历史 - net.minecraft.client.Session
1.19.3
名称
egg
ejr
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
efh
egg
字段
构造函数
方法
1.19
名称
dzd
efh
字段
构造函数
方法
1.18.2
名称
dxz
dzd
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dvz
dxz
字段
构造函数
方法
1.17.1
名称
dvy
dvz
字段
构造函数
方法
1.17
名称
dki
dvy
net.minecraft.client.ClientGameSession
net.minecraft.src.C_3409_
字段
int: a, players, field_16765, playerCount, field_216846_a
int: a, players, field_16765, playerCount, f_92319_
boolean: b, isRemoteServer, field_16766, remoteServer, field_216847_b
boolean: b, isRemoteServer, field_16766, remoteServer, f_92320_
String: c, difficulty, field_16763, difficulty, field_216848_c
String: c, difficulty, field_16763, difficulty, f_92321_
String: d, gameMode, field_16764, gameMode, field_216849_d
String: d, gameMode, field_16764, gameMode, f_92322_
UUID: e, id, field_16767, sessionId, field_216850_e
UUID: e, id, field_16767, sessionId, f_92323_
构造函数
方法
int (): getPlayerCount, getPlayerCount, getPlayerCount, getPlayerCount, getPlayerCount
int (): getPlayerCount, getPlayerCount, getPlayerCount
boolean (): isRemoteServer, isRemoteServer, isRemoteServer, isRemoteServer, isRemoteServer
boolean (): isRemoteServer, isRemoteServer, isRemoteServer
String (): getDifficulty, getDifficulty, getDifficulty, getDifficulty, getDifficulty
String (): getDifficulty, getDifficulty, getDifficulty
String (): getGameMode, getGameMode, getGameMode, getGameMode, getGameMode
String (): getGameMode, getGameMode, getGameMode
UUID (): getSessionId, getSessionId, getSessionId, getSessionId, getSessionId
UUID (): getSessionId, getSessionId, getSessionId
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dkf
dki
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dmg
dkf
字段
构造函数
方法
1.16.1
名称
dbw
dmg
字段
构造函数
方法
int (): getPlayerCount, getPlayerCount, getPlayerCount, getPlayerCount
int (): getPlayerCount, getPlayerCount, getPlayerCount, getPlayerCount, getPlayerCount
boolean (): isRemoteServer, isRemoteServer, isRemoteServer, isRemoteServer
boolean (): isRemoteServer, isRemoteServer, isRemoteServer, isRemoteServer, isRemoteServer
String (): getDifficulty, getDifficulty, getDifficulty, getDifficulty
String (): getDifficulty, getDifficulty, getDifficulty, getDifficulty, getDifficulty
String (): getGameMode, getGameMode, getGameMode, getGameMode
String (): getGameMode, getGameMode, getGameMode, getGameMode, getGameMode
UUID (): getSessionId, getSessionId, getSessionId, getSessionId
UUID (): getSessionId, getSessionId, getSessionId, getSessionId, getSessionId
1.15.2
名称
dbu
dbw
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cyl
dbu
字段
构造函数
方法
1.14.4
名称
cvx
cyl
net.minecraft.client.Session
字段
int: a, field_16765, playerCount, field_216846_a
int: a, players, field_16765, playerCount, field_216846_a
boolean: b, field_16766, remoteServer, field_216847_b
boolean: b, isRemoteServer, field_16766, remoteServer, field_216847_b
String: c, field_16763, difficulty, field_216848_c
String: c, difficulty, field_16763, difficulty, field_216848_c
String: d, field_16764, gameMode, field_216849_d
String: d, gameMode, field_16764, gameMode, field_216849_d
UUID: e, field_16767, sessionId, field_216850_e
UUID: e, id, field_16767, sessionId, field_216850_e
构造函数
方法
int (): getPlayerCount, getPlayerCount, getPlayerCount, getPlayerCount
int (): getPlayerCount, getPlayerCount, getPlayerCount, getPlayerCount
boolean (): isRemoteServer, isRemoteServer, isRemoteServer, isRemoteServer
boolean (): isRemoteServer, isRemoteServer, isRemoteServer, isRemoteServer
String (): getDifficulty, getDifficulty, getDifficulty, getDifficulty
String (): getDifficulty, getDifficulty, getDifficulty, getDifficulty
String (): getGameMode, getGameMode, getGameMode, getGameMode
String (): getGameMode, getGameMode, getGameMode, getGameMode
UUID (): getSessionId, getSessionId, getSessionId, getSessionId
UUID (): getSessionId, getSessionId, getSessionId, getSessionId
1.14.3
名称
cvt
cvx
net.minecraft.client.ClientGameSession
字段
int: a, field_16765, field_216846_a
int: a, field_16765, playerCount, field_216846_a
boolean: b, field_16766, field_216847_b
boolean: b, field_16766, remoteServer, field_216847_b
String: c, field_16763, field_216848_c
String: c, field_16763, difficulty, field_216848_c
String: d, field_16764, field_216849_d
String: d, field_16764, gameMode, field_216849_d
UUID: e, field_16767, field_216850_e
UUID: e, field_16767, sessionId, field_216850_e
构造函数
方法
int (): getPlayerCount, getPlayerCount
int (): getPlayerCount, getPlayerCount, getPlayerCount, getPlayerCount
boolean (): isRemoteServer, isRemoteServer
boolean (): isRemoteServer, isRemoteServer, isRemoteServer, isRemoteServer
String (): getDifficulty, getDifficulty
String (): getDifficulty, getDifficulty, getDifficulty, getDifficulty
String (): getGameMode, getGameMode
String (): getGameMode, getGameMode, getGameMode, getGameMode
UUID (): getSessionId, getSessionId
UUID (): getSessionId, getSessionId, getSessionId, getSessionId
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cvr
cvt
字段
构造函数
方法
1.14
名称
cvr
net.minecraft.class_3801
net.minecraft.client.ClientGameSession
字段
int: a, field_16765, field_216846_a
boolean: b, field_16766, field_216847_b
String: c, field_16763, field_216848_c
String: d, field_16764, field_216849_d
UUID: e, field_16767, field_216850_e
构造函数
(ClientWorld, ClientPlayerEntity, ClientPlayNetHandler)
方法
int (): getPlayerCount, getPlayerCount
boolean (): isRemoteServer, isRemoteServer
String (): getDifficulty, getDifficulty
String (): getGameMode, getGameMode
UUID (): getSessionId, getSessionId