历史 - net.minecraft.world.entity.ItemBasedSteering
1.21.11
名称
cer
chg
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cai
cer
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
byb
cai
字段
构造函数
方法
1.21.5
名称
bve
byb
字段
EntityDataAccessor<Boolean>: e, hasSaddleAccessor, field_23220, saddled, f_20839_
boolean: f, boosting, field_23215, boosted, f_20834_
boolean: e, boosting, field_23215, boosted, f_20834_
int: g, boostTime, field_23216, boostedTime, f_20835_
int: f, boostTime, field_23216, boostedTime, f_20835_
构造函数
(SynchedEntityData, EntityDataAccessor<Integer>, EntityDataAccessor<Boolean>)
(SynchedEntityData, EntityDataAccessor<Integer>)
方法
void (CompoundTag): a, addAdditionalSaveData, method_26309, writeNbt, m_20847_
void (CompoundTag): b, readAdditionalSaveData, method_26312, readNbt, m_20852_
void (boolean): a, setSaddle, method_26310, setSaddled, m_20849_
boolean (): d, hasSaddle, method_26311, isSaddled, m_20851_
int (): e, boostTimeTotal, method_49480, getBoostTime, m_274397_
int (): d, boostTimeTotal, method_49480, getBoostTime, m_274397_
1.21.4
名称
bwc
bve
字段
构造函数
方法
1.21.3
名称
bti
bwc
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
btn
bti
字段
构造函数
方法
1.20.6
名称
bmh
btn
字段
构造函数
方法
1.20.4
名称
bjc
bmh
字段
构造函数
方法
1.20.2
名称
bfv
bjc
字段
构造函数
方法
1.20.1
名称
bft
bfv
字段
构造函数
方法
1.19.4
名称
bec
bft
字段
SynchedEntityData: f, entityData, field_23218, dataTracker, f_20837_
SynchedEntityData: c, entityData, field_23218, dataTracker, f_20837_
EntityDataAccessor<Integer>: g, boostTimeAccessor, field_23219, boostTime, f_20838_
EntityDataAccessor<Integer>: d, boostTimeAccessor, field_23219, boostTime, f_20838_
EntityDataAccessor<Boolean>: h, hasSaddleAccessor, field_23220, saddled, f_20839_
EntityDataAccessor<Boolean>: e, hasSaddleAccessor, field_23220, saddled, f_20839_
boolean: a, boosting, field_23215, boosted, f_20834_
boolean: f, boosting, field_23215, boosted, f_20834_
int: b, boostTime, field_23216, boostedTime, f_20835_
int: g, boostTime, field_23216, boostedTime, f_20835_
int: c, boostTimeTotal, field_23217, currentBoostTime, f_20836_
int: d, MIN_BOOST_TIME, field_30060, MIN_BOOST_TIME, f_147132_
int: a, MIN_BOOST_TIME, field_30060, MIN_BOOST_TIME, f_147132_
int: e, MAX_BOOST_TIME, field_30061, field_30061, f_147133_
int: b, MAX_BOOST_TIME, field_30061, field_30061, f_147133_
构造函数
方法
boolean (): b, hasSaddle, method_26311, isSaddled, m_20851_
boolean (): d, hasSaddle, method_26311, isSaddled, m_20851_
void (): b, tickBoost, method_49478, tickBoost, m_274606_
float (): c, boostFactor, method_49479, getMovementSpeedMultiplier, m_274439_
int (): e, boostTimeTotal, method_49480, getBoostTime, m_274397_
1.19.3
名称
bby
bec
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bbb
bby
字段
构造函数
方法
1.19
名称
axu
bbb
字段
构造函数
方法
boolean (Random): a, boost, method_26308, boost, m_20845_
boolean (RandomSource): a, boost, method_26308, boost, m_217032_
1.18.2
名称
axd
axu
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
atq
axd
字段
构造函数
方法
void (boolean): a, setSaddle, method_26310, setSaddled, m_20849_, setSaddle
void (boolean): a, setSaddle, method_26310, setSaddled, m_20849_
boolean (): b, hasSaddle, method_26311, isSaddled, m_20851_, hasSaddle
boolean (): b, hasSaddle, method_26311, isSaddled, m_20851_
1.17.1
名称
atp
atq
字段
构造函数
方法
1.17
名称
aqj
atp
net.minecraft.entity.BoostHelper
net.minecraft.src.C_521_
net.minecraft.server.v1_16_R3.SaddleStorage
net.minecraft.world.entity.SaddleStorage
字段
SynchedEntityData: d, entityData, field_23218, dataTracker, field_233613_d_, dataWatcher
SynchedEntityData: f, entityData, field_23218, dataTracker, f_20837_
EntityDataAccessor<Integer>: e, boostTimeAccessor, field_23219, boostTime, field_233614_e_, dataWatcherBoostTicks
EntityDataAccessor<Integer>: g, boostTimeAccessor, field_23219, boostTime, f_20838_
EntityDataAccessor<Boolean>: f, hasSaddleAccessor, field_23220, saddled, field_233615_f_
EntityDataAccessor<Boolean>: h, hasSaddleAccessor, field_23220, saddled, f_20839_
boolean: a, boosting, field_23215, boosted, field_233610_a_, boosting
boolean: a, boosting, field_23215, boosted, f_20834_
int: b, boostTime, field_23216, field_23216, field_233611_b_, currentBoostTicks
int: b, boostTime, field_23216, boostedTime, f_20835_
int: c, boostTimeTotal, field_23217, currentBoostTime, field_233612_c_, boostTicks
int: c, boostTimeTotal, field_23217, currentBoostTime, f_20836_
int: d, MIN_BOOST_TIME, field_30060, MIN_BOOST_TIME, f_147132_
int: e, MAX_BOOST_TIME, field_30061, field_30061, f_147133_
构造函数
方法
void (): a, onSynced, method_26307, boost, func_233616_a_
void (): a, onSynced, method_26307, boost, m_20844_
boolean (Random): a, boost, method_26308, boost, func_233617_a_
boolean (Random): a, boost, method_26308, boost, m_20845_
void (CompoundTag): a, addAdditionalSaveData, method_26309, writeNbt, func_233618_a_
void (CompoundTag): a, addAdditionalSaveData, method_26309, writeNbt, m_20847_
void (CompoundTag): b, readAdditionalSaveData, method_26312, readNbt, func_233621_b_
void (CompoundTag): b, readAdditionalSaveData, method_26312, readNbt, m_20852_
void (boolean): a, setSaddle, method_26310, setSaddled, func_233619_a_, setSaddle
void (boolean): a, setSaddle, method_26310, setSaddled, m_20849_, setSaddle
boolean (): b, hasSaddle, method_26311, isSaddled, func_233620_b_, hasSaddle
boolean (): b, hasSaddle, method_26311, isSaddled, m_20851_, hasSaddle
1.16.5
名称
字段
构造函数
方法
void (CompoundTag): a, addAdditionalSaveData, method_26309, toTag, func_233618_a_
void (CompoundTag): a, addAdditionalSaveData, method_26309, writeNbt, func_233618_a_
void (CompoundTag): b, readAdditionalSaveData, method_26312, fromTag, func_233621_b_
void (CompoundTag): b, readAdditionalSaveData, method_26312, readNbt, func_233621_b_
1.16.4
名称
aqg
aqj
net.minecraft.server.v1_16_R2.SaddleStorage
net.minecraft.server.v1_16_R3.SaddleStorage
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
aov
aqg
net.minecraft.server.v1_16_R1.SaddleStorage
net.minecraft.server.v1_16_R2.SaddleStorage
字段
SynchedEntityData: d, entityData, field_23218, dataTracker, field_233613_d_
SynchedEntityData: d, entityData, field_23218, dataTracker, field_233613_d_, dataWatcher
EntityDataAccessor<Integer>: e, boostTimeAccessor, field_23219, boostTime, field_233614_e_
EntityDataAccessor<Integer>: e, boostTimeAccessor, field_23219, boostTime, field_233614_e_, dataWatcherBoostTicks
boolean: a, boosting, field_23215, boosted, field_233610_a_
boolean: a, boosting, field_23215, boosted, field_233610_a_, boosting
int: b, boostTime, field_23216, field_23216, field_233611_b_
int: b, boostTime, field_23216, field_23216, field_233611_b_, currentBoostTicks
int: c, boostTimeTotal, field_23217, currentBoostTime, field_233612_c_
int: c, boostTimeTotal, field_23217, currentBoostTime, field_233612_c_, boostTicks
构造函数
方法
1.16.1
名称
aov
net.minecraft.world.entity.ItemBasedSteering
net.minecraft.class_4980
net.minecraft.entity.SaddledComponent
net.minecraft.entity.BoostHelper
net.minecraft.server.v1_16_R1.SaddleStorage
字段
SynchedEntityData: d, entityData, field_23218, dataTracker, field_233613_d_
EntityDataAccessor<Integer>: e, boostTimeAccessor, field_23219, boostTime, field_233614_e_
EntityDataAccessor<Boolean>: f, hasSaddleAccessor, field_23220, saddled, field_233615_f_
boolean: a, boosting, field_23215, boosted, field_233610_a_
int: b, boostTime, field_23216, field_23216, field_233611_b_
int: c, boostTimeTotal, field_23217, currentBoostTime, field_233612_c_
构造函数
(SynchedEntityData, EntityDataAccessor<Integer>, EntityDataAccessor<Boolean>)
方法
void (): a, onSynced, method_26307, boost, func_233616_a_
boolean (Random): a, boost, method_26308, boost, func_233617_a_
void (CompoundTag): a, addAdditionalSaveData, method_26309, toTag, func_233618_a_
void (CompoundTag): b, readAdditionalSaveData, method_26312, fromTag, func_233621_b_
void (boolean): a, setSaddle, method_26310, setSaddled, func_233619_a_, setSaddle
boolean (): b, hasSaddle, method_26311, isSaddled, func_233620_b_, hasSaddle