历史 - net.minecraft.client.gui.screens.CreateBuffetWorldScreen

1.21.11

名称

glk

grc

字段

CreateBuffetWorldScreen$BiomeList: t, list, field_2441, biomeSelectionList, f_95746_

CreateBuffetWorldScreen$BiomeList: u, list, field_2441, biomeSelectionList, f_95746_

Button: v, doneButton, field_2438, confirmButton, f_95748_

Button: w, doneButton, field_2438, confirmButton, f_95748_

Screen: d, parent, field_24562, parent, f_95743_

Screen: e, parent, field_24562, parent, f_95743_

Consumer<Holder<Biome>>: e, applySettings, field_24563, onDone, f_95744_

Consumer<Holder<Biome>>: f, applySettings, field_24563, onDone, f_95744_

Component: a, BIOME_SELECT_INFO, field_26535, BUFFET_BIOME_TEXT, f_95742_

Registry<Biome>: f, biomes, field_25888, biomeRegistry, f_95745_

Registry<Biome>: t, biomes, field_25888, biomeRegistry, f_95745_

Holder<Biome>: u, biome, field_25040, biome, f_95747_

Holder<Biome>: v, biome, field_25040, biome, f_95747_

HeaderAndFooterLayout: c, layout, field_49495, layout, f_315611_

HeaderAndFooterLayout: d, layout, field_49495, layout, f_315611_

Component: a, SEARCH_HINT, field_64198, SEARCH_TEXT, f_435795_

int: c, SEARCH_BOX_HEIGHT, field_64199, field_64199, f_437372_

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gdt

glk

字段

CreateBuffetWorldScreen$BiomeList: u, list, field_2441, biomeSelectionList, f_95746_

CreateBuffetWorldScreen$BiomeList: t, list, field_2441, biomeSelectionList, f_95746_

Button: w, doneButton, field_2438, confirmButton, f_95748_

Button: v, doneButton, field_2438, confirmButton, f_95748_

Holder<Biome>: v, biome, field_25040, biome, f_95747_

Holder<Biome>: u, biome, field_25040, biome, f_95747_

构造函数

方法

void (): aV_, init, method_25426, init, m_7856_

void (): bg_, init, method_25426, init, m_7856_

void (): l, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): o, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): aP_, onClose, method_25419, close, m_7379_

void (): aX_, onClose, method_25419, close, m_7379_

1.21.8

名称

gds

gdt

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fyq

gds

字段

CreateBuffetWorldScreen$BiomeList: v, list, field_2441, biomeSelectionList, f_95746_

CreateBuffetWorldScreen$BiomeList: u, list, field_2441, biomeSelectionList, f_95746_

Button: x, doneButton, field_2438, confirmButton, f_95748_

Button: w, doneButton, field_2438, confirmButton, f_95748_

Consumer<Holder<Biome>>: s, applySettings, field_24563, onDone, f_95744_

Consumer<Holder<Biome>>: e, applySettings, field_24563, onDone, f_95744_

Registry<Biome>: u, biomes, field_25888, biomeRegistry, f_95745_

Registry<Biome>: f, biomes, field_25888, biomeRegistry, f_95745_

Holder<Biome>: w, biome, field_25040, biome, f_95747_

Holder<Biome>: v, biome, field_25040, biome, f_95747_

构造函数

方法

void (): aO_, init, method_25426, init, m_7856_

void (): aV_, init, method_25426, init, m_7856_

void (): m, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): l, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): aL_, onClose, method_25419, close, m_7379_

void (): aP_, onClose, method_25419, close, m_7379_

1.21.5

名称

ftm

fyq

字段

构造函数

方法

void (): aR_, init, method_25426, init, m_7856_

void (): aO_, init, method_25426, init, m_7856_

void (): aO_, onClose, method_25419, close, m_7379_

void (): aL_, onClose, method_25419, close, m_7379_

1.21.4

名称

fsy

ftm

字段

构造函数

方法

void (): aT_, init, method_25426, init, m_7856_

void (): aR_, init, method_25426, init, m_7856_

void (): l, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): m, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): aP_, onClose, method_25419, close, m_7379_

void (): aO_, onClose, method_25419, close, m_7379_

1.21.3

名称

fnd

fsy

字段

Screen: r, parent, field_24562, parent, f_95743_

Screen: d, parent, field_24562, parent, f_95743_

构造函数

方法

void (): m, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): l, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): d, onClose, method_25419, close, m_7379_

void (): aP_, onClose, method_25419, close, m_7379_

void (): c, repositionElements, method_48640, initTabNavigation, m_267719_

void (): c, repositionElements, method_48640, refreshWidgetPositions, m_267719_

1.21.1

名称

字段

构造函数

方法

1.21

名称

flz

fnd

字段

CreateBuffetWorldScreen$BiomeList: u, list, field_2441, biomeSelectionList, f_95746_

CreateBuffetWorldScreen$BiomeList: v, list, field_2441, biomeSelectionList, f_95746_

Button: w, doneButton, field_2438, confirmButton, f_95748_

Button: x, doneButton, field_2438, confirmButton, f_95748_

Screen: d, parent, field_24562, parent, f_95743_

Screen: r, parent, field_24562, parent, f_95743_

Consumer<Holder<Biome>>: r, applySettings, field_24563, onDone, f_95744_

Consumer<Holder<Biome>>: s, applySettings, field_24563, onDone, f_95744_

Registry<Biome>: s, biomes, field_25888, biomeRegistry, f_95745_

Registry<Biome>: u, biomes, field_25888, biomeRegistry, f_95745_

Holder<Biome>: v, biome, field_25040, biome, f_95747_

Holder<Biome>: w, biome, field_25040, biome, f_95747_

构造函数

方法

void (): aM_, init, method_25426, init, m_7856_

void (): aT_, init, method_25426, init, m_7856_

1.20.6

名称

fbw

flz

字段

CreateBuffetWorldScreen$BiomeList: l, list, field_2441, biomeSelectionList, f_95746_

CreateBuffetWorldScreen$BiomeList: u, list, field_2441, biomeSelectionList, f_95746_

Button: n, doneButton, field_2438, confirmButton, f_95748_

Button: w, doneButton, field_2438, confirmButton, f_95748_

Screen: b, parent, field_24562, parent, f_95743_

Screen: d, parent, field_24562, parent, f_95743_

Consumer<Holder<Biome>>: c, applySettings, field_24563, onDone, f_95744_

Consumer<Holder<Biome>>: r, applySettings, field_24563, onDone, f_95744_

Registry<Biome>: k, biomes, field_25888, biomeRegistry, f_95745_

Registry<Biome>: s, biomes, field_25888, biomeRegistry, f_95745_

Holder<Biome>: m, biome, field_25040, biome, f_95747_

Holder<Biome>: v, biome, field_25040, biome, f_95747_

int: b, SPACING, field_49494, field_49494, f_314468_

HeaderAndFooterLayout: c, layout, field_49495, layout, f_315611_

构造函数

方法

void (): aN_, init, method_25426, init, m_7856_

void (): aM_, init, method_25426, init, m_7856_

void (): n, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): m, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): aE_, onClose, method_25419, close, m_7379_

void (): d, onClose, method_25419, close, m_7379_

void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_

void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground, m_280273_

void (): c, repositionElements, method_48640, initTabNavigation, m_267719_

1.20.4

名称

exf

fbw

net.minecraft.client.gui.screen.CustomizeBuffetLevelScreen

net.minecraft.client.gui.screen.world.CustomizeBuffetLevelScreen

字段

构造函数

方法

void (): aH_, init, method_25426, init, m_7856_

void (): aN_, init, method_25426, init, m_7856_

void (): l, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): n, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): az_, onClose, method_25419, close, m_7379_

void (): aE_, onClose, method_25419, close, m_7379_

1.20.2

名称

etm

exf

字段

构造函数

方法

void (): b, init, method_25426, init, m_7856_

void (): aH_, init, method_25426, init, m_7856_

void (): aw_, onClose, method_25419, close, m_7379_

void (): az_, onClose, method_25419, close, m_7379_

void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground, m_280273_

1.20.1

名称

esa

etm

字段

CreateBuffetWorldScreen$BiomeList: p, list, field_2441, biomeSelectionList, f_95746_

CreateBuffetWorldScreen$BiomeList: l, list, field_2441, biomeSelectionList, f_95746_

Button: r, doneButton, field_2438, confirmButton, f_95748_

Button: n, doneButton, field_2438, confirmButton, f_95748_

Registry<Biome>: o, biomes, field_25888, biomeRegistry, f_95745_

Registry<Biome>: k, biomes, field_25888, biomeRegistry, f_95745_

Holder<Biome>: q, biome, field_25040, biome, f_95747_

Holder<Biome>: m, biome, field_25040, biome, f_95747_

构造函数

方法

void (): m, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): l, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): ay_, onClose, method_25419, close, m_7379_

void (): aw_, onClose, method_25419, close, m_7379_

void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_

void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_

1.19.4

名称

enz

esa

字段

CreateBuffetWorldScreen$BiomeList: o, list, field_2441, biomeSelectionList, f_95746_

CreateBuffetWorldScreen$BiomeList: p, list, field_2441, biomeSelectionList, f_95746_

Button: q, doneButton, field_2438, confirmButton, f_95748_

Button: r, doneButton, field_2438, confirmButton, f_95748_

Registry<Biome>: n, biomes, field_25888, biomeRegistry, f_95745_

Registry<Biome>: o, biomes, field_25888, biomeRegistry, f_95745_

Holder<Biome>: p, biome, field_25040, biome, f_95747_

Holder<Biome>: q, biome, field_25040, biome, f_95747_

构造函数

方法

void (): i, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): m, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): aj_, onClose, method_25419, close, m_7379_

void (): ay_, onClose, method_25419, close, m_7379_

1.19.3

名称

ekk

enz

字段

构造函数

方法

void (): g, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): i, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): ag_, onClose, method_25419, close, m_7379_

void (): aj_, onClose, method_25419, close, m_7379_

void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_

void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

eji

ekk

字段

构造函数

方法

void (): h, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): g, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): ah_, onClose, method_25419, close, m_7379_

void (): ag_, onClose, method_25419, close, m_7379_

1.19

名称

ecw

eji

字段

构造函数

(Screen, RegistryAccess, Consumer<Holder<Biome>>, Holder<Biome>)

(Screen, WorldCreationContext, Consumer<Holder<Biome>>)

方法

void (): ai_, onClose, method_25419, close, m_7379_

void (): ah_, onClose, method_25419, close, m_7379_

1.18.2

名称

ebr

ecw

字段

Biome: p, biome, field_25040, biome, f_95747_

Holder<Biome>: p, biome, field_25040, biome, f_95747_

构造函数

(Screen, RegistryAccess, Consumer<Biome>, Biome)

(Screen, RegistryAccess, Consumer<Holder<Biome>>, Holder<Biome>)

方法

void (): ag_, onClose, method_25419, onClose, m_7379_

void (): ai_, onClose, method_25419, close, m_7379_

1.18.1

名称

字段

构造函数

方法

1.18

名称

dzr

ebr

字段

构造函数

方法

void (): ah_, onClose, method_25419, onClose, m_7379_

void (): ag_, onClose, method_25419, onClose, m_7379_

1.17.1

名称

dzq

dzr

字段

构造函数

方法

1.17

名称

dnu

dzq

net.minecraft.client.gui.screen.CreateBuffetWorldScreen

net.minecraft.src.C_3544_

字段

CreateBuffetWorldScreen$BiomeList: q, list, field_2441, biomeSelectionList, field_205311_s

CreateBuffetWorldScreen$BiomeList: o, list, field_2441, biomeSelectionList, f_95746_

Button: s, doneButton, field_2438, confirmButton, field_205313_u

Button: q, doneButton, field_2438, confirmButton, f_95748_

Screen: b, parent, field_24562, parent, field_205314_f

Screen: b, parent, field_24562, parent, f_95743_

Consumer<Biome>: c, applySettings, field_24563, onDone, field_238592_b_

Consumer<Biome>: c, applySettings, field_24563, onDone, f_95744_

Biome: r, biome, field_25040, biome, field_238593_p_

Biome: p, biome, field_25040, biome, f_95747_

Component: a, BIOME_SELECT_INFO, field_26535, BUFFET_BIOME_TEXT, field_243277_a

Component: a, BIOME_SELECT_INFO, field_26535, BUFFET_BIOME_TEXT, f_95742_

WritableRegistry<Biome>: p, biomes, field_25888, biomeRegistry, field_243278_p

Registry<Biome>: n, biomes, field_25888, biomeRegistry, f_95745_

构造函数

方法

void (): b, init, method_25426, init, func_231160_c_

void (): b, init, method_25426, init, m_7856_

void (): h, updateButtonValidity, method_2151, refreshConfirmButton, func_205306_h

void (): h, updateButtonValidity, method_2151, refreshConfirmButton, m_95775_

void (): at_, onClose, method_25419, onClose, func_231175_as__

void (): ah_, onClose, method_25419, onClose, m_7379_

void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_

void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_

1.16.5

名称

字段

Screen: b, parent, field_24562, field_24562, field_205314_f

Screen: b, parent, field_24562, parent, field_205314_f

Consumer<Biome>: c, applySettings, field_24563, field_24563, field_238592_b_

Consumer<Biome>: c, applySettings, field_24563, onDone, field_238592_b_

Biome: r, biome, field_25040, field_25040, field_238593_p_

Biome: r, biome, field_25040, biome, field_238593_p_

Component: a, BIOME_SELECT_INFO, field_26535, field_26535, field_243277_a

Component: a, BIOME_SELECT_INFO, field_26535, BUFFET_BIOME_TEXT, field_243277_a

WritableRegistry<Biome>: p, biomes, field_25888, field_25888, field_243278_p

WritableRegistry<Biome>: p, biomes, field_25888, biomeRegistry, field_243278_p

构造函数

方法

1.16.4

名称

dnr

dnu

字段

构造函数

方法

void (): i, updateButtonValidity, method_2151, refreshConfirmButton, func_205306_h

void (): h, updateButtonValidity, method_2151, refreshConfirmButton, func_205306_h

void (): au_, onClose, method_25419, onClose, func_231175_as__

void (): at_, onClose, method_25419, onClose, func_231175_as__

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dpr

dnr

字段

CreateBuffetWorldScreen$BiomeList: c, list, field_2441, biomeSelectionList, field_205311_s

CreateBuffetWorldScreen$BiomeList: q, list, field_2441, biomeSelectionList, field_205311_s

Button: q, doneButton, field_2438, confirmButton, field_205313_u

Button: s, doneButton, field_2438, confirmButton, field_205313_u

Screen: a, parent, field_24562, field_24562, field_205314_f

Screen: b, parent, field_24562, field_24562, field_205314_f

Consumer<Biome>: b, applySettings, field_24563, field_24563, field_238592_b_

Consumer<Biome>: c, applySettings, field_24563, field_24563, field_238592_b_

Biome: p, biome, field_25040, field_25040, field_238593_p_

Biome: r, biome, field_25040, field_25040, field_238593_p_

Component: a, BIOME_SELECT_INFO, field_26535, field_26535, field_243277_a

WritableRegistry<Biome>: p, biomes, field_25888, field_25888, field_243278_p

构造函数

(Screen, Consumer<Biome>, Biome)

(Screen, RegistryAccess, Consumer<Biome>, Biome)

方法

1.16.1

名称

dfe

dpr

字段

List<ResourceLocation>: a, GENERATORS, field_2436, CHUNK_GENERATOR_TYPES, field_205310_a

CreateWorldScreen: b, parent, field_2437, parent, field_205314_f

CompoundTag: c, optionsTag, field_19098, generatorOptionsTag, field_213017_c

CreateBuffetWorldScreen$BiomeList: d, list, field_2441, biomeSelectionList, field_205311_s

CreateBuffetWorldScreen$BiomeList: c, list, field_2441, biomeSelectionList, field_205311_s

int: e, generatorIndex, field_2439, biomeListLength, field_205312_t

Button: f, doneButton, field_2438, confirmButton, field_205313_u

Button: q, doneButton, field_2438, confirmButton, field_205313_u

Screen: a, parent, field_24562, field_24562, field_205314_f

Consumer<Biome>: b, applySettings, field_24563, field_24563, field_238592_b_

Biome: p, biome, field_25040, field_25040, field_238593_p_

构造函数

(CreateWorldScreen, CompoundTag)

(Screen, Consumer<Biome>, Biome)

方法

void (): init, init, init, init

void (): b, init, method_25426, init, func_231160_c_

void (): b, loadOptions, method_2161, initListSelectLogic, func_210506_a

CompoundTag (): c, saveOptions, method_2153, getGeneratorTag, func_210507_j

void (): a, updateButtonValidity, method_2151, refreshConfirmButton, func_205306_h

void (): i, updateButtonValidity, method_2151, refreshConfirmButton, func_205306_h

void (int, int, float): render, render, render, render, render

void (): au_, onClose, method_25419, onClose, func_231175_as__

void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_

1.15.2

名称

dfc

dfe

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dbp

dfc

字段

构造函数

方法

1.14.4

名称

czb

dbp

net.minecraft.client.gui.screens.CreateBuffetWorldScreen

字段

List<MinecraftKey>: a, field_2436, CHUNK_GENERATOR_TYPES, field_205310_a

List<ResourceLocation>: a, GENERATORS, field_2436, CHUNK_GENERATOR_TYPES, field_205310_a

CreateWorldScreen: b, field_2437, parent, field_205314_f

CreateWorldScreen: b, parent, field_2437, parent, field_205314_f

NBTTagCompound: c, field_19098, generatorOptionsTag, field_213017_c

CompoundTag: c, optionsTag, field_19098, generatorOptionsTag, field_213017_c

CustomizeBuffetLevelScreen$BuffetBiomesListWidget: d, field_2441, biomeSelectionList, field_205311_s

CreateBuffetWorldScreen$BiomeList: d, list, field_2441, biomeSelectionList, field_205311_s

int: e, field_2439, biomeListLength, field_205312_t

int: e, generatorIndex, field_2439, biomeListLength, field_205312_t

ButtonWidget: f, field_2438, confirmButton, field_205313_u

Button: f, doneButton, field_2438, confirmButton, field_205313_u

构造函数

方法

void (): init, init, init, init

void (): init, init, init, init

void (): b, method_2161, initListSelectLogic, func_210506_a

void (): b, loadOptions, method_2161, initListSelectLogic, func_210506_a

NBTTagCompound (): c, method_2153, getGeneratorTag, func_210507_j

CompoundTag (): c, saveOptions, method_2153, getGeneratorTag, func_210507_j

void (): a, method_2151, refreshConfirmButton, func_205306_h

void (): a, updateButtonValidity, method_2151, refreshConfirmButton, func_205306_h

void (int, int, float): render, render, render, render

void (int, int, float): render, render, render, render, render

1.14.3

名称

cyx

czb

net.minecraft.client.gui.screen.CustomizeBuffetLevelScreen

字段

List<MinecraftKey>: a, field_2436, field_205310_a

List<MinecraftKey>: a, field_2436, CHUNK_GENERATOR_TYPES, field_205310_a

CreateWorldScreen: b, field_2437, field_205314_f

CreateWorldScreen: b, field_2437, parent, field_205314_f

NBTTagCompound: c, field_19098, field_213017_c

NBTTagCompound: c, field_19098, generatorOptionsTag, field_213017_c

CreateBuffetWorldScreen$BiomeList: d, field_2441, field_205311_s

CustomizeBuffetLevelScreen$BuffetBiomesListWidget: d, field_2441, biomeSelectionList, field_205311_s

int: e, field_2439, field_205312_t

int: e, field_2439, biomeListLength, field_205312_t

Button: f, field_2438, field_205313_u

ButtonWidget: f, field_2438, confirmButton, field_205313_u

构造函数

方法

void (): init, init

void (): init, init, init, init

void (): b, method_2161, func_210506_a

void (): b, method_2161, initListSelectLogic, func_210506_a

NBTTagCompound (): c, method_2153, func_210507_j

NBTTagCompound (): c, method_2153, getGeneratorTag, func_210507_j

void (): a, method_2151, func_205306_h

void (): a, method_2151, refreshConfirmButton, func_205306_h

void (int, int, float): render, render

void (int, int, float): render, render, render, render

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cyv

cyx

字段

构造函数

方法

1.14

名称

cyv

net.minecraft.class_415

net.minecraft.client.gui.screen.CreateBuffetWorldScreen

字段

List<MinecraftKey>: a, field_2436, field_205310_a

CreateWorldScreen: b, field_2437, field_205314_f

NBTTagCompound: c, field_19098, field_213017_c

CreateBuffetWorldScreen$BiomeList: d, field_2441, field_205311_s

int: e, field_2439, field_205312_t

Button: f, field_2438, field_205313_u

构造函数

(CreateWorldScreen, NBTTagCompound)

方法

void (): init, init

void (): b, method_2161, func_210506_a

NBTTagCompound (): c, method_2153, func_210507_j

void (): a, method_2151, func_205306_h

void (int, int, float): render, render