历史 - net.minecraft.client.gui.components.MultiLineLabel
1.21.11
名称
gej
gjy
字段
构造函数
方法
int (GuiGraphics, MultiLineLabel$Align, int, int, int, boolean, int): a, render, method_73212, draw, m_94387_
Style (MultiLineLabel$Align, int, int, int, double, double): a, getStyle, method_72103, getStyleAt, m_415300_
int (TextAlignment, int, int, int, ActiveTextCollector): a, visitLines, method_75816, draw, m_94387_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fyi
gej
字段
构造函数
方法
int (): a, getLineCount, method_30887, count, m_5770_
int (): a, getLineCount, method_30887, getLineCount, m_5770_
int (GuiGraphics, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6516_
void (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
void (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
void (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
Style (int, int, int, double, double): a, getStyleAtCentered, method_72103, getStyleAtCentered, m_401434_
Style (int, int, int, double, double): b, getStyleAtLeftAligned, method_72104, getStyleAtLeftAligned, m_401988_
int (GuiGraphics, MultiLineLabel$Align, int, int, int, boolean, int): a, render, method_73212, draw, m_94387_
Style (MultiLineLabel$Align, int, int, int, double, double): a, getStyle, method_72103, getStyleAt, m_415300_
1.21.8
名称
fyh
fyi
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fur
fyh
字段
构造函数
方法
Style (int, int, int, double, double): a, getStyleAtCentered, method_72103, getStyleAtCentered, m_401434_
Style (int, int, int, double, double): b, getStyleAtLeftAligned, method_72104, getStyleAtLeftAligned, m_401988_
1.21.5
名称
fpn
fur
字段
构造函数
方法
1.21.4
名称
foz
fpn
字段
构造函数
方法
1.21.3
名称
fjf
foz
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fhz
fjf
字段
构造函数
方法
MultiLineLabel (Font, FormattedText, int): a, create, method_30890, create, m_94341_
MultiLineLabel (Font, FormattedText, int, int): a, create, method_30891, create, m_94345_
MultiLineLabel (Font, List<MultiLineLabel$TextWithWidth>): b, createFixed, method_30895, create, m_94361_
MultiLineLabel (Font, List<Component>): a, create, method_35726, createFromTexts, m_169036_
int (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
void (GuiGraphics, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
MultiLineLabel (Font, int, Component...): a, create, method_61133, create, m_94341_
MultiLineLabel (Font, Component, int): a, create, method_30890, create, m_94345_
MultiLineLabel (Font, int, int, Component...): a, create, method_61132, create, m_169036_
void (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
void (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
void (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
1.20.6
名称
exz
fhz
字段
构造函数
方法
1.20.4
名称
etj
exz
字段
构造函数
方法
1.20.2
名称
epz
etj
字段
构造函数
方法
1.20.1
名称
eos
epz
字段
构造函数
方法
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6516_
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6508_
void (PoseStack, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
int (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
int (GuiGraphics, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6516_
void (GuiGraphics, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
1.19.4
名称
elq
eos
字段
构造函数
方法
1.19.3
名称
eic
elq
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ehe
eic
字段
构造函数
方法
1.19
名称
eaq
ehe
字段
构造函数
方法
int (): b, getWidth, method_44048, getMaxWidth, m_214161_
1.18.2
名称
dzm
eaq
字段
构造函数
方法
void (PoseStack, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
1.18.1
名称
字段
构造函数
方法
1.18
名称
dxm
dzm
字段
构造函数
方法
MultiLineLabel (Font, List<Component>): a, create, method_35726, method_35726, m_169036_
MultiLineLabel (Font, List<Component>): a, create, method_35726, createFromTexts, m_169036_
1.17.1
名称
dxl
dxm
字段
构造函数
方法
1.17
名称
dlu
dxl
net.minecraft.client.gui.IBidiRenderer
net.minecraft.src.C_3470_
字段
MultiLineLabel: a, EMPTY, field_26528, EMPTY, field_243257_a
MultiLineLabel: a, EMPTY, field_26528, EMPTY, f_94331_
构造函数
方法
MultiLineLabel (Font, FormattedText, int): a, create, method_30890, create, func_243258_a
MultiLineLabel (Font, FormattedText, int): a, create, method_30890, create, m_94341_
MultiLineLabel (Font, FormattedText, int, int): a, create, method_30891, create, func_243259_a
MultiLineLabel (Font, FormattedText, int, int): a, create, method_30891, create, m_94345_
MultiLineLabel (Font, Component...): a, create, method_30892, create, func_243260_a
MultiLineLabel (Font, Component...): a, create, method_30892, create, m_94350_
MultiLineLabel (Font, List<MultiLineLabel$TextWithWidth>): b, createFixed, method_30895, create, func_243262_b
MultiLineLabel (Font, List<MultiLineLabel$TextWithWidth>): b, createFixed, method_30895, create, m_94361_
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, func_241863_a
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, func_241864_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, func_241865_b
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6516_
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, func_241866_c
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6508_
int (): a, getLineCount, method_30887, count, func_241862_a
int (): a, getLineCount, method_30887, count, m_5770_
MultiLineLabel (Font, List<Component>): a, create, method_35726, method_35726, m_169036_
1.16.5
名称
net.minecraft.class_5489
net.minecraft.client.font.MultilineText
字段
MultiLineLabel: a, EMPTY, field_26528, field_26528, field_243257_a
MultiLineLabel: a, EMPTY, field_26528, EMPTY, field_243257_a
构造函数
方法
MultiLineLabel (Font, FormattedText, int): a, create, method_30890, method_30890, func_243258_a
MultiLineLabel (Font, FormattedText, int): a, create, method_30890, create, func_243258_a
MultiLineLabel (Font, FormattedText, int, int): a, create, method_30891, method_30891, func_243259_a
MultiLineLabel (Font, FormattedText, int, int): a, create, method_30891, create, func_243259_a
MultiLineLabel (Font, Component...): a, create, method_30892, method_30892, func_243260_a
MultiLineLabel (Font, Component...): a, create, method_30892, create, func_243260_a
MultiLineLabel (Font, List<MultiLineLabel$TextWithWidth>): b, createFixed, method_30895, method_30895, func_243262_b
MultiLineLabel (Font, List<MultiLineLabel$TextWithWidth>): b, createFixed, method_30895, create, func_243262_b
int (PoseStack, int, int): a, renderCentered, method_30888, method_30888, func_241863_a
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, func_241863_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, method_30889, func_241864_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, func_241864_a
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, method_30893, func_241865_b
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, func_241865_b
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, method_30896, func_241866_c
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, func_241866_c
int (): a, getLineCount, method_30887, method_30887, func_241862_a
int (): a, getLineCount, method_30887, count, func_241862_a
1.16.4
名称
dlr
dlu
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dlr
net.minecraft.client.gui.components.MultiLineLabel
net.minecraft.class_5489
net.minecraft.class_5489
net.minecraft.client.gui.IBidiRenderer
字段
MultiLineLabel: a, EMPTY, field_26528, field_26528, field_243257_a
构造函数
方法
MultiLineLabel (Font, FormattedText, int): a, create, method_30890, method_30890, func_243258_a
MultiLineLabel (Font, FormattedText, int, int): a, create, method_30891, method_30891, func_243259_a
MultiLineLabel (Font, Component...): a, create, method_30892, method_30892, func_243260_a
MultiLineLabel (Font, List<MultiLineLabel$TextWithWidth>): b, createFixed, method_30895, method_30895, func_243262_b
int (PoseStack, int, int): a, renderCentered, method_30888, method_30888, func_241863_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, method_30889, func_241864_a
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, method_30893, func_241865_b
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, method_30896, func_241866_c
int (): a, getLineCount, method_30887, method_30887, func_241862_a