历史 - net.minecraft.network.protocol.game.ServerboundSetJigsawBlockPacket

1.21.11

名称

ajn

ajx

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aji

ajn

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aiv

aji

字段

构造函数

方法

1.21.5

名称

aib

aiv

字段

构造函数

方法

1.21.4

名称

ajf

aib

字段

构造函数

方法

PacketType<ServerboundSetJigsawBlockPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundSetJigsawBlockPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

ahz

ajf

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ain

ahz

字段

构造函数

方法

1.20.6

名称

aez

ain

字段

BlockPos: a, pos, field_16565, pos, f_134565_

BlockPos: b, pos, field_16565, pos, f_134565_

ResourceLocation: b, name, field_16563, name, f_134566_

ResourceLocation: c, name, field_16563, name, f_134566_

ResourceLocation: c, target, field_16566, target, f_134567_

ResourceLocation: d, target, field_16566, target, f_134567_

String: e, finalState, field_16564, finalState, f_134569_

String: f, finalState, field_16564, finalState, f_134569_

ResourceLocation: d, pool, field_23401, pool, f_134568_

ResourceLocation: e, pool, field_23401, pool, f_134568_

JigsawBlockEntity$JointType: f, joint, field_23402, jointType, f_134570_

JigsawBlockEntity$JointType: g, joint, field_23402, jointType, f_134570_

int: g, selectionPriority, field_46917, selectionPriority, f_303867_

int: h, selectionPriority, field_46917, selectionPriority, f_303867_

int: h, placementPriority, field_46918, placementPriority, f_303292_

int: i, placementPriority, field_46918, placementPriority, f_303292_

StreamCodec<FriendlyByteBuf, ServerboundSetJigsawBlockPacket>: a, STREAM_CODEC, field_48220, CODEC, f_316452_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_56000, write, m_134586_

BlockPos (): a, getPos, method_16396, getPos, m_134585_

BlockPos (): b, getPos, method_16396, getPos, m_134585_

ResourceLocation (): e, getTarget, method_16394, getTarget, m_134589_

ResourceLocation (): f, getTarget, method_16394, getTarget, m_134589_

ResourceLocation (): d, getName, method_16395, getName, m_134588_

ResourceLocation (): e, getName, method_16395, getName, m_134588_

String (): g, getFinalState, method_16393, getFinalState, m_134591_

String (): h, getFinalState, method_16393, getFinalState, m_134591_

ResourceLocation (): f, getPool, method_26435, getPool, m_134590_

ResourceLocation (): g, getPool, method_26435, getPool, m_134590_

JigsawBlockEntity$JointType (): h, getJoint, method_26436, getJointType, m_134592_

JigsawBlockEntity$JointType (): i, getJoint, method_26436, getJointType, m_134592_

int (): i, getSelectionPriority, method_54668, getSelectionPriority, m_305292_

int (): j, getSelectionPriority, method_54668, getSelectionPriority, m_305292_

int (): j, getPlacementPriority, method_54669, getPlacementPriority, m_307441_

int (): k, getPlacementPriority, method_54669, getPlacementPriority, m_307441_

PacketType<ServerboundSetJigsawBlockPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

acr

aez

字段

int: g, selectionPriority, field_46917, selectionPriority, f_303867_

int: h, placementPriority, field_46918, placementPriority, f_303292_

构造函数

(BlockPos, ResourceLocation, ResourceLocation, ResourceLocation, String, JigsawBlockEntity$JointType)

(BlockPos, ResourceLocation, ResourceLocation, ResourceLocation, String, JigsawBlockEntity$JointType, int, int)

方法

int (): i, getSelectionPriority, method_54668, getSelectionPriority, m_305292_

int (): j, getPlacementPriority, method_54669, getPlacementPriority, m_307441_

1.20.2

名称

aas

acr

字段

构造函数

方法

ResourceLocation (): d, getTarget, method_16394, getTarget, m_134589_

ResourceLocation (): e, getTarget, method_16394, getTarget, m_134589_

ResourceLocation (): c, getName, method_16395, getName, m_134588_

ResourceLocation (): d, getName, method_16395, getName, m_134588_

String (): f, getFinalState, method_16393, getFinalState, m_134591_

String (): g, getFinalState, method_16393, getFinalState, m_134591_

ResourceLocation (): e, getPool, method_26435, getPool, m_134590_

ResourceLocation (): f, getPool, method_26435, getPool, m_134590_

JigsawBlockEntity$JointType (): g, getJoint, method_26436, getJointType, m_134592_

JigsawBlockEntity$JointType (): h, getJoint, method_26436, getJointType, m_134592_

1.20.1

名称

abf

aas

字段

构造函数

方法

1.19.4

名称

aah

abf

字段

构造函数

方法

BlockPos (): b, getPos, method_16396, getPos, m_134585_

BlockPos (): a, getPos, method_16396, getPos, m_134585_

1.19.3

名称

zd

aah

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

yl

zd

net.minecraft.network.protocol.game.PacketPlayInSetJigsaw

字段

构造函数

方法

1.19

名称

ww

yl

net.minecraft.network.protocol.game.PacketPlayInSetJigsaw

字段

构造函数

方法

1.18.2

名称

wk

ww

字段

ResourceLocation: b, name, field_16563, attachmentType, f_134566_

ResourceLocation: b, name, field_16563, name, f_134566_

ResourceLocation: c, target, field_16566, targetPool, f_134567_

ResourceLocation: c, target, field_16566, target, f_134567_

构造函数

方法

ResourceLocation (): d, getTarget, method_16394, getTargetPool, m_134589_

ResourceLocation (): d, getTarget, method_16394, getTarget, m_134589_

ResourceLocation (): c, getName, method_16395, getAttachmentType, m_134588_

ResourceLocation (): c, getName, method_16395, getName, m_134588_

1.18.1

名称

字段

构造函数

方法

1.18

名称

va

wk

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

tn

va

net.minecraft.network.play.client.CUpdateJigsawBlockPacket

net.minecraft.src.C_5193_

net.minecraft.server.v1_16_R3.PacketPlayInSetJigsaw

net.minecraft.network.protocol.game.PacketPlayInSetJigsaw

字段

BlockPos: a, pos, field_16565, pos, field_218790_a

BlockPos: a, pos, field_16565, pos, f_134565_

ResourceLocation: b, name, field_16563, attachmentType, field_240847_b_

ResourceLocation: b, name, field_16563, attachmentType, f_134566_

ResourceLocation: c, target, field_16566, targetPool, field_240848_c_

ResourceLocation: c, target, field_16566, targetPool, f_134567_

String: e, finalState, field_16564, finalState, field_218793_d

String: e, finalState, field_16564, finalState, f_134569_

ResourceLocation: d, pool, field_23401, pool, field_240849_d_

ResourceLocation: d, pool, field_23401, pool, f_134568_

JigsawBlockEntity$JointType: f, joint, field_23402, jointType, field_240850_f_

JigsawBlockEntity$JointType: f, joint, field_23402, jointType, f_134570_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ServerGamePacketListener): a, handle, method_16392, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_16392, apply, m_5797_

BlockPos (): b, getPos, method_16396, getPos, func_218789_b

BlockPos (): b, getPos, method_16396, getPos, m_134585_

ResourceLocation (): d, getTarget, method_16394, getTargetPool, func_240852_d_

ResourceLocation (): d, getTarget, method_16394, getTargetPool, m_134589_

ResourceLocation (): c, getName, method_16395, getAttachmentType, func_240851_c_

ResourceLocation (): c, getName, method_16395, getAttachmentType, m_134588_

String (): f, getFinalState, method_16393, getFinalState, func_218788_e

String (): f, getFinalState, method_16393, getFinalState, m_134591_

ResourceLocation (): e, getPool, method_26435, getPool, func_240853_e_

ResourceLocation (): e, getPool, method_26435, getPool, m_134590_

JigsawBlockEntity$JointType (): g, getJoint, method_26436, getJointType, func_240854_g_

JigsawBlockEntity$JointType (): g, getJoint, method_26436, getJointType, m_134592_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInSetJigsaw

net.minecraft.server.v1_16_R3.PacketPlayInSetJigsaw

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

sl

tn

net.minecraft.server.v1_16_R1.PacketPlayInSetJigsaw

net.minecraft.server.v1_16_R2.PacketPlayInSetJigsaw

字段

构造函数

方法

1.16.1

名称

qw

sl

net.minecraft.server.v1_15_R1.PacketPlayInSetJigsaw

net.minecraft.server.v1_16_R1.PacketPlayInSetJigsaw

字段

ResourceLocation: b, attachementType, field_16563, attachmentType, field_218791_b

ResourceLocation: b, name, field_16563, attachmentType, field_240847_b_

ResourceLocation: c, targetPool, field_16566, targetPool, field_218792_c

ResourceLocation: c, target, field_16566, targetPool, field_240848_c_

String: d, finalState, field_16564, finalState, field_218793_d

String: e, finalState, field_16564, finalState, field_218793_d

ResourceLocation: d, pool, field_23401, pool, field_240849_d_

JigsawBlockEntity$JointType: f, joint, field_23402, jointType, field_240850_f_

构造函数

(BlockPos, ResourceLocation, ResourceLocation, String)

(BlockPos, ResourceLocation, ResourceLocation, ResourceLocation, String, JigsawBlockEntity$JointType)

方法

ResourceLocation (): c, getTargetPool, method_16394, getTargetPool, func_218786_c

ResourceLocation (): d, getTarget, method_16394, getTargetPool, func_240852_d_

ResourceLocation (): d, getAttachementType, method_16395, getAttachmentType, func_218787_d

ResourceLocation (): c, getName, method_16395, getAttachmentType, func_240851_c_

String (): e, getFinalState, method_16393, getFinalState, func_218788_e

String (): f, getFinalState, method_16393, getFinalState, func_218788_e

ResourceLocation (): e, getPool, method_26435, getPool, func_240853_e_

JigsawBlockEntity$JointType (): g, getJoint, method_26436, getJointType, func_240854_g_

1.15.2

名称

net.minecraft.server.network.packet.UpdateJigsawC2SPacket

net.minecraft.network.packet.c2s.play.UpdateJigsawC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

pf

qw

net.minecraft.network.packet.c2s.play.UpdateJigsawC2SPacket

net.minecraft.server.network.packet.UpdateJigsawC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInSetJigsaw

net.minecraft.server.v1_15_R1.PacketPlayInSetJigsaw

字段

构造函数

方法

1.14.4

名称

pd

pf

net.minecraft.network.protocol.game.ServerboundSetJigsawBlockPacket

net.minecraft.server.network.packet.UpdateJigsawC2SPacket

net.minecraft.network.packet.c2s.play.UpdateJigsawC2SPacket

字段

BlockPosition: a, field_16565, pos, field_218790_a

BlockPos: a, pos, field_16565, pos, field_218790_a

MinecraftKey: b, field_16563, attachmentType, field_218791_b

ResourceLocation: b, attachementType, field_16563, attachmentType, field_218791_b

MinecraftKey: c, field_16566, targetPool, field_218792_c

ResourceLocation: c, targetPool, field_16566, targetPool, field_218792_c

String: d, field_16564, finalState, field_218793_d

String: d, finalState, field_16564, finalState, field_218793_d

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_16392, method_16392, func_148833_a

void (ServerGamePacketListener): a, handle, method_16392, apply, func_148833_a

BlockPosition (): b, method_16396, getPos, func_218789_b

BlockPos (): b, getPos, method_16396, getPos, func_218789_b

MinecraftKey (): c, method_16394, getTargetPool, func_218786_c

ResourceLocation (): c, getTargetPool, method_16394, getTargetPool, func_218786_c

MinecraftKey (): d, method_16395, getAttachmentType, func_218787_d

ResourceLocation (): d, getAttachementType, method_16395, getAttachmentType, func_218787_d

String (): e, method_16393, getFinalState, func_218788_e

String (): e, getFinalState, method_16393, getFinalState, func_218788_e

1.14.3

名称

pc

pd

net.minecraft.server.network.packet.UpdateJigsawC2SPacket

字段

BlockPosition: a, field_16565, field_218790_a

BlockPosition: a, field_16565, pos, field_218790_a

MinecraftKey: b, field_16563, field_218791_b

MinecraftKey: b, field_16563, attachmentType, field_218791_b

MinecraftKey: c, field_16566, field_218792_c

MinecraftKey: c, field_16566, targetPool, field_218792_c

String: d, field_16564, field_218793_d

String: d, field_16564, finalState, field_218793_d

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_16392, func_148833_a

void (PacketListenerPlayIn): a, method_16392, method_16392, func_148833_a

BlockPosition (): b, method_16396, func_218789_b

BlockPosition (): b, method_16396, getPos, func_218789_b

MinecraftKey (): c, method_16394, func_218786_c

MinecraftKey (): c, method_16394, getTargetPool, func_218786_c

MinecraftKey (): d, method_16395, func_218787_d

MinecraftKey (): d, method_16395, getAttachmentType, func_218787_d

String (): e, method_16393, func_218788_e

String (): e, method_16393, getFinalState, func_218788_e

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

pc

net.minecraft.class_3753

net.minecraft.network.play.client.CUpdateJigsawBlockPacket

net.minecraft.server.v1_14_R1.PacketPlayInSetJigsaw

字段

BlockPosition: a, field_16565, field_218790_a

MinecraftKey: b, field_16563, field_218791_b

MinecraftKey: c, field_16566, field_218792_c

String: d, field_16564, field_218793_d

构造函数

()

(BlockPosition, MinecraftKey, MinecraftKey, String)

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayIn): a, method_16392, func_148833_a

BlockPosition (): b, method_16396, func_218789_b

MinecraftKey (): c, method_16394, func_218786_c

MinecraftKey (): d, method_16395, func_218787_d

String (): e, method_16393, func_218788_e