历史 - net.minecraft.world.level.levelgen.feature.IglooFeature$FeatureStart

1.17.1

名称

csv$a

csw$a

字段

构造函数

方法

1.17

名称

cjw$a

csv$a

net.minecraft.world.gen.feature.structure.IglooStructure$Start

net.minecraft.src.C_2258_$C_2259_

net.minecraft.server.v1_16_R3.WorldGenFeatureIgloo$a

net.minecraft.world.level.levelgen.feature.WorldGenFeatureIgloo$a

字段

构造函数

(StructureFeature<NoneFeatureConfiguration>, int, int, BoundingBox, int, long)

(StructureFeature<NoneFeatureConfiguration>, ChunkPos, int, long)

方法

void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28636, init, func_230364_a_

void (RegistryAccess, ChunkGenerator, StructureManager, ChunkPos, Biome, NoneFeatureConfiguration, LevelHeightAccessor): a, generatePieces, method_28636, init, m_142743_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cjt$a

cjw$a

net.minecraft.server.v1_16_R2.WorldGenFeatureIgloo$a

net.minecraft.server.v1_16_R3.WorldGenFeatureIgloo$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cle$a

cjt$a

net.minecraft.server.v1_16_R1.WorldGenFeatureIgloo$a

net.minecraft.server.v1_16_R2.WorldGenFeatureIgloo$a

字段

构造函数

方法

void (ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28636, init, func_230364_a_

void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28636, init, func_230364_a_

1.16.1

名称

cee$a

cle$a

net.minecraft.server.v1_15_R1.WorldGenFeatureIgloo$a

net.minecraft.server.v1_16_R1.WorldGenFeatureIgloo$a

字段

构造函数

方法

void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a

void (ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28636, init, func_230364_a_

1.15.2

名称

ceb$a

cee$a

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cck$a

ceb$a

net.minecraft.server.v1_14_R1.WorldGenFeatureIgloo$a

net.minecraft.server.v1_15_R1.WorldGenFeatureIgloo$a

字段

构造函数

(StructureFeature<?>, int, int, Biome, BoundingBox, int, long)

(StructureFeature<?>, int, int, BoundingBox, int, long)

方法

1.14.4

名称

ccf$a

cck$a

net.minecraft.world.level.levelgen.feature.IglooFeature$FeatureStart

字段

构造函数

方法

void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a

void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a

1.14.3

名称

ccb$a

ccf$a

net.minecraft.world.gen.feature.IglooFeature$Start

字段

构造函数

方法

void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a

void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cbz$a

ccb$a

字段

构造函数

方法

1.14

名称

brg$a

cbz$a

net.minecraft.class_3071$class_3072

net.minecraft.server.v1_13_R2.WorldGenFeatureIgloo$a

net.minecraft.server.v1_14_R1.WorldGenFeatureIgloo$a

字段

构造函数

()

(GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int, BiomeBase)

(StructureGenerator<?>, int, int, BiomeBase, StructureBoundingBox, int, long)

方法

void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a

1.13.2

名称

brf$a

brg$a

字段

构造函数

方法

1.13.1

名称

bqx$a

brf$a

net.minecraft.server.v1_13_R1.WorldGenFeatureIgloo$a

net.minecraft.server.v1_13_R2.WorldGenFeatureIgloo$a

字段

构造函数

方法

1.13

名称

bqx$a

net.minecraft.world.gen.feature.structure.IglooStructure$Start

net.minecraft.server.v1_13_R1.WorldGenFeatureIgloo$a

字段

构造函数

()

(GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int, BiomeBase)

方法