历史 - net.minecraft.client.gui.components.PlayerFaceRenderer

1.21.11

名称

gep

gke

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fyo

gep

字段

构造函数

方法

void (GuiGraphics, PlayerSkin, int, int, int): a, draw, method_52722, draw, m_293067_

void (GuiGraphics, PlayerSkin, int, int, int): a, draw, method_52722, draw, m_280354_

void (GuiGraphics, PlayerSkin, int, int, int, int): a, draw, method_44443, draw, m_280354_

void (GuiGraphics, PlayerSkin, int, int, int, int): a, draw, method_44443, draw, m_293067_

1.21.8

名称

fyn

fyo

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fux

fyn

字段

构造函数

方法

1.21.5

名称

fpt

fux

字段

构造函数

方法

1.21.4

名称

fpf

fpt

字段

构造函数

方法

1.21.3

名称

fjl

fpf

字段

构造函数

方法

void (GuiGraphics, ResourceLocation, int, int, int): a, draw, method_44443, draw, m_280354_

void (GuiGraphics, ResourceLocation, int, int, int, boolean, boolean): a, draw, method_44445, draw, m_280029_

void (GuiGraphics, ResourceLocation, int, int, int, boolean): a, drawHat, method_44444, drawHat, m_280078_

void (GuiGraphics, PlayerSkin, int, int, int, int): a, draw, method_44443, draw, m_280354_

void (GuiGraphics, ResourceLocation, int, int, int, boolean, boolean, int): a, draw, method_44445, draw, m_280029_

void (GuiGraphics, ResourceLocation, int, int, int, boolean, int): a, drawHat, method_44444, drawHat, m_280078_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fif

fjl

字段

构造函数

方法

1.20.6

名称

eyf

fif

字段

构造函数

方法

1.20.4

名称

etp

eyf

字段

构造函数

方法

1.20.2

名称

eqf

etp

字段

构造函数

方法

void (GuiGraphics, PlayerSkin, int, int, int): a, draw, method_52722, draw, m_293067_

1.20.1

名称

eoy

eqf

字段

int: a, SKIN_HEAD_U, field_39525, field_39525, f_238683_

int: a, SKIN_HEAD_U, field_39525, FACE_WIDTH, f_238683_

int: b, SKIN_HEAD_V, field_39526, field_39526, f_238628_

int: b, SKIN_HEAD_V, field_39526, FACE_HEIGHT, f_238628_

int: c, SKIN_HEAD_WIDTH, field_39527, field_39527, f_238605_

int: c, SKIN_HEAD_WIDTH, field_39527, FACE_X, f_238605_

int: d, SKIN_HEAD_HEIGHT, field_39528, field_39528, f_238606_

int: d, SKIN_HEAD_HEIGHT, field_39528, FACE_Y, f_238606_

int: e, SKIN_HAT_U, field_39529, field_39529, f_238559_

int: e, SKIN_HAT_U, field_39529, FACE_OVERLAY_X, f_238559_

int: f, SKIN_HAT_V, field_39530, field_39530, f_238759_

int: f, SKIN_HAT_V, field_39530, FACE_OVERLAY_Y, f_238759_

int: i, SKIN_TEX_WIDTH, field_39533, field_39533, f_238699_

int: i, SKIN_TEX_WIDTH, field_39533, SKIN_TEXTURE_WIDTH, f_238699_

int: j, SKIN_TEX_HEIGHT, field_39534, field_39534, f_238780_

int: j, SKIN_TEX_HEIGHT, field_39534, SKIN_TEXTURE_HEIGHT, f_238780_

构造函数

方法

void (PoseStack, int, int, int): a, draw, method_44443, draw, m_240071_

void (PoseStack, int, int, int, boolean, boolean): a, draw, method_44445, draw, m_240132_

void (PoseStack, int, int, int, boolean): a, drawHat, method_44444, drawHat, m_240213_

void (GuiGraphics, ResourceLocation, int, int, int): a, draw, method_44443, draw, m_280354_

void (GuiGraphics, ResourceLocation, int, int, int, boolean, boolean): a, draw, method_44445, draw, m_280029_

void (GuiGraphics, ResourceLocation, int, int, int, boolean): a, drawHat, method_44444, drawHat, m_280078_

1.19.4

名称

elw

eoy

字段

构造函数

方法

1.19.3

名称

eih

elw

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

eih

net.minecraft.client.gui.components.PlayerFaceRenderer

net.minecraft.class_7532

net.minecraft.client.gui.PlayerSkinDrawer

net.minecraft.src.C_238487_

字段

int: a, SKIN_HEAD_U, field_39525, field_39525, f_238683_

int: b, SKIN_HEAD_V, field_39526, field_39526, f_238628_

int: c, SKIN_HEAD_WIDTH, field_39527, field_39527, f_238605_

int: d, SKIN_HEAD_HEIGHT, field_39528, field_39528, f_238606_

int: e, SKIN_HAT_U, field_39529, field_39529, f_238559_

int: f, SKIN_HAT_V, field_39530, field_39530, f_238759_

int: g, SKIN_HAT_WIDTH, field_39531, field_39531, f_238692_

int: h, SKIN_HAT_HEIGHT, field_39532, field_39532, f_238562_

int: i, SKIN_TEX_WIDTH, field_39533, field_39533, f_238699_

int: j, SKIN_TEX_HEIGHT, field_39534, field_39534, f_238780_

构造函数

()

方法

void (PoseStack, int, int, int): a, draw, method_44443, draw, m_240071_

void (PoseStack, int, int, int, boolean, boolean): a, draw, method_44445, draw, m_240132_

void (PoseStack, int, int, int, boolean): a, drawHat, method_44444, drawHat, m_240213_