历史 - net.minecraft.world.level.block.StemBlock

1.21.11

名称

edg

eib

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dyg

edg

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dvu

dyg

字段

构造函数

方法

1.21.5

名称

dro

dvu

字段

VoxelShape[]: e, SHAPE_BY_AGE, field_11583, AGE_TO_SHAPE, f_57014_

VoxelShape[]: d, SHAPES, field_11583, SHAPES_BY_AGE, f_382580_

float: d, AABB_OFFSET, field_31256, field_31256, f_154725_

ResourceKey<Block>: f, fruit, field_11585, gourdBlock, f_57015_

ResourceKey<Block>: e, fruit, field_11585, gourdBlock, f_57015_

ResourceKey<Block>: g, attachedStem, field_46463, attachedStemBlock, f_302609_

ResourceKey<Block>: f, attachedStem, field_46463, attachedStemBlock, f_302609_

ResourceKey<Item>: h, seed, field_27205, pickBlockItem, f_302863_

ResourceKey<Item>: g, seed, field_27205, pickBlockItem, f_302863_

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_48862_

1.21.4

名称

dsl

dro

字段

构造函数

方法

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

1.21.3

名称

dnv

dsl

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dmx

dnv

字段

构造函数

方法

1.20.6

名称

del

dmx

字段

构造函数

方法

1.20.4

名称

dar

del

字段

IntegerProperty: b, AGE, field_11584, AGE, f_57013_

IntegerProperty: c, AGE, field_11584, AGE, f_57013_

VoxelShape[]: d, SHAPE_BY_AGE, field_11583, AGE_TO_SHAPE, f_57014_

VoxelShape[]: e, SHAPE_BY_AGE, field_11583, AGE_TO_SHAPE, f_57014_

StemGrownBlock: e, fruit, field_11585, gourdBlock, f_57015_

int: a, MAX_AGE, field_31255, MAX_AGE, f_154724_

int: b, MAX_AGE, field_31255, MAX_AGE, f_154724_

float: c, AABB_OFFSET, field_31256, field_31256, f_154725_

float: d, AABB_OFFSET, field_31256, field_31256, f_154725_

Supplier<Item>: f, seedSupplier, field_27205, pickBlockItem, f_154726_

com.mojang.serialization.MapCodec<StemBlock>: a, CODEC, field_46462, CODEC, f_302223_

ResourceKey<Block>: f, fruit, field_11585, gourdBlock, f_57015_

ResourceKey<Block>: g, attachedStem, field_46463, attachedStemBlock, f_302609_

ResourceKey<Item>: h, seed, field_27205, pickBlockItem, f_302863_

构造函数

(StemGrownBlock, Supplier<Item>, BlockBehaviour$Properties)

(ResourceKey<Block>, ResourceKey<Block>, ResourceKey<Item>, BlockBehaviour$Properties)

方法

boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

StemGrownBlock (): a, getFruit, method_10694, getGourdBlock, m_57056_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

com.mojang.serialization.MapCodec<StemBlock> (): a, codec, method_53969, getCodec, m_304657_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

1.20.2

名称

cxj

dar

字段

构造函数

方法

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.20.1

名称

cwz

cxj

字段

构造函数

方法

StemGrownBlock (): b, getFruit, method_10694, getGourdBlock, m_57056_

StemGrownBlock (): a, getFruit, method_10694, getGourdBlock, m_57056_

1.19.4

名称

cui

cwz

字段

构造函数

方法

1.19.3

名称

crf

cui

字段

构造函数

方法

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cqi

crf

net.minecraft.world.level.block.BlockStem

字段

构造函数

方法

1.19

名称

ckp

cqi

net.minecraft.world.level.block.BlockStem

字段

构造函数

方法

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

StemGrownBlock (): c, getFruit, method_10694, getGourdBlock, m_57056_

StemGrownBlock (): b, getFruit, method_10694, getGourdBlock, m_57056_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

1.18.2

名称

cjx

ckp

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cgo

cjx

字段

构造函数

方法

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

1.17.1

名称

cgn

cgo

字段

构造函数

方法

1.17

名称

cam

cgn

net.minecraft.block.StemBlock

net.minecraft.src.C_1923_

net.minecraft.server.v1_16_R3.BlockStem

net.minecraft.world.level.block.BlockStem

字段

IntegerProperty: a, AGE, field_11584, AGE, field_176484_a, AGE

IntegerProperty: b, AGE, field_11584, AGE, f_57013_

VoxelShape[]: b, SHAPE_BY_AGE, field_11583, AGE_TO_SHAPE, field_196388_b

VoxelShape[]: d, SHAPE_BY_AGE, field_11583, AGE_TO_SHAPE, f_57014_

StemGrownBlock: c, fruit, field_11585, gourdBlock, field_149877_a, blockFruit

StemGrownBlock: e, fruit, field_11585, gourdBlock, f_57015_

int: a, MAX_AGE, field_31255, MAX_AGE, f_154724_

float: c, AABB_OFFSET, field_31256, field_31256, f_154725_

Supplier<Item>: f, seedSupplier, field_27205, pickBlockItem, f_154726_

构造函数

(StemGrownBlock, BlockBehaviour$Properties)

(StemGrownBlock, Supplier<Item>, BlockBehaviour$Properties)

方法

Item (): c, getSeedItem, method_10695, getPickItem, func_176481_j

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

StemGrownBlock (): d, getFruit, method_10694, getGourdBlock, func_208486_d

StemGrownBlock (): c, getFruit, method_10694, getGourdBlock, m_57056_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

caj

cam

net.minecraft.server.v1_16_R2.BlockStem

net.minecraft.server.v1_16_R3.BlockStem

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cbp

caj

net.minecraft.server.v1_16_R1.BlockStem

net.minecraft.server.v1_16_R2.BlockStem

字段

构造函数

方法

1.16.1

名称

buu

cbp

net.minecraft.server.v1_15_R1.BlockStem

net.minecraft.server.v1_16_R1.BlockStem

字段

构造函数

(StemGrownBlock, Block$Properties)

(StemGrownBlock, BlockBehaviour$Properties)

方法

boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

1.15.2

名称

bur

buu

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bsg

bur

net.minecraft.server.v1_14_R1.BlockStem

net.minecraft.server.v1_15_R1.BlockStem

字段

构造函数

方法

Item (): d, getSeedItem, method_10695, getPickItem, func_176481_j

Item (): c, getSeedItem, method_10695, getPickItem, func_176481_j

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

StemGrownBlock (): e, getFruit, method_10694, getGourdBlock, func_208486_d

StemGrownBlock (): d, getFruit, method_10694, getGourdBlock, func_208486_d

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

1.14.4

名称

bsb

bsg

net.minecraft.world.level.block.StemBlock

字段

BlockStateInteger: a, field_11584, AGE, field_176484_a, AGE

IntegerProperty: a, AGE, field_11584, AGE, field_176484_a, AGE

VoxelShape[]: b, field_11583, AGE_TO_SHAPE, field_196388_b

VoxelShape[]: b, SHAPE_BY_AGE, field_11583, AGE_TO_SHAPE, field_196388_b

BlockStemmed: c, field_11585, gourdBlock, field_149877_a, blockFruit

StemGrownBlock: c, fruit, field_11585, gourdBlock, field_149877_a, blockFruit

构造函数

方法

Item (): d, method_10695, getPickItem, func_176481_j

Item (): d, getSeedItem, method_10695, getPickItem, func_176481_j

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

BlockStemmed (): e, method_10694, getGourdBlock, func_208486_d

StemGrownBlock (): e, getFruit, method_10694, getGourdBlock, func_208486_d

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

名称

brx

bsb

net.minecraft.block.StemBlock

字段

BlockStateInteger: a, field_11584, field_176484_a, AGE

BlockStateInteger: a, field_11584, AGE, field_176484_a, AGE

VoxelShape[]: b, field_11583, field_196388_b

VoxelShape[]: b, field_11583, AGE_TO_SHAPE, field_196388_b

BlockStemmed: c, field_11585, field_149877_a, blockFruit

BlockStemmed: c, field_11585, gourdBlock, field_149877_a, blockFruit

构造函数

方法

Item (): d, method_10695, func_176481_j

Item (): d, method_10695, getPickItem, func_176481_j

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

BlockStemmed (): e, method_10694, func_208486_d

BlockStemmed (): e, method_10694, getGourdBlock, func_208486_d

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

brw

brx

字段

构造函数

方法

1.14

名称

bhz

brw

net.minecraft.class_2513

net.minecraft.block.BlockStem

net.minecraft.block.StemBlock

net.minecraft.server.v1_13_R2.BlockStem

net.minecraft.server.v1_14_R1.BlockStem

字段

BlockStateInteger: a, field_176484_a, AGE

BlockStateInteger: a, field_11584, field_176484_a, AGE

VoxelShape[]: b, field_196388_b

VoxelShape[]: b, field_11583, field_196388_b

BlockStemmed: c, field_149877_a, blockFruit

BlockStemmed: c, field_11585, field_149877_a, blockFruit

构造函数

方法

Item (): d, func_176481_j

Item (): d, method_10695, func_176481_j

boolean (World, Random, BlockPosition, IBlockData): a, func_180670_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, func_176474_b

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, func_176473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

BlockStemmed (): e, func_208486_d

BlockStemmed (): e, method_10694, func_208486_d

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

名称

bhy

bhz

字段

构造函数

方法

1.13.1

名称

bhq

bhy

net.minecraft.server.v1_13_R1.BlockStem

net.minecraft.server.v1_13_R2.BlockStem

字段

构造函数

方法

1.13

名称

aug

bhq

net.minecraft.server.v1_12_R1.BlockStem

net.minecraft.server.v1_13_R1.BlockStem

字段

BlockStateDirection: c, field_176483_b, FACING

Block: e, field_149877_a, blockFruit

AxisAlignedBB[]: d, field_185521_d

VoxelShape[]: b, field_196388_b

BlockStemmed: c, field_149877_a, blockFruit

构造函数

(Block)

(BlockStemmed, Block$Info)

方法

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData): g, func_176482_g

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

Item (): e, func_176481_j

Item (): d, func_176481_j

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (World, BlockPosition, IBlockData, boolean): a, func_176473_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): x, func_185514_i

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, func_176473_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

BlockStemmed (): e, func_208486_d

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aue

aug

字段

构造函数

方法

1.12

名称

arb

aue

net.minecraft.server.v1_11_R1.BlockStem

net.minecraft.server.v1_12_R1.BlockStem

字段

构造函数

方法

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

boolean (IBlockData): i, func_185514_i

boolean (IBlockData): x, func_185514_i

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

aqz

arb

字段

构造函数

方法

1.11

名称

apk

aqz

net.minecraft.server.v1_10_R1.BlockStem

net.minecraft.server.v1_11_R1.BlockStem

字段

构造函数

方法

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

aow

apk

net.minecraft.server.v1_9_R2.BlockStem

net.minecraft.server.v1_10_R1.BlockStem

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockStem

net.minecraft.server.v1_9_R2.BlockStem

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

ajx

aow

net.minecraft.server.v1_8_R3.BlockStem

net.minecraft.server.v1_9_R1.BlockStem

字段

BlockStateDirection: b, field_176483_b, FACING

BlockStateDirection: c, field_176483_b, FACING

Block: N, field_149877_a, blockFruit

Block: e, field_149877_a, blockFruit

AxisAlignedBB[]: d, field_185521_d

构造函数

方法

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

boolean (Block): c, func_149854_a

void (): j, func_149683_g

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

Item (): l, func_176481_j

Item (): e, func_176481_j

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

int (IBlockData): h, func_180644_h

int (IBlockAccess, BlockPosition, int): a, func_180662_a

Item (World, BlockPosition): c, func_180665_b

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

boolean (IBlockData): i, func_185514_i

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

1.8.8

名称

ajx

net.minecraft.block.BlockStem

net.minecraft.server.v1_8_R3.BlockStem

字段

BlockStateInteger: a, field_176484_a, AGE

BlockStateDirection: b, field_176483_b, FACING

Block: N, field_149877_a, blockFruit

构造函数

(Block)

方法

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

boolean (Block): c, func_149854_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData): g, func_176482_g

void (): j, func_149683_g

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

Item (): l, func_176481_j

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (World, BlockPosition, IBlockData, boolean): a, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, func_176474_b

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

int (IBlockData): h, func_180644_h

int (IBlockAccess, BlockPosition, int): a, func_180662_a

Item (World, BlockPosition): c, func_180665_b