历史 - net.minecraft.client.renderer.DynamicUniformStorage

1.21.11

名称

hfg

hnx

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gwy

hfg

字段

构造函数

方法

1.21.8

名称

gwx

gwy

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gwx

net.minecraft.client.renderer.DynamicUniformStorage

net.minecraft.class_11280

net.minecraft.client.gl.DynamicUniformStorage

net.minecraft.src.C_398646_

字段

org.slf4j.Logger: a, LOGGER, field_60085, LOGGER, f_399931_

List<MappableRingBuffer>: b, oldBuffers, field_60086, oldBuffers, f_398959_

int: c, blockSize, field_60087, blockSize, f_398698_

MappableRingBuffer: d, ringBuffer, field_60088, buffer, f_398773_

int: e, nextBlock, field_60089, size, f_400327_

int: f, capacity, field_60090, capacity, f_398709_

T: g, lastUniform, field_60091, lastWrittenValue, f_399349_

String: h, label, field_60092, name, f_399019_

构造函数

(String, int, int)

方法

void (): a, endFrame, method_71100, clear, m_403870_

void (int): a, resizeBuffers, method_71101, growBuffer, m_401902_

GpuBufferSlice (T): a, writeUniform, method_71102, write, m_401744_

GpuBufferSlice[] (T[]): a, writeUniforms, method_71103, writeAll, m_402058_

void (): close, close, close