历史 - net.minecraft.world.level.levelgen.feature.MegaJungleTreeFeature
1.15.2
名称
cef
cei
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ccs
cef
net.minecraft.server.v1_14_R1.WorldGenJungleTree
net.minecraft.server.v1_15_R1.WorldGenJungleTree
字段
构造函数
(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneFeatureConfiguration>, boolean, int, int, BlockState, BlockState)
(Function<com.mojang.datafixers.Dynamic<?>, ? extends MegaTreeConfiguration>)
方法
void (LevelSimulatedRW, Random, BlockPos, BooleanProperty): a, placeVine, method_13507, tryMakingVine, func_202407_a
boolean (Set<BlockPos>, LevelSimulatedRW, Random, BlockPos, BoundingBox): a, doPlace, method_12775, generate, func_208519_a
void (LevelSimulatedRW, BlockPos, int, BoundingBox, Set<BlockPos>): c, createCrown, method_13506, makeLeaves, func_214601_d
boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, Set<BlockPos>, BoundingBox, MegaTreeConfiguration): a, doPlace, method_23398, generate, func_225557_a_
void (LevelSimulatedRW, Random, BlockPos, int, Set<BlockPos>, BoundingBox, TreeConfiguration): c, createCrown, method_13506, makeLeaves, func_227252_c_
1.14.4
名称
ccn
ccs
net.minecraft.world.level.levelgen.feature.MegaJungleTreeFeature
字段
构造函数
方法
void (VirtualLevelWritable, Random, BlockPosition, BlockStateBoolean): a, method_13507, tryMakingVine, func_202407_a
void (LevelSimulatedRW, Random, BlockPos, BooleanProperty): a, placeVine, method_13507, tryMakingVine, func_202407_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, generate, func_208519_a
boolean (Set<BlockPos>, LevelSimulatedRW, Random, BlockPos, BoundingBox): a, doPlace, method_12775, generate, func_208519_a
void (VirtualLevelWritable, BlockPosition, int, StructureBoundingBox, Set<BlockPosition>): c, method_13506, makeLeaves, func_214601_d
void (LevelSimulatedRW, BlockPos, int, BoundingBox, Set<BlockPos>): c, createCrown, method_13506, makeLeaves, func_214601_d
1.14.3
名称
ccj
ccn
net.minecraft.world.gen.feature.MegaJungleTreeFeature
字段
构造函数
方法
void (VirtualLevelWritable, Random, BlockPosition, BlockStateBoolean): a, method_13507, func_202407_a
void (VirtualLevelWritable, Random, BlockPosition, BlockStateBoolean): a, method_13507, tryMakingVine, func_202407_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, func_208519_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, generate, func_208519_a
void (VirtualLevelWritable, BlockPosition, int, StructureBoundingBox, Set<BlockPosition>): c, method_13506, func_214601_d
void (VirtualLevelWritable, BlockPosition, int, StructureBoundingBox, Set<BlockPosition>): c, method_13506, makeLeaves, func_214601_d
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cch
ccj
字段
构造函数
方法
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition): a, method_12775, func_208519_a
void (VirtualLevelWritable, BlockPosition, int): d, method_13506, func_214601_d
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, func_208519_a
void (VirtualLevelWritable, BlockPosition, int, StructureBoundingBox, Set<BlockPosition>): c, method_13506, func_214601_d
1.14
名称
brp
cch
net.minecraft.class_3092
net.minecraft.server.v1_13_R2.WorldGenJungleTree
net.minecraft.server.v1_14_R1.WorldGenJungleTree
字段
构造函数
(boolean, int, int, IBlockData, IBlockData)
(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration>, boolean, int, int, IBlockData, IBlockData)
方法
boolean (Set<BlockPosition>, GeneratorAccess, Random, BlockPosition): a, func_208519_a
void (GeneratorAccess, Random, BlockPosition, BlockStateBoolean): a, func_202407_a
void (GeneratorAccess, BlockPosition, int): d, func_202408_c
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition): a, method_12775, func_208519_a
void (VirtualLevelWritable, Random, BlockPosition, BlockStateBoolean): a, method_13507, func_202407_a
void (VirtualLevelWritable, BlockPosition, int): d, method_13506, func_214601_d
1.13.2
名称
bro
brp
字段
构造函数
方法
1.13.1
名称
brg
bro
net.minecraft.server.v1_13_R1.WorldGenJungleTree
net.minecraft.server.v1_13_R2.WorldGenJungleTree
字段
构造函数
方法
1.13
名称
bag
brg
net.minecraft.world.gen.feature.WorldGenMegaJungle
net.minecraft.world.gen.feature.MegaJungleFeature
net.minecraft.server.v1_12_R1.WorldGenJungleTree
net.minecraft.server.v1_13_R1.WorldGenJungleTree
字段
构造函数
方法
boolean (World, Random, BlockPosition): b, func_180709_b, generate
void (World, Random, BlockPosition, BlockStateBoolean): a, func_181632_a
void (World, BlockPosition, int): c, func_175930_c
boolean (Set<BlockPosition>, GeneratorAccess, Random, BlockPosition): a, func_208519_a
void (GeneratorAccess, Random, BlockPosition, BlockStateBoolean): a, func_202407_a
void (GeneratorAccess, BlockPosition, int): d, func_202408_c
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bae
bag
字段
构造函数
方法
1.12
名称
awz
bae
net.minecraft.server.v1_11_R1.WorldGenJungleTree
net.minecraft.server.v1_12_R1.WorldGenJungleTree
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
awx
awz
字段
构造函数
方法
1.11
名称
avg
awx
net.minecraft.server.v1_10_R1.WorldGenJungleTree
net.minecraft.server.v1_11_R1.WorldGenJungleTree
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
auo
avg
net.minecraft.server.v1_9_R2.WorldGenJungleTree
net.minecraft.server.v1_10_R1.WorldGenJungleTree
字段
构造函数
方法
1.9.4
名称
aun
auo
net.minecraft.server.v1_9_R1.WorldGenJungleTree
net.minecraft.server.v1_9_R2.WorldGenJungleTree
字段
构造函数
方法
1.9.2
名称
auo
aun
字段
构造函数
方法
1.9
名称
ape
auo
net.minecraft.server.v1_8_R3.WorldGenJungleTree
net.minecraft.server.v1_9_R1.WorldGenJungleTree
字段
构造函数
方法
1.8.8
名称
ape
net.minecraft.world.gen.feature.WorldGenMegaJungle
net.minecraft.server.v1_8_R3.WorldGenJungleTree
字段
构造函数
(boolean, int, int, IBlockData, IBlockData)
方法
boolean (World, Random, BlockPosition): b, func_180709_b, generate
void (World, Random, BlockPosition, BlockStateBoolean): a, func_181632_a
void (World, BlockPosition, int): c, func_175930_c