历史 - net.minecraft.world.level.levelgen.feature.IglooFeature$FeatureStart
1.17.1
名称
csv$a
csw$a
字段
构造函数
方法
1.17
名称
cjw$a
csv$a
net.minecraft.world.gen.feature.structure.IglooStructure$Start
net.minecraft.src.C_2258_$C_2259_
net.minecraft.server.v1_16_R3.WorldGenFeatureIgloo$a
net.minecraft.world.level.levelgen.feature.WorldGenFeatureIgloo$a
字段
构造函数
(StructureFeature<NoneFeatureConfiguration>, int, int, BoundingBox, int, long)
(StructureFeature<NoneFeatureConfiguration>, ChunkPos, int, long)
方法
void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28636, init, func_230364_a_
void (RegistryAccess, ChunkGenerator, StructureManager, ChunkPos, Biome, NoneFeatureConfiguration, LevelHeightAccessor): a, generatePieces, method_28636, init, m_142743_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cjt$a
cjw$a
net.minecraft.server.v1_16_R2.WorldGenFeatureIgloo$a
net.minecraft.server.v1_16_R3.WorldGenFeatureIgloo$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cle$a
cjt$a
net.minecraft.server.v1_16_R1.WorldGenFeatureIgloo$a
net.minecraft.server.v1_16_R2.WorldGenFeatureIgloo$a
字段
构造函数
方法
void (ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28636, init, func_230364_a_
void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28636, init, func_230364_a_
1.16.1
名称
cee$a
cle$a
net.minecraft.server.v1_15_R1.WorldGenFeatureIgloo$a
net.minecraft.server.v1_16_R1.WorldGenFeatureIgloo$a
字段
构造函数
方法
void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a
void (ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28636, init, func_230364_a_
1.15.2
名称
ceb$a
cee$a
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cck$a
ceb$a
net.minecraft.server.v1_14_R1.WorldGenFeatureIgloo$a
net.minecraft.server.v1_15_R1.WorldGenFeatureIgloo$a
字段
构造函数
(StructureFeature<?>, int, int, Biome, BoundingBox, int, long)
(StructureFeature<?>, int, int, BoundingBox, int, long)
方法
1.14.4
名称
ccf$a
cck$a
net.minecraft.world.level.levelgen.feature.IglooFeature$FeatureStart
字段
构造函数
方法
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a
void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a
1.14.3
名称
ccb$a
ccf$a
net.minecraft.world.gen.feature.IglooFeature$Start
字段
构造函数
方法
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cbz$a
ccb$a
字段
构造函数
方法
1.14
名称
brg$a
cbz$a
net.minecraft.class_3071$class_3072
net.minecraft.server.v1_13_R2.WorldGenFeatureIgloo$a
net.minecraft.server.v1_14_R1.WorldGenFeatureIgloo$a
字段
构造函数
()
(GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int, BiomeBase)
(StructureGenerator<?>, int, int, BiomeBase, StructureBoundingBox, int, long)
方法
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a
1.13.2
名称
brf$a
brg$a
字段
构造函数
方法
1.13.1
名称
bqx$a
brf$a
net.minecraft.server.v1_13_R1.WorldGenFeatureIgloo$a
net.minecraft.server.v1_13_R2.WorldGenFeatureIgloo$a
字段
构造函数
方法
1.13
名称
bqx$a
net.minecraft.world.gen.feature.structure.IglooStructure$Start
net.minecraft.server.v1_13_R1.WorldGenFeatureIgloo$a
字段
构造函数
()
(GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int, BiomeBase)
方法