历史 - net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket
1.21.11
名称
adn
adx
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
adm
adn
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
adb
adm
字段
构造函数
方法
1.21.5
名称
aci
adb
字段
构造函数
方法
1.21.4
名称
ado
aci
字段
构造函数
方法
PacketType<ClientboundContainerSetSlotPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundContainerSetSlotPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
acr
ado
字段
int: d, containerId, field_12152, syncId, f_131977_
int: b, containerId, field_12152, syncId, f_131977_
int: f, slot, field_12151, slot, f_131978_
int: d, slot, field_12151, slot, f_131978_
ItemStack: g, itemStack, field_12153, stack, f_131979_
ItemStack: e, itemStack, field_12153, stack, f_131979_
int: b, CARRIED_ITEM, field_33324, UPDATE_CURSOR_SYNC_ID, f_178826_
int: c, PLAYER_INVENTORY, field_33325, UPDATE_PLAYER_INVENTORY_SYNC_ID, f_178827_
int: e, stateId, field_34036, revision, f_182710_
int: c, stateId, field_34036, revision, f_182710_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
adf
acr
字段
构造函数
方法
1.20.6
名称
zw
adf
字段
int: c, containerId, field_12152, syncId, f_131977_
int: d, containerId, field_12152, syncId, f_131977_
int: e, slot, field_12151, slot, f_131978_
int: f, slot, field_12151, slot, f_131978_
ItemStack: f, itemStack, field_12153, stack, f_131979_
ItemStack: g, itemStack, field_12153, stack, f_131979_
int: a, CARRIED_ITEM, field_33324, UPDATE_CURSOR_SYNC_ID, f_178826_
int: b, CARRIED_ITEM, field_33324, UPDATE_CURSOR_SYNC_ID, f_178826_
int: b, PLAYER_INVENTORY, field_33325, UPDATE_PLAYER_INVENTORY_SYNC_ID, f_178827_
int: c, PLAYER_INVENTORY, field_33325, UPDATE_PLAYER_INVENTORY_SYNC_ID, f_178827_
int: d, stateId, field_34036, revision, f_182710_
int: e, stateId, field_34036, revision, f_182710_
StreamCodec<RegistryFriendlyByteBuf, ClientboundContainerSetSlotPacket>: a, STREAM_CODEC, field_47918, CODEC, f_313946_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
int (): a, getContainerId, method_11452, getSyncId, m_131991_
int (): b, getContainerId, method_11452, getSyncId, m_131991_
int (): d, getSlot, method_11450, getSlot, m_131994_
int (): e, getSlot, method_11450, getSlot, m_131994_
ItemStack (): e, getItem, method_11449, getStack, m_131995_
ItemStack (): f, getItem, method_11449, getStack, m_131995_
int (): f, getStateId, method_37439, getRevision, m_182716_
int (): g, getStateId, method_37439, getRevision, m_182716_
void (RegistryFriendlyByteBuf): a, write, method_55871, write, m_131992_
PacketType<ClientboundContainerSetSlotPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
xs
zw
字段
构造函数
方法
1.20.2
名称
vm
xs
字段
构造函数
方法
int (): c, getSlot, method_11450, getSlot, m_131994_
int (): d, getSlot, method_11450, getSlot, m_131994_
ItemStack (): d, getItem, method_11449, getItemStack, m_131995_
ItemStack (): e, getItem, method_11449, getStack, m_131995_
int (): e, getStateId, method_37439, getRevision, m_182716_
int (): f, getStateId, method_37439, getRevision, m_182716_
1.20.1
名称
vz
vm
字段
构造函数
方法
1.19.4
名称
vd
vz
字段
构造函数
方法
int (): b, getContainerId, method_11452, getSyncId, m_131991_
int (): a, getContainerId, method_11452, getSyncId, m_131991_
1.19.3
名称
tz
vd
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
tl
tz
net.minecraft.network.protocol.game.PacketPlayOutSetSlot
字段
构造函数
方法
1.19
名称
sc
tl
net.minecraft.network.protocol.game.PacketPlayOutSetSlot
字段
构造函数
方法
1.18.2
名称
rr
sc
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
qk
rr
字段
构造函数
方法
1.17.1
名称
字段
int: d, slot, field_12151, slot, f_131978_
int: e, slot, field_12151, slot, f_131978_
ItemStack: e, itemStack, field_12153, stack, f_131979_
ItemStack: f, itemStack, field_12153, stack, f_131979_
int: d, stateId, field_34036, revision, f_182710_
构造函数
(int, int, ItemStack)
(int, int, int, ItemStack)
方法
int (): e, getStateId, method_37439, getRevision, m_182716_
1.17
名称
pi
qk
net.minecraft.network.play.server.SSetSlotPacket
net.minecraft.src.C_5058_
net.minecraft.server.v1_16_R3.PacketPlayOutSetSlot
net.minecraft.network.protocol.game.PacketPlayOutSetSlot
字段
int: a, containerId, field_12152, syncId, field_149179_a
int: c, containerId, field_12152, syncId, f_131977_
int: b, slot, field_12151, slot, field_149177_b
int: d, slot, field_12151, slot, f_131978_
ItemStack: c, itemStack, field_12153, stack, field_149178_c
ItemStack: e, itemStack, field_12153, stack, f_131979_
int: a, CARRIED_ITEM, field_33324, UPDATE_CURSOR_SYNC_ID, f_178826_
int: b, PLAYER_INVENTORY, field_33325, UPDATE_PLAYER_INVENTORY_SYNC_ID, f_178827_
构造函数
()
方法
void (ClientGamePacketListener): a, handle, method_11451, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11451, apply, m_5797_
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
int (): b, getContainerId, method_11452, getSyncId, func_149175_c
int (): b, getContainerId, method_11452, getSyncId, m_131991_
int (): c, getSlot, method_11450, getSlot, func_149173_d
int (): c, getSlot, method_11450, getSlot, m_131994_
ItemStack (): d, getItem, method_11449, getItemStack, func_149174_e
ItemStack (): d, getItem, method_11449, getItemStack, m_131995_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutSetSlot
net.minecraft.server.v1_16_R3.PacketPlayOutSetSlot
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
oi
pi
net.minecraft.server.v1_16_R1.PacketPlayOutSetSlot
net.minecraft.server.v1_16_R2.PacketPlayOutSetSlot
字段
构造函数
方法
1.16.1
名称
mu
oi
net.minecraft.network.packet.s2c.play.ContainerSlotUpdateS2CPacket
net.minecraft.network.packet.s2c.play.ScreenHandlerSlotUpdateS2CPacket
net.minecraft.server.v1_15_R1.PacketPlayOutSetSlot
net.minecraft.server.v1_16_R1.PacketPlayOutSetSlot
字段
构造函数
方法
1.15.2
名称
net.minecraft.client.network.packet.GuiSlotUpdateS2CPacket
net.minecraft.network.packet.s2c.play.ContainerSlotUpdateS2CPacket
字段
int: a, containerId, field_12152, id, field_149179_a
int: a, containerId, field_12152, syncId, field_149179_a
构造函数
方法
int (): b, getContainerId, method_11452, getId, func_149175_c
int (): b, getContainerId, method_11452, getSyncId, func_149175_c
1.15.1
名称
字段
构造函数
方法
1.15
名称
ld
mu
net.minecraft.network.packet.s2c.play.ContainerSlotUpdateS2CPacket
net.minecraft.client.network.packet.GuiSlotUpdateS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutSetSlot
net.minecraft.server.v1_15_R1.PacketPlayOutSetSlot
字段
int: a, containerId, field_12152, syncId, field_149179_a
int: a, containerId, field_12152, id, field_149179_a
构造函数
方法
int (): b, getContainerId, method_11452, getSyncId, func_149175_c
int (): b, getContainerId, method_11452, getId, func_149175_c
1.14.4
名称
lb
ld
net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket
net.minecraft.client.network.packet.GuiSlotUpdateS2CPacket
net.minecraft.network.packet.s2c.play.ContainerSlotUpdateS2CPacket
字段
int: a, field_12152, id, field_149179_a
int: a, containerId, field_12152, syncId, field_149179_a
int: b, field_12151, slot, field_149177_b
int: b, slot, field_12151, slot, field_149177_b
ItemStack: c, field_12153, itemStack, field_149178_c
ItemStack: c, itemStack, field_12153, stack, field_149178_c
构造函数
方法
void (PacketListenerPlayOut): a, method_11451, method_11451, func_148833_a
void (ClientGamePacketListener): a, handle, method_11451, apply, func_148833_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
int (): b, method_11452, getId, func_149175_c
int (): b, getContainerId, method_11452, getSyncId, func_149175_c
int (): c, method_11450, getSlot, func_149173_d
int (): c, getSlot, method_11450, getSlot, func_149173_d
ItemStack (): d, method_11449, getItemStack, func_149174_e
ItemStack (): d, getItem, method_11449, getItemStack, func_149174_e
1.14.3
名称
la
lb
net.minecraft.client.network.packet.GuiSlotUpdateS2CPacket
字段
int: a, field_12152, field_149179_a
int: a, field_12152, id, field_149179_a
int: b, field_12151, field_149177_b
int: b, field_12151, slot, field_149177_b
ItemStack: c, field_12153, field_149178_c
ItemStack: c, field_12153, itemStack, field_149178_c
构造函数
方法
void (PacketListenerPlayOut): a, method_11451, func_148833_a
void (PacketListenerPlayOut): a, method_11451, method_11451, func_148833_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
int (): b, method_11452, func_149175_c
int (): b, method_11452, getId, func_149175_c
int (): c, method_11450, func_149173_d
int (): c, method_11450, getSlot, func_149173_d
ItemStack (): d, method_11449, func_149174_e
ItemStack (): d, method_11449, getItemStack, func_149174_e
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
jw
la
net.minecraft.class_2653
net.minecraft.network.play.server.SPacketSetSlot
net.minecraft.network.play.server.SSetSlotPacket
net.minecraft.server.v1_13_R2.PacketPlayOutSetSlot
net.minecraft.server.v1_14_R1.PacketPlayOutSetSlot
字段
int: a, field_149179_a
int: a, field_12152, field_149179_a
int: b, field_149177_b
int: b, field_12151, field_149177_b
ItemStack: c, field_149178_c
ItemStack: c, field_12153, field_149178_c
构造函数
方法
void (PacketListenerPlayOut): a, func_148833_a
void (PacketListenerPlayOut): a, method_11451, func_148833_a
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
int (): b, func_149175_c
int (): b, method_11452, func_149175_c
int (): c, func_149173_d
int (): c, method_11450, func_149173_d
ItemStack (): d, func_149174_e
ItemStack (): d, method_11449, func_149174_e
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayOutSetSlot
net.minecraft.server.v1_13_R2.PacketPlayOutSetSlot
字段
构造函数
方法
1.13
名称
iu
jw
net.minecraft.server.v1_12_R1.PacketPlayOutSetSlot
net.minecraft.server.v1_13_R1.PacketPlayOutSetSlot
字段
构造函数
方法
int (): a, func_149175_c
int (): b, func_149175_c
int (): b, func_149173_d
int (): c, func_149173_d
ItemStack (): c, func_149174_e
ItemStack (): d, func_149174_e
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
字段
构造函数
方法
1.12
名称
gm
iu
net.minecraft.server.v1_11_R1.PacketPlayOutSetSlot
net.minecraft.server.v1_12_R1.PacketPlayOutSetSlot
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
gj
gm
net.minecraft.server.v1_10_R1.PacketPlayOutSetSlot
net.minecraft.server.v1_11_R1.PacketPlayOutSetSlot
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
gh
gj
net.minecraft.server.v1_9_R2.PacketPlayOutSetSlot
net.minecraft.server.v1_10_R1.PacketPlayOutSetSlot
字段
构造函数
方法
1.9.4
名称
gf
gh
net.minecraft.server.v1_9_R1.PacketPlayOutSetSlot
net.minecraft.server.v1_9_R2.PacketPlayOutSetSlot
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
net.minecraft.network.play.server.S2FPacketSetSlot
net.minecraft.network.play.server.SPacketSetSlot
net.minecraft.server.v1_8_R3.PacketPlayOutSetSlot
net.minecraft.server.v1_9_R1.PacketPlayOutSetSlot
字段
构造函数
方法
1.8.8
名称
gf
net.minecraft.network.play.server.S2FPacketSetSlot
net.minecraft.server.v1_8_R3.PacketPlayOutSetSlot
字段
int: a, field_149179_a
int: b, field_149177_b
ItemStack: c, field_149178_c
构造函数
()
(int, int, ItemStack)
方法
void (PacketListenerPlayOut): a, func_148833_a
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
int (): a, func_149175_c
int (): b, func_149173_d
ItemStack (): c, func_149174_e