历史 - net.minecraft.world.scores.Team

1.21.11

名称

fpp

fut

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fjz

fpp

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fhj

fjz

字段

构造函数

方法

1.21.5

名称

fci

fhj

字段

构造函数

方法

String (): b, getName, method_1197, getName, m_5758_

String (): c, getName, method_1197, getName, m_5758_

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_

boolean (): i, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_

Collection<String> (): g, getPlayers, method_1204, getPlayerList, m_6809_

Collection<String> (): h, getPlayers, method_1204, getPlayerList, m_6809_

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_

Team$Visibility (): l, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_

boolean (): j, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_

Team$Visibility (): k, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_

ChatFormatting (): n, getColor, method_1202, getColor, m_7414_

ChatFormatting (): o, getColor, method_1202, getColor, m_7414_

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, m_7156_

Team$CollisionRule (): m, getCollisionRule, method_1203, getCollisionRule, m_7156_

1.21.4

名称

fdf

fci

字段

构造函数

方法

1.21.3

名称

eyi

fdf

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ewz

eyi

字段

构造函数

方法

1.20.6

名称

emz

ewz

字段

构造函数

方法

1.20.4

名称

eio

emz

字段

构造函数

方法

1.20.2

名称

efi

eio

字段

构造函数

方法

1.20.1

名称

eee

efi

字段

构造函数

方法

1.19.4

名称

ebe

eee

字段

构造函数

方法

1.19.3

名称

dxq

ebe

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dwt

dxq

net.minecraft.world.scores.ScoreboardTeamBase

字段

构造函数

方法

1.19

名称

dqo

dwt

net.minecraft.world.scores.ScoreboardTeamBase

字段

构造函数

方法

1.18.2

名称

dpm

dqo

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

doa

dpm

字段

构造函数

方法

boolean (Team): a, isAlliedTo, method_1206, isEqual, m_83536_, isAlly

boolean (Team): a, isAlliedTo, method_1206, isEqual, m_83536_

String (): b, getName, method_1197, getName, m_5758_, getName

String (): b, getName, method_1197, getName, m_5758_

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_, allowFriendlyFire

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_

Collection<String> (): g, getPlayers, method_1204, getPlayerList, m_6809_, getPlayerNameSet

Collection<String> (): g, getPlayers, method_1204, getPlayerList, m_6809_

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_, getDeathMessageVisibility

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_, canSeeFriendlyInvisibles

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_, getNameTagVisibility

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_

ChatFormatting (): n, getColor, method_1202, getColor, m_7414_, getColor

ChatFormatting (): n, getColor, method_1202, getColor, m_7414_

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, m_7156_, getCollisionRule

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, m_7156_

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, m_6870_, getFormattedName

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, m_6870_

1.17.1

名称

字段

构造函数

方法

1.17

名称

ddp

doa

net.minecraft.scoreboard.Team

net.minecraft.src.C_3078_

net.minecraft.server.v1_16_R3.ScoreboardTeamBase

net.minecraft.world.scores.ScoreboardTeamBase

字段

构造函数

方法

boolean (Team): a, isAlliedTo, method_1206, isEqual, func_142054_a, isAlly

boolean (Team): a, isAlliedTo, method_1206, isEqual, m_83536_, isAlly

String (): b, getName, method_1197, getName, func_96661_b, getName

String (): b, getName, method_1197, getName, m_5758_, getName

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, func_96665_g, allowFriendlyFire

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_, allowFriendlyFire

Collection<String> (): g, getPlayers, method_1204, getPlayerList, func_96670_d, getPlayerNameSet

Collection<String> (): g, getPlayers, method_1204, getPlayerList, m_6809_, getPlayerNameSet

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, func_178771_j, getDeathMessageVisibility

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_, getDeathMessageVisibility

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, func_98297_h

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_, canSeeFriendlyInvisibles

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, func_178770_i

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_, getNameTagVisibility

ChatFormatting (): n, getColor, method_1202, getColor, func_178775_l

ChatFormatting (): n, getColor, method_1202, getColor, m_7414_, getColor

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, func_186681_k, getCollisionRule

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, m_7156_, getCollisionRule

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, func_230427_d_, getFormattedName

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, m_6870_, getFormattedName

1.16.5

名称

字段

构造函数

方法

MutableComponent (Component): d, getFormattedName, method_1198, modifyText, func_230427_d_, getFormattedName

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, func_230427_d_, getFormattedName

1.16.4

名称

ddm

ddp

net.minecraft.server.v1_16_R2.ScoreboardTeamBase

net.minecraft.server.v1_16_R3.ScoreboardTeamBase

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dfo

ddm

net.minecraft.server.v1_16_R1.ScoreboardTeamBase

net.minecraft.server.v1_16_R2.ScoreboardTeamBase

字段

构造函数

方法

1.16.1

名称

cwn

dfo

net.minecraft.server.v1_15_R1.ScoreboardTeamBase

net.minecraft.server.v1_16_R1.ScoreboardTeamBase

字段

构造函数

方法

Component (Component): d, getFormattedName, method_1198, modifyText, func_200540_a, getFormattedName

MutableComponent (Component): d, getFormattedName, method_1198, modifyText, func_230427_d_, getFormattedName

1.15.2

名称

cwk

cwn

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ctk

cwk

net.minecraft.server.v1_14_R1.ScoreboardTeamBase

net.minecraft.server.v1_15_R1.ScoreboardTeamBase

字段

构造函数

方法

ChatFormatting (): n, getColor, method_1202, getColor, func_178775_l, getColor

ChatFormatting (): n, getColor, method_1202, getColor, func_178775_l

1.14.4

名称

ctd

ctk

net.minecraft.world.scores.Team

字段

构造函数

方法

boolean (ScoreboardTeamBase): a, method_1206, isEqual, func_142054_a, isAlly

boolean (Team): a, isAlliedTo, method_1206, isEqual, func_142054_a, isAlly

String (): b, method_1197, getName, func_96661_b, getName

String (): b, getName, method_1197, getName, func_96661_b, getName

boolean (): h, method_1205, isFriendlyFireAllowed, func_96665_g, allowFriendlyFire

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, func_96665_g, allowFriendlyFire

Collection<String> (): g, method_1204, getPlayerList, func_96670_d, getPlayerNameSet

Collection<String> (): g, getPlayers, method_1204, getPlayerList, func_96670_d, getPlayerNameSet

ScoreboardTeamBase$EnumNameTagVisibility (): k, method_1200, getDeathMessageVisibilityRule, func_178771_j, getDeathMessageVisibility

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, func_178771_j, getDeathMessageVisibility

boolean (): i, method_1199, shouldShowFriendlyInvisibles, func_98297_h

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, func_98297_h

ScoreboardTeamBase$EnumNameTagVisibility (): j, method_1201, getNameTagVisibilityRule, func_178770_i

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, func_178770_i

EnumChatFormat (): n, method_1202, getColor, func_178775_l, getColor

ChatFormatting (): n, getColor, method_1202, getColor, func_178775_l, getColor

ScoreboardTeamBase$EnumTeamPush (): l, method_1203, getCollisionRule, func_186681_k, getCollisionRule

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, func_186681_k, getCollisionRule

IChatBaseComponent (IChatBaseComponent): d, method_1198, modifyText, func_200540_a, getFormattedName

Component (Component): d, getFormattedName, method_1198, modifyText, func_200540_a, getFormattedName

1.14.3

名称

csz

ctd

net.minecraft.scoreboard.AbstractTeam

字段

构造函数

方法

boolean (ScoreboardTeamBase): a, method_1206, func_142054_a, isAlly

boolean (ScoreboardTeamBase): a, method_1206, isEqual, func_142054_a, isAlly

String (): b, method_1197, func_96661_b, getName

String (): b, method_1197, getName, func_96661_b, getName

boolean (): h, method_1205, func_96665_g, allowFriendlyFire

boolean (): h, method_1205, isFriendlyFireAllowed, func_96665_g, allowFriendlyFire

Collection<String> (): g, method_1204, func_96670_d, getPlayerNameSet

Collection<String> (): g, method_1204, getPlayerList, func_96670_d, getPlayerNameSet

ScoreboardTeamBase$EnumNameTagVisibility (): k, method_1200, func_178771_j, getDeathMessageVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): k, method_1200, getDeathMessageVisibilityRule, func_178771_j, getDeathMessageVisibility

boolean (): i, method_1199, func_98297_h

boolean (): i, method_1199, shouldShowFriendlyInvisibles, func_98297_h

ScoreboardTeamBase$EnumNameTagVisibility (): j, method_1201, func_178770_i

ScoreboardTeamBase$EnumNameTagVisibility (): j, method_1201, getNameTagVisibilityRule, func_178770_i

EnumChatFormat (): n, method_1202, func_178775_l, getColor

EnumChatFormat (): n, method_1202, getColor, func_178775_l, getColor

ScoreboardTeamBase$EnumTeamPush (): l, method_1203, func_186681_k, getCollisionRule

ScoreboardTeamBase$EnumTeamPush (): l, method_1203, getCollisionRule, func_186681_k, getCollisionRule

IChatBaseComponent (IChatBaseComponent): d, method_1198, func_200540_a, getFormattedName

IChatBaseComponent (IChatBaseComponent): d, method_1198, modifyText, func_200540_a, getFormattedName

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

csx

csz

字段

构造函数

方法

1.14

名称

cfe

csx

net.minecraft.class_270

net.minecraft.server.v1_13_R2.ScoreboardTeamBase

net.minecraft.server.v1_14_R1.ScoreboardTeamBase

字段

构造函数

方法

boolean (ScoreboardTeamBase): a, func_142054_a, isAlly

boolean (ScoreboardTeamBase): a, method_1206, func_142054_a, isAlly

String (): b, func_96661_b, getName

String (): b, method_1197, func_96661_b, getName

boolean (): h, func_96665_g, allowFriendlyFire

boolean (): h, method_1205, func_96665_g, allowFriendlyFire

Collection<String> (): g, func_96670_d, getPlayerNameSet

Collection<String> (): g, method_1204, func_96670_d, getPlayerNameSet

ScoreboardTeamBase$EnumNameTagVisibility (): k, func_178771_j, getDeathMessageVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): k, method_1200, func_178771_j, getDeathMessageVisibility

boolean (): i, func_98297_h

boolean (): i, method_1199, func_98297_h

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178770_i

ScoreboardTeamBase$EnumNameTagVisibility (): j, method_1201, func_178770_i

EnumChatFormat (): n, func_178775_l, getColor

EnumChatFormat (): n, method_1202, func_178775_l, getColor

ScoreboardTeamBase$EnumTeamPush (): l, func_186681_k, getCollisionRule

ScoreboardTeamBase$EnumTeamPush (): l, method_1203, func_186681_k, getCollisionRule

IChatBaseComponent (IChatBaseComponent): d, func_200540_a, getFormattedName

IChatBaseComponent (IChatBaseComponent): d, method_1198, func_200540_a, getFormattedName

1.13.2

名称

cfd

cfe

字段

构造函数

方法

1.13.1

名称

cet

cfd

net.minecraft.server.v1_13_R1.ScoreboardTeamBase

net.minecraft.server.v1_13_R2.ScoreboardTeamBase

字段

构造函数

方法

1.13

名称

bhm

cet

net.minecraft.server.v1_12_R1.ScoreboardTeamBase

net.minecraft.server.v1_13_R1.ScoreboardTeamBase

字段

构造函数

方法

String (String): d, func_142053_d, getFormattedName

boolean (): g, func_96665_g, allowFriendlyFire

boolean (): h, func_96665_g, allowFriendlyFire

Collection<String> (): d, func_96670_d, getPlayerNameSet

Collection<String> (): g, func_96670_d, getPlayerNameSet

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178771_j, getDeathMessageVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): k, func_178771_j, getDeathMessageVisibility

boolean (): h, func_98297_h

boolean (): i, func_98297_h

ScoreboardTeamBase$EnumNameTagVisibility (): i, func_178770_i

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178770_i

EnumChatFormat (): m, func_178775_l, getColor

EnumChatFormat (): n, func_178775_l, getColor

ScoreboardTeamBase$EnumTeamPush (): k, func_186681_k, getCollisionRule

ScoreboardTeamBase$EnumTeamPush (): l, func_186681_k, getCollisionRule

IChatBaseComponent (IChatBaseComponent): d, func_200540_a, getFormattedName

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bhk

bhm

字段

构造函数

方法

1.12

名称

bee

bhk

net.minecraft.server.v1_11_R1.ScoreboardTeamBase

net.minecraft.server.v1_12_R1.ScoreboardTeamBase

字段

构造函数

方法

EnumChatFormat (): m, func_178775_l

EnumChatFormat (): m, func_178775_l, getColor

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bec

bee

字段

构造函数

方法

1.11

名称

bcj

bec

net.minecraft.server.v1_10_R1.ScoreboardTeamBase

net.minecraft.server.v1_11_R1.ScoreboardTeamBase

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

bbp

bcj

net.minecraft.server.v1_9_R2.ScoreboardTeamBase

net.minecraft.server.v1_10_R1.ScoreboardTeamBase

字段

构造函数

方法

1.9.4

名称

bbo

bbp

net.minecraft.server.v1_9_R1.ScoreboardTeamBase

net.minecraft.server.v1_9_R2.ScoreboardTeamBase

字段

构造函数

方法

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178771_j

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178771_j, getDeathMessageVisibility

ScoreboardTeamBase$EnumTeamPush (): k, func_186681_k

ScoreboardTeamBase$EnumTeamPush (): k, func_186681_k, getCollisionRule

1.9.2

名称

bbr

bbo

字段

构造函数

方法

1.9

名称

auq

bbr

net.minecraft.server.v1_8_R3.ScoreboardTeamBase

net.minecraft.server.v1_9_R1.ScoreboardTeamBase

字段

构造函数

方法

EnumChatFormat (): m, func_178775_l

ScoreboardTeamBase$EnumTeamPush (): k, func_186681_k

1.8.8

名称

auq

net.minecraft.scoreboard.Team

net.minecraft.server.v1_8_R3.ScoreboardTeamBase

字段

构造函数

()

方法

boolean (ScoreboardTeamBase): a, func_142054_a, isAlly

String (): b, func_96661_b, getName

String (String): d, func_142053_d, getFormattedName

boolean (): g, func_96665_g, allowFriendlyFire

Collection<String> (): d, func_96670_d, getPlayerNameSet

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178771_j

boolean (): h, func_98297_h

ScoreboardTeamBase$EnumNameTagVisibility (): i, func_178770_i