历史 - com.mojang.realmsclient.dto.RealmsWorldOptions
1.21.11
名称
fwa
gbn
字段
构造函数
方法
RealmsWorldOptions (): c, clone, method_25083, clone, clone
RealmsWorldOptions (): c, copy, method_25083, method_25083, m_87637_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fqe
fwa
字段
String: m, slotName, field_22641, slotName, f_87607_
String: j, slotName, field_22641, slotName, f_87607_
long: j, templateId, field_22642, templateId, f_87608_
long: g, templateId, field_22642, templateId, f_87608_
String: k, templateImage, field_22643, templateImage, f_87609_
String: h, templateImage, field_22643, templateImage, f_87609_
boolean: l, empty, field_22645, empty, f_87611_
boolean: i, empty, field_22645, empty, f_87611_
boolean: a, pvp, field_22632, pvp, f_87598_
boolean: b, spawnMonsters, field_22634, spawnMonsters, f_87600_
int: c, spawnProtection, field_22636, spawnProtection, f_87602_
int: a, spawnProtection, field_22636, spawnProtection, f_87602_
boolean: d, commandBlocks, field_22637, commandBlocks, f_87603_
boolean: e, forceGameMode, field_22638, forceGameMode, f_87604_
boolean: b, forceGameMode, field_22638, forceGameMode, f_87604_
int: f, difficulty, field_22639, difficulty, f_87605_
int: c, difficulty, field_22639, difficulty, f_87605_
int: g, gameMode, field_22640, gameMode, f_87606_
int: d, gameMode, field_22640, gameMode, f_87606_
String: h, version, field_46843, version, f_303798_
String: e, version, field_46843, version, f_303798_
RealmsServer$Compatibility: i, compatibility, field_46844, compatibility, f_302886_
RealmsServer$Compatibility: f, compatibility, field_46844, compatibility, f_302886_
构造函数
(boolean, boolean, int, boolean, int, int, boolean, String, String, RealmsServer$Compatibility)
(int, int, int, boolean, String, String, RealmsServer$Compatibility)
方法
RealmsWorldOptions (GameType, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_
RealmsWorldOptions (LevelSettings, String): a, createFromSettings, method_64353, create, m_352934_
RealmsWorldOptions (GameType, boolean, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_
RealmsWorldOptions (LevelSettings, boolean, String): a, createFromSettings, method_64353, create, m_352934_
1.21.8
名称
fqd
fqe
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fmx
fqd
字段
String: n, slotName, field_22641, slotName, f_87607_
String: m, slotName, field_22641, slotName, f_87607_
long: k, templateId, field_22642, templateId, f_87608_
long: j, templateId, field_22642, templateId, f_87608_
String: l, templateImage, field_22643, templateImage, f_87609_
String: k, templateImage, field_22643, templateImage, f_87609_
boolean: m, empty, field_22645, empty, f_87611_
boolean: l, empty, field_22645, empty, f_87611_
String: A, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_
boolean: o, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_
boolean: p, DEFAULT_PVP, field_32101, field_32101, f_167291_
boolean: q, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_
int: r, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_
boolean: s, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_
int: t, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_
int: u, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_
String: w, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_
long: z, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_
String: i, version, field_46843, version, f_303798_
String: h, version, field_46843, version, f_303798_
RealmsServer$Compatibility: j, compatibility, field_46844, compatibility, f_302886_
RealmsServer$Compatibility: i, compatibility, field_46844, compatibility, f_302886_
String: x, DEFAULT_VERSION, field_46845, field_46845, f_302703_
RealmsServer$Compatibility: y, DEFAULT_COMPATIBILITY, field_46842, DEFAULT_COMPATIBILITY, f_302303_
boolean: h, hardcore, field_54384, hardcore, f_347204_
boolean: v, DEFAULT_HARDCORE_MODE, field_54385, field_54385, f_346221_
构造函数
(boolean, boolean, int, boolean, int, int, boolean, boolean, String, String, RealmsServer$Compatibility)
()
(boolean, boolean, int, boolean, int, int, boolean, String, String, RealmsServer$Compatibility)
方法
String (): c, toJson, method_25082, toJson, m_87635_
RealmsWorldOptions (): d, clone, method_25083, clone, clone
RealmsWorldOptions (): c, clone, method_25083, clone, clone
RealmsWorldOptions (com.google.gson.JsonObject, RealmsSettings): a, parse, method_25078, parse, m_87628_
RealmsWorldOptions (GuardedSerializer, String): a, parse, method_71186, fromJson, m_87628_
void (RealmsWorldOptions): a, finalize, method_71187, replaceNullsWithDefaults, m_404320_
1.21.5
名称
fhs
fmx
字段
构造函数
方法
RealmsWorldOptions (GameType, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_
RealmsWorldOptions (LevelSettings, String): a, createFromSettings, method_64353, create, m_352934_
RealmsWorldOptions (GameType, boolean, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_
RealmsWorldOptions (LevelSettings, boolean, String): a, createFromSettings, method_64353, create, m_352934_
1.21.4
名称
fip
fhs
字段
构造函数
方法
1.21.3
名称
fcu
fip
字段
String: o, slotName, field_22641, slotName, f_87607_
String: n, slotName, field_22641, slotName, f_87607_
long: l, templateId, field_22642, templateId, f_87608_
long: k, templateId, field_22642, templateId, f_87608_
String: m, templateImage, field_22643, templateImage, f_87609_
String: l, templateImage, field_22643, templateImage, f_87609_
boolean: n, empty, field_22645, empty, f_87611_
boolean: m, empty, field_22645, empty, f_87611_
String: C, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_
String: A, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_
boolean: b, spawnAnimals, field_22633, spawnAnimals, f_87599_
boolean: c, spawnMonsters, field_22634, spawnMonsters, f_87600_
boolean: b, spawnMonsters, field_22634, spawnMonsters, f_87600_
boolean: d, spawnNPCs, field_22635, spawnNpcs, f_87601_
int: e, spawnProtection, field_22636, spawnProtection, f_87602_
int: c, spawnProtection, field_22636, spawnProtection, f_87602_
boolean: f, commandBlocks, field_22637, commandBlocks, f_87603_
boolean: d, commandBlocks, field_22637, commandBlocks, f_87603_
boolean: g, forceGameMode, field_22638, forceGameMode, f_87604_
boolean: e, forceGameMode, field_22638, forceGameMode, f_87604_
int: h, difficulty, field_22639, difficulty, f_87605_
int: f, difficulty, field_22639, difficulty, f_87605_
int: i, gameMode, field_22640, gameMode, f_87606_
int: g, gameMode, field_22640, gameMode, f_87606_
boolean: p, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_
boolean: o, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_
boolean: q, DEFAULT_PVP, field_32101, field_32101, f_167291_
boolean: p, DEFAULT_PVP, field_32101, field_32101, f_167291_
boolean: r, DEFAULT_SPAWN_ANIMALS, field_32102, field_32102, f_167292_
boolean: s, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_
boolean: q, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_
boolean: t, DEFAULT_SPAWN_NPCS, field_32104, field_32104, f_167294_
int: u, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_
int: r, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_
boolean: v, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_
boolean: s, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_
int: w, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_
int: t, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_
int: x, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_
int: u, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_
String: y, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_
String: w, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_
long: B, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_
long: z, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_
String: j, version, field_46843, version, f_303798_
String: i, version, field_46843, version, f_303798_
RealmsServer$Compatibility: k, compatibility, field_46844, compatibility, f_302886_
RealmsServer$Compatibility: j, compatibility, field_46844, compatibility, f_302886_
String: z, DEFAULT_VERSION, field_46845, field_46845, f_302703_
String: x, DEFAULT_VERSION, field_46845, field_46845, f_302703_
RealmsServer$Compatibility: A, DEFAULT_COMPATIBILITY, field_46842, DEFAULT_COMPATIBILITY, f_302303_
RealmsServer$Compatibility: y, DEFAULT_COMPATIBILITY, field_46842, DEFAULT_COMPATIBILITY, f_302303_
boolean: h, hardcore, field_54384, hardcore, f_347204_
boolean: v, DEFAULT_HARDCORE_MODE, field_54385, field_54385, f_346221_
构造函数
(boolean, boolean, boolean, boolean, int, boolean, int, int, boolean, String, String, RealmsServer$Compatibility)
(boolean, boolean, int, boolean, int, int, boolean, boolean, String, String, RealmsServer$Compatibility)
方法
RealmsWorldOptions (com.google.gson.JsonObject): a, parse, method_25078, parse, m_87628_
RealmsWorldOptions (GameType, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_
RealmsWorldOptions (LevelSettings, String): a, createFromSettings, method_64353, create, m_352934_
RealmsWorldOptions (com.google.gson.JsonObject, RealmsSettings): a, parse, method_25078, parse, m_87628_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fbo
fcu
字段
构造函数
方法
1.20.6
名称
erp
fbo
字段
构造函数
方法
1.20.4
名称
end
erp
字段
String: m, slotName, field_22641, slotName, f_87607_
String: o, slotName, field_22641, slotName, f_87607_
long: j, templateId, field_22642, templateId, f_87608_
long: l, templateId, field_22642, templateId, f_87608_
String: k, templateImage, field_22643, templateImage, f_87609_
String: m, templateImage, field_22643, templateImage, f_87609_
boolean: l, empty, field_22645, empty, f_87611_
boolean: n, empty, field_22645, empty, f_87611_
String: y, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_
String: C, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_
boolean: n, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_
boolean: p, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_
boolean: o, DEFAULT_PVP, field_32101, field_32101, f_167291_
boolean: q, DEFAULT_PVP, field_32101, field_32101, f_167291_
boolean: p, DEFAULT_SPAWN_ANIMALS, field_32102, field_32102, f_167292_
boolean: r, DEFAULT_SPAWN_ANIMALS, field_32102, field_32102, f_167292_
boolean: q, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_
boolean: s, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_
boolean: r, DEFAULT_SPAWN_NPCS, field_32104, field_32104, f_167294_
boolean: t, DEFAULT_SPAWN_NPCS, field_32104, field_32104, f_167294_
int: s, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_
int: u, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_
boolean: t, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_
boolean: v, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_
int: u, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_
int: w, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_
int: v, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_
int: x, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_
String: w, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_
String: y, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_
long: x, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_
long: B, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_
String: j, version, field_46843, version, f_303798_
RealmsServer$Compatibility: k, compatibility, field_46844, compatibility, f_302886_
String: z, DEFAULT_VERSION, field_46845, field_46845, f_302703_
RealmsServer$Compatibility: A, DEFAULT_COMPATIBILITY, field_46842, DEFAULT_COMPATIBILITY, f_302303_
构造函数
(boolean, boolean, boolean, boolean, int, boolean, int, int, boolean, String)
(boolean, boolean, boolean, boolean, int, boolean, int, int, boolean, String, String, RealmsServer$Compatibility)
方法
1.20.2
名称
ejx
end
字段
构造函数
方法
1.20.1
名称
eir
ejx
字段
构造函数
方法
1.19.4
名称
efo
eir
字段
构造函数
方法
1.19.3
名称
ecb
efo
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ebe
ecb
字段
构造函数
方法
1.19
名称
dux
ebe
字段
构造函数
方法
1.18.2
名称
dtu
dux
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
drw
dtu
字段
构造函数
方法
1.17.1
名称
drv
drw
字段
构造函数
方法
1.17
名称
dgw
drv
com.mojang.realmsclient.dto.RealmsWorldOptions
net.minecraft.src.C_3253_
字段
Boolean: a, pvp, field_22632, pvp, field_230614_a_
Boolean: b, spawnAnimals, field_22633, spawnAnimals, field_230615_b_
Boolean: c, spawnMonsters, field_22634, spawnMonsters, field_230616_c_
Boolean: d, spawnNPCs, field_22635, spawnNPCs, field_230617_d_
Integer: e, spawnProtection, field_22636, spawnProtection, field_230618_e_
Boolean: f, commandBlocks, field_22637, commandBlocks, field_230619_f_
Boolean: g, forceGameMode, field_22638, forceGameMode, field_230620_g_
Integer: h, difficulty, field_22639, difficulty, field_230621_h_
Integer: i, gameMode, field_22640, gameMode, field_230622_i_
String: j, slotName, field_22641, slotName, field_230623_j_
String: m, slotName, field_22641, slotName, f_87607_
long: k, templateId, field_22642, templateId, field_230624_k_
long: j, templateId, field_22642, templateId, f_87608_
String: l, templateImage, field_22643, templateImage, field_230625_l_
String: k, templateImage, field_22643, templateImage, f_87609_
boolean: m, adventureMap, field_22644, adventureMap, field_230626_m_
boolean: n, empty, field_22645, empty, field_230627_n_
boolean: l, empty, field_22645, empty, f_87611_
String: o, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, field_237699_o_
String: y, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_
boolean: a, pvp, field_22632, pvp, f_87598_
boolean: b, spawnAnimals, field_22633, spawnAnimals, f_87599_
boolean: c, spawnMonsters, field_22634, spawnMonsters, f_87600_
boolean: d, spawnNPCs, field_22635, spawnNpcs, f_87601_
int: e, spawnProtection, field_22636, spawnProtection, f_87602_
boolean: f, commandBlocks, field_22637, commandBlocks, f_87603_
boolean: g, forceGameMode, field_22638, forceGameMode, f_87604_
int: h, difficulty, field_22639, difficulty, f_87605_
int: i, gameMode, field_22640, gameMode, f_87606_
boolean: n, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_
boolean: o, DEFAULT_PVP, field_32101, field_32101, f_167291_
boolean: p, DEFAULT_SPAWN_ANIMALS, field_32102, field_32102, f_167292_
boolean: q, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_
boolean: r, DEFAULT_SPAWN_NPCS, field_32104, field_32104, f_167294_
int: s, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_
boolean: t, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_
int: u, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_
int: v, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_
String: w, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_
long: x, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_
构造函数
(Boolean, Boolean, Boolean, Boolean, Integer, Boolean, Integer, Integer, Boolean, String)
(boolean, boolean, boolean, boolean, int, boolean, int, int, boolean, String)
方法
void (boolean): a, setEmpty, method_25079, setEmpty, func_230789_a_
void (boolean): a, setEmpty, method_25079, setEmpty, m_87630_
RealmsWorldOptions (com.google.gson.JsonObject): a, parse, method_25078, parse, func_230788_a_
RealmsWorldOptions (com.google.gson.JsonObject): a, parse, method_25078, parse, m_87628_
String (int): a, getSlotName, method_25077, getSlotName, func_230787_a_
String (int): a, getSlotName, method_25077, getSlotName, m_87626_
String (int): b, getDefaultSlotName, method_25081, getDefaultSlotName, func_230790_b_
String (int): b, getDefaultSlotName, method_25081, getDefaultSlotName, m_87633_
String (): c, toJson, method_25082, toJson, func_230791_c_
String (): c, toJson, method_25082, toJson, m_87635_
RealmsWorldOptions (): a, createDefaults, method_25076, getDefaults, func_237700_a_
RealmsWorldOptions (): a, createDefaults, method_25076, getDefaults, m_87625_
RealmsWorldOptions (): b, createEmptyDefaults, method_25080, getEmptyDefaults, func_237701_b_
RealmsWorldOptions (): b, createEmptyDefaults, method_25080, getEmptyDefaults, m_87632_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dgt
dgw
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
div
dgt
com.mojang.realmsclient.dto.RealmsWorldOptions
net.minecraft.client.realms.dto.RealmsWorldOptions
字段
构造函数
方法
1.16.1
名称
com.mojang.realmsclient.dto.RealmsWorldOptions
div
com.mojang.realmsclient.dto.RealmsWorldOptions
net.minecraft.class_4883
字段
Boolean: pvp, pvp, pvp, pvp
Boolean: a, pvp, field_22632, pvp, field_230614_a_
Boolean: spawnAnimals, spawnAnimals, spawnAnimals, spawnAnimals
Boolean: b, spawnAnimals, field_22633, spawnAnimals, field_230615_b_
Boolean: spawnMonsters, spawnMonsters, spawnMonsters, spawnMonsters
Boolean: c, spawnMonsters, field_22634, spawnMonsters, field_230616_c_
Boolean: spawnNPCs, spawnNPCs, spawnNPCs, spawnNPCs
Boolean: d, spawnNPCs, field_22635, spawnNPCs, field_230617_d_
Integer: spawnProtection, spawnProtection, spawnProtection, spawnProtection
Integer: e, spawnProtection, field_22636, spawnProtection, field_230618_e_
Boolean: commandBlocks, commandBlocks, commandBlocks, commandBlocks
Boolean: f, commandBlocks, field_22637, commandBlocks, field_230619_f_
Boolean: forceGameMode, forceGameMode, forceGameMode, forceGameMode
Boolean: g, forceGameMode, field_22638, forceGameMode, field_230620_g_
Integer: difficulty, difficulty, difficulty, difficulty
Integer: h, difficulty, field_22639, difficulty, field_230621_h_
Integer: gameMode, gameMode, gameMode, gameMode
Integer: i, gameMode, field_22640, gameMode, field_230622_i_
String: slotName, slotName, slotName, slotName
String: j, slotName, field_22641, slotName, field_230623_j_
long: templateId, templateId, templateId, templateId
long: k, templateId, field_22642, templateId, field_230624_k_
String: templateImage, templateImage, templateImage, templateImage
String: l, templateImage, field_22643, templateImage, field_230625_l_
boolean: adventureMap, adventureMap, adventureMap, adventureMap
boolean: m, adventureMap, field_22644, adventureMap, field_230626_m_
boolean: empty, empty, empty, empty
boolean: n, empty, field_22645, empty, field_230627_n_
boolean: forceGameModeDefault, forceGameModeDefault, forceGameModeDefault, forceGameModeDefault
boolean: pvpDefault, pvpDefault, pvpDefault, pvpDefault
boolean: spawnAnimalsDefault, spawnAnimalsDefault, spawnAnimalsDefault, spawnAnimalsDefault
boolean: spawnMonstersDefault, spawnMonstersDefault, spawnMonstersDefault, spawnMonstersDefault
boolean: spawnNPCsDefault, spawnNPCsDefault, spawnNPCsDefault, spawnNPCsDefault
int: spawnProtectionDefault, spawnProtectionDefault, spawnProtectionDefault, spawnProtectionDefault
boolean: commandBlocksDefault, commandBlocksDefault, commandBlocksDefault, commandBlocksDefault
int: difficultyDefault, difficultyDefault, difficultyDefault, difficultyDefault
int: gameModeDefault, gameModeDefault, gameModeDefault, gameModeDefault
String: slotNameDefault, slotNameDefault, slotNameDefault, slotNameDefault
long: templateIdDefault, templateIdDefault, templateIdDefault, templateIdDefault
String: templateImageDefault, templateImageDefault, templateImageDefault, templateImageDefault
boolean: adventureMapDefault, adventureMapDefault, adventureMapDefault, adventureMapDefault
String: o, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, field_237699_o_
构造函数
方法
RealmsWorldOptions (): getDefaults, getDefaults, getDefaults, getDefaults
RealmsWorldOptions (): getEmptyDefaults, getEmptyDefaults, getEmptyDefaults, getEmptyDefaults
void (boolean): setEmpty, setEmpty, setEmpty, setEmpty, setEmpty
void (boolean): a, setEmpty, method_25079, setEmpty, func_230789_a_
RealmsWorldOptions (com.google.gson.JsonObject): parse, parse, parse, parse, parse
RealmsWorldOptions (com.google.gson.JsonObject): a, parse, method_25078, parse, func_230788_a_
String (int): getSlotName, getSlotName, getSlotName, getSlotName, getSlotName
String (int): a, getSlotName, method_25077, getSlotName, func_230787_a_
String (int): getDefaultSlotName, getDefaultSlotName, getDefaultSlotName, getDefaultSlotName, getDefaultSlotName
String (int): b, getDefaultSlotName, method_25081, getDefaultSlotName, func_230790_b_
String (): toJson, toJson, toJson, toJson
String (): c, toJson, method_25082, toJson, func_230791_c_
RealmsWorldOptions (): clone, clone, clone, clone, clone
RealmsWorldOptions (): d, clone, method_25083, clone, clone
RealmsWorldOptions (): a, createDefaults, method_25076, getDefaults, func_237700_a_
RealmsWorldOptions (): b, createEmptyDefaults, method_25080, getEmptyDefaults, func_237701_b_
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
字段
构造函数
方法
1.14.4
名称
com.mojang.realmsclient.dto.RealmsWorldOptions
com.mojang.realmsclient.dto.RealmsWorldOptions
com.mojang.realmsclient.dto.RealmsWorldOptions
com.mojang.realmsclient.dto.RealmsWorldOptions
com.mojang.realmsclient.dto.RealmsWorldOptions
字段
Boolean: pvp, pvp, pvp, pvp
Boolean: spawnAnimals, spawnAnimals, spawnAnimals, spawnAnimals
Boolean: spawnMonsters, spawnMonsters, spawnMonsters, spawnMonsters
Boolean: spawnNPCs, spawnNPCs, spawnNPCs, spawnNPCs
Integer: spawnProtection, spawnProtection, spawnProtection, spawnProtection
Boolean: commandBlocks, commandBlocks, commandBlocks, commandBlocks
Boolean: forceGameMode, forceGameMode, forceGameMode, forceGameMode
Integer: difficulty, difficulty, difficulty, difficulty
Integer: gameMode, gameMode, gameMode, gameMode
String: slotName, slotName, slotName, slotName
long: templateId, templateId, templateId, templateId
String: templateImage, templateImage, templateImage, templateImage
boolean: adventureMap, adventureMap, adventureMap, adventureMap
boolean: empty, empty, empty, empty
boolean: forceGameModeDefault, forceGameModeDefault, forceGameModeDefault, forceGameModeDefault
boolean: pvpDefault, pvpDefault, pvpDefault, pvpDefault
boolean: spawnAnimalsDefault, spawnAnimalsDefault, spawnAnimalsDefault, spawnAnimalsDefault
boolean: spawnMonstersDefault, spawnMonstersDefault, spawnMonstersDefault, spawnMonstersDefault
boolean: spawnNPCsDefault, spawnNPCsDefault, spawnNPCsDefault, spawnNPCsDefault
int: spawnProtectionDefault, spawnProtectionDefault, spawnProtectionDefault, spawnProtectionDefault
boolean: commandBlocksDefault, commandBlocksDefault, commandBlocksDefault, commandBlocksDefault
int: difficultyDefault, difficultyDefault, difficultyDefault, difficultyDefault
int: gameModeDefault, gameModeDefault, gameModeDefault, gameModeDefault
String: slotNameDefault, slotNameDefault, slotNameDefault, slotNameDefault
long: templateIdDefault, templateIdDefault, templateIdDefault, templateIdDefault
String: templateImageDefault, templateImageDefault, templateImageDefault, templateImageDefault
boolean: adventureMapDefault, adventureMapDefault, adventureMapDefault, adventureMapDefault
构造函数
(Boolean, Boolean, Boolean, Boolean, Integer, Boolean, Integer, Integer, Boolean, String)
方法
RealmsWorldOptions (): getDefaults, getDefaults, getDefaults, getDefaults
RealmsWorldOptions (): getEmptyDefaults, getEmptyDefaults, getEmptyDefaults, getEmptyDefaults
void (boolean): setEmpty, setEmpty, setEmpty, setEmpty, setEmpty
RealmsWorldOptions (com.google.gson.JsonObject): parse, parse, parse, parse, parse
String (int): getSlotName, getSlotName, getSlotName, getSlotName, getSlotName
String (int): getDefaultSlotName, getDefaultSlotName, getDefaultSlotName, getDefaultSlotName, getDefaultSlotName
String (): toJson, toJson, toJson, toJson
RealmsWorldOptions (): clone, clone, clone, clone, clone