历史 - net.minecraft.world.phys.shapes.DiscreteVoxelShape
1.21.11
名称
foq
ftv
字段
构造函数
方法
int (org.joml.Vector3i, int): a, fixupCoordinate, method_75279, method_75279, m_445935_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fjb
foq
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fgl
fjb
字段
构造函数
方法
1.21.5
名称
fbk
fgl
字段
构造函数
方法
DiscreteVoxelShape (OctahedralGroup): a, rotate, method_66493, transform, m_388740_
1.21.4
名称
fch
fbk
字段
构造函数
方法
1.21.3
名称
exl
fch
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ewc
exl
字段
构造函数
方法
1.20.6
名称
emc
ewc
字段
构造函数
方法
boolean (int, int, int): d, isFullWide, method_1044, inBoundsAndContains, m_82846_
boolean (int, int, int): e, isFullWide, method_1044, inBoundsAndContains, m_82846_
1.20.4
名称
ehw
emc
字段
构造函数
方法
1.20.2
名称
eer
ehw
字段
构造函数
方法
1.20.1
名称
edn
eer
字段
构造函数
方法
1.19.4
名称
ean
edn
字段
构造函数
方法
1.19.3
名称
dwz
ean
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dwc
dwz
net.minecraft.world.phys.shapes.VoxelShapeDiscrete
字段
构造函数
方法
1.19
名称
dpx
dwc
net.minecraft.world.phys.shapes.VoxelShapeDiscrete
字段
构造函数
方法
1.18.2
名称
dov
dpx
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dnj
dov
字段
构造函数
方法
int (Direction$Axis, int, int): a, firstFull, method_35592, method_35592, m_165994_
int (Direction$Axis, int, int): a, firstFull, method_35592, getStartingAxisCoord, m_165994_
1.17.1
名称
字段
构造函数
方法
1.17
名称
dcw
dnj
net.minecraft.util.math.shapes.VoxelShapePart
net.minecraft.src.C_3055_
net.minecraft.server.v1_16_R3.VoxelShapeDiscrete
net.minecraft.world.phys.shapes.VoxelShapeDiscrete
字段
Direction$Axis[]: d, AXIS_VALUES, field_1375, AXES, field_199626_e
Direction$Axis[]: d, AXIS_VALUES, field_1375, AXES, f_82784_
int: a, xSize, field_1374, sizeX, field_197838_b
int: a, xSize, field_1374, sizeX, f_82781_
int: b, ySize, field_1373, sizeY, field_197839_c
int: b, ySize, field_1373, sizeY, f_82782_
int: c, zSize, field_1372, sizeZ, field_197840_d
int: c, zSize, field_1372, sizeZ, f_82783_
构造函数
方法
boolean (AxisCycle, int, int, int): a, isFullWide, method_1062, inBoundsAndContains, func_197824_a
boolean (AxisCycle, int, int, int): a, isFullWide, method_1062, inBoundsAndContains, m_82822_
boolean (int, int, int): c, isFullWide, method_1044, inBoundsAndContains, func_197818_c
boolean (int, int, int): d, isFullWide, method_1044, inBoundsAndContains, m_82846_
boolean (AxisCycle, int, int, int): b, isFull, method_1057, contains, func_197829_b
boolean (AxisCycle, int, int, int): b, isFull, method_1057, contains, m_82835_
boolean (int, int, int): b, isFull, method_1063, contains, func_197835_b
boolean (int, int, int): b, isFull, method_1063, contains, m_6696_
boolean (): a, isEmpty, method_1056, isEmpty, func_197830_a
boolean (): a, isEmpty, method_1056, isEmpty, m_6224_
int (Direction$Axis): a, firstFull, method_1055, getMin, func_199623_a
int (Direction$Axis): a, firstFull, method_1055, getMin, m_6538_
int (Direction$Axis): b, lastFull, method_1045, getMax, func_199624_b
int (Direction$Axis): b, lastFull, method_1045, getMax, m_6536_
int (Direction$Axis): c, getSize, method_1051, getSize, func_197819_a
int (Direction$Axis): c, getSize, method_1051, getSize, m_82850_
int (): b, getXSize, method_1050, getXSize, func_197823_b
int (): b, getXSize, method_1050, getXSize, m_82828_
int (): c, getYSize, method_1047, getYSize, func_197820_c
int (): c, getYSize, method_1047, getYSize, m_82845_
int (): d, getZSize, method_1048, getZSize, func_197821_d
int (): d, getZSize, method_1048, getZSize, m_82852_
boolean (int, int, int, int): a, isZStripFull, method_1059, isColumnFull, func_197833_a
void (int, int, int, int, boolean): a, setZStrip, method_1060, setColumn, func_197834_a
boolean (int, int, int, int, int): a, isXZRectangleFull, method_1054, isRectangleFull, func_197827_a
void (DiscreteVoxelShape$IntLineConsumer, boolean): b, forAllBoxes, method_1053, forEachBox, func_197831_b
void (DiscreteVoxelShape$IntLineConsumer, boolean): b, forAllBoxes, method_1053, forEachBox, m_82832_
void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, forEachDirection, func_211540_a
void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, forEachDirection, m_82810_
void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, forEachDirection, func_211541_a
void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, forEachDirection, m_82812_
int (Direction$Axis, int, int): a, firstFull, method_35592, method_35592, m_165994_
int (Direction$Axis, int, int): b, lastFull, method_1058, getEndingAxisCoord, func_197836_b
int (Direction$Axis, int, int): b, lastFull, method_1058, getEndingAxisCoord, m_82841_
void (DiscreteVoxelShape$IntLineConsumer, boolean): a, forAllEdges, method_1064, forEachEdge, func_197828_a
void (DiscreteVoxelShape$IntLineConsumer, boolean): a, forAllEdges, method_1064, forEachEdge, m_82819_
void (DiscreteVoxelShape$IntLineConsumer, AxisCycle, boolean): a, forAllAxisEdges, method_1052, forEachEdge, func_197832_a
void (DiscreteVoxelShape$IntLineConsumer, AxisCycle, boolean): a, forAllAxisEdges, method_1052, forEachEdge, m_82815_
void (int, int, int, boolean, boolean): a, setFull, method_1049, set, func_199625_a
void (int, int, int): c, fill, method_1049, set, m_142703_
1.16.5
名称
字段
int: a, xSize, field_1374, xSize, field_197838_b
int: a, xSize, field_1374, sizeX, field_197838_b
int: b, ySize, field_1373, ySize, field_197839_c
int: b, ySize, field_1373, sizeY, field_197839_c
int: c, zSize, field_1372, zSize, field_197840_d
int: c, zSize, field_1372, sizeZ, field_197840_d
构造函数
方法
1.16.4
名称
dct
dcw
net.minecraft.server.v1_16_R2.VoxelShapeDiscrete
net.minecraft.server.v1_16_R3.VoxelShapeDiscrete
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dev
dct
net.minecraft.server.v1_16_R1.VoxelShapeDiscrete
net.minecraft.server.v1_16_R2.VoxelShapeDiscrete
字段
构造函数
方法
1.16.1
名称
cvu
dev
net.minecraft.server.v1_15_R1.VoxelShapeDiscrete
net.minecraft.server.v1_16_R1.VoxelShapeDiscrete
字段
构造函数
方法
int (Direction$Axis, int, int): a, firstFull, method_1043, getBeginningAxisCoord, func_197826_a
1.15.2
名称
cvr
cvu
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
csr
cvr
net.minecraft.server.v1_14_R1.VoxelShapeDiscrete
net.minecraft.server.v1_15_R1.VoxelShapeDiscrete
字段
构造函数
方法
void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, func_211540_a
void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, forEachDirection, func_211540_a
void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, func_211541_a
void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, forEachDirection, func_211541_a
int (Direction$Axis, int, int): a, firstFull, method_1043, func_197826_a
int (Direction$Axis, int, int): a, firstFull, method_1043, getBeginningAxisCoord, func_197826_a
int (Direction$Axis, int, int): b, lastFull, method_1058, func_197836_b
int (Direction$Axis, int, int): b, lastFull, method_1058, getEndingAxisCoord, func_197836_b
1.14.4
名称
csk
csr
net.minecraft.world.phys.shapes.DiscreteVoxelShape
字段
EnumDirection$EnumAxis[]: d, field_1375, AXES, field_199626_e
Direction$Axis[]: d, AXIS_VALUES, field_1375, AXES, field_199626_e
int: a, field_1374, xSize, field_197838_b
int: a, xSize, field_1374, xSize, field_197838_b
int: b, field_1373, ySize, field_197839_c
int: b, ySize, field_1373, ySize, field_197839_c
int: c, field_1372, zSize, field_197840_d
int: c, zSize, field_1372, zSize, field_197840_d
构造函数
方法
boolean (EnumAxisCycle, int, int, int): a, method_1062, inBoundsAndContains, func_197824_a
boolean (AxisCycle, int, int, int): a, isFullWide, method_1062, inBoundsAndContains, func_197824_a
boolean (int, int, int): c, method_1044, inBoundsAndContains, func_197818_c
boolean (int, int, int): c, isFullWide, method_1044, inBoundsAndContains, func_197818_c
boolean (EnumAxisCycle, int, int, int): b, method_1057, contains, func_197829_b
boolean (AxisCycle, int, int, int): b, isFull, method_1057, contains, func_197829_b
boolean (int, int, int): b, method_1063, contains, func_197835_b
boolean (int, int, int): b, isFull, method_1063, contains, func_197835_b
boolean (): a, method_1056, isEmpty, func_197830_a
boolean (): a, isEmpty, method_1056, isEmpty, func_197830_a
int (EnumDirection$EnumAxis): a, method_1055, getMin, func_199623_a
int (Direction$Axis): a, firstFull, method_1055, getMin, func_199623_a
int (EnumDirection$EnumAxis): b, method_1045, getMax, func_199624_b
int (Direction$Axis): b, lastFull, method_1045, getMax, func_199624_b
int (EnumDirection$EnumAxis): c, method_1051, getSize, func_197819_a
int (Direction$Axis): c, getSize, method_1051, getSize, func_197819_a
int (): b, method_1050, getXSize, func_197823_b
int (): b, getXSize, method_1050, getXSize, func_197823_b
int (): c, method_1047, getYSize, func_197820_c
int (): c, getYSize, method_1047, getYSize, func_197820_c
int (): d, method_1048, getZSize, func_197821_d
int (): d, getZSize, method_1048, getZSize, func_197821_d
boolean (int, int, int, int): a, method_1059, isColumnFull, func_197833_a
boolean (int, int, int, int): a, isZStripFull, method_1059, isColumnFull, func_197833_a
void (int, int, int, int, boolean): a, method_1060, setColumn, func_197834_a
void (int, int, int, int, boolean): a, setZStrip, method_1060, setColumn, func_197834_a
boolean (int, int, int, int, int): a, method_1054, isRectangleFull, func_197827_a
boolean (int, int, int, int, int): a, isXZRectangleFull, method_1054, isRectangleFull, func_197827_a
void (VoxelShapeDiscrete$b, boolean): b, method_1053, forEachBox, func_197831_b
void (DiscreteVoxelShape$IntLineConsumer, boolean): b, forAllBoxes, method_1053, forEachBox, func_197831_b
void (VoxelShapeDiscrete$a): a, method_1046, method_1046, func_211540_a
void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, func_211540_a
void (VoxelShapeDiscrete$a, EnumAxisCycle): a, method_1061, method_1061, func_211541_a
void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, func_211541_a
int (EnumDirection$EnumAxis, int, int): a, method_1043, method_1043, func_197826_a
int (Direction$Axis, int, int): a, firstFull, method_1043, func_197826_a
int (EnumDirection$EnumAxis, int, int): b, method_1058, method_1058, func_197836_b
int (Direction$Axis, int, int): b, lastFull, method_1058, func_197836_b
void (VoxelShapeDiscrete$b, boolean): a, method_1064, forEachEdge, func_197828_a
void (DiscreteVoxelShape$IntLineConsumer, boolean): a, forAllEdges, method_1064, forEachEdge, func_197828_a
void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, method_1052, forEachEdge, func_197832_a
void (DiscreteVoxelShape$IntLineConsumer, AxisCycle, boolean): a, forAllAxisEdges, method_1052, forEachEdge, func_197832_a
void (int, int, int, boolean, boolean): a, method_1049, set, func_199625_a
void (int, int, int, boolean, boolean): a, setFull, method_1049, set, func_199625_a
1.14.3
名称
csg
csk
net.minecraft.util.shape.VoxelSet
字段
EnumDirection$EnumAxis[]: d, field_1375, field_199626_e
EnumDirection$EnumAxis[]: d, field_1375, AXES, field_199626_e
int: a, field_1374, field_197838_b
int: a, field_1374, xSize, field_197838_b
int: b, field_1373, field_197839_c
int: b, field_1373, ySize, field_197839_c
int: c, field_1372, field_197840_d
int: c, field_1372, zSize, field_197840_d
构造函数
方法
boolean (EnumAxisCycle, int, int, int): a, method_1062, func_197824_a
boolean (EnumAxisCycle, int, int, int): a, method_1062, inBoundsAndContains, func_197824_a
boolean (int, int, int): c, method_1044, func_197818_c
boolean (int, int, int): c, method_1044, inBoundsAndContains, func_197818_c
boolean (EnumAxisCycle, int, int, int): b, method_1057, func_197829_b
boolean (EnumAxisCycle, int, int, int): b, method_1057, contains, func_197829_b
boolean (int, int, int): b, method_1063, func_197835_b
boolean (int, int, int): b, method_1063, contains, func_197835_b
boolean (): a, method_1056, func_197830_a
boolean (): a, method_1056, isEmpty, func_197830_a
int (EnumDirection$EnumAxis): a, method_1055, func_199623_a
int (EnumDirection$EnumAxis): a, method_1055, getMin, func_199623_a
int (EnumDirection$EnumAxis): b, method_1045, func_199624_b
int (EnumDirection$EnumAxis): b, method_1045, getMax, func_199624_b
int (EnumDirection$EnumAxis): c, method_1051, func_197819_a
int (EnumDirection$EnumAxis): c, method_1051, getSize, func_197819_a
int (): b, method_1050, func_197823_b
int (): b, method_1050, getXSize, func_197823_b
int (): c, method_1047, func_197820_c
int (): c, method_1047, getYSize, func_197820_c
int (): d, method_1048, func_197821_d
int (): d, method_1048, getZSize, func_197821_d
boolean (int, int, int, int): a, method_1059, func_197833_a
boolean (int, int, int, int): a, method_1059, isColumnFull, func_197833_a
void (int, int, int, int, boolean): a, method_1060, func_197834_a
void (int, int, int, int, boolean): a, method_1060, setColumn, func_197834_a
boolean (int, int, int, int, int): a, method_1054, func_197827_a
boolean (int, int, int, int, int): a, method_1054, isRectangleFull, func_197827_a
void (VoxelShapeDiscrete$b, boolean): b, method_1053, func_197831_b
void (VoxelShapeDiscrete$b, boolean): b, method_1053, forEachBox, func_197831_b
void (VoxelShapeDiscrete$a): a, method_1046, func_211540_a
void (VoxelShapeDiscrete$a): a, method_1046, method_1046, func_211540_a
void (VoxelShapeDiscrete$a, EnumAxisCycle): a, method_1061, func_211541_a
void (VoxelShapeDiscrete$a, EnumAxisCycle): a, method_1061, method_1061, func_211541_a
int (EnumDirection$EnumAxis, int, int): a, method_1043, func_197826_a
int (EnumDirection$EnumAxis, int, int): a, method_1043, method_1043, func_197826_a
int (EnumDirection$EnumAxis, int, int): b, method_1058, func_197836_b
int (EnumDirection$EnumAxis, int, int): b, method_1058, method_1058, func_197836_b
void (VoxelShapeDiscrete$b, boolean): a, method_1064, func_197828_a
void (VoxelShapeDiscrete$b, boolean): a, method_1064, forEachEdge, func_197828_a
void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, method_1052, func_197832_a
void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, method_1052, forEachEdge, func_197832_a
void (int, int, int, boolean, boolean): a, method_1049, func_199625_a
void (int, int, int, boolean, boolean): a, method_1049, set, func_199625_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cse
csg
字段
构造函数
方法
1.14
名称
cem
cse
net.minecraft.class_251
net.minecraft.server.v1_13_R2.VoxelShapeDiscrete
net.minecraft.server.v1_14_R1.VoxelShapeDiscrete
字段
EnumDirection$EnumAxis[]: d, field_199626_e
EnumDirection$EnumAxis[]: d, field_1375, field_199626_e
int: a, field_197838_b
int: a, field_1374, field_197838_b
int: b, field_197839_c
int: b, field_1373, field_197839_c
int: c, field_197840_d
int: c, field_1372, field_197840_d
构造函数
方法
boolean (EnumAxisCycle, int, int, int): a, func_197824_a
boolean (EnumAxisCycle, int, int, int): a, method_1062, func_197824_a
boolean (int, int, int): c, func_197818_c
boolean (int, int, int): c, method_1044, func_197818_c
boolean (EnumAxisCycle, int, int, int): b, func_197829_b
boolean (EnumAxisCycle, int, int, int): b, method_1057, func_197829_b
boolean (int, int, int): b, func_197835_b
boolean (int, int, int): b, method_1063, func_197835_b
boolean (): a, func_197830_a
boolean (): a, method_1056, func_197830_a
int (EnumDirection$EnumAxis): a, func_199623_a
int (EnumDirection$EnumAxis): a, method_1055, func_199623_a
int (EnumDirection$EnumAxis): b, func_199624_b
int (EnumDirection$EnumAxis): b, method_1045, func_199624_b
int (EnumDirection$EnumAxis): c, func_197819_a
int (EnumDirection$EnumAxis): c, method_1051, func_197819_a
int (): b, func_197823_b
int (): b, method_1050, func_197823_b
int (): c, func_197820_c
int (): c, method_1047, func_197820_c
int (): d, func_197821_d
int (): d, method_1048, func_197821_d
boolean (int, int, int, int): a, func_197833_a
boolean (int, int, int, int): a, method_1059, func_197833_a
void (int, int, int, int, boolean): a, func_197834_a
void (int, int, int, int, boolean): a, method_1060, func_197834_a
boolean (int, int, int, int, int): a, func_197827_a
boolean (int, int, int, int, int): a, method_1054, func_197827_a
void (VoxelShapeDiscrete$b, boolean): b, func_197831_b
void (VoxelShapeDiscrete$b, boolean): b, method_1053, func_197831_b
void (VoxelShapeDiscrete$a): a, func_211540_a
void (VoxelShapeDiscrete$a): a, method_1046, func_211540_a
void (VoxelShapeDiscrete$a, EnumAxisCycle): a, func_211541_a
void (VoxelShapeDiscrete$a, EnumAxisCycle): a, method_1061, func_211541_a
int (EnumDirection$EnumAxis, int, int): a, func_197826_a
int (EnumDirection$EnumAxis, int, int): a, method_1043, func_197826_a
int (EnumDirection$EnumAxis, int, int): b, func_197836_b
int (EnumDirection$EnumAxis, int, int): b, method_1058, func_197836_b
void (VoxelShapeDiscrete$b, boolean): a, func_197828_a
void (VoxelShapeDiscrete$b, boolean): a, method_1064, func_197828_a
void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, func_197832_a
void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, method_1052, func_197832_a
void (int, int, int, boolean, boolean): a, func_199625_a
void (int, int, int, boolean, boolean): a, method_1049, func_199625_a
1.13.2
名称
cel
cem
字段
构造函数
方法
1.13.1
名称
ceb
cel
net.minecraft.server.v1_13_R1.VoxelShapeDiscrete
net.minecraft.server.v1_13_R2.VoxelShapeDiscrete
字段
VoxelShapeDiscrete: a, field_197837_a
EnumDirection$EnumAxis[]: e, field_199626_e
EnumDirection$EnumAxis[]: d, field_199626_e
int: b, field_197838_b
int: a, field_197838_b
int: c, field_197839_c
int: b, field_197839_c
int: d, field_197840_d
int: c, field_197840_d
构造函数
方法
boolean (int, int, int, boolean, boolean): a, func_199625_a
VoxelShapeDiscrete (): e, func_197822_e
void (int, int, int, boolean, boolean): a, func_199625_a
1.13
名称
ceb
net.minecraft.util.math.shapes.VoxelShapePart
net.minecraft.server.v1_13_R1.VoxelShapeDiscrete
字段
VoxelShapeDiscrete: a, field_197837_a
EnumDirection$EnumAxis[]: e, field_199626_e
int: b, field_197838_b
int: c, field_197839_c
int: d, field_197840_d
构造函数
(int, int, int)
方法
boolean (EnumAxisCycle, int, int, int): a, func_197824_a
boolean (int, int, int): c, func_197818_c
boolean (EnumAxisCycle, int, int, int): b, func_197829_b
boolean (int, int, int): b, func_197835_b
boolean (int, int, int, boolean, boolean): a, func_199625_a
boolean (): a, func_197830_a
int (EnumDirection$EnumAxis): a, func_199623_a
int (EnumDirection$EnumAxis): b, func_199624_b
int (EnumDirection$EnumAxis): c, func_197819_a
int (): b, func_197823_b
int (): c, func_197820_c
int (): d, func_197821_d
VoxelShapeDiscrete (): e, func_197822_e
boolean (int, int, int, int): a, func_197833_a
void (int, int, int, int, boolean): a, func_197834_a
boolean (int, int, int, int, int): a, func_197827_a
void (VoxelShapeDiscrete$b, boolean): b, func_197831_b
void (VoxelShapeDiscrete$a): a, func_211540_a
void (VoxelShapeDiscrete$a, EnumAxisCycle): a, func_211541_a
int (EnumDirection$EnumAxis, int, int): a, func_197826_a
int (EnumDirection$EnumAxis, int, int): b, func_197836_b
void (VoxelShapeDiscrete$b, boolean): a, func_197828_a
void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, func_197832_a