历史 - com.mojang.realmsclient.dto.RealmsWorldOptions

1.21.11

名称

fwa

gbn

字段

构造函数

方法

RealmsWorldOptions (): c, clone, method_25083, clone, clone

RealmsWorldOptions (): c, copy, method_25083, method_25083, m_87637_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fqe

fwa

字段

String: m, slotName, field_22641, slotName, f_87607_

String: j, slotName, field_22641, slotName, f_87607_

long: j, templateId, field_22642, templateId, f_87608_

long: g, templateId, field_22642, templateId, f_87608_

String: k, templateImage, field_22643, templateImage, f_87609_

String: h, templateImage, field_22643, templateImage, f_87609_

boolean: l, empty, field_22645, empty, f_87611_

boolean: i, empty, field_22645, empty, f_87611_

boolean: a, pvp, field_22632, pvp, f_87598_

boolean: b, spawnMonsters, field_22634, spawnMonsters, f_87600_

int: c, spawnProtection, field_22636, spawnProtection, f_87602_

int: a, spawnProtection, field_22636, spawnProtection, f_87602_

boolean: d, commandBlocks, field_22637, commandBlocks, f_87603_

boolean: e, forceGameMode, field_22638, forceGameMode, f_87604_

boolean: b, forceGameMode, field_22638, forceGameMode, f_87604_

int: f, difficulty, field_22639, difficulty, f_87605_

int: c, difficulty, field_22639, difficulty, f_87605_

int: g, gameMode, field_22640, gameMode, f_87606_

int: d, gameMode, field_22640, gameMode, f_87606_

String: h, version, field_46843, version, f_303798_

String: e, version, field_46843, version, f_303798_

RealmsServer$Compatibility: i, compatibility, field_46844, compatibility, f_302886_

RealmsServer$Compatibility: f, compatibility, field_46844, compatibility, f_302886_

构造函数

(boolean, boolean, int, boolean, int, int, boolean, String, String, RealmsServer$Compatibility)

(int, int, int, boolean, String, String, RealmsServer$Compatibility)

方法

RealmsWorldOptions (GameType, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_

RealmsWorldOptions (LevelSettings, String): a, createFromSettings, method_64353, create, m_352934_

RealmsWorldOptions (GameType, boolean, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_

RealmsWorldOptions (LevelSettings, boolean, String): a, createFromSettings, method_64353, create, m_352934_

1.21.8

名称

fqd

fqe

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fmx

fqd

字段

String: n, slotName, field_22641, slotName, f_87607_

String: m, slotName, field_22641, slotName, f_87607_

long: k, templateId, field_22642, templateId, f_87608_

long: j, templateId, field_22642, templateId, f_87608_

String: l, templateImage, field_22643, templateImage, f_87609_

String: k, templateImage, field_22643, templateImage, f_87609_

boolean: m, empty, field_22645, empty, f_87611_

boolean: l, empty, field_22645, empty, f_87611_

String: A, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_

boolean: o, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_

boolean: p, DEFAULT_PVP, field_32101, field_32101, f_167291_

boolean: q, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_

int: r, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_

boolean: s, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_

int: t, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_

int: u, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_

String: w, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_

long: z, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_

String: i, version, field_46843, version, f_303798_

String: h, version, field_46843, version, f_303798_

RealmsServer$Compatibility: j, compatibility, field_46844, compatibility, f_302886_

RealmsServer$Compatibility: i, compatibility, field_46844, compatibility, f_302886_

String: x, DEFAULT_VERSION, field_46845, field_46845, f_302703_

RealmsServer$Compatibility: y, DEFAULT_COMPATIBILITY, field_46842, DEFAULT_COMPATIBILITY, f_302303_

boolean: h, hardcore, field_54384, hardcore, f_347204_

boolean: v, DEFAULT_HARDCORE_MODE, field_54385, field_54385, f_346221_

构造函数

(boolean, boolean, int, boolean, int, int, boolean, boolean, String, String, RealmsServer$Compatibility)

()

(boolean, boolean, int, boolean, int, int, boolean, String, String, RealmsServer$Compatibility)

方法

String (): c, toJson, method_25082, toJson, m_87635_

RealmsWorldOptions (): d, clone, method_25083, clone, clone

RealmsWorldOptions (): c, clone, method_25083, clone, clone

RealmsWorldOptions (com.google.gson.JsonObject, RealmsSettings): a, parse, method_25078, parse, m_87628_

RealmsWorldOptions (GuardedSerializer, String): a, parse, method_71186, fromJson, m_87628_

void (RealmsWorldOptions): a, finalize, method_71187, replaceNullsWithDefaults, m_404320_

1.21.5

名称

fhs

fmx

字段

构造函数

方法

RealmsWorldOptions (GameType, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_

RealmsWorldOptions (LevelSettings, String): a, createFromSettings, method_64353, create, m_352934_

RealmsWorldOptions (GameType, boolean, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_

RealmsWorldOptions (LevelSettings, boolean, String): a, createFromSettings, method_64353, create, m_352934_

1.21.4

名称

fip

fhs

字段

构造函数

方法

1.21.3

名称

fcu

fip

字段

String: o, slotName, field_22641, slotName, f_87607_

String: n, slotName, field_22641, slotName, f_87607_

long: l, templateId, field_22642, templateId, f_87608_

long: k, templateId, field_22642, templateId, f_87608_

String: m, templateImage, field_22643, templateImage, f_87609_

String: l, templateImage, field_22643, templateImage, f_87609_

boolean: n, empty, field_22645, empty, f_87611_

boolean: m, empty, field_22645, empty, f_87611_

String: C, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_

String: A, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_

boolean: b, spawnAnimals, field_22633, spawnAnimals, f_87599_

boolean: c, spawnMonsters, field_22634, spawnMonsters, f_87600_

boolean: b, spawnMonsters, field_22634, spawnMonsters, f_87600_

boolean: d, spawnNPCs, field_22635, spawnNpcs, f_87601_

int: e, spawnProtection, field_22636, spawnProtection, f_87602_

int: c, spawnProtection, field_22636, spawnProtection, f_87602_

boolean: f, commandBlocks, field_22637, commandBlocks, f_87603_

boolean: d, commandBlocks, field_22637, commandBlocks, f_87603_

boolean: g, forceGameMode, field_22638, forceGameMode, f_87604_

boolean: e, forceGameMode, field_22638, forceGameMode, f_87604_

int: h, difficulty, field_22639, difficulty, f_87605_

int: f, difficulty, field_22639, difficulty, f_87605_

int: i, gameMode, field_22640, gameMode, f_87606_

int: g, gameMode, field_22640, gameMode, f_87606_

boolean: p, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_

boolean: o, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_

boolean: q, DEFAULT_PVP, field_32101, field_32101, f_167291_

boolean: p, DEFAULT_PVP, field_32101, field_32101, f_167291_

boolean: r, DEFAULT_SPAWN_ANIMALS, field_32102, field_32102, f_167292_

boolean: s, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_

boolean: q, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_

boolean: t, DEFAULT_SPAWN_NPCS, field_32104, field_32104, f_167294_

int: u, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_

int: r, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_

boolean: v, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_

boolean: s, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_

int: w, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_

int: t, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_

int: x, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_

int: u, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_

String: y, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_

String: w, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_

long: B, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_

long: z, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_

String: j, version, field_46843, version, f_303798_

String: i, version, field_46843, version, f_303798_

RealmsServer$Compatibility: k, compatibility, field_46844, compatibility, f_302886_

RealmsServer$Compatibility: j, compatibility, field_46844, compatibility, f_302886_

String: z, DEFAULT_VERSION, field_46845, field_46845, f_302703_

String: x, DEFAULT_VERSION, field_46845, field_46845, f_302703_

RealmsServer$Compatibility: A, DEFAULT_COMPATIBILITY, field_46842, DEFAULT_COMPATIBILITY, f_302303_

RealmsServer$Compatibility: y, DEFAULT_COMPATIBILITY, field_46842, DEFAULT_COMPATIBILITY, f_302303_

boolean: h, hardcore, field_54384, hardcore, f_347204_

boolean: v, DEFAULT_HARDCORE_MODE, field_54385, field_54385, f_346221_

构造函数

(boolean, boolean, boolean, boolean, int, boolean, int, int, boolean, String, String, RealmsServer$Compatibility)

(boolean, boolean, int, boolean, int, int, boolean, boolean, String, String, RealmsServer$Compatibility)

方法

RealmsWorldOptions (com.google.gson.JsonObject): a, parse, method_25078, parse, m_87628_

RealmsWorldOptions (GameType, Difficulty, boolean, String, String): a, createDefaultsWith, method_64352, create, m_356594_

RealmsWorldOptions (LevelSettings, String): a, createFromSettings, method_64353, create, m_352934_

RealmsWorldOptions (com.google.gson.JsonObject, RealmsSettings): a, parse, method_25078, parse, m_87628_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fbo

fcu

字段

构造函数

方法

1.20.6

名称

erp

fbo

字段

构造函数

方法

1.20.4

名称

end

erp

字段

String: m, slotName, field_22641, slotName, f_87607_

String: o, slotName, field_22641, slotName, f_87607_

long: j, templateId, field_22642, templateId, f_87608_

long: l, templateId, field_22642, templateId, f_87608_

String: k, templateImage, field_22643, templateImage, f_87609_

String: m, templateImage, field_22643, templateImage, f_87609_

boolean: l, empty, field_22645, empty, f_87611_

boolean: n, empty, field_22645, empty, f_87611_

String: y, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_

String: C, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_

boolean: n, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_

boolean: p, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_

boolean: o, DEFAULT_PVP, field_32101, field_32101, f_167291_

boolean: q, DEFAULT_PVP, field_32101, field_32101, f_167291_

boolean: p, DEFAULT_SPAWN_ANIMALS, field_32102, field_32102, f_167292_

boolean: r, DEFAULT_SPAWN_ANIMALS, field_32102, field_32102, f_167292_

boolean: q, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_

boolean: s, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_

boolean: r, DEFAULT_SPAWN_NPCS, field_32104, field_32104, f_167294_

boolean: t, DEFAULT_SPAWN_NPCS, field_32104, field_32104, f_167294_

int: s, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_

int: u, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_

boolean: t, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_

boolean: v, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_

int: u, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_

int: w, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_

int: v, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_

int: x, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_

String: w, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_

String: y, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_

long: x, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_

long: B, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_

String: j, version, field_46843, version, f_303798_

RealmsServer$Compatibility: k, compatibility, field_46844, compatibility, f_302886_

String: z, DEFAULT_VERSION, field_46845, field_46845, f_302703_

RealmsServer$Compatibility: A, DEFAULT_COMPATIBILITY, field_46842, DEFAULT_COMPATIBILITY, f_302303_

构造函数

(boolean, boolean, boolean, boolean, int, boolean, int, int, boolean, String)

(boolean, boolean, boolean, boolean, int, boolean, int, int, boolean, String, String, RealmsServer$Compatibility)

方法

1.20.2

名称

ejx

end

字段

构造函数

方法

1.20.1

名称

eir

ejx

字段

构造函数

方法

1.19.4

名称

efo

eir

字段

构造函数

方法

1.19.3

名称

ecb

efo

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

ebe

ecb

字段

构造函数

方法

1.19

名称

dux

ebe

字段

构造函数

方法

1.18.2

名称

dtu

dux

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

drw

dtu

字段

构造函数

方法

1.17.1

名称

drv

drw

字段

构造函数

方法

1.17

名称

dgw

drv

com.mojang.realmsclient.dto.RealmsWorldOptions

net.minecraft.src.C_3253_

字段

Boolean: a, pvp, field_22632, pvp, field_230614_a_

Boolean: b, spawnAnimals, field_22633, spawnAnimals, field_230615_b_

Boolean: c, spawnMonsters, field_22634, spawnMonsters, field_230616_c_

Boolean: d, spawnNPCs, field_22635, spawnNPCs, field_230617_d_

Integer: e, spawnProtection, field_22636, spawnProtection, field_230618_e_

Boolean: f, commandBlocks, field_22637, commandBlocks, field_230619_f_

Boolean: g, forceGameMode, field_22638, forceGameMode, field_230620_g_

Integer: h, difficulty, field_22639, difficulty, field_230621_h_

Integer: i, gameMode, field_22640, gameMode, field_230622_i_

String: j, slotName, field_22641, slotName, field_230623_j_

String: m, slotName, field_22641, slotName, f_87607_

long: k, templateId, field_22642, templateId, field_230624_k_

long: j, templateId, field_22642, templateId, f_87608_

String: l, templateImage, field_22643, templateImage, field_230625_l_

String: k, templateImage, field_22643, templateImage, f_87609_

boolean: m, adventureMap, field_22644, adventureMap, field_230626_m_

boolean: n, empty, field_22645, empty, field_230627_n_

boolean: l, empty, field_22645, empty, f_87611_

String: o, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, field_237699_o_

String: y, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, f_87612_

boolean: a, pvp, field_22632, pvp, f_87598_

boolean: b, spawnAnimals, field_22633, spawnAnimals, f_87599_

boolean: c, spawnMonsters, field_22634, spawnMonsters, f_87600_

boolean: d, spawnNPCs, field_22635, spawnNpcs, f_87601_

int: e, spawnProtection, field_22636, spawnProtection, f_87602_

boolean: f, commandBlocks, field_22637, commandBlocks, f_87603_

boolean: g, forceGameMode, field_22638, forceGameMode, f_87604_

int: h, difficulty, field_22639, difficulty, f_87605_

int: i, gameMode, field_22640, gameMode, f_87606_

boolean: n, DEFAULT_FORCE_GAME_MODE, field_32100, field_32100, f_167290_

boolean: o, DEFAULT_PVP, field_32101, field_32101, f_167291_

boolean: p, DEFAULT_SPAWN_ANIMALS, field_32102, field_32102, f_167292_

boolean: q, DEFAULT_SPAWN_MONSTERS, field_32103, field_32103, f_167293_

boolean: r, DEFAULT_SPAWN_NPCS, field_32104, field_32104, f_167294_

int: s, DEFAULT_SPAWN_PROTECTION, field_32105, field_32105, f_167295_

boolean: t, DEFAULT_COMMAND_BLOCKS, field_32106, field_32106, f_167296_

int: u, DEFAULT_DIFFICULTY, field_32107, DEFAULT_DIFFICULTY, f_167297_

int: v, DEFAULT_GAME_MODE, field_32108, field_32108, f_167298_

String: w, DEFAULT_SLOT_NAME, field_32109, DEFAULT_SLOT_NAME, f_167299_

long: x, DEFAULT_TEMPLATE_ID, field_32110, DEFAULT_WORLD_TEMPLATE_ID, f_167300_

构造函数

(Boolean, Boolean, Boolean, Boolean, Integer, Boolean, Integer, Integer, Boolean, String)

(boolean, boolean, boolean, boolean, int, boolean, int, int, boolean, String)

方法

void (boolean): a, setEmpty, method_25079, setEmpty, func_230789_a_

void (boolean): a, setEmpty, method_25079, setEmpty, m_87630_

RealmsWorldOptions (com.google.gson.JsonObject): a, parse, method_25078, parse, func_230788_a_

RealmsWorldOptions (com.google.gson.JsonObject): a, parse, method_25078, parse, m_87628_

String (int): a, getSlotName, method_25077, getSlotName, func_230787_a_

String (int): a, getSlotName, method_25077, getSlotName, m_87626_

String (int): b, getDefaultSlotName, method_25081, getDefaultSlotName, func_230790_b_

String (int): b, getDefaultSlotName, method_25081, getDefaultSlotName, m_87633_

String (): c, toJson, method_25082, toJson, func_230791_c_

String (): c, toJson, method_25082, toJson, m_87635_

RealmsWorldOptions (): a, createDefaults, method_25076, getDefaults, func_237700_a_

RealmsWorldOptions (): a, createDefaults, method_25076, getDefaults, m_87625_

RealmsWorldOptions (): b, createEmptyDefaults, method_25080, getEmptyDefaults, func_237701_b_

RealmsWorldOptions (): b, createEmptyDefaults, method_25080, getEmptyDefaults, m_87632_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dgt

dgw

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

div

dgt

com.mojang.realmsclient.dto.RealmsWorldOptions

net.minecraft.client.realms.dto.RealmsWorldOptions

字段

构造函数

方法

1.16.1

名称

com.mojang.realmsclient.dto.RealmsWorldOptions

div

com.mojang.realmsclient.dto.RealmsWorldOptions

net.minecraft.class_4883

字段

Boolean: pvp, pvp, pvp, pvp

Boolean: a, pvp, field_22632, pvp, field_230614_a_

Boolean: spawnAnimals, spawnAnimals, spawnAnimals, spawnAnimals

Boolean: b, spawnAnimals, field_22633, spawnAnimals, field_230615_b_

Boolean: spawnMonsters, spawnMonsters, spawnMonsters, spawnMonsters

Boolean: c, spawnMonsters, field_22634, spawnMonsters, field_230616_c_

Boolean: spawnNPCs, spawnNPCs, spawnNPCs, spawnNPCs

Boolean: d, spawnNPCs, field_22635, spawnNPCs, field_230617_d_

Integer: spawnProtection, spawnProtection, spawnProtection, spawnProtection

Integer: e, spawnProtection, field_22636, spawnProtection, field_230618_e_

Boolean: commandBlocks, commandBlocks, commandBlocks, commandBlocks

Boolean: f, commandBlocks, field_22637, commandBlocks, field_230619_f_

Boolean: forceGameMode, forceGameMode, forceGameMode, forceGameMode

Boolean: g, forceGameMode, field_22638, forceGameMode, field_230620_g_

Integer: difficulty, difficulty, difficulty, difficulty

Integer: h, difficulty, field_22639, difficulty, field_230621_h_

Integer: gameMode, gameMode, gameMode, gameMode

Integer: i, gameMode, field_22640, gameMode, field_230622_i_

String: slotName, slotName, slotName, slotName

String: j, slotName, field_22641, slotName, field_230623_j_

long: templateId, templateId, templateId, templateId

long: k, templateId, field_22642, templateId, field_230624_k_

String: templateImage, templateImage, templateImage, templateImage

String: l, templateImage, field_22643, templateImage, field_230625_l_

boolean: adventureMap, adventureMap, adventureMap, adventureMap

boolean: m, adventureMap, field_22644, adventureMap, field_230626_m_

boolean: empty, empty, empty, empty

boolean: n, empty, field_22645, empty, field_230627_n_

boolean: forceGameModeDefault, forceGameModeDefault, forceGameModeDefault, forceGameModeDefault

boolean: pvpDefault, pvpDefault, pvpDefault, pvpDefault

boolean: spawnAnimalsDefault, spawnAnimalsDefault, spawnAnimalsDefault, spawnAnimalsDefault

boolean: spawnMonstersDefault, spawnMonstersDefault, spawnMonstersDefault, spawnMonstersDefault

boolean: spawnNPCsDefault, spawnNPCsDefault, spawnNPCsDefault, spawnNPCsDefault

int: spawnProtectionDefault, spawnProtectionDefault, spawnProtectionDefault, spawnProtectionDefault

boolean: commandBlocksDefault, commandBlocksDefault, commandBlocksDefault, commandBlocksDefault

int: difficultyDefault, difficultyDefault, difficultyDefault, difficultyDefault

int: gameModeDefault, gameModeDefault, gameModeDefault, gameModeDefault

String: slotNameDefault, slotNameDefault, slotNameDefault, slotNameDefault

long: templateIdDefault, templateIdDefault, templateIdDefault, templateIdDefault

String: templateImageDefault, templateImageDefault, templateImageDefault, templateImageDefault

boolean: adventureMapDefault, adventureMapDefault, adventureMapDefault, adventureMapDefault

String: o, DEFAULT_TEMPLATE_IMAGE, field_22646, DEFAULT_WORLD_TEMPLATE_IMAGE, field_237699_o_

构造函数

方法

RealmsWorldOptions (): getDefaults, getDefaults, getDefaults, getDefaults

RealmsWorldOptions (): getEmptyDefaults, getEmptyDefaults, getEmptyDefaults, getEmptyDefaults

void (boolean): setEmpty, setEmpty, setEmpty, setEmpty, setEmpty

void (boolean): a, setEmpty, method_25079, setEmpty, func_230789_a_

RealmsWorldOptions (com.google.gson.JsonObject): parse, parse, parse, parse, parse

RealmsWorldOptions (com.google.gson.JsonObject): a, parse, method_25078, parse, func_230788_a_

String (int): getSlotName, getSlotName, getSlotName, getSlotName, getSlotName

String (int): a, getSlotName, method_25077, getSlotName, func_230787_a_

String (int): getDefaultSlotName, getDefaultSlotName, getDefaultSlotName, getDefaultSlotName, getDefaultSlotName

String (int): b, getDefaultSlotName, method_25081, getDefaultSlotName, func_230790_b_

String (): toJson, toJson, toJson, toJson

String (): c, toJson, method_25082, toJson, func_230791_c_

RealmsWorldOptions (): clone, clone, clone, clone, clone

RealmsWorldOptions (): d, clone, method_25083, clone, clone

RealmsWorldOptions (): a, createDefaults, method_25076, getDefaults, func_237700_a_

RealmsWorldOptions (): b, createEmptyDefaults, method_25080, getEmptyDefaults, func_237701_b_

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

字段

构造函数

方法

1.14.4

名称

com.mojang.realmsclient.dto.RealmsWorldOptions

com.mojang.realmsclient.dto.RealmsWorldOptions

com.mojang.realmsclient.dto.RealmsWorldOptions

com.mojang.realmsclient.dto.RealmsWorldOptions

com.mojang.realmsclient.dto.RealmsWorldOptions

字段

Boolean: pvp, pvp, pvp, pvp

Boolean: spawnAnimals, spawnAnimals, spawnAnimals, spawnAnimals

Boolean: spawnMonsters, spawnMonsters, spawnMonsters, spawnMonsters

Boolean: spawnNPCs, spawnNPCs, spawnNPCs, spawnNPCs

Integer: spawnProtection, spawnProtection, spawnProtection, spawnProtection

Boolean: commandBlocks, commandBlocks, commandBlocks, commandBlocks

Boolean: forceGameMode, forceGameMode, forceGameMode, forceGameMode

Integer: difficulty, difficulty, difficulty, difficulty

Integer: gameMode, gameMode, gameMode, gameMode

String: slotName, slotName, slotName, slotName

long: templateId, templateId, templateId, templateId

String: templateImage, templateImage, templateImage, templateImage

boolean: adventureMap, adventureMap, adventureMap, adventureMap

boolean: empty, empty, empty, empty

boolean: forceGameModeDefault, forceGameModeDefault, forceGameModeDefault, forceGameModeDefault

boolean: pvpDefault, pvpDefault, pvpDefault, pvpDefault

boolean: spawnAnimalsDefault, spawnAnimalsDefault, spawnAnimalsDefault, spawnAnimalsDefault

boolean: spawnMonstersDefault, spawnMonstersDefault, spawnMonstersDefault, spawnMonstersDefault

boolean: spawnNPCsDefault, spawnNPCsDefault, spawnNPCsDefault, spawnNPCsDefault

int: spawnProtectionDefault, spawnProtectionDefault, spawnProtectionDefault, spawnProtectionDefault

boolean: commandBlocksDefault, commandBlocksDefault, commandBlocksDefault, commandBlocksDefault

int: difficultyDefault, difficultyDefault, difficultyDefault, difficultyDefault

int: gameModeDefault, gameModeDefault, gameModeDefault, gameModeDefault

String: slotNameDefault, slotNameDefault, slotNameDefault, slotNameDefault

long: templateIdDefault, templateIdDefault, templateIdDefault, templateIdDefault

String: templateImageDefault, templateImageDefault, templateImageDefault, templateImageDefault

boolean: adventureMapDefault, adventureMapDefault, adventureMapDefault, adventureMapDefault

构造函数

(Boolean, Boolean, Boolean, Boolean, Integer, Boolean, Integer, Integer, Boolean, String)

方法

RealmsWorldOptions (): getDefaults, getDefaults, getDefaults, getDefaults

RealmsWorldOptions (): getEmptyDefaults, getEmptyDefaults, getEmptyDefaults, getEmptyDefaults

void (boolean): setEmpty, setEmpty, setEmpty, setEmpty, setEmpty

RealmsWorldOptions (com.google.gson.JsonObject): parse, parse, parse, parse, parse

String (int): getSlotName, getSlotName, getSlotName, getSlotName, getSlotName

String (int): getDefaultSlotName, getDefaultSlotName, getDefaultSlotName, getDefaultSlotName, getDefaultSlotName

String (): toJson, toJson, toJson, toJson

RealmsWorldOptions (): clone, clone, clone, clone, clone