历史 - net.minecraft.world.entity.Relative
1.21.11
名称
cfk
chz
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cba
cfk
字段
构造函数
方法
Set<Relative> (boolean, boolean): a, rotation, method_73097, ofRot, m_415981_
Set<Relative> (boolean, boolean, boolean): a, position, method_73098, ofPos, m_415797_
Set<Relative> (boolean, boolean, boolean): b, direction, method_73099, ofDeltaPos, m_416417_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
byt
cba
字段
构造函数
方法
1.21.5
名称
bvw
byt
字段
构造函数
方法
1.21.4
名称
bwu
bvw
字段
构造函数
方法
1.21.3
名称
buc
bwu
net.minecraft.world.entity.RelativeMovement
net.minecraft.world.entity.Relative
net.minecraft.src.C_263615_
net.minecraft.src.C_346168_
net.minecraft.world.entity.RelativeMovement
net.minecraft.world.entity.Relative
字段
Set<RelativeMovement>: f, ALL, field_40710, VALUES, f_263752_
Set<Relative>: j, ALL, field_40710, VALUES, f_348476_
Set<RelativeMovement>: g, ROTATION, field_40711, ROT, f_263774_
Set<Relative>: k, ROTATION, field_40711, ROT, f_349537_
int: h, bit, field_12399, shift, f_263649_
int: n, bit, field_12399, shift, f_348125_
Relative: f, DELTA_X, field_54090, DELTA_X, DELTA_X
Relative: g, DELTA_Y, field_54091, DELTA_Y, DELTA_Y
Relative: h, DELTA_Z, field_54092, DELTA_Z, DELTA_Z
Relative: i, ROTATE_DELTA, field_54093, ROTATE_DELTA, ROTATE_DELTA
Set<Relative>: l, DELTA, field_54094, DELTA, f_347586_
StreamCodec<io.netty.buffer.ByteBuf, Set<Relative>>: m, SET_STREAM_CODEC, field_54095, PACKET_CODEC, f_347494_
构造函数
方法
int (): a, getMask, method_11742, getMask, m_264202_
int (): a, getMask, method_11742, getMask, m_354014_
boolean (int): b, isSet, method_11743, isSet, m_264508_
boolean (int): b, isSet, method_11743, isSet, m_355932_
Set<RelativeMovement> (int): a, unpack, method_11744, getFlags, m_264098_
Set<Relative> (int): a, unpack, method_11744, getFlags, m_355792_
int (Set<RelativeMovement>): a, pack, method_11741, getBitfield, m_264160_
int (Set<Relative>): a, pack, method_11741, getBitfield, m_354009_
Set<Relative> (Set<Relative>[]): a, union, method_63641, combine, m_355984_
1.21.1
名称
字段
构造函数
方法
1.21
名称
buf
buc
字段
构造函数
方法
1.20.6
名称
bmz
buf
字段
构造函数
方法
1.20.4
名称
bju
bmz
字段
构造函数
方法
1.20.2
名称
bgn
bju
字段
构造函数
方法
1.20.1
名称
bgl
bgn
字段
构造函数
方法
1.19.4
名称
bgl
net.minecraft.world.entity.RelativeMovement
net.minecraft.class_2709
net.minecraft.network.packet.s2c.play.PositionFlag
net.minecraft.src.C_263615_
net.minecraft.world.entity.RelativeMovement
字段
RelativeMovement: a, X, field_12400, X, X
RelativeMovement: b, Y, field_12398, Y, Y
RelativeMovement: c, Z, field_12403, Z, Z
RelativeMovement: d, Y_ROT, field_12401, Y_ROT, Y_ROT
RelativeMovement: e, X_ROT, field_12397, X_ROT, X_ROT
Set<RelativeMovement>: f, ALL, field_40710, VALUES, f_263752_
Set<RelativeMovement>: g, ROTATION, field_40711, ROT, f_263774_
int: h, bit, field_12399, shift, f_263649_
构造函数
(int)
方法
RelativeMovement[] (): values, values, values, values, values, values
RelativeMovement (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
int (): a, getMask, method_11742, getMask, m_264202_
boolean (int): b, isSet, method_11743, isSet, m_264508_
Set<RelativeMovement> (int): a, unpack, method_11744, getFlags, m_264098_
int (Set<RelativeMovement>): a, pack, method_11741, getBitfield, m_264160_