历史 - net.minecraft.world.level.levelgen.carver.NetherWorldCarver

1.21.11

名称

eru

ewv

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

emf

eru

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

eju

emf

字段

构造函数

方法

1.21.5

名称

eey

eju

字段

构造函数

方法

1.21.4

名称

efv

eey

字段

构造函数

方法

1.21.3

名称

ebd

efv

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

eaa

ebd

字段

构造函数

方法

1.20.6

名称

dqu

eaa

字段

构造函数

方法

1.20.4

名称

dmw

dqu

字段

构造函数

方法

1.20.2

名称

djo

dmw

字段

构造函数

方法

1.20.1

名称

djd

djo

字段

构造函数

方法

1.19.4

名称

dgf

djd

字段

构造函数

方法

1.19.3

名称

dct

dgf

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dbw

dct

net.minecraft.world.level.levelgen.carver.WorldGenCavesHell

字段

构造函数

方法

1.19

名称

cwa

dbw

net.minecraft.world.level.levelgen.carver.WorldGenCavesHell

字段

构造函数

方法

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, m_5710_

float (RandomSource): a, getThickness, method_16576, getTunnelSystemWidth, m_213592_

1.18.2

名称

cvf

cwa

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cqw

cvf

字段

构造函数

方法

boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, Aquifer, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_35359, carveAtPoint, m_141949_

boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, CarvingMask, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, Aquifer, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_35359, carveAtPoint, m_183633_

1.17.1

名称

cqv

cqw

字段

构造函数

方法

1.17

名称

cic

cqv

net.minecraft.world.gen.carver.NetherCaveCarver

net.minecraft.src.C_2208_

net.minecraft.server.v1_16_R3.WorldGenCavesHell

net.minecraft.world.level.levelgen.carver.WorldGenCavesHell

字段

构造函数

方法

int (): a, getCaveBound, method_16577, getMaxCaveCount, func_230357_a_

int (): a, getCaveBound, method_16577, getMaxCaveCount, m_6208_

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_230359_a_

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, m_5710_

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_230360_b_

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, m_6203_

int (Random): b, getCaveY, method_16579, getCaveY, func_230361_b_

boolean (ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_16581, carveAtPoint, func_230358_a_

boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, Aquifer, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_35359, carveAtPoint, m_141949_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

chz

cic

net.minecraft.server.v1_16_R2.WorldGenCavesHell

net.minecraft.server.v1_16_R3.WorldGenCavesHell

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cjd

chz

net.minecraft.server.v1_16_R1.WorldGenCavesHell

net.minecraft.server.v1_16_R2.WorldGenCavesHell

字段

构造函数

方法

1.16.1

名称

cck

cjd

net.minecraft.world.level.levelgen.carver.HellCaveWorldCarver

net.minecraft.world.level.levelgen.carver.NetherWorldCarver

net.minecraft.world.gen.carver.NetherCaveWorldCarver

net.minecraft.world.gen.carver.NetherCaveCarver

net.minecraft.server.v1_15_R1.WorldGenCavesHell

net.minecraft.server.v1_16_R1.WorldGenCavesHell

字段

构造函数

(Function<com.mojang.datafixers.Dynamic<?>, ? extends ProbabilityFeatureConfiguration>)

(com.mojang.serialization.Codec<ProbabilityFeatureConfiguration>)

方法

int (): a, getCaveBound, method_16577, getMaxCaveCount, func_222724_a

int (): a, getCaveBound, method_16577, getMaxCaveCount, func_230357_a_

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_222722_a

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_230359_a_

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_230360_b_

int (Random): b, getCaveY, method_16579, getCaveY, func_222726_b

int (Random): b, getCaveY, method_16579, getCaveY, func_230361_b_

boolean (ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, AtomicBoolean): a, carveBlock, method_16581, carveAtPoint, func_225556_a_

boolean (ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, org.apache.commons.lang3.mutable.MutableBoolean): a, carveBlock, method_16581, carveAtPoint, func_230358_a_

1.15.2

名称

cch

cck

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bzp

cch

net.minecraft.server.v1_14_R1.WorldGenCavesHell

net.minecraft.server.v1_15_R1.WorldGenCavesHell

字段

构造函数

方法

boolean (ChunkAccess, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, AtomicBoolean): a, carveBlock, method_16581, carveAtPoint, func_222703_a

boolean (ChunkAccess, Function<BlockPos, Biome>, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, AtomicBoolean): a, carveBlock, method_16581, carveAtPoint, func_225556_a_

1.14.4

名称

bzk

bzp

net.minecraft.world.level.levelgen.carver.HellCaveWorldCarver

字段

构造函数

方法

int (): a, method_16577, getMaxCaveCount, func_222724_a

int (): a, getCaveBound, method_16577, getMaxCaveCount, func_222724_a

float (Random): a, method_16576, getTunnelSystemWidth, func_222722_a

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_222722_a

double (): b, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b

int (Random): b, method_16579, getCaveY, func_222726_b

int (Random): b, getCaveY, method_16579, getCaveY, func_222726_b

boolean (IChunkAccess, BitSet, Random, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, int, int, int, int, int, int, int, int, AtomicBoolean): a, method_16581, carveAtPoint, func_222703_a

boolean (ChunkAccess, BitSet, Random, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, BlockPos$MutableBlockPos, int, int, int, int, int, int, int, int, AtomicBoolean): a, carveBlock, method_16581, carveAtPoint, func_222703_a

1.14.3

名称

bzg

bzk

net.minecraft.world.gen.carver.NetherCaveCarver

字段

构造函数

方法

int (): a, method_16577, func_222724_a

int (): a, method_16577, getMaxCaveCount, func_222724_a

float (Random): a, method_16576, func_222722_a

float (Random): a, method_16576, getTunnelSystemWidth, func_222722_a

double (): b, method_16578, func_222725_b

double (): b, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b

int (Random): b, method_16579, func_222726_b

int (Random): b, method_16579, getCaveY, func_222726_b

boolean (IChunkAccess, BitSet, Random, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, int, int, int, int, int, int, int, int, AtomicBoolean): a, method_16581, func_222703_a

boolean (IChunkAccess, BitSet, Random, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, int, int, int, int, int, int, int, int, AtomicBoolean): a, method_16581, carveAtPoint, func_222703_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bzf

bzg

字段

构造函数

方法

1.14

名称

bwm

bzf

net.minecraft.class_2934

net.minecraft.server.v1_13_R2.WorldGenCavesHell

net.minecraft.server.v1_14_R1.WorldGenCavesHell

字段

构造函数

()

(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureConfigurationChance>)

方法

boolean (IBlockAccess, Random, int, int, WorldGenFeatureConfigurationChance): a, func_212246_a

boolean (GeneratorAccess, Random, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, func_202522_a

boolean (GeneratorAccess, long, int, int, double, double, double, double, double, BitSet): a, func_202516_a

int (): a, method_16577, func_222724_a

float (Random): a, method_16576, func_222722_a

double (): b, method_16578, func_222725_b

int (Random): b, method_16579, func_222726_b

boolean (IChunkAccess, BitSet, Random, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, BlockPosition$MutableBlockPosition, int, int, int, int, int, int, int, int, AtomicBoolean): a, method_16581, func_222703_a

1.13.2

名称

bwl

bwm

字段

构造函数

方法

1.13.1

名称

bwd

bwl

net.minecraft.server.v1_13_R1.WorldGenCavesHell

net.minecraft.server.v1_13_R2.WorldGenCavesHell

字段

构造函数

方法

1.13

名称

azc

bwd

net.minecraft.world.gen.MapGenCavesHell

net.minecraft.world.gen.carver.NetherCaveWorldCarver

net.minecraft.server.v1_12_R1.WorldGenCavesHell

net.minecraft.server.v1_13_R1.WorldGenCavesHell

字段

IBlockData: a, field_186130_a

构造函数

方法

void (long, int, int, ChunkSnapshot, double, double, double): a, func_180705_a

void (long, int, int, ChunkSnapshot, double, double, double, float, float, float, int, int, double): a, func_180704_a

void (World, int, int, int, int, ChunkSnapshot): a, func_180701_a

boolean (IBlockAccess, Random, int, int, WorldGenFeatureConfigurationChance): a, func_212246_a

boolean (GeneratorAccess, Random, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, func_202522_a

boolean (GeneratorAccess, long, int, int, double, double, double, double, double, BitSet): a, func_202516_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aza

azc

字段

构造函数

方法

1.12

名称

avv

aza

net.minecraft.server.v1_11_R1.WorldGenCavesHell

net.minecraft.server.v1_12_R1.WorldGenCavesHell

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

avt

avv

字段

构造函数

方法

1.11

名称

aub

avt

net.minecraft.server.v1_10_R1.WorldGenCavesHell

net.minecraft.server.v1_11_R1.WorldGenCavesHell

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

atl

aub

net.minecraft.server.v1_9_R2.WorldGenCavesHell

net.minecraft.server.v1_10_R1.WorldGenCavesHell

字段

构造函数

方法

1.9.4

名称

atk

atl

net.minecraft.server.v1_9_R1.WorldGenCavesHell

net.minecraft.server.v1_9_R2.WorldGenCavesHell

字段

构造函数

方法

1.9.2

名称

atl

atk

字段

构造函数

方法

1.9

名称

anz

atl

net.minecraft.server.v1_8_R3.WorldGenCavesHell

net.minecraft.server.v1_9_R1.WorldGenCavesHell

字段

IBlockData: a, field_186130_a

构造函数

方法

1.8.8

名称

anz

net.minecraft.world.gen.MapGenCavesHell

net.minecraft.server.v1_8_R3.WorldGenCavesHell

字段

构造函数

()

方法

void (long, int, int, ChunkSnapshot, double, double, double): a, func_180705_a

void (long, int, int, ChunkSnapshot, double, double, double, float, float, float, int, int, double): a, func_180704_a

void (World, int, int, int, int, ChunkSnapshot): a, func_180701_a