elementsFromMask, elementsFromMask, elementsFromMask, elementsFromMask, elementsFromMask
int (): c, id, comp_2842, id, f_337730_
int (): id, id, id
int (): d, index, comp_2843, uvIndex, f_86032_
int (): index, index, index
VertexFormatElement$Type (): e, type, comp_2844, type, f_86030_
VertexFormatElement$Type (): type, type, type
VertexFormatElement$Usage (): f, usage, comp_2845, usage, f_86031_
VertexFormatElement$Usage (): usage, usage, usage
int (): g, count, comp_2846, count, f_86033_
int (): count, count, count
1.21.4
名称
fgy
fgb
字段
构造函数
方法
1.21.3
名称
fbo
fgy
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fag
fbo
字段
int: c, index, field_1613, uvIndex, f_86032_
int: j, index, comp_2843, uvIndex, f_86032_
int: d, count, field_1612, componentCount, f_86033_
int: m, count, comp_2846, count, f_86033_
VertexFormatElement$Type: a, type, field_1615, componentType, f_86030_
VertexFormatElement$Type: k, type, comp_2844, type, f_86030_
VertexFormatElement$Usage: b, usage, field_1614, type, f_86031_
VertexFormatElement$Usage: l, usage, comp_2845, usage, f_86031_
int: e, byteSize, field_21329, byteLength, f_86034_
int: i, id, comp_2842, id, f_337730_
int: a, MAX_COUNT, field_52106, field_52106, f_336943_
VertexFormatElement[]: n, BY_ID, field_52114, ELEMENTS, f_336955_
List<VertexFormatElement>: o, ELEMENTS, field_52115, ELEMENTS_LIST, f_337011_
VertexFormatElement: b, POSITION, field_52107, POSITION, f_336661_
VertexFormatElement: c, COLOR, field_52108, COLOR, f_336914_
VertexFormatElement: d, UV0, field_52109, UV_0, f_336642_
VertexFormatElement: e, UV, field_52110, UV, f_337593_
VertexFormatElement: f, UV1, field_52111, UV_1, f_337543_
VertexFormatElement: g, UV2, field_52112, UV_2, f_337050_
VertexFormatElement: h, NORMAL, field_52113, NORMAL, f_336839_
构造函数
(int, VertexFormatElement$Type, VertexFormatElement$Usage, int)
(int, int, VertexFormatElement$Type, VertexFormatElement$Usage, int)
方法
int (): c, getCount, method_34451, getComponentCount, m_166969_
int (): d, getIndex, method_1385, getUvIndex, m_86049_
int (): e, getByteSize, method_1387, getByteLength, m_86050_
boolean (): f, isPosition, method_35667, isPosition, m_166970_
VertexFormatElement$Type (): a, getType, method_1386, getComponentType, m_86041_
VertexFormatElement$Usage (): b, getUsage, method_1382, getType, m_86048_
void (int): a, clearBufferState, method_22653, clearState, m_166963_
VertexFormatElement (int, int, VertexFormatElement$Type, VertexFormatElement$Usage, int): a, register, method_60845, register, m_340492_
int (): a, mask, method_60843, getBit, m_339950_
int (): b, byteSize, method_60847, getSizeInBytes, m_339527_
VertexFormatElement (int): a, byId, method_60844, get, m_340524_
Stream<VertexFormatElement> (int): b, elementsFromMask, method_60848, streamFromMask, m_339640_
int (): c, id, comp_2842, id, f_337730_
int (): d, index, comp_2843, uvIndex, f_86032_
VertexFormatElement$Type (): e, type, comp_2844, type, f_86030_
VertexFormatElement$Usage (): f, usage, comp_2845, usage, f_86031_
int (): g, count, comp_2846, count, f_86033_
1.20.6
名称
eqh
fag
字段
构造函数
方法
1.20.4
名称
elv
eqh
字段
构造函数
方法
1.20.2
名称
eip
elv
字段
构造函数
方法
1.20.1
名称
ehk
eip
字段
构造函数
方法
1.19.4
名称
eej
ehk
字段
构造函数
方法
1.19.3
名称
eaw
eej
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dzz
eaw
字段
构造函数
方法
1.19
名称
dts
dzz
字段
int: c, index, field_1613, textureIndex, f_86032_
int: c, index, field_1613, uvIndex, f_86032_
int: d, count, field_1612, length, f_86033_
int: d, count, field_1612, componentCount, f_86033_
VertexFormatElement$Type: a, type, field_1615, dataType, f_86030_
VertexFormatElement$Type: a, type, field_1615, componentType, f_86030_
构造函数
方法
int (): c, getCount, method_34451, getLength, m_166969_
int (): c, getCount, method_34451, getComponentCount, m_166969_
int (): d, getIndex, method_1385, getTextureIndex, m_86049_
int (): d, getIndex, method_1385, getUvIndex, m_86049_
VertexFormatElement$Type (): a, getType, method_1386, getDataType, m_86041_
VertexFormatElement$Type (): a, getType, method_1386, getComponentType, m_86041_
void (int, long, int): a, setupBufferState, method_22652, startDrawing, m_166965_
void (int, long, int): a, setupBufferState, method_22652, setupState, m_166965_
void (int): a, clearBufferState, method_22653, endDrawing, m_166963_
void (int): a, clearBufferState, method_22653, clearState, m_166963_
1.18.2
名称
dsp
dts
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dqr
dsp
字段
构造函数
方法
1.17.1
名称
dqq
dqr
字段
构造函数
方法
1.17
名称
dfs
dqq
net.minecraft.client.renderer.vertex.VertexFormatElement
net.minecraft.src.C_3189_
字段
org.apache.logging.log4j.Logger: a, LOGGER, field_1616, LOGGER, field_177381_a
int: d, index, field_1613, textureIndex, field_177377_d
int: c, index, field_1613, textureIndex, f_86032_
int: e, count, field_1612, length, field_177378_e
int: d, count, field_1612, length, f_86033_
VertexFormatElement$Type: b, type, field_1615, dataType, field_177379_b
VertexFormatElement$Type: a, type, field_1615, dataType, f_86030_
VertexFormatElement$Usage: c, usage, field_1614, type, field_177380_c
VertexFormatElement$Usage: b, usage, field_1614, type, f_86031_
int: f, byteSize, field_21329, byteLength, field_227896_f_
int: e, byteSize, field_21329, byteLength, f_86034_
构造函数
方法
int (): c, getCount, method_34451, getLength, m_166969_
int (): c, getIndex, method_1385, getTextureIndex, func_177369_e
int (): d, getIndex, method_1385, getTextureIndex, m_86049_
int (): d, getByteSize, method_1387, getByteLength, func_177368_f
int (): e, getByteSize, method_1387, getByteLength, m_86050_
boolean (): f, isPosition, method_35667, isPosition, m_166970_
boolean (int, VertexFormatElement$Usage): a, supportsUsage, method_1383, isValidType, func_177372_a
boolean (int, VertexFormatElement$Usage): a, supportsUsage, method_1383, isValidType, m_86042_
VertexFormatElement$Type (): a, getType, method_1386, getDataType, func_177367_b
VertexFormatElement$Type (): a, getType, method_1386, getDataType, m_86041_
VertexFormatElement$Usage (): b, getUsage, method_1382, getType, func_177375_c
VertexFormatElement$Usage (): b, getUsage, method_1382, getType, m_86048_
void (long, int): a, setupBufferState, method_22652, startDrawing, func_227897_a_
void (): e, clearBufferState, method_22653, endDrawing, func_227898_g_
void (int, long, int): a, setupBufferState, method_22652, startDrawing, m_166965_
void (int): a, clearBufferState, method_22653, endDrawing, m_166963_
1.16.5
名称
字段
int: d, index, field_1613, index, field_177377_d
int: d, index, field_1613, textureIndex, field_177377_d
int: e, count, field_1612, count, field_177378_e
int: e, count, field_1612, length, field_177378_e
VertexFormatElement$Type: b, type, field_1615, format, field_177379_b
VertexFormatElement$Type: b, type, field_1615, dataType, field_177379_b
int: f, byteSize, field_21329, size, field_227896_f_
int: f, byteSize, field_21329, byteLength, field_227896_f_
构造函数
方法
int (): c, getIndex, method_1385, getIndex, func_177369_e
int (): c, getIndex, method_1385, getTextureIndex, func_177369_e
int (): d, getByteSize, method_1387, getSize, func_177368_f
int (): d, getByteSize, method_1387, getByteLength, func_177368_f
VertexFormatElement$Type (): a, getType, method_1386, getFormat, func_177367_b
VertexFormatElement$Type (): a, getType, method_1386, getDataType, func_177367_b
1.16.4
名称
dfp
dfs
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dhr
dfp
字段
构造函数
方法
1.16.1
名称
cyq
dhr
字段
构造函数
方法
int (): c, getCount, method_1384, getCount, func_177370_d
int (): d, getIndex, method_1385, getIndex, func_177369_e
int (): c, getIndex, method_1385, getIndex, func_177369_e
int (): e, getByteSize, method_1387, getSize, func_177368_f
int (): d, getByteSize, method_1387, getSize, func_177368_f
boolean (): f, isPosition, method_1388, isPosition, func_177374_g
void (): g, clearBufferState, method_22653, endDrawing, func_227898_g_
void (): e, clearBufferState, method_22653, endDrawing, func_227898_g_
1.15.2
名称
cyn
cyq
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cvd
cyn
字段
int: f, byteSize, field_21329, size, field_227896_f_
构造函数
方法
void (long, int): a, setupBufferState, method_22652, startDrawing, func_227897_a_
void (): g, clearBufferState, method_22653, endDrawing, func_227898_g_
1.14.4
名称
cuw
cvd
com.mojang.blaze3d.vertex.VertexFormatElement
字段
org.apache.logging.log4j.Logger: a, field_1616, LOGGER, field_177381_a
org.apache.logging.log4j.Logger: a, LOGGER, field_1616, LOGGER, field_177381_a
int: d, field_1613, index, field_177377_d
int: d, index, field_1613, index, field_177377_d
int: e, field_1612, count, field_177378_e
int: e, count, field_1612, count, field_177378_e
VertexFormatElement$Format: b, field_1615, format, field_177379_b
VertexFormatElement$Type: b, type, field_1615, format, field_177379_b
VertexFormatElement$Type: c, field_1614, type, field_177380_c
VertexFormatElement$Usage: c, usage, field_1614, type, field_177380_c
构造函数
方法
int (): c, method_1384, getCount, func_177370_d
int (): c, getCount, method_1384, getCount, func_177370_d
int (): d, method_1385, getIndex, func_177369_e
int (): d, getIndex, method_1385, getIndex, func_177369_e
int (): e, method_1387, getSize, func_177368_f
int (): e, getByteSize, method_1387, getSize, func_177368_f
boolean (): f, method_1388, isPosition, func_177374_g
boolean (): f, isPosition, method_1388, isPosition, func_177374_g
boolean (int, VertexFormatElement$Type): a, method_1383, isValidType, func_177372_a
boolean (int, VertexFormatElement$Usage): a, supportsUsage, method_1383, isValidType, func_177372_a
VertexFormatElement$Format (): a, method_1386, getFormat, func_177367_b
VertexFormatElement$Type (): a, getType, method_1386, getFormat, func_177367_b
VertexFormatElement$Type (): b, method_1382, getType, func_177375_c
VertexFormatElement$Usage (): b, getUsage, method_1382, getType, func_177375_c
1.14.3
名称
cus
cuw
net.minecraft.client.render.VertexFormatElement
字段
org.apache.logging.log4j.Logger: a, field_1616, field_177381_a
org.apache.logging.log4j.Logger: a, field_1616, LOGGER, field_177381_a
int: d, field_1613, field_177377_d
int: d, field_1613, index, field_177377_d
int: e, field_1612, field_177378_e
int: e, field_1612, count, field_177378_e
VertexFormatElement$Type: b, field_1615, field_177379_b
VertexFormatElement$Format: b, field_1615, format, field_177379_b
VertexFormatElement$Usage: c, field_1614, field_177380_c
VertexFormatElement$Type: c, field_1614, type, field_177380_c
构造函数
方法
int (): c, method_1384, func_177370_d
int (): c, method_1384, getCount, func_177370_d
int (): d, method_1385, func_177369_e
int (): d, method_1385, getIndex, func_177369_e
int (): e, method_1387, func_177368_f
int (): e, method_1387, getSize, func_177368_f
boolean (): f, method_1388, func_177374_g
boolean (): f, method_1388, isPosition, func_177374_g
boolean (int, VertexFormatElement$Usage): a, method_1383, func_177372_a
boolean (int, VertexFormatElement$Type): a, method_1383, isValidType, func_177372_a
VertexFormatElement$Type (): a, method_1386, func_177367_b
VertexFormatElement$Format (): a, method_1386, getFormat, func_177367_b
VertexFormatElement$Usage (): b, method_1382, func_177375_c
VertexFormatElement$Type (): b, method_1382, getType, func_177375_c
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cuq
cus
字段
构造函数
方法
1.14
名称
ddx
cuq
net.minecraft.class_296
字段
org.apache.logging.log4j.Logger: a, field_177381_a
org.apache.logging.log4j.Logger: a, field_1616, field_177381_a
VertexFormatElement$EnumType: b, field_177379_b
VertexFormatElement$EnumUsage: c, field_177380_c
int: d, field_177377_d
int: d, field_1613, field_177377_d
int: e, field_177378_e
int: e, field_1612, field_177378_e
VertexFormatElement$Type: b, field_1615, field_177379_b
VertexFormatElement$Usage: c, field_1614, field_177380_c
构造函数
(int, VertexFormatElement$EnumType, VertexFormatElement$EnumUsage, int)
(int, VertexFormatElement$Type, VertexFormatElement$Usage, int)
方法
boolean (int, VertexFormatElement$EnumUsage): a, func_177372_a
VertexFormatElement$EnumType (): a, func_177367_b
VertexFormatElement$EnumUsage (): b, func_177375_c
int (): c, func_177370_d
int (): c, method_1384, func_177370_d
int (): d, func_177369_e
int (): d, method_1385, func_177369_e
int (): e, func_177368_f
int (): e, method_1387, func_177368_f
boolean (): f, func_177374_g
boolean (): f, method_1388, func_177374_g
boolean (int, VertexFormatElement$Usage): a, method_1383, func_177372_a
VertexFormatElement$Type (): a, method_1386, func_177367_b
VertexFormatElement$Usage (): b, method_1382, func_177375_c
1.13.2
名称
ddw
ddx
字段
构造函数
方法
1.13.1
名称
ddn
ddw
字段
构造函数
方法
1.13
名称
ceb
ddn
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
cdz
ceb
字段
构造函数
方法
1.12
名称
bzk
cdz
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
bzh
bzk
字段
构造函数
方法
1.11
名称
bwp
bzh
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
bvp
bwp
字段
构造函数
方法
1.9.4
名称
字段
构造函数
方法
1.9.2
名称
bvs
bvp
字段
构造函数
方法
1.9
名称
bmv
bvs
字段
构造函数
方法
1.8.8
名称
bmv
net.minecraft.client.renderer.vertex.VertexFormatElement
字段
org.apache.logging.log4j.Logger: a, field_177381_a
VertexFormatElement$EnumType: b, field_177379_b
VertexFormatElement$EnumUsage: c, field_177380_c
int: d, field_177377_d
int: e, field_177378_e
构造函数
(int, VertexFormatElement$EnumType, VertexFormatElement$EnumUsage, int)
方法
boolean (int, VertexFormatElement$EnumUsage): a, func_177372_a
VertexFormatElement$EnumType (): a, func_177367_b
VertexFormatElement$EnumUsage (): b, func_177375_c
int (): c, func_177370_d
int (): d, func_177369_e
int (): e, func_177368_f
boolean (): f, func_177374_g