历史 - net.minecraft.world.level.dimension.end.EndDragonFight

1.21.11

名称

enq

esk

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

eib

enq

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

efq

eib

字段

构造函数

方法

1.21.5

名称

eaw

efq

字段

构造函数

方法

1.21.4

名称

ebt

eaw

字段

构造函数

方法

1.21.3

名称

dxb

ebt

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dvz

dxb

字段

构造函数

方法

1.20.6

名称

dmt

dvz

字段

构造函数

方法

1.20.4

名称

div

dmt

字段

构造函数

方法

1.20.2

名称

dfn

div

字段

构造函数

方法

1.20.1

名称

dfc

dfn

字段

BlockPattern: n, exitPortalPattern, field_13110, endPortalPattern, f_64063_

BlockPattern: o, exitPortalPattern, field_13110, endPortalPattern, f_64063_

int: o, ticksSinceDragonSeen, field_13107, dragonSeenTimer, f_64064_

int: p, ticksSinceDragonSeen, field_13107, dragonSeenTimer, f_64064_

int: p, crystalsAlive, field_13106, endCrystalsAlive, f_64065_

int: q, crystalsAlive, field_13106, endCrystalsAlive, f_64065_

int: q, ticksSinceCrystalsScanned, field_13105, crystalCountTimer, f_64066_

int: r, ticksSinceCrystalsScanned, field_13105, crystalCountTimer, f_64066_

int: r, ticksSinceLastPlayerScan, field_13122, playerUpdateTimer, f_64067_

int: s, ticksSinceLastPlayerScan, field_13122, playerUpdateTimer, f_64067_

boolean: s, dragonKilled, field_13115, dragonKilled, f_64068_

boolean: t, dragonKilled, field_13115, dragonKilled, f_64068_

boolean: t, previouslyKilled, field_13114, previouslyKilled, f_64069_

boolean: u, previouslyKilled, field_13114, previouslyKilled, f_64069_

UUID: u, dragonUUID, field_13116, dragonUuid, f_64070_

UUID: w, dragonUUID, field_13116, dragonUuid, f_64070_

boolean: v, needsStateScanning, field_13111, doLegacyCheck, f_64071_

boolean: x, needsStateScanning, field_13111, doLegacyCheck, f_64071_

BlockPos: w, portalLocation, field_13117, exitPortalLocation, f_64072_

BlockPos: y, portalLocation, field_13117, exitPortalLocation, f_64072_

DragonRespawnAnimation: x, respawnStage, field_13120, dragonSpawnState, f_64073_

DragonRespawnAnimation: z, respawnStage, field_13120, dragonSpawnState, f_64073_

int: y, respawnTime, field_13118, spawnStateTimer, f_64074_

int: A, respawnTime, field_13118, spawnStateTimer, f_64074_

List<EndCrystal>: z, respawnCrystals, field_13109, crystals, f_64075_

List<EndCrystal>: B, respawnCrystals, field_13109, crystals, f_64075_

Predicate<Entity>: j, VALID_PLAYER, field_13113, VALID_ENTITY, f_64059_

int: d, MAX_TICKS_BEFORE_DRAGON_RESPAWN, field_31443, CHECK_DRAGON_SEEN_INTERVAL, f_156737_

int: e, MAX_TICKS_BEFORE_DRAGON_RESPAWN, field_31443, CHECK_DRAGON_SEEN_INTERVAL, f_156737_

int: e, TIME_BETWEEN_CRYSTAL_SCANS, field_31444, CRYSTAL_COUNTING_INTERVAL, f_156738_

int: f, TIME_BETWEEN_CRYSTAL_SCANS, field_31444, CRYSTAL_COUNTING_INTERVAL, f_156738_

int: f, TIME_BETWEEN_PLAYER_SCANS, field_31445, field_31445, f_156739_

int: a, TIME_BETWEEN_PLAYER_SCANS, field_31445, field_31445, f_156739_

int: a, ARENA_TICKET_LEVEL, field_31441, field_31441, f_156735_

int: b, ARENA_TICKET_LEVEL, field_31441, field_31441, f_156735_

int: b, DRAGON_SPAWN_Y, field_31442, SPAWN_Y, f_156736_

int: c, DRAGON_SPAWN_Y, field_31442, SPAWN_Y, f_156736_

org.slf4j.Logger: c, LOGGER, field_13112, LOGGER, f_64058_

org.slf4j.Logger: d, LOGGER, field_13112, LOGGER, f_64058_

it.unimi.dsi.fastutil.objects.ObjectArrayList<Integer>: m, gateways, field_13121, gateways, f_64062_

it.unimi.dsi.fastutil.objects.ObjectArrayList<Integer>: n, gateways, field_13121, gateways, f_64062_

Predicate<Entity>: j, validPlayer, field_44876, showBossBarPredicate, f_286991_

BlockPos: m, origin, field_44877, origin, f_286985_

boolean: v, skipArenaLoadedCheck, field_44878, skipChunksLoadedCheck, f_286982_

构造函数

(ServerLevel, long, CompoundTag)

(ServerLevel, long, EndDragonFight$Data)

(ServerLevel, long, EndDragonFight$Data, BlockPos)

方法

CompoundTag (): a, saveData, method_12530, toNbt, m_64081_

void (): b, tick, method_12538, tick, m_64095_

void (): c, tick, method_12538, tick, m_64095_

boolean (): i, hasActiveExitPortal, method_12514, worldContainsEndPortal, m_64104_

boolean (): l, hasActiveExitPortal, method_12514, worldContainsEndPortal, m_64104_

BlockPattern$BlockPatternMatch (): j, findExitPortal, method_12531, findEndPortal, m_64105_

BlockPattern$BlockPatternMatch (): m, findExitPortal, method_12531, findEndPortal, m_64105_

void (): l, updatePlayers, method_12520, updatePlayers, m_64107_

void (): o, updatePlayers, method_12520, updatePlayers, m_64107_

void (): m, updateCrystalCount, method_12535, countAliveCrystals, m_64108_

void (): p, updateCrystalCount, method_12535, countAliveCrystals, m_64108_

void (): n, spawnNewGateway, method_12519, generateNewEndGateway, m_64109_

void (): q, spawnNewGateway, method_12519, generateNewEndGateway, m_64109_

int (): c, getCrystalsAlive, method_12517, getAliveEndCrystals, m_64098_

int (): e, getCrystalsAlive, method_12517, getAliveEndCrystals, m_64098_

boolean (): d, hasPreviouslyKilledDragon, method_12536, hasPreviouslyKilled, m_64099_

boolean (): f, hasPreviouslyKilledDragon, method_12536, hasPreviouslyKilled, m_64099_

void (): e, tryRespawn, method_12522, respawnDragon, m_64100_

void (): g, tryRespawn, method_12522, respawnDragon, m_64100_

void (): f, resetSpikeCrystals, method_12524, resetEndCrystals, m_64101_

void (): h, resetSpikeCrystals, method_12524, resetEndCrystals, m_64101_

EnderDragon (): o, createNewDragon, method_12523, createDragon, m_64110_

EnderDragon (): r, createNewDragon, method_12523, createDragon, m_64110_

void (): g, scanState, method_12515, convertFromLegacy, m_64102_

void (): j, scanState, method_12515, convertFromLegacy, m_64102_

void (): h, findOrCreateDragon, method_12525, checkDragonSeen, m_64103_

void (): k, findOrCreateDragon, method_12525, checkDragonSeen, m_64103_

boolean (): k, isArenaLoaded, method_12533, loadChunks, m_64106_

boolean (): n, isArenaLoaded, method_12533, areChunksLoaded, m_64106_

void (): a, skipArenaLoadedCheck, method_51855, setSkipChunksLoadedCheck, m_287277_

EndDragonFight$Data (): b, saveData, method_12530, toData, m_289745_

void (): d, removeAllGateways, method_51856, clearGatewaysList, m_287238_

UUID (): i, getDragonUUID, method_52179, getDragonUuid, m_288211_

1.19.4

名称

dce

dfc

字段

构造函数

方法

1.19.3

名称

cyx

dce

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cya

cyx

net.minecraft.world.level.dimension.end.EnderDragonBattle

字段

构造函数

方法

1.19

名称

csb

cya

net.minecraft.world.level.dimension.end.EnderDragonBattle

字段

List<Integer>: m, gateways, field_13121, gateways, f_64062_

it.unimi.dsi.fastutil.objects.ObjectArrayList<Integer>: m, gateways, field_13121, gateways, f_64062_

构造函数

方法

1.18.2

名称

crj

csb

字段

org.apache.logging.log4j.Logger: c, LOGGER, field_13112, LOGGER, f_64058_

int: g, ARENA_SIZE_CHUNKS, field_31446, field_31446, f_156740_

int: g, ARENA_SIZE_CHUNKS, field_31446, ISLAND_SIZE, f_156740_

int: h, GATEWAY_COUNT, field_31447, field_31447, f_156741_

int: h, GATEWAY_COUNT, field_31447, PLAYER_COUNTING_INTERVAL, f_156741_

int: b, DRAGON_SPAWN_Y, field_31442, field_31442, f_156736_

int: b, DRAGON_SPAWN_Y, field_31442, SPAWN_Y, f_156736_

org.slf4j.Logger: c, LOGGER, field_13112, LOGGER, f_64058_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cny

crj

字段

构造函数

方法

void (DragonRespawnAnimation): a, setRespawnStage, method_12521, setSpawnState, m_64087_, setRespawnPhase

void (DragonRespawnAnimation): a, setRespawnStage, method_12521, setSpawnState, m_64087_

BlockPattern$BlockPatternMatch (): j, findExitPortal, method_12531, findEndPortal, m_64105_, getExitPortalShape

BlockPattern$BlockPatternMatch (): j, findExitPortal, method_12531, findEndPortal, m_64105_

void (boolean): a, spawnExitPortal, method_12518, generateEndPortal, m_64093_, generateExitPortal

void (boolean): a, spawnExitPortal, method_12518, generateEndPortal, m_64093_

boolean (): d, hasPreviouslyKilledDragon, method_12536, hasPreviouslyKilled, m_64099_, isPreviouslyKilled

boolean (): d, hasPreviouslyKilledDragon, method_12536, hasPreviouslyKilled, m_64099_

void (): e, tryRespawn, method_12522, respawnDragon, m_64100_, initiateRespawn

void (): e, tryRespawn, method_12522, respawnDragon, m_64100_

void (): f, resetSpikeCrystals, method_12524, resetEndCrystals, m_64101_, resetCrystals

void (): f, resetSpikeCrystals, method_12524, resetEndCrystals, m_64101_

1.17.1

名称

cnx

cny

字段

构造函数

方法

1.17

名称

chg

cnx

net.minecraft.world.end.DragonFightManager

net.minecraft.src.C_2183_

net.minecraft.server.v1_16_R3.EnderDragonBattle

net.minecraft.world.level.dimension.end.EnderDragonBattle

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_13112, LOGGER, field_186107_a

org.apache.logging.log4j.Logger: c, LOGGER, field_13112, LOGGER, f_64058_

ServerBossEvent: c, dragonEvent, field_13119, bossBar, field_186109_c, bossBattle

ServerBossEvent: k, dragonEvent, field_13119, bossBar, f_64060_

ServerLevel: d, level, field_13108, world, field_186110_d, world

ServerLevel: l, level, field_13108, world, f_64061_

List<Integer>: e, gateways, field_13121, gateways, field_186111_e, gateways

List<Integer>: m, gateways, field_13121, gateways, f_64062_

BlockPattern: f, exitPortalPattern, field_13110, endPortalPattern, field_186112_f

BlockPattern: n, exitPortalPattern, field_13110, endPortalPattern, f_64063_

int: g, ticksSinceDragonSeen, field_13107, dragonSeenTimer, field_186113_g

int: o, ticksSinceDragonSeen, field_13107, dragonSeenTimer, f_64064_

int: h, crystalsAlive, field_13106, endCrystalsAlive, field_186114_h

int: p, crystalsAlive, field_13106, endCrystalsAlive, f_64065_

int: i, ticksSinceCrystalsScanned, field_13105, crystalCountTimer, field_186115_i

int: q, ticksSinceCrystalsScanned, field_13105, crystalCountTimer, f_64066_

int: j, ticksSinceLastPlayerScan, field_13122, playerUpdateTimer, field_186116_j

int: r, ticksSinceLastPlayerScan, field_13122, playerUpdateTimer, f_64067_

boolean: k, dragonKilled, field_13115, dragonKilled, field_186117_k, dragonKilled

boolean: s, dragonKilled, field_13115, dragonKilled, f_64068_

boolean: l, previouslyKilled, field_13114, previouslyKilled, field_186118_l, previouslyKilled

boolean: t, previouslyKilled, field_13114, previouslyKilled, f_64069_

UUID: m, dragonUUID, field_13116, dragonUuid, field_186119_m, dragonUUID

UUID: u, dragonUUID, field_13116, dragonUuid, f_64070_

boolean: n, needsStateScanning, field_13111, doLegacyCheck, field_186120_n

boolean: v, needsStateScanning, field_13111, doLegacyCheck, f_64071_

BlockPos: o, portalLocation, field_13117, exitPortalLocation, field_186121_o, exitPortalLocation

BlockPos: w, portalLocation, field_13117, exitPortalLocation, f_64072_

DragonRespawnAnimation: p, respawnStage, field_13120, dragonSpawnState, field_186122_p, respawnPhase

DragonRespawnAnimation: x, respawnStage, field_13120, dragonSpawnState, f_64073_

int: q, respawnTime, field_13118, spawnStateTimer, field_186123_q

int: y, respawnTime, field_13118, spawnStateTimer, f_64074_

List<EndCrystal>: r, respawnCrystals, field_13109, crystals, field_186124_r

List<EndCrystal>: z, respawnCrystals, field_13109, crystals, f_64075_

Predicate<Entity>: b, VALID_PLAYER, field_13113, VALID_ENTITY, field_186108_b

Predicate<Entity>: j, VALID_PLAYER, field_13113, VALID_ENTITY, f_64059_

int: d, MAX_TICKS_BEFORE_DRAGON_RESPAWN, field_31443, CHECK_DRAGON_SEEN_INTERVAL, f_156737_

int: e, TIME_BETWEEN_CRYSTAL_SCANS, field_31444, CRYSTAL_COUNTING_INTERVAL, f_156738_

int: f, TIME_BETWEEN_PLAYER_SCANS, field_31445, field_31445, f_156739_

int: g, ARENA_SIZE_CHUNKS, field_31446, field_31446, f_156740_

int: a, ARENA_TICKET_LEVEL, field_31441, field_31441, f_156735_

int: h, GATEWAY_COUNT, field_31447, field_31447, f_156741_

int: i, GATEWAY_DISTANCE, field_31448, field_31448, f_156742_

int: b, DRAGON_SPAWN_Y, field_31442, field_31442, f_156736_

构造函数

方法

CompoundTag (): a, saveData, method_12530, toNbt, func_186088_a

CompoundTag (): a, saveData, method_12530, toNbt, m_64081_

void (): b, tick, method_12538, tick, func_186105_b

void (): b, tick, method_12538, tick, m_64095_

void (DragonRespawnAnimation): a, setRespawnStage, method_12521, setSpawnState, func_186095_a, setRespawnPhase

void (DragonRespawnAnimation): a, setRespawnStage, method_12521, setSpawnState, m_64087_, setRespawnPhase

boolean (): i, hasActiveExitPortal, method_12514, worldContainsEndPortal, func_229981_i_

boolean (): i, hasActiveExitPortal, method_12514, worldContainsEndPortal, m_64104_

BlockPattern$BlockPatternMatch (): j, findExitPortal, method_12531, findEndPortal, func_186091_h, getExitPortalShape

BlockPattern$BlockPatternMatch (): j, findExitPortal, method_12531, findEndPortal, m_64105_, getExitPortalShape

void (): l, updatePlayers, method_12520, updatePlayers, func_186100_j

void (): l, updatePlayers, method_12520, updatePlayers, m_64107_

void (): m, updateCrystalCount, method_12535, countAliveCrystals, func_186101_k

void (): m, updateCrystalCount, method_12535, countAliveCrystals, m_64108_

void (EnderDragon): a, setDragonKilled, method_12528, dragonKilled, func_186096_a

void (EnderDragon): a, setDragonKilled, method_12528, dragonKilled, m_64085_

void (): n, spawnNewGateway, method_12519, generateNewEndGateway, func_186097_l

void (): n, spawnNewGateway, method_12519, generateNewEndGateway, m_64109_

void (BlockPos): a, spawnNewGateway, method_12516, generateEndGateway, func_186089_a

void (BlockPos): a, spawnNewGateway, method_12516, generateEndGateway, m_64089_

void (boolean): a, spawnExitPortal, method_12518, generateEndPortal, func_186094_a, generateExitPortal

void (boolean): a, spawnExitPortal, method_12518, generateEndPortal, m_64093_, generateExitPortal

void (EnderDragon): b, updateDragon, method_12532, updateFight, func_186099_b

void (EnderDragon): b, updateDragon, method_12532, updateFight, m_64096_

int (): c, getCrystalsAlive, method_12517, getAliveEndCrystals, func_186092_c

int (): c, getCrystalsAlive, method_12517, getAliveEndCrystals, m_64098_

void (EndCrystal, DamageSource): a, onCrystalDestroyed, method_12526, crystalDestroyed, func_186090_a

void (EndCrystal, DamageSource): a, onCrystalDestroyed, method_12526, crystalDestroyed, m_64082_

boolean (): d, hasPreviouslyKilledDragon, method_12536, hasPreviouslyKilled, func_186102_d, isPreviouslyKilled

boolean (): d, hasPreviouslyKilledDragon, method_12536, hasPreviouslyKilled, m_64099_, isPreviouslyKilled

void (): e, tryRespawn, method_12522, respawnDragon, func_186106_e, initiateRespawn

void (): e, tryRespawn, method_12522, respawnDragon, m_64100_, initiateRespawn

void (List<EndCrystal>): a, respawnDragon, method_12529, respawnDragon, func_186093_a

void (List<EndCrystal>): a, respawnDragon, method_12529, respawnDragon, m_64091_

void (): f, resetSpikeCrystals, method_12524, resetEndCrystals, func_186087_f, resetCrystals

void (): f, resetSpikeCrystals, method_12524, resetEndCrystals, m_64101_, resetCrystals

EnderDragon (): o, createNewDragon, method_12523, createDragon, func_192445_m

EnderDragon (): o, createNewDragon, method_12523, createDragon, m_64110_

void (): g, scanState, method_12515, convertFromLegacy, func_210827_g

void (): g, scanState, method_12515, convertFromLegacy, m_64102_

void (): h, findOrCreateDragon, method_12525, checkDragonSeen, func_210828_h

void (): h, findOrCreateDragon, method_12525, checkDragonSeen, m_64103_

boolean (): k, isArenaLoaded, method_12533, loadChunks, func_222670_k

boolean (): k, isArenaLoaded, method_12533, loadChunks, m_64106_

1.16.5

名称

字段

构造函数

方法

CompoundTag (): a, saveData, method_12530, toTag, func_186088_a

CompoundTag (): a, saveData, method_12530, toNbt, func_186088_a

1.16.4

名称

chd

chg

net.minecraft.server.v1_16_R2.EnderDragonBattle

net.minecraft.server.v1_16_R3.EnderDragonBattle

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cii

chd

net.minecraft.server.v1_16_R1.EnderDragonBattle

net.minecraft.server.v1_16_R2.EnderDragonBattle

字段

构造函数

方法

BlockPattern$BlockPatternMatch (): j, findExitPortal, method_12531, findEndPortal, func_186091_h

BlockPattern$BlockPatternMatch (): j, findExitPortal, method_12531, findEndPortal, func_186091_h, getExitPortalShape

void (boolean): a, spawnExitPortal, method_12518, generateEndPortal, func_186094_a

void (boolean): a, spawnExitPortal, method_12518, generateEndPortal, func_186094_a, generateExitPortal

1.16.1

名称

cbm

cii

net.minecraft.server.v1_15_R1.EnderDragonBattle

net.minecraft.server.v1_16_R1.EnderDragonBattle

字段

ServerLevel: d, level, field_13108, world, field_186110_d

ServerLevel: d, level, field_13108, world, field_186110_d, world

List<Integer>: e, gateways, field_13121, gateways, field_186111_e

List<Integer>: e, gateways, field_13121, gateways, field_186111_e, gateways

boolean: k, dragonKilled, field_13115, dragonKilled, field_186117_k

boolean: k, dragonKilled, field_13115, dragonKilled, field_186117_k, dragonKilled

boolean: l, previouslyKilled, field_13114, previouslyKilled, field_186118_l

boolean: l, previouslyKilled, field_13114, previouslyKilled, field_186118_l, previouslyKilled

UUID: m, dragonUUID, field_13116, dragonUuid, field_186119_m

UUID: m, dragonUUID, field_13116, dragonUuid, field_186119_m, dragonUUID

BlockPos: o, portalLocation, field_13117, exitPortalLocation, field_186121_o

BlockPos: o, portalLocation, field_13117, exitPortalLocation, field_186121_o, exitPortalLocation

DragonRespawnAnimation: p, respawnStage, field_13120, dragonSpawnState, field_186122_p

DragonRespawnAnimation: p, respawnStage, field_13120, dragonSpawnState, field_186122_p, respawnPhase

构造函数

(ServerLevel, CompoundTag)

(ServerLevel, long, CompoundTag)

方法

void (DragonRespawnAnimation): a, setRespawnStage, method_12521, setSpawnState, func_186095_a

void (DragonRespawnAnimation): a, setRespawnStage, method_12521, setSpawnState, func_186095_a, setRespawnPhase

boolean (): d, hasPreviouslyKilledDragon, method_12536, hasPreviouslyKilled, func_186102_d

boolean (): d, hasPreviouslyKilledDragon, method_12536, hasPreviouslyKilled, func_186102_d, isPreviouslyKilled

void (): e, tryRespawn, method_12522, respawnDragon, func_186106_e

void (): e, tryRespawn, method_12522, respawnDragon, func_186106_e, initiateRespawn

void (): f, resetSpikeCrystals, method_12524, resetEndCrystals, func_186087_f

void (): f, resetSpikeCrystals, method_12524, resetEndCrystals, func_186087_f, resetCrystals

1.15.2

名称

cbj

cbm

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

byr

cbj

net.minecraft.server.v1_14_R1.EnderDragonBattle

net.minecraft.server.v1_15_R1.EnderDragonBattle

字段

构造函数

方法

boolean (): i, hasExitPortal, method_12514, worldContainsEndPortal, func_186104_g

boolean (): i, hasActiveExitPortal, method_12514, worldContainsEndPortal, func_229981_i_

1.14.4

名称

bym

byr

net.minecraft.world.level.dimension.end.EndDragonFight

字段

org.apache.logging.log4j.Logger: a, field_13112, LOGGER, field_186107_a

org.apache.logging.log4j.Logger: a, LOGGER, field_13112, LOGGER, field_186107_a

BossBattleServer: c, field_13119, bossBar, field_186109_c, bossBattle

ServerBossEvent: c, dragonEvent, field_13119, bossBar, field_186109_c, bossBattle

WorldServer: d, field_13108, world, field_186110_d

ServerLevel: d, level, field_13108, world, field_186110_d

List<Integer>: e, field_13121, gateways, field_186111_e

List<Integer>: e, gateways, field_13121, gateways, field_186111_e

ShapeDetector: f, field_13110, endPortalPattern, field_186112_f

BlockPattern: f, exitPortalPattern, field_13110, endPortalPattern, field_186112_f

int: g, field_13107, dragonSeenTimer, field_186113_g

int: g, ticksSinceDragonSeen, field_13107, dragonSeenTimer, field_186113_g

int: h, field_13106, endCrystalsAlive, field_186114_h

int: h, crystalsAlive, field_13106, endCrystalsAlive, field_186114_h

int: i, field_13105, crystalCountTimer, field_186115_i

int: i, ticksSinceCrystalsScanned, field_13105, crystalCountTimer, field_186115_i

int: j, field_13122, playerUpdateTimer, field_186116_j

int: j, ticksSinceLastPlayerScan, field_13122, playerUpdateTimer, field_186116_j

boolean: k, field_13115, dragonKilled, field_186117_k

boolean: k, dragonKilled, field_13115, dragonKilled, field_186117_k

boolean: l, field_13114, previouslyKilled, field_186118_l

boolean: l, previouslyKilled, field_13114, previouslyKilled, field_186118_l

UUID: m, field_13116, dragonUuid, field_186119_m

UUID: m, dragonUUID, field_13116, dragonUuid, field_186119_m

boolean: n, field_13111, doLegacyCheck, field_186120_n

boolean: n, needsStateScanning, field_13111, doLegacyCheck, field_186120_n

BlockPosition: o, field_13117, exitPortalLocation, field_186121_o

BlockPos: o, portalLocation, field_13117, exitPortalLocation, field_186121_o

EnumDragonRespawn: p, field_13120, dragonSpawnState, field_186122_p

DragonRespawnAnimation: p, respawnStage, field_13120, dragonSpawnState, field_186122_p

int: q, field_13118, spawnStateTimer, field_186123_q

int: q, respawnTime, field_13118, spawnStateTimer, field_186123_q

List<EntityEnderCrystal>: r, field_13109, crystals, field_186124_r

List<EndCrystal>: r, respawnCrystals, field_13109, crystals, field_186124_r

Predicate<Entity>: b, field_13113, VALID_ENTITY, field_186108_b

Predicate<Entity>: b, VALID_PLAYER, field_13113, VALID_ENTITY, field_186108_b

构造函数

方法

NBTTagCompound (): a, method_12530, toTag, func_186088_a

CompoundTag (): a, saveData, method_12530, toTag, func_186088_a

void (): b, method_12538, tick, func_186105_b

void (): b, tick, method_12538, tick, func_186105_b

void (EnumDragonRespawn): a, method_12521, setSpawnState, func_186095_a

void (DragonRespawnAnimation): a, setRespawnStage, method_12521, setSpawnState, func_186095_a

boolean (): i, method_12514, worldContainsEndPortal, func_186104_g

boolean (): i, hasExitPortal, method_12514, worldContainsEndPortal, func_186104_g

ShapeDetector$ShapeDetectorCollection (): j, method_12531, findEndPortal, func_186091_h

BlockPattern$BlockPatternMatch (): j, findExitPortal, method_12531, findEndPortal, func_186091_h

void (): l, method_12520, updatePlayers, func_186100_j

void (): l, updatePlayers, method_12520, updatePlayers, func_186100_j

void (): m, method_12535, countAliveCrystals, func_186101_k

void (): m, updateCrystalCount, method_12535, countAliveCrystals, func_186101_k

void (EntityEnderDragon): a, method_12528, dragonKilled, func_186096_a

void (EnderDragon): a, setDragonKilled, method_12528, dragonKilled, func_186096_a

void (): n, method_12519, generateNewEndGateway, func_186097_l

void (): n, spawnNewGateway, method_12519, generateNewEndGateway, func_186097_l

void (BlockPosition): a, method_12516, generateEndGateway, func_186089_a

void (BlockPos): a, spawnNewGateway, method_12516, generateEndGateway, func_186089_a

void (boolean): a, method_12518, generateEndPortal, func_186094_a

void (boolean): a, spawnExitPortal, method_12518, generateEndPortal, func_186094_a

void (EntityEnderDragon): b, method_12532, updateFight, func_186099_b

void (EnderDragon): b, updateDragon, method_12532, updateFight, func_186099_b

int (): c, method_12517, getAliveEndCrystals, func_186092_c

int (): c, getCrystalsAlive, method_12517, getAliveEndCrystals, func_186092_c

void (EntityEnderCrystal, DamageSource): a, method_12526, crystalDestroyed, func_186090_a

void (EndCrystal, DamageSource): a, onCrystalDestroyed, method_12526, crystalDestroyed, func_186090_a

boolean (): d, method_12536, hasPreviouslyKilled, func_186102_d

boolean (): d, hasPreviouslyKilledDragon, method_12536, hasPreviouslyKilled, func_186102_d

void (): e, method_12522, respawnDragon, func_186106_e

void (): e, tryRespawn, method_12522, respawnDragon, func_186106_e

void (List<EntityEnderCrystal>): a, method_12529, respawnDragon, func_186093_a

void (List<EndCrystal>): a, respawnDragon, method_12529, respawnDragon, func_186093_a

void (): f, method_12524, resetEndCrystals, func_186087_f

void (): f, resetSpikeCrystals, method_12524, resetEndCrystals, func_186087_f

EntityEnderDragon (): o, method_12523, createDragon, func_192445_m

EnderDragon (): o, createNewDragon, method_12523, createDragon, func_192445_m

void (): g, method_12515, convertFromLegacy, func_210827_g

void (): g, scanState, method_12515, convertFromLegacy, func_210827_g

void (): h, method_12525, checkDragonSeen, func_210828_h

void (): h, findOrCreateDragon, method_12525, checkDragonSeen, func_210828_h

boolean (): k, method_12533, loadChunks, func_222670_k

boolean (): k, isArenaLoaded, method_12533, loadChunks, func_222670_k

1.14.3

名称

byi

bym

net.minecraft.entity.boss.dragon.EnderDragonFight

字段

org.apache.logging.log4j.Logger: a, field_13112, field_186107_a

org.apache.logging.log4j.Logger: a, field_13112, LOGGER, field_186107_a

BossBattleServer: c, field_13119, field_186109_c, bossBattle

BossBattleServer: c, field_13119, bossBar, field_186109_c, bossBattle

WorldServer: d, field_13108, field_186110_d

WorldServer: d, field_13108, world, field_186110_d

List<Integer>: e, field_13121, field_186111_e

List<Integer>: e, field_13121, gateways, field_186111_e

ShapeDetector: f, field_13110, field_186112_f

ShapeDetector: f, field_13110, endPortalPattern, field_186112_f

int: g, field_13107, field_186113_g

int: g, field_13107, dragonSeenTimer, field_186113_g

int: h, field_13106, field_186114_h

int: h, field_13106, endCrystalsAlive, field_186114_h

int: i, field_13105, field_186115_i

int: i, field_13105, crystalCountTimer, field_186115_i

int: j, field_13122, field_186116_j

int: j, field_13122, playerUpdateTimer, field_186116_j

boolean: k, field_13115, field_186117_k

boolean: k, field_13115, dragonKilled, field_186117_k

boolean: l, field_13114, field_186118_l

boolean: l, field_13114, previouslyKilled, field_186118_l

UUID: m, field_13116, field_186119_m

UUID: m, field_13116, dragonUuid, field_186119_m

boolean: n, field_13111, field_186120_n

boolean: n, field_13111, doLegacyCheck, field_186120_n

BlockPosition: o, field_13117, field_186121_o

BlockPosition: o, field_13117, exitPortalLocation, field_186121_o

EnumDragonRespawn: p, field_13120, field_186122_p

EnumDragonRespawn: p, field_13120, dragonSpawnState, field_186122_p

int: q, field_13118, field_186123_q

int: q, field_13118, spawnStateTimer, field_186123_q

List<EntityEnderCrystal>: r, field_13109, field_186124_r

List<EntityEnderCrystal>: r, field_13109, crystals, field_186124_r

Predicate<Entity>: b, field_13113, field_186108_b

Predicate<Entity>: b, field_13113, VALID_ENTITY, field_186108_b

构造函数

方法

NBTTagCompound (): a, method_12530, func_186088_a

NBTTagCompound (): a, method_12530, toTag, func_186088_a

void (): b, method_12538, func_186105_b

void (): b, method_12538, tick, func_186105_b

void (EnumDragonRespawn): a, method_12521, func_186095_a

void (EnumDragonRespawn): a, method_12521, setSpawnState, func_186095_a

boolean (): i, method_12514, func_186104_g

boolean (): i, method_12514, worldContainsEndPortal, func_186104_g

ShapeDetector$ShapeDetectorCollection (): j, method_12531, func_186091_h

ShapeDetector$ShapeDetectorCollection (): j, method_12531, findEndPortal, func_186091_h

void (): l, method_12520, func_186100_j

void (): l, method_12520, updatePlayers, func_186100_j

void (): m, method_12535, func_186101_k

void (): m, method_12535, countAliveCrystals, func_186101_k

void (EntityEnderDragon): a, method_12528, func_186096_a

void (EntityEnderDragon): a, method_12528, dragonKilled, func_186096_a

void (): n, method_12519, func_186097_l

void (): n, method_12519, generateNewEndGateway, func_186097_l

void (BlockPosition): a, method_12516, func_186089_a

void (BlockPosition): a, method_12516, generateEndGateway, func_186089_a

void (boolean): a, method_12518, func_186094_a

void (boolean): a, method_12518, generateEndPortal, func_186094_a

void (EntityEnderDragon): b, method_12532, func_186099_b

void (EntityEnderDragon): b, method_12532, updateFight, func_186099_b

int (): c, method_12517, func_186092_c

int (): c, method_12517, getAliveEndCrystals, func_186092_c

void (EntityEnderCrystal, DamageSource): a, method_12526, func_186090_a

void (EntityEnderCrystal, DamageSource): a, method_12526, crystalDestroyed, func_186090_a

boolean (): d, method_12536, func_186102_d

boolean (): d, method_12536, hasPreviouslyKilled, func_186102_d

void (): e, method_12522, func_186106_e

void (): e, method_12522, respawnDragon, func_186106_e

void (List<EntityEnderCrystal>): a, method_12529, func_186093_a

void (List<EntityEnderCrystal>): a, method_12529, respawnDragon, func_186093_a

void (): f, method_12524, func_186087_f

void (): f, method_12524, resetEndCrystals, func_186087_f

EntityEnderDragon (): o, method_12523, func_192445_m

EntityEnderDragon (): o, method_12523, createDragon, func_192445_m

void (): g, method_12515, func_210827_g

void (): g, method_12515, convertFromLegacy, func_210827_g

void (): h, method_12525, func_210828_h

void (): h, method_12525, checkDragonSeen, func_210828_h

boolean (): k, method_12533, func_222670_k

boolean (): k, method_12533, loadChunks, func_222670_k

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

byh

byi

字段

构造函数

方法

1.14

名称

boh

byh

net.minecraft.class_2881

net.minecraft.server.v1_13_R2.EnderDragonBattle

net.minecraft.server.v1_14_R1.EnderDragonBattle

字段

org.apache.logging.log4j.Logger: a, field_186107_a

org.apache.logging.log4j.Logger: a, field_13112, field_186107_a

BossBattleServer: c, field_186109_c, bossBattle

BossBattleServer: c, field_13119, field_186109_c, bossBattle

WorldServer: d, field_186110_d

WorldServer: d, field_13108, field_186110_d

List<Integer>: e, field_186111_e

List<Integer>: e, field_13121, field_186111_e

ShapeDetector: f, field_186112_f

ShapeDetector: f, field_13110, field_186112_f

int: g, field_186113_g

int: g, field_13107, field_186113_g

int: h, field_186114_h

int: h, field_13106, field_186114_h

int: i, field_186115_i

int: i, field_13105, field_186115_i

int: j, field_186116_j

int: j, field_13122, field_186116_j

boolean: k, field_186117_k

boolean: k, field_13115, field_186117_k

boolean: l, field_186118_l

boolean: l, field_13114, field_186118_l

UUID: m, field_186119_m

UUID: m, field_13116, field_186119_m

boolean: n, field_186120_n

boolean: n, field_13111, field_186120_n

BlockPosition: o, field_186121_o

BlockPosition: o, field_13117, field_186121_o

EnumDragonRespawn: p, field_186122_p

EnumDragonRespawn: p, field_13120, field_186122_p

int: q, field_186123_q

int: q, field_13118, field_186123_q

List<EntityEnderCrystal>: r, field_186124_r

List<EntityEnderCrystal>: r, field_13109, field_186124_r

Predicate<Entity>: b, field_186108_b

Predicate<Entity>: b, field_13113, field_186108_b

构造函数

方法

NBTTagCompound (): a, func_186088_a

NBTTagCompound (): a, method_12530, func_186088_a

void (): b, func_186105_b

void (): b, method_12538, func_186105_b

void (EnumDragonRespawn): a, func_186095_a

void (EnumDragonRespawn): a, method_12521, func_186095_a

boolean (): i, func_186104_g

boolean (): i, method_12514, func_186104_g

ShapeDetector$ShapeDetectorCollection (): j, func_186091_h

ShapeDetector$ShapeDetectorCollection (): j, method_12531, func_186091_h

void (): k, func_186100_j

void (): l, method_12520, func_186100_j

void (): l, func_186101_k

void (): m, method_12535, func_186101_k

void (EntityEnderDragon): a, func_186096_a

void (EntityEnderDragon): a, method_12528, func_186096_a

void (): m, func_186097_l

void (): n, method_12519, func_186097_l

void (BlockPosition): a, func_186089_a

void (BlockPosition): a, method_12516, func_186089_a

void (boolean): a, func_186094_a

void (boolean): a, method_12518, func_186094_a

void (EntityEnderDragon): b, func_186099_b

void (EntityEnderDragon): b, method_12532, func_186099_b

int (): c, func_186092_c

int (): c, method_12517, func_186092_c

void (EntityEnderCrystal, DamageSource): a, func_186090_a

void (EntityEnderCrystal, DamageSource): a, method_12526, func_186090_a

boolean (): d, func_186102_d

boolean (): d, method_12536, func_186102_d

void (): e, func_186106_e

void (): e, method_12522, func_186106_e

void (List<EntityEnderCrystal>): a, func_186093_a

void (List<EntityEnderCrystal>): a, method_12529, func_186093_a

void (): f, func_186087_f

void (): f, method_12524, func_186087_f

EntityEnderDragon (): n, func_192445_m

EntityEnderDragon (): o, method_12523, func_192445_m

void (): g, func_210827_g

void (): g, method_12515, func_210827_g

void (): h, func_210828_h

void (): h, method_12525, func_210828_h

boolean (int, int, int, int): a, func_210832_a

boolean (int, int, int, int): b, func_210830_b

void (int, int, int, int): c, func_210831_c

boolean (): k, method_12533, func_222670_k

1.13.2

名称

bog

boh

字段

BossBattleServer: c, field_186109_c

BossBattleServer: c, field_186109_c, bossBattle

构造函数

方法

1.13.1

名称

bny

bog

net.minecraft.server.v1_13_R1.EnderDragonBattle

net.minecraft.server.v1_13_R2.EnderDragonBattle

字段

构造函数

方法

1.13

名称

ayr

bny

net.minecraft.server.v1_12_R1.EnderDragonBattle

net.minecraft.server.v1_13_R1.EnderDragonBattle

字段

com.google.common.base.Predicate<EntityPlayer>: b, field_186108_b

Predicate<Entity>: b, field_186108_b

构造函数

方法

boolean (): g, func_186104_g

boolean (): i, func_186104_g

ShapeDetector$ShapeDetectorCollection (): h, func_186091_h

ShapeDetector$ShapeDetectorCollection (): j, func_186091_h

void (): i, func_186103_i

void (): j, func_186100_j

void (): k, func_186100_j

void (): k, func_186101_k

void (): l, func_186101_k

void (): l, func_186097_l

void (): m, func_186097_l

EntityEnderDragon (): m, func_192445_m

EntityEnderDragon (): n, func_192445_m

void (): g, func_210827_g

void (): h, func_210828_h

boolean (int, int, int, int): a, func_210832_a

boolean (int, int, int, int): b, func_210830_b

void (int, int, int, int): c, func_210831_c

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

ayp

ayr

字段

构造函数

方法

1.12

名称

avk

ayp

net.minecraft.server.v1_11_R1.EnderDragonBattle

net.minecraft.server.v1_12_R1.EnderDragonBattle

字段

构造函数

方法

void (): m, func_186098_m

EntityEnderDragon (): m, func_192445_m

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

avi

avk

字段

构造函数

方法

1.11

名称

atq

avi

net.minecraft.server.v1_10_R1.EnderDragonBattle

net.minecraft.server.v1_11_R1.EnderDragonBattle

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

ata

atq

net.minecraft.server.v1_9_R2.EnderDragonBattle

net.minecraft.server.v1_10_R1.EnderDragonBattle

字段

构造函数

方法

1.9.4

名称

asz

ata

net.minecraft.server.v1_9_R1.EnderDragonBattle

net.minecraft.server.v1_9_R2.EnderDragonBattle

字段

构造函数

方法

1.9.2

名称

ata

asz

字段

构造函数

方法

1.9

名称

ata

net.minecraft.world.end.DragonFightManager

net.minecraft.server.v1_9_R1.EnderDragonBattle

字段

org.apache.logging.log4j.Logger: a, field_186107_a

com.google.common.base.Predicate<EntityPlayer>: b, field_186108_b

BossBattleServer: c, field_186109_c

WorldServer: d, field_186110_d

List<Integer>: e, field_186111_e

ShapeDetector: f, field_186112_f

int: g, field_186113_g

int: h, field_186114_h

int: i, field_186115_i

int: j, field_186116_j

boolean: k, field_186117_k

boolean: l, field_186118_l

UUID: m, field_186119_m

boolean: n, field_186120_n

BlockPosition: o, field_186121_o

EnumDragonRespawn: p, field_186122_p

int: q, field_186123_q

List<EntityEnderCrystal>: r, field_186124_r

构造函数

(WorldServer, NBTTagCompound)

方法

NBTTagCompound (): a, func_186088_a

void (): b, func_186105_b

void (EnumDragonRespawn): a, func_186095_a

boolean (): g, func_186104_g

ShapeDetector$ShapeDetectorCollection (): h, func_186091_h

void (): i, func_186103_i

void (): j, func_186100_j

void (): k, func_186101_k

void (EntityEnderDragon): a, func_186096_a

void (): l, func_186097_l

void (BlockPosition): a, func_186089_a

void (boolean): a, func_186094_a

void (): m, func_186098_m

void (EntityEnderDragon): b, func_186099_b

int (): c, func_186092_c

void (EntityEnderCrystal, DamageSource): a, func_186090_a

boolean (): d, func_186102_d

void (): e, func_186106_e

void (List<EntityEnderCrystal>): a, func_186093_a

void (): f, func_186087_f