历史 - net.minecraft.client.renderer.DynamicUniformStorage
1.21.11
名称
hfg
hnx
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gwy
hfg
字段
构造函数
方法
1.21.8
名称
gwx
gwy
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gwx
net.minecraft.client.renderer.DynamicUniformStorage
net.minecraft.class_11280
net.minecraft.client.gl.DynamicUniformStorage
net.minecraft.src.C_398646_
字段
org.slf4j.Logger: a, LOGGER, field_60085, LOGGER, f_399931_
List<MappableRingBuffer>: b, oldBuffers, field_60086, oldBuffers, f_398959_
int: c, blockSize, field_60087, blockSize, f_398698_
MappableRingBuffer: d, ringBuffer, field_60088, buffer, f_398773_
int: e, nextBlock, field_60089, size, f_400327_
int: f, capacity, field_60090, capacity, f_398709_
T: g, lastUniform, field_60091, lastWrittenValue, f_399349_
String: h, label, field_60092, name, f_399019_
构造函数
(String, int, int)
方法
void (): a, endFrame, method_71100, clear, m_403870_
void (int): a, resizeBuffers, method_71101, growBuffer, m_401902_
GpuBufferSlice (T): a, writeUniform, method_71102, write, m_401744_
GpuBufferSlice[] (T[]): a, writeUniforms, method_71103, writeAll, m_402058_
void (): close, close, close