历史 - net.minecraft.world.phys.shapes.DiscreteVoxelShape

1.21.11

名称

foq

ftv

字段

构造函数

方法

int (org.joml.Vector3i, int): a, fixupCoordinate, method_75279, method_75279, m_445935_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fjb

foq

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fgl

fjb

字段

构造函数

方法

1.21.5

名称

fbk

fgl

字段

构造函数

方法

DiscreteVoxelShape (OctahedralGroup): a, rotate, method_66493, transform, m_388740_

1.21.4

名称

fch

fbk

字段

构造函数

方法

1.21.3

名称

exl

fch

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ewc

exl

字段

构造函数

方法

1.20.6

名称

emc

ewc

字段

构造函数

方法

boolean (int, int, int): d, isFullWide, method_1044, inBoundsAndContains, m_82846_

boolean (int, int, int): e, isFullWide, method_1044, inBoundsAndContains, m_82846_

1.20.4

名称

ehw

emc

字段

构造函数

方法

1.20.2

名称

eer

ehw

字段

构造函数

方法

1.20.1

名称

edn

eer

字段

构造函数

方法

1.19.4

名称

ean

edn

字段

构造函数

方法

1.19.3

名称

dwz

ean

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dwc

dwz

net.minecraft.world.phys.shapes.VoxelShapeDiscrete

字段

构造函数

方法

1.19

名称

dpx

dwc

net.minecraft.world.phys.shapes.VoxelShapeDiscrete

字段

构造函数

方法

1.18.2

名称

dov

dpx

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dnj

dov

字段

构造函数

方法

int (Direction$Axis, int, int): a, firstFull, method_35592, method_35592, m_165994_

int (Direction$Axis, int, int): a, firstFull, method_35592, getStartingAxisCoord, m_165994_

1.17.1

名称

字段

构造函数

方法

1.17

名称

dcw

dnj

net.minecraft.util.math.shapes.VoxelShapePart

net.minecraft.src.C_3055_

net.minecraft.server.v1_16_R3.VoxelShapeDiscrete

net.minecraft.world.phys.shapes.VoxelShapeDiscrete

字段

Direction$Axis[]: d, AXIS_VALUES, field_1375, AXES, field_199626_e

Direction$Axis[]: d, AXIS_VALUES, field_1375, AXES, f_82784_

int: a, xSize, field_1374, sizeX, field_197838_b

int: a, xSize, field_1374, sizeX, f_82781_

int: b, ySize, field_1373, sizeY, field_197839_c

int: b, ySize, field_1373, sizeY, f_82782_

int: c, zSize, field_1372, sizeZ, field_197840_d

int: c, zSize, field_1372, sizeZ, f_82783_

构造函数

方法

boolean (AxisCycle, int, int, int): a, isFullWide, method_1062, inBoundsAndContains, func_197824_a

boolean (AxisCycle, int, int, int): a, isFullWide, method_1062, inBoundsAndContains, m_82822_

boolean (int, int, int): c, isFullWide, method_1044, inBoundsAndContains, func_197818_c

boolean (int, int, int): d, isFullWide, method_1044, inBoundsAndContains, m_82846_

boolean (AxisCycle, int, int, int): b, isFull, method_1057, contains, func_197829_b

boolean (AxisCycle, int, int, int): b, isFull, method_1057, contains, m_82835_

boolean (int, int, int): b, isFull, method_1063, contains, func_197835_b

boolean (int, int, int): b, isFull, method_1063, contains, m_6696_

boolean (): a, isEmpty, method_1056, isEmpty, func_197830_a

boolean (): a, isEmpty, method_1056, isEmpty, m_6224_

int (Direction$Axis): a, firstFull, method_1055, getMin, func_199623_a

int (Direction$Axis): a, firstFull, method_1055, getMin, m_6538_

int (Direction$Axis): b, lastFull, method_1045, getMax, func_199624_b

int (Direction$Axis): b, lastFull, method_1045, getMax, m_6536_

int (Direction$Axis): c, getSize, method_1051, getSize, func_197819_a

int (Direction$Axis): c, getSize, method_1051, getSize, m_82850_

int (): b, getXSize, method_1050, getXSize, func_197823_b

int (): b, getXSize, method_1050, getXSize, m_82828_

int (): c, getYSize, method_1047, getYSize, func_197820_c

int (): c, getYSize, method_1047, getYSize, m_82845_

int (): d, getZSize, method_1048, getZSize, func_197821_d

int (): d, getZSize, method_1048, getZSize, m_82852_

boolean (int, int, int, int): a, isZStripFull, method_1059, isColumnFull, func_197833_a

void (int, int, int, int, boolean): a, setZStrip, method_1060, setColumn, func_197834_a

boolean (int, int, int, int, int): a, isXZRectangleFull, method_1054, isRectangleFull, func_197827_a

void (DiscreteVoxelShape$IntLineConsumer, boolean): b, forAllBoxes, method_1053, forEachBox, func_197831_b

void (DiscreteVoxelShape$IntLineConsumer, boolean): b, forAllBoxes, method_1053, forEachBox, m_82832_

void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, forEachDirection, func_211540_a

void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, forEachDirection, m_82810_

void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, forEachDirection, func_211541_a

void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, forEachDirection, m_82812_

int (Direction$Axis, int, int): a, firstFull, method_35592, method_35592, m_165994_

int (Direction$Axis, int, int): b, lastFull, method_1058, getEndingAxisCoord, func_197836_b

int (Direction$Axis, int, int): b, lastFull, method_1058, getEndingAxisCoord, m_82841_

void (DiscreteVoxelShape$IntLineConsumer, boolean): a, forAllEdges, method_1064, forEachEdge, func_197828_a

void (DiscreteVoxelShape$IntLineConsumer, boolean): a, forAllEdges, method_1064, forEachEdge, m_82819_

void (DiscreteVoxelShape$IntLineConsumer, AxisCycle, boolean): a, forAllAxisEdges, method_1052, forEachEdge, func_197832_a

void (DiscreteVoxelShape$IntLineConsumer, AxisCycle, boolean): a, forAllAxisEdges, method_1052, forEachEdge, m_82815_

void (int, int, int, boolean, boolean): a, setFull, method_1049, set, func_199625_a

void (int, int, int): c, fill, method_1049, set, m_142703_

1.16.5

名称

字段

int: a, xSize, field_1374, xSize, field_197838_b

int: a, xSize, field_1374, sizeX, field_197838_b

int: b, ySize, field_1373, ySize, field_197839_c

int: b, ySize, field_1373, sizeY, field_197839_c

int: c, zSize, field_1372, zSize, field_197840_d

int: c, zSize, field_1372, sizeZ, field_197840_d

构造函数

方法

1.16.4

名称

dct

dcw

net.minecraft.server.v1_16_R2.VoxelShapeDiscrete

net.minecraft.server.v1_16_R3.VoxelShapeDiscrete

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dev

dct

net.minecraft.server.v1_16_R1.VoxelShapeDiscrete

net.minecraft.server.v1_16_R2.VoxelShapeDiscrete

字段

构造函数

方法

1.16.1

名称

cvu

dev

net.minecraft.server.v1_15_R1.VoxelShapeDiscrete

net.minecraft.server.v1_16_R1.VoxelShapeDiscrete

字段

构造函数

方法

int (Direction$Axis, int, int): a, firstFull, method_1043, getBeginningAxisCoord, func_197826_a

1.15.2

名称

cvr

cvu

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

csr

cvr

net.minecraft.server.v1_14_R1.VoxelShapeDiscrete

net.minecraft.server.v1_15_R1.VoxelShapeDiscrete

字段

构造函数

方法

void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, func_211540_a

void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, forEachDirection, func_211540_a

void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, func_211541_a

void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, forEachDirection, func_211541_a

int (Direction$Axis, int, int): a, firstFull, method_1043, func_197826_a

int (Direction$Axis, int, int): a, firstFull, method_1043, getBeginningAxisCoord, func_197826_a

int (Direction$Axis, int, int): b, lastFull, method_1058, func_197836_b

int (Direction$Axis, int, int): b, lastFull, method_1058, getEndingAxisCoord, func_197836_b

1.14.4

名称

csk

csr

net.minecraft.world.phys.shapes.DiscreteVoxelShape

字段

EnumDirection$EnumAxis[]: d, field_1375, AXES, field_199626_e

Direction$Axis[]: d, AXIS_VALUES, field_1375, AXES, field_199626_e

int: a, field_1374, xSize, field_197838_b

int: a, xSize, field_1374, xSize, field_197838_b

int: b, field_1373, ySize, field_197839_c

int: b, ySize, field_1373, ySize, field_197839_c

int: c, field_1372, zSize, field_197840_d

int: c, zSize, field_1372, zSize, field_197840_d

构造函数

方法

boolean (EnumAxisCycle, int, int, int): a, method_1062, inBoundsAndContains, func_197824_a

boolean (AxisCycle, int, int, int): a, isFullWide, method_1062, inBoundsAndContains, func_197824_a

boolean (int, int, int): c, method_1044, inBoundsAndContains, func_197818_c

boolean (int, int, int): c, isFullWide, method_1044, inBoundsAndContains, func_197818_c

boolean (EnumAxisCycle, int, int, int): b, method_1057, contains, func_197829_b

boolean (AxisCycle, int, int, int): b, isFull, method_1057, contains, func_197829_b

boolean (int, int, int): b, method_1063, contains, func_197835_b

boolean (int, int, int): b, isFull, method_1063, contains, func_197835_b

boolean (): a, method_1056, isEmpty, func_197830_a

boolean (): a, isEmpty, method_1056, isEmpty, func_197830_a

int (EnumDirection$EnumAxis): a, method_1055, getMin, func_199623_a

int (Direction$Axis): a, firstFull, method_1055, getMin, func_199623_a

int (EnumDirection$EnumAxis): b, method_1045, getMax, func_199624_b

int (Direction$Axis): b, lastFull, method_1045, getMax, func_199624_b

int (EnumDirection$EnumAxis): c, method_1051, getSize, func_197819_a

int (Direction$Axis): c, getSize, method_1051, getSize, func_197819_a

int (): b, method_1050, getXSize, func_197823_b

int (): b, getXSize, method_1050, getXSize, func_197823_b

int (): c, method_1047, getYSize, func_197820_c

int (): c, getYSize, method_1047, getYSize, func_197820_c

int (): d, method_1048, getZSize, func_197821_d

int (): d, getZSize, method_1048, getZSize, func_197821_d

boolean (int, int, int, int): a, method_1059, isColumnFull, func_197833_a

boolean (int, int, int, int): a, isZStripFull, method_1059, isColumnFull, func_197833_a

void (int, int, int, int, boolean): a, method_1060, setColumn, func_197834_a

void (int, int, int, int, boolean): a, setZStrip, method_1060, setColumn, func_197834_a

boolean (int, int, int, int, int): a, method_1054, isRectangleFull, func_197827_a

boolean (int, int, int, int, int): a, isXZRectangleFull, method_1054, isRectangleFull, func_197827_a

void (VoxelShapeDiscrete$b, boolean): b, method_1053, forEachBox, func_197831_b

void (DiscreteVoxelShape$IntLineConsumer, boolean): b, forAllBoxes, method_1053, forEachBox, func_197831_b

void (VoxelShapeDiscrete$a): a, method_1046, method_1046, func_211540_a

void (DiscreteVoxelShape$IntFaceConsumer): a, forAllFaces, method_1046, func_211540_a

void (VoxelShapeDiscrete$a, EnumAxisCycle): a, method_1061, method_1061, func_211541_a

void (DiscreteVoxelShape$IntFaceConsumer, AxisCycle): a, forAllAxisFaces, method_1061, func_211541_a

int (EnumDirection$EnumAxis, int, int): a, method_1043, method_1043, func_197826_a

int (Direction$Axis, int, int): a, firstFull, method_1043, func_197826_a

int (EnumDirection$EnumAxis, int, int): b, method_1058, method_1058, func_197836_b

int (Direction$Axis, int, int): b, lastFull, method_1058, func_197836_b

void (VoxelShapeDiscrete$b, boolean): a, method_1064, forEachEdge, func_197828_a

void (DiscreteVoxelShape$IntLineConsumer, boolean): a, forAllEdges, method_1064, forEachEdge, func_197828_a

void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, method_1052, forEachEdge, func_197832_a

void (DiscreteVoxelShape$IntLineConsumer, AxisCycle, boolean): a, forAllAxisEdges, method_1052, forEachEdge, func_197832_a

void (int, int, int, boolean, boolean): a, method_1049, set, func_199625_a

void (int, int, int, boolean, boolean): a, setFull, method_1049, set, func_199625_a

1.14.3

名称

csg

csk

net.minecraft.util.shape.VoxelSet

字段

EnumDirection$EnumAxis[]: d, field_1375, field_199626_e

EnumDirection$EnumAxis[]: d, field_1375, AXES, field_199626_e

int: a, field_1374, field_197838_b

int: a, field_1374, xSize, field_197838_b

int: b, field_1373, field_197839_c

int: b, field_1373, ySize, field_197839_c

int: c, field_1372, field_197840_d

int: c, field_1372, zSize, field_197840_d

构造函数

方法

boolean (EnumAxisCycle, int, int, int): a, method_1062, func_197824_a

boolean (EnumAxisCycle, int, int, int): a, method_1062, inBoundsAndContains, func_197824_a

boolean (int, int, int): c, method_1044, func_197818_c

boolean (int, int, int): c, method_1044, inBoundsAndContains, func_197818_c

boolean (EnumAxisCycle, int, int, int): b, method_1057, func_197829_b

boolean (EnumAxisCycle, int, int, int): b, method_1057, contains, func_197829_b

boolean (int, int, int): b, method_1063, func_197835_b

boolean (int, int, int): b, method_1063, contains, func_197835_b

boolean (): a, method_1056, func_197830_a

boolean (): a, method_1056, isEmpty, func_197830_a

int (EnumDirection$EnumAxis): a, method_1055, func_199623_a

int (EnumDirection$EnumAxis): a, method_1055, getMin, func_199623_a

int (EnumDirection$EnumAxis): b, method_1045, func_199624_b

int (EnumDirection$EnumAxis): b, method_1045, getMax, func_199624_b

int (EnumDirection$EnumAxis): c, method_1051, func_197819_a

int (EnumDirection$EnumAxis): c, method_1051, getSize, func_197819_a

int (): b, method_1050, func_197823_b

int (): b, method_1050, getXSize, func_197823_b

int (): c, method_1047, func_197820_c

int (): c, method_1047, getYSize, func_197820_c

int (): d, method_1048, func_197821_d

int (): d, method_1048, getZSize, func_197821_d

boolean (int, int, int, int): a, method_1059, func_197833_a

boolean (int, int, int, int): a, method_1059, isColumnFull, func_197833_a

void (int, int, int, int, boolean): a, method_1060, func_197834_a

void (int, int, int, int, boolean): a, method_1060, setColumn, func_197834_a

boolean (int, int, int, int, int): a, method_1054, func_197827_a

boolean (int, int, int, int, int): a, method_1054, isRectangleFull, func_197827_a

void (VoxelShapeDiscrete$b, boolean): b, method_1053, func_197831_b

void (VoxelShapeDiscrete$b, boolean): b, method_1053, forEachBox, func_197831_b

void (VoxelShapeDiscrete$a): a, method_1046, func_211540_a

void (VoxelShapeDiscrete$a): a, method_1046, method_1046, func_211540_a

void (VoxelShapeDiscrete$a, EnumAxisCycle): a, method_1061, func_211541_a

void (VoxelShapeDiscrete$a, EnumAxisCycle): a, method_1061, method_1061, func_211541_a

int (EnumDirection$EnumAxis, int, int): a, method_1043, func_197826_a

int (EnumDirection$EnumAxis, int, int): a, method_1043, method_1043, func_197826_a

int (EnumDirection$EnumAxis, int, int): b, method_1058, func_197836_b

int (EnumDirection$EnumAxis, int, int): b, method_1058, method_1058, func_197836_b

void (VoxelShapeDiscrete$b, boolean): a, method_1064, func_197828_a

void (VoxelShapeDiscrete$b, boolean): a, method_1064, forEachEdge, func_197828_a

void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, method_1052, func_197832_a

void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, method_1052, forEachEdge, func_197832_a

void (int, int, int, boolean, boolean): a, method_1049, func_199625_a

void (int, int, int, boolean, boolean): a, method_1049, set, func_199625_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cse

csg

字段

构造函数

方法

1.14

名称

cem

cse

net.minecraft.class_251

net.minecraft.server.v1_13_R2.VoxelShapeDiscrete

net.minecraft.server.v1_14_R1.VoxelShapeDiscrete

字段

EnumDirection$EnumAxis[]: d, field_199626_e

EnumDirection$EnumAxis[]: d, field_1375, field_199626_e

int: a, field_197838_b

int: a, field_1374, field_197838_b

int: b, field_197839_c

int: b, field_1373, field_197839_c

int: c, field_197840_d

int: c, field_1372, field_197840_d

构造函数

方法

boolean (EnumAxisCycle, int, int, int): a, func_197824_a

boolean (EnumAxisCycle, int, int, int): a, method_1062, func_197824_a

boolean (int, int, int): c, func_197818_c

boolean (int, int, int): c, method_1044, func_197818_c

boolean (EnumAxisCycle, int, int, int): b, func_197829_b

boolean (EnumAxisCycle, int, int, int): b, method_1057, func_197829_b

boolean (int, int, int): b, func_197835_b

boolean (int, int, int): b, method_1063, func_197835_b

boolean (): a, func_197830_a

boolean (): a, method_1056, func_197830_a

int (EnumDirection$EnumAxis): a, func_199623_a

int (EnumDirection$EnumAxis): a, method_1055, func_199623_a

int (EnumDirection$EnumAxis): b, func_199624_b

int (EnumDirection$EnumAxis): b, method_1045, func_199624_b

int (EnumDirection$EnumAxis): c, func_197819_a

int (EnumDirection$EnumAxis): c, method_1051, func_197819_a

int (): b, func_197823_b

int (): b, method_1050, func_197823_b

int (): c, func_197820_c

int (): c, method_1047, func_197820_c

int (): d, func_197821_d

int (): d, method_1048, func_197821_d

boolean (int, int, int, int): a, func_197833_a

boolean (int, int, int, int): a, method_1059, func_197833_a

void (int, int, int, int, boolean): a, func_197834_a

void (int, int, int, int, boolean): a, method_1060, func_197834_a

boolean (int, int, int, int, int): a, func_197827_a

boolean (int, int, int, int, int): a, method_1054, func_197827_a

void (VoxelShapeDiscrete$b, boolean): b, func_197831_b

void (VoxelShapeDiscrete$b, boolean): b, method_1053, func_197831_b

void (VoxelShapeDiscrete$a): a, func_211540_a

void (VoxelShapeDiscrete$a): a, method_1046, func_211540_a

void (VoxelShapeDiscrete$a, EnumAxisCycle): a, func_211541_a

void (VoxelShapeDiscrete$a, EnumAxisCycle): a, method_1061, func_211541_a

int (EnumDirection$EnumAxis, int, int): a, func_197826_a

int (EnumDirection$EnumAxis, int, int): a, method_1043, func_197826_a

int (EnumDirection$EnumAxis, int, int): b, func_197836_b

int (EnumDirection$EnumAxis, int, int): b, method_1058, func_197836_b

void (VoxelShapeDiscrete$b, boolean): a, func_197828_a

void (VoxelShapeDiscrete$b, boolean): a, method_1064, func_197828_a

void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, func_197832_a

void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, method_1052, func_197832_a

void (int, int, int, boolean, boolean): a, func_199625_a

void (int, int, int, boolean, boolean): a, method_1049, func_199625_a

1.13.2

名称

cel

cem

字段

构造函数

方法

1.13.1

名称

ceb

cel

net.minecraft.server.v1_13_R1.VoxelShapeDiscrete

net.minecraft.server.v1_13_R2.VoxelShapeDiscrete

字段

VoxelShapeDiscrete: a, field_197837_a

EnumDirection$EnumAxis[]: e, field_199626_e

EnumDirection$EnumAxis[]: d, field_199626_e

int: b, field_197838_b

int: a, field_197838_b

int: c, field_197839_c

int: b, field_197839_c

int: d, field_197840_d

int: c, field_197840_d

构造函数

方法

boolean (int, int, int, boolean, boolean): a, func_199625_a

VoxelShapeDiscrete (): e, func_197822_e

void (int, int, int, boolean, boolean): a, func_199625_a

1.13

名称

ceb

net.minecraft.util.math.shapes.VoxelShapePart

net.minecraft.server.v1_13_R1.VoxelShapeDiscrete

字段

VoxelShapeDiscrete: a, field_197837_a

EnumDirection$EnumAxis[]: e, field_199626_e

int: b, field_197838_b

int: c, field_197839_c

int: d, field_197840_d

构造函数

(int, int, int)

方法

boolean (EnumAxisCycle, int, int, int): a, func_197824_a

boolean (int, int, int): c, func_197818_c

boolean (EnumAxisCycle, int, int, int): b, func_197829_b

boolean (int, int, int): b, func_197835_b

boolean (int, int, int, boolean, boolean): a, func_199625_a

boolean (): a, func_197830_a

int (EnumDirection$EnumAxis): a, func_199623_a

int (EnumDirection$EnumAxis): b, func_199624_b

int (EnumDirection$EnumAxis): c, func_197819_a

int (): b, func_197823_b

int (): c, func_197820_c

int (): d, func_197821_d

VoxelShapeDiscrete (): e, func_197822_e

boolean (int, int, int, int): a, func_197833_a

void (int, int, int, int, boolean): a, func_197834_a

boolean (int, int, int, int, int): a, func_197827_a

void (VoxelShapeDiscrete$b, boolean): b, func_197831_b

void (VoxelShapeDiscrete$a): a, func_211540_a

void (VoxelShapeDiscrete$a, EnumAxisCycle): a, func_211541_a

int (EnumDirection$EnumAxis, int, int): a, func_197826_a

int (EnumDirection$EnumAxis, int, int): b, func_197836_b

void (VoxelShapeDiscrete$b, boolean): a, func_197828_a

void (VoxelShapeDiscrete$b, EnumAxisCycle, boolean): a, func_197832_a