历史 - net.minecraft.network.protocol.game.ServerboundSetJigsawBlockPacket
1.21.11
名称
ajn
ajx
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aji
ajn
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aiv
aji
字段
构造函数
方法
1.21.5
名称
aib
aiv
字段
构造函数
方法
1.21.4
名称
ajf
aib
字段
构造函数
方法
PacketType<ServerboundSetJigsawBlockPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundSetJigsawBlockPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
ahz
ajf
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ain
ahz
字段
构造函数
方法
1.20.6
名称
aez
ain
字段
BlockPos: a, pos, field_16565, pos, f_134565_
BlockPos: b, pos, field_16565, pos, f_134565_
ResourceLocation: b, name, field_16563, name, f_134566_
ResourceLocation: c, name, field_16563, name, f_134566_
ResourceLocation: c, target, field_16566, target, f_134567_
ResourceLocation: d, target, field_16566, target, f_134567_
String: e, finalState, field_16564, finalState, f_134569_
String: f, finalState, field_16564, finalState, f_134569_
ResourceLocation: d, pool, field_23401, pool, f_134568_
ResourceLocation: e, pool, field_23401, pool, f_134568_
JigsawBlockEntity$JointType: f, joint, field_23402, jointType, f_134570_
JigsawBlockEntity$JointType: g, joint, field_23402, jointType, f_134570_
int: g, selectionPriority, field_46917, selectionPriority, f_303867_
int: h, selectionPriority, field_46917, selectionPriority, f_303867_
int: h, placementPriority, field_46918, placementPriority, f_303292_
int: i, placementPriority, field_46918, placementPriority, f_303292_
StreamCodec<FriendlyByteBuf, ServerboundSetJigsawBlockPacket>: a, STREAM_CODEC, field_48220, CODEC, f_316452_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_56000, write, m_134586_
BlockPos (): a, getPos, method_16396, getPos, m_134585_
BlockPos (): b, getPos, method_16396, getPos, m_134585_
ResourceLocation (): e, getTarget, method_16394, getTarget, m_134589_
ResourceLocation (): f, getTarget, method_16394, getTarget, m_134589_
ResourceLocation (): d, getName, method_16395, getName, m_134588_
ResourceLocation (): e, getName, method_16395, getName, m_134588_
String (): g, getFinalState, method_16393, getFinalState, m_134591_
String (): h, getFinalState, method_16393, getFinalState, m_134591_
ResourceLocation (): f, getPool, method_26435, getPool, m_134590_
ResourceLocation (): g, getPool, method_26435, getPool, m_134590_
JigsawBlockEntity$JointType (): h, getJoint, method_26436, getJointType, m_134592_
JigsawBlockEntity$JointType (): i, getJoint, method_26436, getJointType, m_134592_
int (): i, getSelectionPriority, method_54668, getSelectionPriority, m_305292_
int (): j, getSelectionPriority, method_54668, getSelectionPriority, m_305292_
int (): j, getPlacementPriority, method_54669, getPlacementPriority, m_307441_
int (): k, getPlacementPriority, method_54669, getPlacementPriority, m_307441_
PacketType<ServerboundSetJigsawBlockPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
acr
aez
字段
int: g, selectionPriority, field_46917, selectionPriority, f_303867_
int: h, placementPriority, field_46918, placementPriority, f_303292_
构造函数
(BlockPos, ResourceLocation, ResourceLocation, ResourceLocation, String, JigsawBlockEntity$JointType)
(BlockPos, ResourceLocation, ResourceLocation, ResourceLocation, String, JigsawBlockEntity$JointType, int, int)
方法
int (): i, getSelectionPriority, method_54668, getSelectionPriority, m_305292_
int (): j, getPlacementPriority, method_54669, getPlacementPriority, m_307441_
1.20.2
名称
aas
acr
字段
构造函数
方法
ResourceLocation (): d, getTarget, method_16394, getTarget, m_134589_
ResourceLocation (): e, getTarget, method_16394, getTarget, m_134589_
ResourceLocation (): c, getName, method_16395, getName, m_134588_
ResourceLocation (): d, getName, method_16395, getName, m_134588_
String (): f, getFinalState, method_16393, getFinalState, m_134591_
String (): g, getFinalState, method_16393, getFinalState, m_134591_
ResourceLocation (): e, getPool, method_26435, getPool, m_134590_
ResourceLocation (): f, getPool, method_26435, getPool, m_134590_
JigsawBlockEntity$JointType (): g, getJoint, method_26436, getJointType, m_134592_
JigsawBlockEntity$JointType (): h, getJoint, method_26436, getJointType, m_134592_
1.20.1
名称
abf
aas
字段
构造函数
方法
1.19.4
名称
aah
abf
字段
构造函数
方法
BlockPos (): b, getPos, method_16396, getPos, m_134585_
BlockPos (): a, getPos, method_16396, getPos, m_134585_
1.19.3
名称
zd
aah
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
yl
zd
net.minecraft.network.protocol.game.PacketPlayInSetJigsaw
字段
构造函数
方法
1.19
名称
ww
yl
net.minecraft.network.protocol.game.PacketPlayInSetJigsaw
字段
构造函数
方法
1.18.2
名称
wk
ww
字段
ResourceLocation: b, name, field_16563, attachmentType, f_134566_
ResourceLocation: b, name, field_16563, name, f_134566_
ResourceLocation: c, target, field_16566, targetPool, f_134567_
ResourceLocation: c, target, field_16566, target, f_134567_
构造函数
方法
ResourceLocation (): d, getTarget, method_16394, getTargetPool, m_134589_
ResourceLocation (): d, getTarget, method_16394, getTarget, m_134589_
ResourceLocation (): c, getName, method_16395, getAttachmentType, m_134588_
ResourceLocation (): c, getName, method_16395, getName, m_134588_
1.18.1
名称
字段
构造函数
方法
1.18
名称
va
wk
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
tn
va
net.minecraft.network.play.client.CUpdateJigsawBlockPacket
net.minecraft.src.C_5193_
net.minecraft.server.v1_16_R3.PacketPlayInSetJigsaw
net.minecraft.network.protocol.game.PacketPlayInSetJigsaw
字段
BlockPos: a, pos, field_16565, pos, field_218790_a
BlockPos: a, pos, field_16565, pos, f_134565_
ResourceLocation: b, name, field_16563, attachmentType, field_240847_b_
ResourceLocation: b, name, field_16563, attachmentType, f_134566_
ResourceLocation: c, target, field_16566, targetPool, field_240848_c_
ResourceLocation: c, target, field_16566, targetPool, f_134567_
String: e, finalState, field_16564, finalState, field_218793_d
String: e, finalState, field_16564, finalState, f_134569_
ResourceLocation: d, pool, field_23401, pool, field_240849_d_
ResourceLocation: d, pool, field_23401, pool, f_134568_
JigsawBlockEntity$JointType: f, joint, field_23402, jointType, field_240850_f_
JigsawBlockEntity$JointType: f, joint, field_23402, jointType, f_134570_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_16392, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_16392, apply, m_5797_
BlockPos (): b, getPos, method_16396, getPos, func_218789_b
BlockPos (): b, getPos, method_16396, getPos, m_134585_
ResourceLocation (): d, getTarget, method_16394, getTargetPool, func_240852_d_
ResourceLocation (): d, getTarget, method_16394, getTargetPool, m_134589_
ResourceLocation (): c, getName, method_16395, getAttachmentType, func_240851_c_
ResourceLocation (): c, getName, method_16395, getAttachmentType, m_134588_
String (): f, getFinalState, method_16393, getFinalState, func_218788_e
String (): f, getFinalState, method_16393, getFinalState, m_134591_
ResourceLocation (): e, getPool, method_26435, getPool, func_240853_e_
ResourceLocation (): e, getPool, method_26435, getPool, m_134590_
JigsawBlockEntity$JointType (): g, getJoint, method_26436, getJointType, func_240854_g_
JigsawBlockEntity$JointType (): g, getJoint, method_26436, getJointType, m_134592_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInSetJigsaw
net.minecraft.server.v1_16_R3.PacketPlayInSetJigsaw
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
sl
tn
net.minecraft.server.v1_16_R1.PacketPlayInSetJigsaw
net.minecraft.server.v1_16_R2.PacketPlayInSetJigsaw
字段
构造函数
方法
1.16.1
名称
qw
sl
net.minecraft.server.v1_15_R1.PacketPlayInSetJigsaw
net.minecraft.server.v1_16_R1.PacketPlayInSetJigsaw
字段
ResourceLocation: b, attachementType, field_16563, attachmentType, field_218791_b
ResourceLocation: b, name, field_16563, attachmentType, field_240847_b_
ResourceLocation: c, targetPool, field_16566, targetPool, field_218792_c
ResourceLocation: c, target, field_16566, targetPool, field_240848_c_
String: d, finalState, field_16564, finalState, field_218793_d
String: e, finalState, field_16564, finalState, field_218793_d
ResourceLocation: d, pool, field_23401, pool, field_240849_d_
JigsawBlockEntity$JointType: f, joint, field_23402, jointType, field_240850_f_
构造函数
(BlockPos, ResourceLocation, ResourceLocation, String)
(BlockPos, ResourceLocation, ResourceLocation, ResourceLocation, String, JigsawBlockEntity$JointType)
方法
ResourceLocation (): c, getTargetPool, method_16394, getTargetPool, func_218786_c
ResourceLocation (): d, getTarget, method_16394, getTargetPool, func_240852_d_
ResourceLocation (): d, getAttachementType, method_16395, getAttachmentType, func_218787_d
ResourceLocation (): c, getName, method_16395, getAttachmentType, func_240851_c_
String (): e, getFinalState, method_16393, getFinalState, func_218788_e
String (): f, getFinalState, method_16393, getFinalState, func_218788_e
ResourceLocation (): e, getPool, method_26435, getPool, func_240853_e_
JigsawBlockEntity$JointType (): g, getJoint, method_26436, getJointType, func_240854_g_
1.15.2
名称
net.minecraft.server.network.packet.UpdateJigsawC2SPacket
net.minecraft.network.packet.c2s.play.UpdateJigsawC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
pf
qw
net.minecraft.network.packet.c2s.play.UpdateJigsawC2SPacket
net.minecraft.server.network.packet.UpdateJigsawC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInSetJigsaw
net.minecraft.server.v1_15_R1.PacketPlayInSetJigsaw
字段
构造函数
方法
1.14.4
名称
pd
pf
net.minecraft.network.protocol.game.ServerboundSetJigsawBlockPacket
net.minecraft.server.network.packet.UpdateJigsawC2SPacket
net.minecraft.network.packet.c2s.play.UpdateJigsawC2SPacket
字段
BlockPosition: a, field_16565, pos, field_218790_a
BlockPos: a, pos, field_16565, pos, field_218790_a
MinecraftKey: b, field_16563, attachmentType, field_218791_b
ResourceLocation: b, attachementType, field_16563, attachmentType, field_218791_b
MinecraftKey: c, field_16566, targetPool, field_218792_c
ResourceLocation: c, targetPool, field_16566, targetPool, field_218792_c
String: d, field_16564, finalState, field_218793_d
String: d, finalState, field_16564, finalState, field_218793_d
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_16392, method_16392, func_148833_a
void (ServerGamePacketListener): a, handle, method_16392, apply, func_148833_a
BlockPosition (): b, method_16396, getPos, func_218789_b
BlockPos (): b, getPos, method_16396, getPos, func_218789_b
MinecraftKey (): c, method_16394, getTargetPool, func_218786_c
ResourceLocation (): c, getTargetPool, method_16394, getTargetPool, func_218786_c
MinecraftKey (): d, method_16395, getAttachmentType, func_218787_d
ResourceLocation (): d, getAttachementType, method_16395, getAttachmentType, func_218787_d
String (): e, method_16393, getFinalState, func_218788_e
String (): e, getFinalState, method_16393, getFinalState, func_218788_e
1.14.3
名称
pc
pd
net.minecraft.server.network.packet.UpdateJigsawC2SPacket
字段
BlockPosition: a, field_16565, field_218790_a
BlockPosition: a, field_16565, pos, field_218790_a
MinecraftKey: b, field_16563, field_218791_b
MinecraftKey: b, field_16563, attachmentType, field_218791_b
MinecraftKey: c, field_16566, field_218792_c
MinecraftKey: c, field_16566, targetPool, field_218792_c
String: d, field_16564, field_218793_d
String: d, field_16564, finalState, field_218793_d
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_16392, func_148833_a
void (PacketListenerPlayIn): a, method_16392, method_16392, func_148833_a
BlockPosition (): b, method_16396, func_218789_b
BlockPosition (): b, method_16396, getPos, func_218789_b
MinecraftKey (): c, method_16394, func_218786_c
MinecraftKey (): c, method_16394, getTargetPool, func_218786_c
MinecraftKey (): d, method_16395, func_218787_d
MinecraftKey (): d, method_16395, getAttachmentType, func_218787_d
String (): e, method_16393, func_218788_e
String (): e, method_16393, getFinalState, func_218788_e
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
pc
net.minecraft.class_3753
net.minecraft.network.play.client.CUpdateJigsawBlockPacket
net.minecraft.server.v1_14_R1.PacketPlayInSetJigsaw
字段
BlockPosition: a, field_16565, field_218790_a
MinecraftKey: b, field_16563, field_218791_b
MinecraftKey: c, field_16566, field_218792_c
String: d, field_16564, field_218793_d
构造函数
()
(BlockPosition, MinecraftKey, MinecraftKey, String)
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, method_16392, func_148833_a
BlockPosition (): b, method_16396, func_218789_b
MinecraftKey (): c, method_16394, func_218786_c
MinecraftKey (): d, method_16395, func_218787_d
String (): e, method_16393, func_218788_e