历史 - net.minecraft.world.level.block.RedstoneTorchBlock

1.21.11

名称

ebi

egd

字段

构造函数

方法

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dwl

ebi

字段

构造函数

方法

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dtz

dwl

字段

构造函数

方法

1.21.5

名称

dpw

dtz

字段

BooleanProperty: d, LIT, field_11446, LIT, f_55674_

BooleanProperty: b, LIT, field_11446, LIT, f_55674_

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: h, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: f, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_

int: e, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_

int: c, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_

int: f, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_

int: d, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_

int: g, RESTART_DELAY, field_31229, field_31229, f_154327_

int: e, RESTART_DELAY, field_31229, field_31229, f_154327_

int: i, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_

int: g, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_

com.mojang.serialization.MapCodec<RedstoneTorchBlock>: c, CODEC, field_46424, CODEC, f_302317_

com.mojang.serialization.MapCodec<RedstoneTorchBlock>: a, CODEC, field_46424, CODEC, f_302317_

构造函数

方法

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

1.21.4

名称

dqt

dpw

字段

构造函数

方法

1.21.3

名称

dmd

dqt

字段

构造函数

方法

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (Level, BlockPos, BlockState): b, notifyNeighbors, method_61749, update, m_355088_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

Orientation (Level, BlockState): a, randomOrientation, method_61748, getEmissionOrientation, m_351623_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dlf

dmd

字段

构造函数

方法

1.20.6

名称

dct

dlf

字段

构造函数

方法

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

1.20.4

名称

cyy

dct

字段

BooleanProperty: a, LIT, field_11446, LIT, f_55674_

BooleanProperty: d, LIT, field_11446, LIT, f_55674_

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: e, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: h, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_

int: b, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_

int: e, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_

int: c, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_

int: f, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_

int: d, RESTART_DELAY, field_31229, field_31229, f_154327_

int: g, RESTART_DELAY, field_31229, field_31229, f_154327_

int: f, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_

int: i, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_

com.mojang.serialization.MapCodec<RedstoneTorchBlock>: c, CODEC, field_46424, CODEC, f_302317_

构造函数

方法

com.mojang.serialization.MapCodec<? extends RedstoneTorchBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cvq

cyy

字段

构造函数

方法

1.20.1

名称

cvh

cvq

字段

构造函数

方法

1.19.4

名称

csq

cvh

字段

构造函数

方法

1.19.3

名称

cpn

csq

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

coq

cpn

net.minecraft.world.level.block.BlockRedstoneTorch

字段

构造函数

方法

1.19

名称

cjd

coq

net.minecraft.world.level.block.BlockRedstoneTorch

字段

构造函数

方法

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

名称

cil

cjd

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cfc

cil

字段

构造函数

方法

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

名称

cfb

cfc

字段

构造函数

方法

1.17

名称

bzf

cfb

net.minecraft.block.RedstoneTorchBlock

net.minecraft.src.C_1876_

net.minecraft.server.v1_16_R3.BlockRedstoneTorch

net.minecraft.world.level.block.BlockRedstoneTorch

字段

BooleanProperty: a, LIT, field_11446, LIT, field_196528_a, LIT

BooleanProperty: a, LIT, field_11446, LIT, f_55674_

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: b, RECENT_TOGGLES, field_11445, BURNOUT_MAP, field_196529_b

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: e, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_

int: b, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_

int: c, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_

int: d, RESTART_DELAY, field_31229, field_31229, f_154327_

int: f, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_

构造函数

方法

boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, func_176598_a

boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, m_55684_

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, func_176597_g

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, m_6918_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bzc

bzf

net.minecraft.server.v1_16_R2.BlockRedstoneTorch

net.minecraft.server.v1_16_R3.BlockRedstoneTorch

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cai

bzc

net.minecraft.server.v1_16_R1.BlockRedstoneTorch

net.minecraft.server.v1_16_R2.BlockRedstoneTorch

字段

构造函数

方法

1.16.1

名称

btp

cai

net.minecraft.server.v1_15_R1.BlockRedstoneTorch

net.minecraft.server.v1_16_R1.BlockRedstoneTorch

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, Random, boolean): a, handleTick, method_10490, update, func_196527_a

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

1.15.2

名称

btm

btp

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

brb

btm

net.minecraft.server.v1_14_R1.BlockRedstoneTorch

net.minecraft.server.v1_15_R1.BlockRedstoneTorch

字段

构造函数

方法

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

名称

bqw

brb

net.minecraft.world.level.block.RedstoneTorchBlock

字段

BlockStateBoolean: a, field_11446, LIT, field_196528_a, LIT

BooleanProperty: a, LIT, field_11446, LIT, field_196528_a, LIT

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, BURNOUT_MAP, field_196529_b

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: b, RECENT_TOGGLES, field_11445, BURNOUT_MAP, field_196529_b

构造函数

方法

boolean (World, BlockPosition, boolean): a, method_10489, isBurnedOut, func_176598_a

boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, func_176598_a

boolean (World, BlockPosition, IBlockData): a, method_10488, shouldUnpower, func_176597_g

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

int (IWorldReader): a, method_9563, getTickRate, func_149738_a

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, update, func_196527_a

void (BlockState, Level, BlockPos, Random, boolean): a, handleTick, method_10490, update, func_196527_a

int (IBlockData): a, method_9593, getLuminance, func_149750_m

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.3

名称

bqs

bqw

net.minecraft.block.RedstoneTorchBlock

字段

BlockStateBoolean: a, field_11446, field_196528_a, LIT

BlockStateBoolean: a, field_11446, LIT, field_196528_a, LIT

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, field_196529_b

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, BURNOUT_MAP, field_196529_b

构造函数

方法

boolean (World, BlockPosition, boolean): a, method_10489, func_176598_a

boolean (World, BlockPosition, boolean): a, method_10489, isBurnedOut, func_176598_a

boolean (World, BlockPosition, IBlockData): a, method_10488, func_176597_g

boolean (World, BlockPosition, IBlockData): a, method_10488, shouldUnpower, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

int (IWorldReader): a, method_9563, func_149738_a

int (IWorldReader): a, method_9563, getTickRate, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, func_196527_a

void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, update, func_196527_a

int (IBlockData): a, method_9593, func_149750_m

int (IBlockData): a, method_9593, getLuminance, func_149750_m

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bqr

bqs

字段

构造函数

方法

1.14

名称

bgw

bqr

net.minecraft.class_2459

net.minecraft.block.BlockRedstoneTorch

net.minecraft.block.RedstoneTorchBlock

net.minecraft.server.v1_13_R2.BlockRedstoneTorch

net.minecraft.server.v1_14_R1.BlockRedstoneTorch

字段

BlockStateBoolean: a, field_196528_a, LIT

BlockStateBoolean: a, field_11446, field_196528_a, LIT

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_196529_b

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, field_196529_b

构造函数

方法

boolean (World, BlockPosition, boolean): a, func_176598_a

boolean (World, BlockPosition, boolean): a, method_10489, func_176598_a

boolean (World, BlockPosition, IBlockData): a, func_176597_g

boolean (World, BlockPosition, IBlockData): a, method_10488, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

boolean (IBlockData): i, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

int (IWorldReader): a, func_149738_a

int (IWorldReader): a, method_9563, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random, boolean): a, func_196527_a

void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, func_196527_a

int (IBlockData): m, func_149750_m

int (IBlockData): a, method_9593, func_149750_m

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

1.13.2

名称

bgv

bgw

字段

构造函数

方法

1.13.1

名称

bgn

bgv

net.minecraft.server.v1_13_R1.BlockRedstoneTorch

net.minecraft.server.v1_13_R2.BlockRedstoneTorch

字段

构造函数

方法

1.13

名称

ath

bgn

net.minecraft.server.v1_12_R1.BlockRedstoneTorch

net.minecraft.server.v1_13_R1.BlockRedstoneTorch

字段

Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: g, field_150112_b

boolean: B, field_150113_a, isOn

BlockStateBoolean: a, field_196528_a, LIT

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_196529_b

构造函数

(boolean)

(Block$Info)

方法

int (World): a, func_149738_a

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

boolean (World, BlockPosition, IBlockData): g, func_176597_g

boolean (World, BlockPosition, IBlockData): a, func_176597_g

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (Block): d, func_149667_c

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

boolean (IBlockData): g, func_149744_f, isPowerSource

boolean (IBlockData): i, func_149744_f, isPowerSource

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

int (IWorldReader): a, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random, boolean): a, func_196527_a

int (IBlockData): m, func_149750_m

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

atf

ath

字段

构造函数

方法

1.12

名称

aqd

atf

net.minecraft.server.v1_11_R1.BlockRedstoneTorch

net.minecraft.server.v1_12_R1.BlockRedstoneTorch

字段

构造函数

方法

boolean (Block): b, func_149667_c

boolean (Block): d, func_149667_c

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

aqb

aqd

字段

构造函数

方法

1.11

名称

aon

aqb

net.minecraft.server.v1_10_R1.BlockRedstoneTorch

net.minecraft.server.v1_11_R1.BlockRedstoneTorch

字段

构造函数

方法

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

anz

aon

net.minecraft.server.v1_9_R2.BlockRedstoneTorch

net.minecraft.server.v1_10_R1.BlockRedstoneTorch

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockRedstoneTorch

net.minecraft.server.v1_9_R2.BlockRedstoneTorch

字段

构造函数

方法

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

名称

字段

构造函数

方法

1.9

名称

ajd

anz

net.minecraft.server.v1_8_R3.BlockRedstoneTorch

net.minecraft.server.v1_9_R1.BlockRedstoneTorch

字段

Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_150112_b

Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: g, field_150112_b

boolean: N, field_150113_a, isOn

boolean: B, field_150113_a, isOn

构造函数

方法

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

boolean (): i, func_149744_f, isPowerSource

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

Item (World, BlockPosition): c, func_180665_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

boolean (IBlockData): g, func_149744_f, isPowerSource

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

1.8.8

名称

ajd

net.minecraft.block.BlockRedstoneTorch

net.minecraft.server.v1_8_R3.BlockRedstoneTorch

字段

Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_150112_b

boolean: N, field_150113_a, isOn

构造函数

(boolean)

方法

boolean (World, BlockPosition, boolean): a, func_176598_a

int (World): a, func_149738_a

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

boolean (World, BlockPosition, IBlockData): g, func_176597_g

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (): i, func_149744_f, isPowerSource

boolean (Block): b, func_149667_c

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

Item (World, BlockPosition): c, func_180665_b