历史 - com.mojang.blaze3d.vertex.DefaultVertexFormat
1.21.11
名称
fty
fzk
字段
VertexFormat: n, POSITION_COLOR_LINE_WIDTH, field_63454, POSITION_COLOR_LINE_WIDTH, f_433716_
VertexFormat: o, POSITION_COLOR_NORMAL_LINE_WIDTH, field_63455, POSITION_COLOR_NORMAL_LINE_WIDTH, f_435478_
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fob
fty
字段
VertexFormat: c, BLOCK, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, f_85811_
VertexFormat: b, BLOCK, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, f_85811_
VertexFormat: d, NEW_ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, f_85812_
VertexFormat: c, NEW_ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, f_85812_
VertexFormat: e, PARTICLE, field_1584, POSITION_TEXTURE_COLOR_LIGHT, f_85813_
VertexFormat: d, PARTICLE, field_1584, POSITION_TEXTURE_COLOR_LIGHT, f_85813_
VertexFormat: f, POSITION, field_1592, POSITION, f_85814_
VertexFormat: e, POSITION, field_1592, POSITION, f_85814_
VertexFormat: g, POSITION_COLOR, field_1576, POSITION_COLOR, f_85815_
VertexFormat: f, POSITION_COLOR, field_1576, POSITION_COLOR, f_85815_
VertexFormat: j, POSITION_TEX, field_1585, POSITION_TEXTURE, f_85817_
VertexFormat: i, POSITION_TEX, field_1585, POSITION_TEXTURE, f_85817_
VertexFormat: k, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, f_85819_
VertexFormat: j, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, f_85819_
VertexFormat: m, POSITION_TEX_LIGHTMAP_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, f_85821_
VertexFormat: l, POSITION_TEX_LIGHTMAP_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, f_85821_
VertexFormat: n, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, f_85822_
VertexFormat: m, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, f_85822_
VertexFormat: i, POSITION_COLOR_LIGHTMAP, field_21468, POSITION_COLOR_LIGHT, f_85816_
VertexFormat: h, POSITION_COLOR_LIGHTMAP, field_21468, POSITION_COLOR_LIGHT, f_85816_
VertexFormat: l, POSITION_COLOR_TEX_LIGHTMAP, field_20888, POSITION_COLOR_TEXTURE_LIGHT, f_85820_
VertexFormat: k, POSITION_COLOR_TEX_LIGHTMAP, field_20888, POSITION_COLOR_TEXTURE_LIGHT, f_85820_
VertexFormat: a, BLIT_SCREEN, field_29336, BLIT_SCREEN, f_166850_
VertexFormat: h, POSITION_COLOR_NORMAL, field_29337, POSITION_COLOR_NORMAL, f_166851_
VertexFormat: g, POSITION_COLOR_NORMAL, field_29337, POSITION_COLOR_NORMAL, f_166851_
VertexFormat: b, EMPTY, field_60033, EMPTY, f_399107_
VertexFormat: a, EMPTY, field_60033, EMPTY, f_399107_
构造函数
方法
1.21.8
名称
foa
fob
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
flb
foa
字段
VertexFormat: b, BLOCK, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, f_85811_
VertexFormat: c, BLOCK, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, f_85811_
VertexFormat: c, NEW_ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, f_85812_
VertexFormat: d, NEW_ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, f_85812_
VertexFormat: d, PARTICLE, field_1584, POSITION_TEXTURE_COLOR_LIGHT, f_85813_
VertexFormat: e, PARTICLE, field_1584, POSITION_TEXTURE_COLOR_LIGHT, f_85813_
VertexFormat: e, POSITION, field_1592, POSITION, f_85814_
VertexFormat: f, POSITION, field_1592, POSITION, f_85814_
VertexFormat: f, POSITION_COLOR, field_1576, POSITION_COLOR, f_85815_
VertexFormat: g, POSITION_COLOR, field_1576, POSITION_COLOR, f_85815_
VertexFormat: i, POSITION_TEX, field_1585, POSITION_TEXTURE, f_85817_
VertexFormat: j, POSITION_TEX, field_1585, POSITION_TEXTURE, f_85817_
VertexFormat: j, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, f_85819_
VertexFormat: k, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, f_85819_
VertexFormat: l, POSITION_TEX_LIGHTMAP_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, f_85821_
VertexFormat: m, POSITION_TEX_LIGHTMAP_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, f_85821_
VertexFormat: m, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, f_85822_
VertexFormat: n, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, f_85822_
VertexFormat: h, POSITION_COLOR_LIGHTMAP, field_21468, POSITION_COLOR_LIGHT, f_85816_
VertexFormat: i, POSITION_COLOR_LIGHTMAP, field_21468, POSITION_COLOR_LIGHT, f_85816_
VertexFormat: k, POSITION_COLOR_TEX_LIGHTMAP, field_20888, POSITION_COLOR_TEXTURE_LIGHT, f_85820_
VertexFormat: l, POSITION_COLOR_TEX_LIGHTMAP, field_20888, POSITION_COLOR_TEXTURE_LIGHT, f_85820_
VertexFormat: g, POSITION_COLOR_NORMAL, field_29337, POSITION_COLOR_NORMAL, f_166851_
VertexFormat: h, POSITION_COLOR_NORMAL, field_29337, POSITION_COLOR_NORMAL, f_166851_
VertexFormat: b, EMPTY, field_60033, EMPTY, f_399107_
构造函数
方法
1.21.5
名称
fft
flb
字段
VertexFormat: g, POSITION_COLOR_NORMAL, field_29337, LINES, f_166851_
VertexFormat: g, POSITION_COLOR_NORMAL, field_29337, POSITION_COLOR_NORMAL, f_166851_
构造函数
方法
1.21.4
名称
fgq
fft
字段
构造函数
方法
1.21.3
名称
fbg
fgq
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ezy
fbg
字段
VertexFormat: j, BLOCK, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, f_85811_
VertexFormat: b, BLOCK, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, f_85811_
VertexFormat: k, NEW_ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, f_85812_
VertexFormat: c, NEW_ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, f_85812_
VertexFormat: l, PARTICLE, field_1584, POSITION_TEXTURE_COLOR_LIGHT, f_85813_
VertexFormat: d, PARTICLE, field_1584, POSITION_TEXTURE_COLOR_LIGHT, f_85813_
VertexFormat: m, POSITION, field_1592, POSITION, f_85814_
VertexFormat: e, POSITION, field_1592, POSITION, f_85814_
VertexFormat: n, POSITION_COLOR, field_1576, POSITION_COLOR, f_85815_
VertexFormat: f, POSITION_COLOR, field_1576, POSITION_COLOR, f_85815_
VertexFormat: q, POSITION_TEX, field_1585, POSITION_TEXTURE, f_85817_
VertexFormat: i, POSITION_TEX, field_1585, POSITION_TEXTURE, f_85817_
VertexFormat: s, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, f_85819_
VertexFormat: j, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, f_85819_
VertexFormat: u, POSITION_TEX_LIGHTMAP_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, f_85821_
VertexFormat: l, POSITION_TEX_LIGHTMAP_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, f_85821_
VertexFormat: v, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, f_85822_
VertexFormat: m, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, f_85822_
VertexFormatElement: a, ELEMENT_POSITION, field_1587, POSITION_ELEMENT, f_85804_
VertexFormatElement: b, ELEMENT_COLOR, field_1581, COLOR_ELEMENT, f_85805_
VertexFormatElement: c, ELEMENT_UV0, field_1591, TEXTURE_ELEMENT, f_85806_
VertexFormatElement: d, ELEMENT_UV1, field_1583, OVERLAY_ELEMENT, f_85807_
VertexFormatElement: f, ELEMENT_NORMAL, field_1579, NORMAL_ELEMENT, f_85809_
VertexFormatElement: g, ELEMENT_PADDING, field_1578, PADDING_ELEMENT, f_85810_
VertexFormatElement: e, ELEMENT_UV2, field_20886, LIGHT_ELEMENT, f_85808_
VertexFormat: p, POSITION_COLOR_LIGHTMAP, field_21468, POSITION_COLOR_LIGHT, f_85816_
VertexFormat: h, POSITION_COLOR_LIGHTMAP, field_21468, POSITION_COLOR_LIGHT, f_85816_
VertexFormat: r, POSITION_COLOR_TEX, field_20887, POSITION_COLOR_TEXTURE, f_85818_
VertexFormat: t, POSITION_COLOR_TEX_LIGHTMAP, field_20888, POSITION_COLOR_TEXTURE_LIGHT, f_85820_
VertexFormat: k, POSITION_COLOR_TEX_LIGHTMAP, field_20888, POSITION_COLOR_TEXTURE_LIGHT, f_85820_
VertexFormatElement: h, ELEMENT_UV, field_29335, UV_ELEMENT, f_166849_
VertexFormat: i, BLIT_SCREEN, field_29336, BLIT_SCREEN, f_166850_
VertexFormat: a, BLIT_SCREEN, field_29336, BLIT_SCREEN, f_166850_
VertexFormat: o, POSITION_COLOR_NORMAL, field_29337, LINES, f_166851_
VertexFormat: g, POSITION_COLOR_NORMAL, field_29337, LINES, f_166851_
构造函数
方法
1.20.6
名称
epz
ezy
字段
构造函数
方法
1.20.4
名称
eln
epz
字段
构造函数
方法
1.20.2
名称
eih
eln
字段
构造函数
方法
1.20.1
名称
ehc
eih
字段
构造函数
方法
1.19.4
名称
eeb
ehc
字段
构造函数
方法
1.19.3
名称
eao
eeb
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dzr
eao
字段
构造函数
方法
1.19
名称
dtk
dzr
字段
VertexFormatElement: c, ELEMENT_UV0, field_1591, TEXTURE_0_ELEMENT, f_85806_
VertexFormatElement: c, ELEMENT_UV0, field_1591, TEXTURE_ELEMENT, f_85806_
VertexFormatElement: h, ELEMENT_UV, field_29335, TEXTURE_ELEMENT, f_166849_
VertexFormatElement: h, ELEMENT_UV, field_29335, UV_ELEMENT, f_166849_
构造函数
方法
1.18.2
名称
dsh
dtk
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dqj
dsh
字段
构造函数
方法
1.17.1
名称
dqi
dqj
字段
构造函数
方法
1.17
名称
dfk
dqi
net.minecraft.client.renderer.vertex.DefaultVertexFormats
net.minecraft.src.C_3179_
字段
VertexFormat: h, BLOCK, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, field_176600_a
VertexFormat: j, BLOCK, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, f_85811_
VertexFormat: i, NEW_ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, field_227849_i_
VertexFormat: k, NEW_ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, f_85812_
VertexFormat: j, PARTICLE, field_1584, POSITION_TEXTURE_COLOR_LIGHT, field_181704_d
VertexFormat: l, PARTICLE, field_1584, POSITION_TEXTURE_COLOR_LIGHT, f_85813_
VertexFormat: k, POSITION, field_1592, POSITION, field_181705_e
VertexFormat: m, POSITION, field_1592, POSITION, f_85814_
VertexFormat: l, POSITION_COLOR, field_1576, POSITION_COLOR, field_181706_f
VertexFormat: n, POSITION_COLOR, field_1576, POSITION_COLOR, f_85815_
VertexFormat: n, POSITION_TEX, field_1585, POSITION_TEXTURE, field_181707_g
VertexFormat: q, POSITION_TEX, field_1585, POSITION_TEXTURE, f_85817_
VertexFormat: p, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, field_181709_i
VertexFormat: s, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, f_85819_
VertexFormat: r, POSITION_TEX_LIGHTMAP_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, field_227853_r_
VertexFormat: u, POSITION_TEX_LIGHTMAP_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, f_85821_
VertexFormat: s, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, field_181712_l
VertexFormat: v, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, f_85822_
VertexFormatElement: a, ELEMENT_POSITION, field_1587, POSITION_ELEMENT, field_181713_m
VertexFormatElement: a, ELEMENT_POSITION, field_1587, POSITION_ELEMENT, f_85804_
VertexFormatElement: b, ELEMENT_COLOR, field_1581, COLOR_ELEMENT, field_181714_n
VertexFormatElement: b, ELEMENT_COLOR, field_1581, COLOR_ELEMENT, f_85805_
VertexFormatElement: c, ELEMENT_UV0, field_1591, TEXTURE_0_ELEMENT, field_181715_o
VertexFormatElement: c, ELEMENT_UV0, field_1591, TEXTURE_0_ELEMENT, f_85806_
VertexFormatElement: d, ELEMENT_UV1, field_1583, OVERLAY_ELEMENT, field_181716_p
VertexFormatElement: d, ELEMENT_UV1, field_1583, OVERLAY_ELEMENT, f_85807_
VertexFormatElement: f, ELEMENT_NORMAL, field_1579, NORMAL_ELEMENT, field_181717_q
VertexFormatElement: f, ELEMENT_NORMAL, field_1579, NORMAL_ELEMENT, f_85809_
VertexFormatElement: g, ELEMENT_PADDING, field_1578, PADDING_ELEMENT, field_181718_r
VertexFormatElement: g, ELEMENT_PADDING, field_1578, PADDING_ELEMENT, f_85810_
VertexFormatElement: e, ELEMENT_UV2, field_20886, LIGHT_ELEMENT, field_227848_e_
VertexFormatElement: e, ELEMENT_UV2, field_20886, LIGHT_ELEMENT, f_85808_
VertexFormat: m, POSITION_COLOR_LIGHTMAP, field_21468, POSITION_COLOR_LIGHT, field_227850_m_
VertexFormat: p, POSITION_COLOR_LIGHTMAP, field_21468, POSITION_COLOR_LIGHT, f_85816_
VertexFormat: o, POSITION_COLOR_TEX, field_20887, POSITION_COLOR_TEXTURE, field_227851_o_
VertexFormat: r, POSITION_COLOR_TEX, field_20887, POSITION_COLOR_TEXTURE, f_85818_
VertexFormat: q, POSITION_COLOR_TEX_LIGHTMAP, field_20888, POSITION_COLOR_TEXTURE_LIGHT, field_227852_q_
VertexFormat: t, POSITION_COLOR_TEX_LIGHTMAP, field_20888, POSITION_COLOR_TEXTURE_LIGHT, f_85820_
VertexFormatElement: h, ELEMENT_UV, field_29335, TEXTURE_ELEMENT, f_166849_
VertexFormat: i, BLIT_SCREEN, field_29336, BLIT_SCREEN, f_166850_
VertexFormat: o, POSITION_COLOR_NORMAL, field_29337, LINES, f_166851_
构造函数
()
方法
1.16.5
名称
字段
VertexFormatElement: c, ELEMENT_UV0, field_1591, TEXTURE_ELEMENT, field_181715_o
VertexFormatElement: c, ELEMENT_UV0, field_1591, TEXTURE_0_ELEMENT, field_181715_o
构造函数
方法
1.16.4
名称
dfh
dfk
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dhj
dfh
字段
构造函数
方法
1.16.1
名称
cyj
dhj
字段
构造函数
方法
1.15.2
名称
cyg
cyj
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cuy
cyg
字段
VertexFormat: g, BLOCK, field_1582, POSITION_COLOR_UV_LMAP, field_176600_a
VertexFormat: h, BLOCK, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, field_176600_a
VertexFormat: h, BLOCK_NORMALS, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, field_176599_b
VertexFormat: i, ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, field_181703_c
VertexFormat: i, NEW_ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, field_227849_i_
VertexFormat: m, POSITION_TEX, field_1585, POSITION_TEXTURE, field_181707_g
VertexFormat: n, POSITION_TEX, field_1585, POSITION_TEXTURE, field_181707_g
VertexFormat: n, POSITION_NORMAL, field_1588, POSITION_NORMAL, field_181708_h
VertexFormat: o, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, field_181709_i
VertexFormat: p, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, field_181709_i
VertexFormat: p, POSITION_TEX_NORMAL, field_1589, POSITION_UV_NORMAL, field_181710_j
VertexFormat: q, POSITION_TEX2_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, field_181711_k
VertexFormat: r, POSITION_TEX_LIGHTMAP_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, field_227853_r_
VertexFormat: r, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, field_181712_l
VertexFormat: s, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, field_181712_l
VertexFormatElement: e, ELEMENT_NORMAL, field_1579, NORMAL_ELEMENT, field_181717_q
VertexFormatElement: f, ELEMENT_NORMAL, field_1579, NORMAL_ELEMENT, field_181717_q
VertexFormatElement: f, ELEMENT_PADDING, field_1578, PADDING_ELEMENT, field_181718_r
VertexFormatElement: g, ELEMENT_PADDING, field_1578, PADDING_ELEMENT, field_181718_r
VertexFormatElement: e, ELEMENT_UV2, field_20886, LIGHT_ELEMENT, field_227848_e_
VertexFormat: m, POSITION_COLOR_LIGHTMAP, field_21468, POSITION_COLOR_LIGHT, field_227850_m_
VertexFormat: o, POSITION_COLOR_TEX, field_20887, POSITION_COLOR_TEXTURE, field_227851_o_
VertexFormat: q, POSITION_COLOR_TEX_LIGHTMAP, field_20888, POSITION_COLOR_TEXTURE_LIGHT, field_227852_q_
构造函数
方法
1.14.4
名称
cur
cuy
com.mojang.blaze3d.vertex.DefaultVertexFormat
字段
VertexFormat: g, field_1582, POSITION_COLOR_UV_LMAP, field_176600_a
VertexFormat: g, BLOCK, field_1582, POSITION_COLOR_UV_LMAP, field_176600_a
VertexFormat: h, field_1590, POSITION_COLOR_UV_NORMAL, field_176599_b
VertexFormat: h, BLOCK_NORMALS, field_1590, POSITION_COLOR_TEXTURE_LIGHT_NORMAL, field_176599_b
VertexFormat: i, field_1580, POSITION_UV_NORMAL_2, field_181703_c
VertexFormat: i, ENTITY, field_1580, POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, field_181703_c
VertexFormat: j, field_1584, POSITION_UV_COLOR_LMAP, field_181704_d
VertexFormat: j, PARTICLE, field_1584, POSITION_TEXTURE_COLOR_LIGHT, field_181704_d
VertexFormat: k, field_1592, POSITION, field_181705_e
VertexFormat: k, POSITION, field_1592, POSITION, field_181705_e
VertexFormat: l, field_1576, POSITION_COLOR, field_181706_f
VertexFormat: l, POSITION_COLOR, field_1576, POSITION_COLOR, field_181706_f
VertexFormat: m, field_1585, POSITION_UV, field_181707_g
VertexFormat: m, POSITION_TEX, field_1585, POSITION_TEXTURE, field_181707_g
VertexFormat: n, field_1588, POSITION_NORMAL, field_181708_h
VertexFormat: n, POSITION_NORMAL, field_1588, POSITION_NORMAL, field_181708_h
VertexFormat: o, field_1575, POSITION_UV_COLOR, field_181709_i
VertexFormat: o, POSITION_TEX_COLOR, field_1575, POSITION_TEXTURE_COLOR, field_181709_i
VertexFormat: p, field_1589, POSITION_UV_NORMAL, field_181710_j
VertexFormat: p, POSITION_TEX_NORMAL, field_1589, POSITION_UV_NORMAL, field_181710_j
VertexFormat: q, field_1586, POSITION_UV_LMAP_COLOR, field_181711_k
VertexFormat: q, POSITION_TEX2_COLOR, field_1586, POSITION_TEXTURE_LIGHT_COLOR, field_181711_k
VertexFormat: r, field_1577, POSITION_UV_COLOR_NORMAL, field_181712_l
VertexFormat: r, POSITION_TEX_COLOR_NORMAL, field_1577, POSITION_TEXTURE_COLOR_NORMAL, field_181712_l
VertexFormatElement: a, field_1587, POSITION_ELEMENT, field_181713_m
VertexFormatElement: a, ELEMENT_POSITION, field_1587, POSITION_ELEMENT, field_181713_m
VertexFormatElement: b, field_1581, COLOR_ELEMENT, field_181714_n
VertexFormatElement: b, ELEMENT_COLOR, field_1581, COLOR_ELEMENT, field_181714_n
VertexFormatElement: c, field_1591, UV_ELEMENT, field_181715_o
VertexFormatElement: c, ELEMENT_UV0, field_1591, TEXTURE_ELEMENT, field_181715_o
VertexFormatElement: d, field_1583, LMAP_ELEMENT, field_181716_p
VertexFormatElement: d, ELEMENT_UV1, field_1583, OVERLAY_ELEMENT, field_181716_p
VertexFormatElement: e, field_1579, NORMAL_ELEMENT, field_181717_q
VertexFormatElement: e, ELEMENT_NORMAL, field_1579, NORMAL_ELEMENT, field_181717_q
VertexFormatElement: f, field_1578, PADDING_ELEMENT, field_181718_r
VertexFormatElement: f, ELEMENT_PADDING, field_1578, PADDING_ELEMENT, field_181718_r
构造函数
方法
1.14.3
名称
cun
cur
net.minecraft.client.render.VertexFormats
字段
VertexFormat: g, field_1582, field_176600_a
VertexFormat: g, field_1582, POSITION_COLOR_UV_LMAP, field_176600_a
VertexFormat: h, field_1590, field_176599_b
VertexFormat: h, field_1590, POSITION_COLOR_UV_NORMAL, field_176599_b
VertexFormat: i, field_1580, field_181703_c
VertexFormat: i, field_1580, POSITION_UV_NORMAL_2, field_181703_c
VertexFormat: j, field_1584, field_181704_d
VertexFormat: j, field_1584, POSITION_UV_COLOR_LMAP, field_181704_d
VertexFormat: k, field_1592, field_181705_e
VertexFormat: k, field_1592, POSITION, field_181705_e
VertexFormat: l, field_1576, field_181706_f
VertexFormat: l, field_1576, POSITION_COLOR, field_181706_f
VertexFormat: m, field_1585, field_181707_g
VertexFormat: m, field_1585, POSITION_UV, field_181707_g
VertexFormat: n, field_1588, field_181708_h
VertexFormat: n, field_1588, POSITION_NORMAL, field_181708_h
VertexFormat: o, field_1575, field_181709_i
VertexFormat: o, field_1575, POSITION_UV_COLOR, field_181709_i
VertexFormat: p, field_1589, field_181710_j
VertexFormat: p, field_1589, POSITION_UV_NORMAL, field_181710_j
VertexFormat: q, field_1586, field_181711_k
VertexFormat: q, field_1586, POSITION_UV_LMAP_COLOR, field_181711_k
VertexFormat: r, field_1577, field_181712_l
VertexFormat: r, field_1577, POSITION_UV_COLOR_NORMAL, field_181712_l
VertexFormatElement: a, field_1587, field_181713_m
VertexFormatElement: a, field_1587, POSITION_ELEMENT, field_181713_m
VertexFormatElement: b, field_1581, field_181714_n
VertexFormatElement: b, field_1581, COLOR_ELEMENT, field_181714_n
VertexFormatElement: c, field_1591, field_181715_o
VertexFormatElement: c, field_1591, UV_ELEMENT, field_181715_o
VertexFormatElement: d, field_1583, field_181716_p
VertexFormatElement: d, field_1583, LMAP_ELEMENT, field_181716_p
VertexFormatElement: e, field_1579, field_181717_q
VertexFormatElement: e, field_1579, NORMAL_ELEMENT, field_181717_q
VertexFormatElement: f, field_1578, field_181718_r
VertexFormatElement: f, field_1578, PADDING_ELEMENT, field_181718_r
构造函数
方法
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cul
cun
字段
构造函数
方法
1.14
名称
ddu
cul
net.minecraft.class_290
字段
VertexFormat: g, field_176600_a
VertexFormat: g, field_1582, field_176600_a
VertexFormat: h, field_176599_b
VertexFormat: h, field_1590, field_176599_b
VertexFormat: i, field_181703_c
VertexFormat: i, field_1580, field_181703_c
VertexFormat: j, field_181704_d
VertexFormat: j, field_1584, field_181704_d
VertexFormat: k, field_181705_e
VertexFormat: k, field_1592, field_181705_e
VertexFormat: l, field_181706_f
VertexFormat: l, field_1576, field_181706_f
VertexFormat: m, field_181707_g
VertexFormat: m, field_1585, field_181707_g
VertexFormat: n, field_181708_h
VertexFormat: n, field_1588, field_181708_h
VertexFormat: o, field_181709_i
VertexFormat: o, field_1575, field_181709_i
VertexFormat: p, field_181710_j
VertexFormat: p, field_1589, field_181710_j
VertexFormat: q, field_181711_k
VertexFormat: q, field_1586, field_181711_k
VertexFormat: r, field_181712_l
VertexFormat: r, field_1577, field_181712_l
VertexFormatElement: a, field_181713_m
VertexFormatElement: a, field_1587, field_181713_m
VertexFormatElement: b, field_181714_n
VertexFormatElement: b, field_1581, field_181714_n
VertexFormatElement: c, field_181715_o
VertexFormatElement: c, field_1591, field_181715_o
VertexFormatElement: d, field_181716_p
VertexFormatElement: d, field_1583, field_181716_p
VertexFormatElement: e, field_181717_q
VertexFormatElement: e, field_1579, field_181717_q
VertexFormatElement: f, field_181718_r
VertexFormatElement: f, field_1578, field_181718_r
构造函数
方法
1.13.2
名称
ddt
ddu
字段
构造函数
方法
1.13.1
名称
ddk
ddt
字段
构造函数
方法
1.13
名称
cdy
ddk
字段
VertexFormat: a, field_176600_a
VertexFormat: g, field_176600_a
VertexFormat: b, field_176599_b
VertexFormat: h, field_176599_b
VertexFormat: c, field_181703_c
VertexFormat: i, field_181703_c
VertexFormat: d, field_181704_d
VertexFormat: j, field_181704_d
VertexFormat: e, field_181705_e
VertexFormat: k, field_181705_e
VertexFormat: f, field_181706_f
VertexFormat: l, field_181706_f
VertexFormat: g, field_181707_g
VertexFormat: m, field_181707_g
VertexFormat: h, field_181708_h
VertexFormat: n, field_181708_h
VertexFormat: i, field_181709_i
VertexFormat: o, field_181709_i
VertexFormat: j, field_181710_j
VertexFormat: p, field_181710_j
VertexFormat: k, field_181711_k
VertexFormat: q, field_181711_k
VertexFormat: l, field_181712_l
VertexFormat: r, field_181712_l
VertexFormatElement: m, field_181713_m
VertexFormatElement: a, field_181713_m
VertexFormatElement: n, field_181714_n
VertexFormatElement: b, field_181714_n
VertexFormatElement: o, field_181715_o
VertexFormatElement: c, field_181715_o
VertexFormatElement: p, field_181716_p
VertexFormatElement: d, field_181716_p
VertexFormatElement: q, field_181717_q
VertexFormatElement: e, field_181717_q
VertexFormatElement: r, field_181718_r
VertexFormatElement: f, field_181718_r
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
cdw
cdy
字段
构造函数
方法
1.12
名称
bzh
cdw
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
bze
bzh
字段
构造函数
方法
1.11
名称
bwm
bze
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
bvm
bwm
字段
构造函数
方法
1.9.4
名称
字段
构造函数
方法
1.9.2
名称
bvp
bvm
字段
构造函数
方法
1.9
名称
bms
bvp
字段
构造函数
方法
1.8.8
名称
bms
net.minecraft.client.renderer.vertex.DefaultVertexFormats
字段
VertexFormat: a, field_176600_a
VertexFormat: b, field_176599_b
VertexFormat: c, field_181703_c
VertexFormat: d, field_181704_d
VertexFormat: e, field_181705_e
VertexFormat: f, field_181706_f
VertexFormat: g, field_181707_g
VertexFormat: h, field_181708_h
VertexFormat: i, field_181709_i
VertexFormat: j, field_181710_j
VertexFormat: k, field_181711_k
VertexFormat: l, field_181712_l
VertexFormatElement: m, field_181713_m
VertexFormatElement: n, field_181714_n
VertexFormatElement: o, field_181715_o
VertexFormatElement: p, field_181716_p
VertexFormatElement: q, field_181717_q
VertexFormatElement: r, field_181718_r
构造函数
方法