历史 - com.mojang.blaze3d.audio.Library
1.21.11
名称
fra
fwh
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fli
fra
字段
构造函数
方法
1.21.8
名称
flh
fli
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fik
flh
字段
构造函数
方法
1.21.5
名称
fdi
fik
字段
构造函数
方法
void (boolean): a, setHrtf, method_41711, setDirectionalAudio, m_241879_
IntBuffer (org.lwjgl.system.MemoryStack, boolean): a, createAttributes, method_66510, createAttributes, m_385091_
1.21.4
名称
fef
fdi
字段
构造函数
方法
1.21.3
名称
ezf
fef
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
exw
ezf
字段
构造函数
方法
1.20.6
名称
enw
exw
字段
构造函数
方法
1.20.4
名称
ejl
enw
字段
构造函数
方法
1.20.2
名称
egf
ejl
字段
构造函数
方法
1.20.1
名称
efb
egf
字段
构造函数
方法
1.19.4
名称
eca
efb
字段
构造函数
方法
1.19.3
名称
dym
eca
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dxp
dym
字段
构造函数
方法
int (): j, getChannelCount, method_20297, getMonoSourceCount, m_83703_
int (): i, getChannelCount, method_20297, getMonoSourceCount, m_83703_
void (): i, enableHrtf, method_41711, tryEnableDirectionalAudio, m_231087_
void (boolean): a, setHrtf, method_41711, setDirectionalAudio, m_241879_
1.19
名称
drk
dxp
字段
构造函数
方法
int (): i, getChannelCount, method_20297, getMonoSourceCount, m_83703_
int (): j, getChannelCount, method_20297, getMonoSourceCount, m_83703_
void (String): a, init, method_19661, init, m_193469_
long (String): b, openDeviceOrFallback, method_38501, openDeviceOrFallback, m_193472_
long (String): a, openDeviceOrFallback, method_38501, openDeviceOrFallback, m_193472_
OptionalLong (String): c, tryOpenDevice, method_20050, openDevice, m_193475_
OptionalLong (String): b, tryOpenDevice, method_20050, openDevice, m_193475_
void (String, boolean): a, init, method_19661, init, m_231084_
void (): i, enableHrtf, method_41711, tryEnableDirectionalAudio, m_231087_
1.18.2
名称
dqi
drk
字段
org.apache.logging.log4j.Logger: a, LOGGER, field_18897, LOGGER, f_83685_
org.slf4j.Logger: a, LOGGER, field_18897, LOGGER, f_83685_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
doj
dqi
字段
org.apache.logging.log4j.Logger: b, LOGGER, field_18897, LOGGER, f_83685_
org.apache.logging.log4j.Logger: a, LOGGER, field_18897, LOGGER, f_83685_
long: d, device, field_18898, devicePointer, f_83686_
long: d, currentDevice, field_18898, devicePointer, f_193465_
Library$ChannelPool: f, EMPTY, field_19183, EMPTY_SOURCE_SET, f_83688_
Library$ChannelPool: h, EMPTY, field_19183, EMPTY_SOURCE_SET, f_83688_
Library$ChannelPool: g, staticChannels, field_19184, streamingSources, f_83689_
Library$ChannelPool: i, staticChannels, field_19184, streamingSources, f_83689_
Library$ChannelPool: h, streamingChannels, field_19185, staticSources, f_83690_
Library$ChannelPool: j, streamingChannels, field_19185, staticSources, f_83690_
Listener: i, listener, field_18902, listener, f_83691_
Listener: k, listener, field_18902, listener, f_83691_
int: a, NUM_OPEN_DEVICE_RETRIES, field_31896, field_31896, f_166127_
int: b, NO_DEVICE, field_34945, field_34945, f_193464_
boolean: f, supportsDisconnections, field_34946, disconnectExtensionPresent, f_193466_
String: g, defaultDeviceName, field_34947, deviceSpecifier, f_193467_
构造函数
方法
void (): a, init, method_19661, init, m_83694_
int (): e, getChannelCount, method_20297, getMonoSourceCount, m_83703_
int (): i, getChannelCount, method_20297, getMonoSourceCount, m_83703_
long (): f, tryOpenDevice, method_20050, openDevice, m_83704_
void (): b, cleanup, method_19664, close, m_83699_
void (): d, cleanup, method_19664, close, m_83699_
Listener (): c, getListener, method_19665, getListener, m_83700_
Listener (): e, getListener, method_19665, getListener, m_83700_
String (): d, getDebugString, method_20296, getDebugString, m_83701_
String (): f, getDebugString, method_20296, getDebugString, m_83701_
void (String): a, init, method_19661, init, m_193469_
String (): a, getDefaultDeviceName, method_38500, findAvailableDeviceSpecifier, m_193468_
String (): b, getCurrentDeviceName, method_38722, getCurrentDeviceName, m_193471_
boolean (): c, hasDefaultDeviceChanged, method_38723, updateDeviceSpecifier, m_193474_
long (String): b, openDeviceOrFallback, method_38501, openDeviceOrFallback, m_193472_
OptionalLong (String): c, tryOpenDevice, method_20050, openDevice, m_193475_
List<String> (): g, getAvailableSoundDevices, method_38502, getSoundDevices, m_193477_
boolean (): h, isCurrentDeviceDisconnected, method_38724, isDeviceUnavailable, m_193478_
1.17.1
名称
字段
构造函数
方法
1.17
名称
ddv
doj
net.minecraft.client.audio.SoundSystem
net.minecraft.src.C_3085_
字段
org.apache.logging.log4j.Logger: a, LOGGER, field_18897, LOGGER, field_216410_a
org.apache.logging.log4j.Logger: b, LOGGER, field_18897, LOGGER, f_83685_
long: b, device, field_18898, devicePointer, field_216411_b
long: d, device, field_18898, devicePointer, f_83686_
long: c, context, field_18899, contextPointer, field_216412_c
long: e, context, field_18899, contextPointer, f_83687_
Library$ChannelPool: d, EMPTY, field_19183, EMPTY_SOURCE_SET, field_216413_d
Library$ChannelPool: f, EMPTY, field_19183, EMPTY_SOURCE_SET, f_83688_
Library$ChannelPool: e, staticChannels, field_19184, streamingSources, field_216414_e
Library$ChannelPool: g, staticChannels, field_19184, streamingSources, f_83689_
Library$ChannelPool: f, streamingChannels, field_19185, staticSources, field_216415_f
Library$ChannelPool: h, streamingChannels, field_19185, staticSources, f_83690_
Listener: g, listener, field_18902, listener, field_216416_g
Listener: i, listener, field_18902, listener, f_83691_
int: a, NUM_OPEN_DEVICE_RETRIES, field_31896, field_31896, f_166127_
int: c, DEFAULT_CHANNEL_COUNT, field_31897, field_31897, f_166128_
构造函数
方法
void (): a, init, method_19661, init, func_216404_a
void (): a, init, method_19661, init, m_83694_
int (): f, getChannelCount, method_20297, getMonoSourceCount, func_216405_e
int (): e, getChannelCount, method_20297, getMonoSourceCount, m_83703_
long (): g, tryOpenDevice, method_20050, openDevice, func_216406_f
long (): f, tryOpenDevice, method_20050, openDevice, m_83704_
void (): b, cleanup, method_19664, close, func_216409_b
void (): b, cleanup, method_19664, close, m_83699_
Listener (): c, getListener, method_19665, getListener, func_216407_c
Listener (): c, getListener, method_19665, getListener, m_83700_
Channel (Library$Pool): a, acquireChannel, method_19663, createSource, func_216403_a
Channel (Library$Pool): a, acquireChannel, method_19663, createSource, m_83697_
void (Channel): a, releaseChannel, method_19662, release, func_216408_a
void (Channel): a, releaseChannel, method_19662, release, m_83695_
String (): d, getDebugString, method_20296, getDebugString, func_216402_d
String (): d, getDebugString, method_20296, getDebugString, m_83701_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dds
ddv
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dfu
dds
字段
构造函数
方法
1.16.1
名称
cwt
dfu
字段
构造函数
方法
int (): e, getChannelCount, method_20297, getMonoSourceCount, func_216405_e
int (): f, getChannelCount, method_20297, getMonoSourceCount, func_216405_e
long (): f, tryOpenDevice, method_20050, openDevice, func_216406_f
long (): g, tryOpenDevice, method_20050, openDevice, func_216406_f
1.15.2
名称
cwq
cwt
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ctq
cwq
字段
构造函数
方法
int (): e, getChannelCount, method_20297, func_216405_e
int (): e, getChannelCount, method_20297, getMonoSourceCount, func_216405_e
1.14.4
名称
ctj
ctq
com.mojang.blaze3d.audio.Library
字段
org.apache.logging.log4j.Logger: a, field_18897, LOGGER, field_216410_a
org.apache.logging.log4j.Logger: a, LOGGER, field_18897, LOGGER, field_216410_a
long: b, field_18898, devicePointer, field_216411_b
long: b, device, field_18898, devicePointer, field_216411_b
long: c, field_18899, contextPointer, field_216412_c
long: c, context, field_18899, contextPointer, field_216412_c
SoundEngine$SourceSet: d, field_19183, EMPTY_SOURCE_SET, field_216413_d
Library$ChannelPool: d, EMPTY, field_19183, EMPTY_SOURCE_SET, field_216413_d
SoundEngine$SourceSet: e, field_19184, streamingSources, field_216414_e
Library$ChannelPool: e, staticChannels, field_19184, streamingSources, field_216414_e
SoundEngine$SourceSet: f, field_19185, staticSources, field_216415_f
Library$ChannelPool: f, streamingChannels, field_19185, staticSources, field_216415_f
Listener: g, field_18902, listener, field_216416_g
Listener: g, listener, field_18902, listener, field_216416_g
构造函数
方法
void (): a, method_19661, init, func_216404_a
void (): a, init, method_19661, init, func_216404_a
int (): e, method_20297, method_20297, func_216405_e
int (): e, getChannelCount, method_20297, func_216405_e
long (): f, method_20050, openDevice, func_216406_f
long (): f, tryOpenDevice, method_20050, openDevice, func_216406_f
void (): b, method_19664, close, func_216409_b
void (): b, cleanup, method_19664, close, func_216409_b
Listener (): c, method_19665, getListener, func_216407_c
Listener (): c, getListener, method_19665, getListener, func_216407_c
Source (SoundEngine$RunMode): a, method_19663, createSource, func_216403_a
Channel (Library$Pool): a, acquireChannel, method_19663, createSource, func_216403_a
void (Source): a, method_19662, release, func_216408_a
void (Channel): a, releaseChannel, method_19662, release, func_216408_a
String (): d, method_20296, getDebugString, func_216402_d
String (): d, getDebugString, method_20296, getDebugString, func_216402_d
1.14.3
名称
ctf
ctj
net.minecraft.client.sound.SoundEngine
字段
org.apache.logging.log4j.Logger: a, field_18897, field_216410_a
org.apache.logging.log4j.Logger: a, field_18897, LOGGER, field_216410_a
long: b, field_18898, field_216411_b
long: b, field_18898, devicePointer, field_216411_b
long: c, field_18899, field_216412_c
long: c, field_18899, contextPointer, field_216412_c
SoundSystem$IHandler: d, field_19183, field_216413_d
SoundEngine$SourceSet: d, field_19183, EMPTY_SOURCE_SET, field_216413_d
SoundSystem$IHandler: e, field_19184, field_216414_e
SoundEngine$SourceSet: e, field_19184, streamingSources, field_216414_e
SoundSystem$IHandler: f, field_19185, field_216415_f
SoundEngine$SourceSet: f, field_19185, staticSources, field_216415_f
Listener: g, field_18902, field_216416_g
Listener: g, field_18902, listener, field_216416_g
构造函数
方法
void (): a, method_19661, func_216404_a
void (): a, method_19661, init, func_216404_a
int (): e, method_20297, func_216405_e
int (): e, method_20297, method_20297, func_216405_e
long (): f, method_20050, func_216406_f
long (): f, method_20050, openDevice, func_216406_f
void (): b, method_19664, func_216409_b
void (): b, method_19664, close, func_216409_b
Listener (): c, method_19665, func_216407_c
Listener (): c, method_19665, getListener, func_216407_c
SoundSource (SoundSystem$Mode): a, method_19663, func_216403_a
Source (SoundEngine$RunMode): a, method_19663, createSource, func_216403_a
void (SoundSource): a, method_19662, func_216408_a
void (Source): a, method_19662, release, func_216408_a
String (): d, method_20296, func_216402_d
String (): d, method_20296, getDebugString, func_216402_d
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ctd
ctf
字段
构造函数
方法
1.14
名称
ctd
net.minecraft.class_4225
net.minecraft.client.audio.SoundSystem
字段
org.apache.logging.log4j.Logger: a, field_18897, field_216410_a
long: b, field_18898, field_216411_b
long: c, field_18899, field_216412_c
SoundSystem$IHandler: d, field_19183, field_216413_d
SoundSystem$IHandler: e, field_19184, field_216414_e
SoundSystem$IHandler: f, field_19185, field_216415_f
Listener: g, field_18902, field_216416_g
构造函数
()
方法
void (): a, method_19661, func_216404_a
int (): e, method_20297, func_216405_e
long (): f, method_20050, func_216406_f
void (): b, method_19664, func_216409_b
Listener (): c, method_19665, func_216407_c
SoundSource (SoundSystem$Mode): a, method_19663, func_216403_a
void (SoundSource): a, method_19662, func_216408_a
String (): d, method_20296, func_216402_d