历史 - net.minecraft.client.gui.GuiSlot

1.13.2

名称

chk

chl

字段

构造函数

方法

1.13.1

名称

cha

chk

字段

构造函数

方法

1.13

名称

bjr

cha

字段

int: b, field_148155_a

int: f, field_148155_a

int: c, field_148158_l

int: g, field_148158_l

int: d, field_148153_b

int: h, field_148153_b

int: e, field_148154_c

int: i, field_148154_c

int: f, field_148151_d

int: j, field_148151_d

int: g, field_148152_e

int: k, field_148152_e

int: h, field_148149_f

int: l, field_148149_f

int: u, field_148159_m

int: v, field_148156_n

int: i, field_148150_g

int: j, field_148162_h

boolean: k, field_148163_i

boolean: m, field_148163_i

int: l, field_148157_o

int: n, field_148157_o

float: m, field_148170_p

float: n, field_148169_q

int: o, field_148168_r

int: p, field_148168_r

long: p, field_148167_s

long: q, field_148167_s

boolean: q, field_178041_q

boolean: r, field_178041_q

boolean: r, field_148166_t

boolean: s, field_148166_t

boolean: s, field_148165_u

boolean: t, field_148165_u

int: t, field_148160_j

int: u, field_148160_j

boolean: w, field_148164_v

double: o, field_148169_q

boolean: v, field_195084_v

构造函数

方法

void (int, int, int, int): a, func_148122_a

void (int, int, int, int): c, func_148122_a

int (): b, func_148127_b

int (): d, func_148127_b

void (int, boolean, int, int): a, func_148144_a

int (): k, func_148138_e

int (): n, func_148138_e

int (int, int): c, func_148124_c

void (int, int): d, func_148134_d

void (): l, func_148121_k

void (): o, func_148121_k

int (): m, func_148135_f

int (): p, func_148135_f

int (): n, func_148148_g

int (): q, func_148148_g

boolean (int): g, func_148141_e

void (int): h, func_148145_f

void (int): e, func_148145_f

void (GuiButton): a, func_148147_a

void (): p, func_178039_p

void (boolean): d, func_148143_b

boolean (): q, func_148125_i

int (): c, func_148139_c

int (): e, func_148139_c

int (): d, func_148137_d

int (): f, func_148137_d

void (int, int, int, int): b, func_148136_c

void (int, int, int, int): d, func_148136_c

void (int): i, func_148140_g

void (int): f, func_148140_g

int (): r, func_148146_j

int (): s, func_148146_j

void (boolean): b, func_193651_b

void (boolean): c, func_193651_b

boolean (): m, func_195082_l

void (int): b, func_195080_b

List<? extends IGuiEventListener> (): b, func_195074_b

boolean (int, int, double, double): a, func_195078_a

int (double, double): a, func_195083_a

boolean (double, double): b, func_195079_b

void (double, double, int): a, func_195077_a

boolean (double, double, int): mouseClicked, mouseClicked

boolean (double, double, int): mouseReleased, mouseReleased

boolean (double, double, int, double, double): mouseDragged, mouseDragged

boolean (double): mouseScrolled, mouseScrolled

boolean (int, int, int): keyPressed, keyPressed

boolean (char, int): charTyped, charTyped

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bjp

bjr

字段

构造函数

方法

1.12

名称

bgd

bjp

字段

构造函数

方法

void (boolean): b, func_148130_a

void (int, int, int): a, func_178040_a

void (int, int, int, int, int, int): a, func_180791_a

void (int, int, int, int): b, func_148120_b

void (int, int, int, int): c, func_148136_c

void (int, int, int, int): b, func_148136_c

void (boolean): b, func_193651_b

void (int, int, int, float): a, func_192639_a

void (int, int, int, int, int, int, float): a, func_192637_a

void (int, int, int, int, float): a, func_192638_a

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bgb

bgd

字段

构造函数

方法

1.11

名称

bei

bgb

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

bdo

bei

字段

构造函数

方法

1.9.4

名称

bdn

bdo

字段

构造函数

方法

1.9.2

名称

bdq

bdn

字段

构造函数

方法

1.9

名称

awi

bdq

字段

构造函数

方法

1.8.8

名称

awi

net.minecraft.client.gui.GuiSlot

字段

Minecraft: a, field_148161_k

int: b, field_148155_a

int: c, field_148158_l

int: d, field_148153_b

int: e, field_148154_c

int: f, field_148151_d

int: g, field_148152_e

int: h, field_148149_f

int: u, field_148159_m

int: v, field_148156_n

int: i, field_148150_g

int: j, field_148162_h

boolean: k, field_148163_i

int: l, field_148157_o

float: m, field_148170_p

float: n, field_148169_q

int: o, field_148168_r

long: p, field_148167_s

boolean: q, field_178041_q

boolean: r, field_148166_t

boolean: s, field_148165_u

int: t, field_148160_j

boolean: w, field_148164_v

构造函数

(Minecraft, int, int, int, int, int)

方法

void (int, int, int, int): a, func_148122_a

void (boolean): b, func_148130_a

void (boolean, int): a, func_148133_a

int (): b, func_148127_b

void (int, boolean, int, int): a, func_148144_a

boolean (int): a, func_148131_a

int (): k, func_148138_e

void (): a, func_148123_a

void (int, int, int): a, func_178040_a

void (int, int, int, int, int, int): a, func_180791_a

void (int, int, Tessellator): a, func_148129_a

void (int, int): a, func_148132_a

void (int, int): b, func_148142_b

int (int, int): c, func_148124_c

void (int, int): d, func_148134_d

void (): l, func_148121_k

int (): m, func_148135_f

int (): n, func_148148_g

boolean (int): g, func_148141_e

void (int): h, func_148145_f

void (GuiButton): a, func_148147_a

void (int, int, float): a, func_148128_a

void (): p, func_178039_p

void (boolean): d, func_148143_b

boolean (): q, func_148125_i

int (): c, func_148139_c

void (int, int, int, int): b, func_148120_b

int (): d, func_148137_d

void (int, int, int, int): c, func_148136_c

void (int): i, func_148140_g

int (): r, func_148146_j