历史 - net.minecraft.client.model.animal.rabbit.RabbitModel

1.21.11

名称

gww

hcl

net.minecraft.client.model.RabbitModel

net.minecraft.client.model.animal.rabbit.RabbitModel

net.minecraft.src.C_3859_

net.minecraft.src.C_432515_

字段

ModelPart: m, head, field_27486, head, f_103523_

ModelPart: m, head, field_27486, head, f_436676_

float: a, REAR_JUMP_ANGLE, field_32542, HAUNCH_JUMP_PITCH_MULTIPLIER, f_170867_

float: b, REAR_JUMP_ANGLE, field_32542, HAUNCH_JUMP_PITCH_MULTIPLIER, f_435823_

float: b, FRONT_JUMP_ANGLE, field_32543, FRONT_LEGS_JUMP_PITCH_MULTIPLIER, f_170868_

float: c, FRONT_JUMP_ANGLE, field_32543, FRONT_LEGS_JUMP_PITCH_MULTIPLIER, f_436671_

String: f, LEFT_HAUNCH, field_32544, LEFT_HAUNCH, f_170869_

String: g, LEFT_HAUNCH, field_32544, LEFT_HAUNCH, f_433312_

String: g, RIGHT_HAUNCH, field_32545, RIGHT_HAUNCH, f_170870_

String: h, RIGHT_HAUNCH, field_32545, RIGHT_HAUNCH, f_436954_

ModelPart: i, leftHaunch, field_27482, leftHaunch, f_170873_

ModelPart: i, leftHaunch, field_27482, leftHaunch, f_434795_

ModelPart: j, rightHaunch, field_27483, rightHaunch, f_170874_

ModelPart: j, rightHaunch, field_27483, rightHaunch, f_433672_

ModelPart: k, leftFrontLeg, field_27484, leftFrontLeg, f_170875_

ModelPart: k, leftFrontLeg, field_27484, leftFrontLeg, f_434554_

ModelPart: l, rightFrontLeg, field_27485, rightFrontLeg, f_170876_

ModelPart: l, rightFrontLeg, field_27485, rightFrontLeg, f_437283_

float: c, NEW_SCALE, field_32546, SCALE, f_170879_

float: d, NEW_SCALE, field_32546, SCALE, f_436099_

MeshTransformer: d, ADULT_TRANSFORMER, field_52930, ADULT_TRANSFORMER, f_348746_

MeshTransformer: e, ADULT_TRANSFORMER, field_52930, ADULT_TRANSFORMER, f_437278_

MeshTransformer: e, BABY_TRANSFORMER, field_52931, BABY_TRANSFORMER, f_347106_

MeshTransformer: f, BABY_TRANSFORMER, field_52931, BABY_TRANSFORMER, f_435419_

构造函数

方法

LayerDefinition (boolean): a, createBodyLayer, method_32034, getTexturedModelData, m_170882_

LayerDefinition (boolean): a, createBodyLayer, method_32034, getTexturedModelData, m_440610_

void (RabbitRenderState): a, setupAnim, method_17117, setAngles, m_6251_

void (RabbitRenderState): a, setupAnim, method_17117, setAngles, m_102844_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gov

gww

字段

构造函数

方法

void (RabbitRenderState): a, setupAnim, method_17117, setAngles, m_6973_

void (RabbitRenderState): a, setupAnim, method_17117, setAngles, m_6251_

1.21.8

名称

gou

gov

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

giz

gou

字段

构造函数

方法

1.21.5

名称

gdn

giz

字段

构造函数

方法

1.21.4

名称

gcx

gdn

字段

ModelPart: o, head, field_27486, head, f_103523_

ModelPart: m, head, field_27486, head, f_103523_

ModelPart: r, nose, field_3530, nose, f_103527_

ModelPart: i, leftRearFoot, field_27480, leftHindLeg, f_170871_

ModelPart: j, rightRearFoot, field_27481, rightHindLeg, f_170872_

ModelPart: k, leftHaunch, field_27482, leftHaunch, f_170873_

ModelPart: i, leftHaunch, field_27482, leftHaunch, f_170873_

ModelPart: l, rightHaunch, field_27483, rightHaunch, f_170874_

ModelPart: j, rightHaunch, field_27483, rightHaunch, f_170874_

ModelPart: m, leftFrontLeg, field_27484, leftFrontLeg, f_170875_

ModelPart: k, leftFrontLeg, field_27484, leftFrontLeg, f_170875_

ModelPart: n, rightFrontLeg, field_27485, rightFrontLeg, f_170876_

ModelPart: l, rightFrontLeg, field_27485, rightFrontLeg, f_170876_

ModelPart: p, rightEar, field_27487, rightEar, f_170877_

ModelPart: q, leftEar, field_27488, leftEar, f_170878_

MeshTransformer: d, ADULT_TRANSFORMER, field_52930, field_52930, f_348746_

MeshTransformer: d, ADULT_TRANSFORMER, field_52930, ADULT_TRANSFORMER, f_348746_

MeshTransformer: e, BABY_TRANSFORMER, field_52931, field_52931, f_347106_

MeshTransformer: e, BABY_TRANSFORMER, field_52931, BABY_TRANSFORMER, f_347106_

构造函数

方法

1.21.3

名称

fwv

gcx

字段

ModelPart: l, body, field_3528, body, f_103520_

ModelPart: r, tail, field_3524, tail, f_103526_

ModelPart: s, nose, field_3530, nose, f_103527_

ModelPart: r, nose, field_3530, nose, f_103527_

float: t, jumpRotation, field_3531, jumpProgress, f_103528_

ModelPart: h, leftRearFoot, field_27480, leftHindLeg, f_170871_

ModelPart: i, leftRearFoot, field_27480, leftHindLeg, f_170871_

ModelPart: i, rightRearFoot, field_27481, rightHindLeg, f_170872_

ModelPart: j, rightRearFoot, field_27481, rightHindLeg, f_170872_

ModelPart: j, leftHaunch, field_27482, leftHaunch, f_170873_

ModelPart: k, leftHaunch, field_27482, leftHaunch, f_170873_

ModelPart: k, rightHaunch, field_27483, rightHaunch, f_170874_

ModelPart: l, rightHaunch, field_27483, rightHaunch, f_170874_

float: u, NEW_SCALE, field_32546, SCALE, f_170879_

float: c, NEW_SCALE, field_32546, SCALE, f_170879_

MeshTransformer: d, ADULT_TRANSFORMER, field_52930, field_52930, f_348746_

MeshTransformer: e, BABY_TRANSFORMER, field_52931, field_52931, f_347106_

构造函数

方法

void (T, float, float, float): a, prepareMobModel, method_17115, animateModel, m_6839_

void (T, float, float, float, float, float): a, setupAnim, method_17117, setAngles, m_6973_

LayerDefinition (): a, createBodyLayer, method_32034, getTexturedModelData, m_170882_

void (PoseStack, VertexConsumer, int, int, int): a, renderToBuffer, method_2828, render, m_7695_

LayerDefinition (boolean): a, createBodyLayer, method_32034, getTexturedModelData, m_170882_

void (RabbitRenderState): a, setupAnim, method_17117, setAngles, m_6973_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fvn

fwv

字段

构造函数

方法

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, m_7695_

void (PoseStack, VertexConsumer, int, int, int): a, renderToBuffer, method_2828, render, m_7695_

1.20.6

名称

fli

fvn

字段

构造函数

方法

1.20.4

名称

fgo

fli

字段

构造函数

方法

1.20.2

名称

fcq

fgo

字段

构造函数

方法

1.20.1

名称

fbd

fcq

字段

构造函数

方法

1.19.4

名称

ewu

fbd

字段

float: v, NEW_SCALE, field_32546, SCALE, f_170879_

float: u, NEW_SCALE, field_32546, SCALE, f_170879_

构造函数

方法

1.19.3

名称

est

ewu

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

erk

est

字段

构造函数

方法

1.19

名称

eks

erk

字段

ModelPart: t, nose, field_3530, nose, f_103527_

ModelPart: s, nose, field_3530, nose, f_103527_

float: u, jumpRotation, field_3531, jumpProgress, f_103528_

float: t, jumpRotation, field_3531, jumpProgress, f_103528_

构造函数

方法

1.18.2

名称

ejl

eks

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ehi

ejl

字段

构造函数

方法

1.17.1

名称

ehh

ehi

字段

float: a, REAR_JUMP_ANGLE, field_32542, field_32542, f_170867_

float: a, REAR_JUMP_ANGLE, field_32542, HAUNCH_JUMP_PITCH_MULTIPLIER, f_170867_

float: b, FRONT_JUMP_ANGLE, field_32543, field_32543, f_170868_

float: b, FRONT_JUMP_ANGLE, field_32543, FRONT_LEGS_JUMP_PITCH_MULTIPLIER, f_170868_

float: v, NEW_SCALE, field_32546, field_32546, f_170879_

float: v, NEW_SCALE, field_32546, SCALE, f_170879_

构造函数

方法

1.17

名称

dvj

ehh

net.minecraft.client.renderer.entity.model.RabbitModel

net.minecraft.src.C_3859_

字段

ModelPart: a, rearFootLeft, field_3525, leftFoot, field_178698_a

ModelPart: b, rearFootRight, field_3532, rightFoot, field_178696_b

ModelPart: f, haunchLeft, field_3526, leftBackLeg, field_178697_c

ModelPart: g, haunchRight, field_3522, rightBackLeg, field_178694_d

ModelPart: h, body, field_3528, body, field_178695_e

ModelPart: l, body, field_3528, body, f_103520_

ModelPart: i, frontLegLeft, field_3527, leftFrontLeg, field_178692_f

ModelPart: j, frontLegRight, field_3521, rightFrontLeg, field_178693_g

ModelPart: k, head, field_3529, head, field_178704_h

ModelPart: o, head, field_27486, head, f_103523_

ModelPart: l, earRight, field_3523, rightEar, field_178705_i

ModelPart: m, earLeft, field_3520, leftEar, field_178702_j

ModelPart: n, tail, field_3524, tail, field_178703_k

ModelPart: r, tail, field_3524, tail, f_103526_

ModelPart: o, nose, field_3530, nose, field_178700_l

ModelPart: t, nose, field_3530, nose, f_103527_

float: p, jumpRotation, field_3531, field_3531, field_178701_m

float: u, jumpRotation, field_3531, jumpProgress, f_103528_

float: a, REAR_JUMP_ANGLE, field_32542, field_32542, f_170867_

float: b, FRONT_JUMP_ANGLE, field_32543, field_32543, f_170868_

String: f, LEFT_HAUNCH, field_32544, LEFT_HAUNCH, f_170869_

String: g, RIGHT_HAUNCH, field_32545, RIGHT_HAUNCH, f_170870_

ModelPart: h, leftRearFoot, field_27480, leftHindLeg, f_170871_

ModelPart: i, rightRearFoot, field_27481, rightHindLeg, f_170872_

ModelPart: j, leftHaunch, field_27482, leftHaunch, f_170873_

ModelPart: k, rightHaunch, field_27483, rightHaunch, f_170874_

ModelPart: m, leftFrontLeg, field_27484, leftFrontLeg, f_170875_

ModelPart: n, rightFrontLeg, field_27485, rightFrontLeg, f_170876_

ModelPart: p, rightEar, field_27487, rightEar, f_170877_

ModelPart: q, leftEar, field_27488, leftEar, f_170878_

float: v, NEW_SCALE, field_32546, field_32546, f_170879_

构造函数

()

(ModelPart)

方法

void (ModelPart, float, float, float): a, setRotation, method_2827, setAngle, func_178691_a

void (T, float, float, float): a, prepareMobModel, method_17115, animateModel, func_212843_a_

void (T, float, float, float): a, prepareMobModel, method_17115, animateModel, m_6839_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, func_225598_a_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, m_7695_

void (T, float, float, float, float, float): a, setupAnim, method_17117, setAngles, func_225597_a_

void (T, float, float, float, float, float): a, setupAnim, method_17117, setAngles, m_6973_

LayerDefinition (): a, createBodyLayer, method_32034, getTexturedModelData, m_170882_

1.16.5

名称

字段

ModelPart: h, body, field_3528, torso, field_178695_e

ModelPart: h, body, field_3528, body, field_178695_e

构造函数

方法

1.16.4

名称

dvb

dvj

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

void (ModelPart, float, float, float): a, setRotation, method_2827, method_2827, func_178691_a

void (ModelPart, float, float, float): a, setRotation, method_2827, setAngle, func_178691_a

1.16.2

名称

dxc

dvb

字段

构造函数

方法

1.16.1

名称

dmf

dxc

字段

float: p, jumpRotation, field_3531, field_178701_m

float: p, jumpRotation, field_3531, field_3531, field_178701_m

构造函数

方法

void (ModelPart, float, float, float): a, setRotation, method_2827, func_178691_a

void (ModelPart, float, float, float): a, setRotation, method_2827, method_2827, func_178691_a

1.15.2

名称

dmc

dmf

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dim

dmc

字段

ModelPart: a, rearFootLeft, field_3525, field_178698_a

ModelPart: a, rearFootLeft, field_3525, leftFoot, field_178698_a

ModelPart: b, rearFootRight, field_3532, field_178696_b

ModelPart: b, rearFootRight, field_3532, rightFoot, field_178696_b

ModelPart: f, haunchLeft, field_3526, field_178697_c

ModelPart: f, haunchLeft, field_3526, leftBackLeg, field_178697_c

ModelPart: g, haunchRight, field_3522, field_178694_d

ModelPart: g, haunchRight, field_3522, rightBackLeg, field_178694_d

ModelPart: h, body, field_3528, field_178695_e

ModelPart: h, body, field_3528, torso, field_178695_e

ModelPart: i, frontLegLeft, field_3527, field_178692_f

ModelPart: i, frontLegLeft, field_3527, leftFrontLeg, field_178692_f

ModelPart: j, frontLegRight, field_3521, field_178693_g

ModelPart: j, frontLegRight, field_3521, rightFrontLeg, field_178693_g

ModelPart: k, head, field_3529, field_178704_h

ModelPart: k, head, field_3529, head, field_178704_h

ModelPart: l, earRight, field_3523, field_178705_i

ModelPart: l, earRight, field_3523, rightEar, field_178705_i

ModelPart: m, earLeft, field_3520, field_178702_j

ModelPart: m, earLeft, field_3520, leftEar, field_178702_j

ModelPart: n, tail, field_3524, field_178703_k

ModelPart: n, tail, field_3524, tail, field_178703_k

ModelPart: o, nose, field_3530, field_178700_l

ModelPart: o, nose, field_3530, nose, field_178700_l

构造函数

方法

void (T, float, float, float, float, float, float): a, render, method_17116, render, func_78088_a

void (T, float, float, float, float, float, float): b, setupAnim, method_17117, setAngles, func_212844_a_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, func_225598_a_

void (T, float, float, float, float, float): a, setupAnim, method_17117, setAngles, func_225597_a_

1.14.4

名称

dfy

dim

net.minecraft.client.model.RabbitModel

字段

Cuboid: a, field_3525, field_3525, field_178698_a

ModelPart: a, rearFootLeft, field_3525, field_178698_a

Cuboid: b, field_3532, field_3532, field_178696_b

ModelPart: b, rearFootRight, field_3532, field_178696_b

Cuboid: f, field_3526, field_3526, field_178697_c

ModelPart: f, haunchLeft, field_3526, field_178697_c

Cuboid: g, field_3522, field_3522, field_178694_d

ModelPart: g, haunchRight, field_3522, field_178694_d

Cuboid: h, field_3528, field_3528, field_178695_e

ModelPart: h, body, field_3528, field_178695_e

Cuboid: i, field_3527, field_3527, field_178692_f

ModelPart: i, frontLegLeft, field_3527, field_178692_f

Cuboid: j, field_3521, field_3521, field_178693_g

ModelPart: j, frontLegRight, field_3521, field_178693_g

Cuboid: k, field_3529, field_3529, field_178704_h

ModelPart: k, head, field_3529, field_178704_h

Cuboid: l, field_3523, field_3523, field_178705_i

ModelPart: l, earRight, field_3523, field_178705_i

Cuboid: m, field_3520, field_3520, field_178702_j

ModelPart: m, earLeft, field_3520, field_178702_j

Cuboid: n, field_3524, field_3524, field_178703_k

ModelPart: n, tail, field_3524, field_178703_k

Cuboid: o, field_3530, field_3530, field_178700_l

ModelPart: o, nose, field_3530, field_178700_l

float: p, field_3531, field_3531, field_178701_m

float: p, jumpRotation, field_3531, field_178701_m

构造函数

方法

void (Cuboid, float, float, float): a, method_2827, method_2827, func_178691_a

void (ModelPart, float, float, float): a, setRotation, method_2827, func_178691_a

void (T, float, float, float, float, float, float): a, method_17116, method_17116, func_78088_a

void (T, float, float, float, float, float, float): a, render, method_17116, render, func_78088_a

void (T, float, float, float, float, float, float): b, method_17117, method_17117, func_212844_a_

void (T, float, float, float, float, float, float): b, setupAnim, method_17117, setAngles, func_212844_a_

void (T, float, float, float): a, method_17115, method_17115, func_212843_a_

void (T, float, float, float): a, prepareMobModel, method_17115, animateModel, func_212843_a_

1.14.3

名称

dfu

dfy

net.minecraft.client.render.entity.model.RabbitEntityModel

字段

RendererModel: a, field_3525, field_178698_a

Cuboid: a, field_3525, field_3525, field_178698_a

RendererModel: b, field_3532, field_178696_b

Cuboid: b, field_3532, field_3532, field_178696_b

RendererModel: f, field_3526, field_178697_c

Cuboid: f, field_3526, field_3526, field_178697_c

RendererModel: g, field_3522, field_178694_d

Cuboid: g, field_3522, field_3522, field_178694_d

RendererModel: h, field_3528, field_178695_e

Cuboid: h, field_3528, field_3528, field_178695_e

RendererModel: i, field_3527, field_178692_f

Cuboid: i, field_3527, field_3527, field_178692_f

RendererModel: j, field_3521, field_178693_g

Cuboid: j, field_3521, field_3521, field_178693_g

RendererModel: k, field_3529, field_178704_h

Cuboid: k, field_3529, field_3529, field_178704_h

RendererModel: l, field_3523, field_178705_i

Cuboid: l, field_3523, field_3523, field_178705_i

RendererModel: m, field_3520, field_178702_j

Cuboid: m, field_3520, field_3520, field_178702_j

RendererModel: n, field_3524, field_178703_k

Cuboid: n, field_3524, field_3524, field_178703_k

RendererModel: o, field_3530, field_178700_l

Cuboid: o, field_3530, field_3530, field_178700_l

float: p, field_3531, field_178701_m

float: p, field_3531, field_3531, field_178701_m

构造函数

方法

void (RendererModel, float, float, float): a, method_2827, func_178691_a

void (Cuboid, float, float, float): a, method_2827, method_2827, func_178691_a

void (T, float, float, float, float, float, float): a, method_17116, func_78088_a

void (T, float, float, float, float, float, float): a, method_17116, method_17116, func_78088_a

void (T, float, float, float, float, float, float): b, method_17117, func_212844_a_

void (T, float, float, float, float, float, float): b, method_17117, method_17117, func_212844_a_

void (T, float, float, float): a, method_17115, func_212843_a_

void (T, float, float, float): a, method_17115, method_17115, func_212843_a_

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dfs

dfu

字段

构造函数

方法

1.14

名称

dfs

net.minecraft.class_596

net.minecraft.client.renderer.entity.model.RabbitModel

字段

RendererModel: a, field_3525, field_178698_a

RendererModel: b, field_3532, field_178696_b

RendererModel: f, field_3526, field_178697_c

RendererModel: g, field_3522, field_178694_d

RendererModel: h, field_3528, field_178695_e

RendererModel: i, field_3527, field_178692_f

RendererModel: j, field_3521, field_178693_g

RendererModel: k, field_3529, field_178704_h

RendererModel: l, field_3523, field_178705_i

RendererModel: m, field_3520, field_178702_j

RendererModel: n, field_3524, field_178703_k

RendererModel: o, field_3530, field_178700_l

float: p, field_3531, field_178701_m

构造函数

()

方法

void (RendererModel, float, float, float): a, method_2827, func_178691_a

void (T, float, float, float, float, float, float): a, method_17116, func_78088_a

void (T, float, float, float, float, float, float): b, method_17117, func_212844_a_

void (T, float, float, float): a, method_17115, func_212843_a_