历史 - net.minecraft.client.model.monster.ravager.RavagerModel

1.21.11

名称

gwy

hez

net.minecraft.client.model.RavagerModel

net.minecraft.client.model.monster.ravager.RavagerModel

net.minecraft.src.C_3860_

net.minecraft.src.C_432996_

字段

ModelPart: a, head, field_3386, head, f_103598_

ModelPart: b, head, field_3386, head, f_435751_

ModelPart: b, mouth, field_3388, jaw, f_103599_

ModelPart: c, mouth, field_3388, jaw, f_437366_

ModelPart: g, neck, field_3384, neck, f_103605_

ModelPart: h, neck, field_3384, neck, f_435402_

ModelPart: c, rightHindLeg, field_27490, rightHindLeg, f_170884_

ModelPart: d, rightHindLeg, field_27490, rightHindLeg, f_433362_

ModelPart: d, leftHindLeg, field_27491, leftHindLeg, f_170885_

ModelPart: e, leftHindLeg, field_27491, leftHindLeg, f_434093_

ModelPart: e, rightFrontLeg, field_27492, rightFrontLeg, f_170886_

ModelPart: f, rightFrontLeg, field_27492, rightFrontLeg, f_437298_

ModelPart: f, leftFrontLeg, field_27493, leftFrontLeg, f_170887_

ModelPart: g, leftFrontLeg, field_27493, leftFrontLeg, f_436876_

构造函数

方法

LayerDefinition (): a, createBodyLayer, method_32035, getTexturedModelData, m_170890_

LayerDefinition (): a, createBodyLayer, method_32035, getTexturedModelData, m_445809_

void (RavagerRenderState): a, setupAnim, method_17091, setAngles, m_6251_

void (RavagerRenderState): a, setupAnim, method_17091, setAngles, m_102844_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gox

gwy

字段

构造函数

方法

void (RavagerRenderState): a, setupAnim, method_17091, setAngles, m_6973_

void (RavagerRenderState): a, setupAnim, method_17091, setAngles, m_6251_

1.21.8

名称

gow

gox

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gjb

gow

字段

构造函数

方法

1.21.5

名称

gdp

gjb

字段

构造函数

方法

1.21.4

名称

gcz

gdp

字段

构造函数

方法

1.21.3

名称

fwx

gcz

字段

ModelPart: b, head, field_3386, head, f_103598_

ModelPart: a, head, field_3386, head, f_103598_

ModelPart: f, mouth, field_3388, jaw, f_103599_

ModelPart: b, mouth, field_3388, jaw, f_103599_

ModelPart: k, neck, field_3384, neck, f_103605_

ModelPart: g, neck, field_3384, neck, f_103605_

ModelPart: a, root, field_27489, root, f_170883_

ModelPart: g, rightHindLeg, field_27490, rightHindLeg, f_170884_

ModelPart: c, rightHindLeg, field_27490, rightHindLeg, f_170884_

ModelPart: h, leftHindLeg, field_27491, leftHindLeg, f_170885_

ModelPart: d, leftHindLeg, field_27491, leftHindLeg, f_170885_

ModelPart: i, rightFrontLeg, field_27492, rightFrontLeg, f_170886_

ModelPart: e, rightFrontLeg, field_27492, rightFrontLeg, f_170886_

ModelPart: j, leftFrontLeg, field_27493, leftFrontLeg, f_170887_

ModelPart: f, leftFrontLeg, field_27493, leftFrontLeg, f_170887_

构造函数

方法

void (Ravager, float, float, float): a, prepareMobModel, method_17089, animateModel, m_6839_

void (Ravager, float, float, float, float, float): a, setupAnim, method_17091, setAngles, m_6973_

LayerDefinition (): b, createBodyLayer, method_32035, getTexturedModelData, m_170890_

LayerDefinition (): a, createBodyLayer, method_32035, getTexturedModelData, m_170890_

ModelPart (): a, root, method_32008, getPart, m_142109_

void (RavagerRenderState): a, setupAnim, method_17091, setAngles, m_6973_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fvp

fwx

字段

构造函数

方法

1.20.6

名称

flk

fvp

字段

构造函数

方法

1.20.4

名称

fgq

flk

字段

构造函数

方法

1.20.2

名称

fcs

fgq

字段

构造函数

方法

1.20.1

名称

fbf

fcs

字段

构造函数

方法

1.19.4

名称

eww

fbf

字段

构造函数

方法

1.19.3

名称

esu

eww

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

erl

esu

字段

构造函数

方法

1.19

名称

ekt

erl

字段

构造函数

方法

LayerDefinition (): a, createBodyLayer, method_32035, getTexturedModelData, m_170890_

LayerDefinition (): b, createBodyLayer, method_32035, getTexturedModelData, m_170890_

ModelPart (): b, root, method_32008, getPart, m_142109_

ModelPart (): a, root, method_32008, getPart, m_142109_

1.18.2

名称

ejm

ekt

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ehj

ejm

字段

构造函数

方法

1.17.1

名称

ehi

ehj

字段

构造函数

方法

1.17

名称

dvk

ehi

net.minecraft.client.renderer.entity.model.RavagerModel

net.minecraft.src.C_3860_

字段

ModelPart: a, head, field_3386, head, field_217168_a

ModelPart: b, head, field_3386, head, f_103598_

ModelPart: b, mouth, field_3388, jaw, field_217169_b

ModelPart: f, mouth, field_3388, jaw, f_103599_

ModelPart: f, body, field_3387, torso, field_217170_f

ModelPart: g, leg0, field_3385, rightBackLeg, field_217171_g

ModelPart: h, leg1, field_3383, leftBackLeg, field_217172_h

ModelPart: i, leg2, field_3389, rightFrontLeg, field_217173_i

ModelPart: j, leg3, field_3382, leftFrontLeg, field_217174_j

ModelPart: k, neck, field_3384, neck, field_217175_k

ModelPart: k, neck, field_3384, neck, f_103605_

ModelPart: a, root, field_27489, root, f_170883_

ModelPart: g, rightHindLeg, field_27490, rightHindLeg, f_170884_

ModelPart: h, leftHindLeg, field_27491, leftHindLeg, f_170885_

ModelPart: i, rightFrontLeg, field_27492, rightFrontLeg, f_170886_

ModelPart: j, leftFrontLeg, field_27493, leftFrontLeg, f_170887_

构造函数

()

(ModelPart)

方法

void (Ravager, float, float, float): a, prepareMobModel, method_17089, animateModel, func_212843_a_

void (Ravager, float, float, float): a, prepareMobModel, method_17089, animateModel, m_6839_

Iterable<ModelPart> (): a, parts, method_22960, getParts, func_225601_a_

void (Ravager, float, float, float, float, float): a, setupAnim, method_17091, setAngles, func_225597_a_

void (Ravager, float, float, float, float, float): a, setupAnim, method_17091, setAngles, m_6973_

LayerDefinition (): a, createBodyLayer, method_32035, getTexturedModelData, m_170890_

ModelPart (): b, root, method_32008, getPart, m_142109_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dvc

dvk

字段

构造函数

方法

1.16.3

名称

字段

ModelPart: a, head, field_3386, field_3386, field_217168_a

ModelPart: a, head, field_3386, head, field_217168_a

ModelPart: k, neck, field_3384, field_3384, field_217175_k

ModelPart: k, neck, field_3384, neck, field_217175_k

构造函数

方法

1.16.2

名称

dxd

dvc

字段

构造函数

方法

1.16.1

名称

dmg

dxd

字段

ModelPart: a, head, field_3386, field_217168_a

ModelPart: a, head, field_3386, field_3386, field_217168_a

ModelPart: k, neck, field_3384, field_217175_k

ModelPart: k, neck, field_3384, field_3384, field_217175_k

构造函数

方法

float (float, float): a, triangleWave, method_2801, func_217167_a

1.15.2

名称

dmd

dmg

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

din

dmd

字段

ModelPart: b, mouth, field_3388, field_217169_b

ModelPart: b, mouth, field_3388, jaw, field_217169_b

ModelPart: f, body, field_3387, field_217170_f

ModelPart: f, body, field_3387, torso, field_217170_f

ModelPart: g, leg0, field_3385, field_217171_g

ModelPart: g, leg0, field_3385, rightBackLeg, field_217171_g

ModelPart: h, leg1, field_3383, field_217172_h

ModelPart: h, leg1, field_3383, leftBackLeg, field_217172_h

ModelPart: i, leg2, field_3389, field_217173_i

ModelPart: i, leg2, field_3389, rightFrontLeg, field_217173_i

ModelPart: j, leg3, field_3382, field_217174_j

ModelPart: j, leg3, field_3382, leftFrontLeg, field_217174_j

构造函数

方法

void (Ravager, float, float, float, float, float, float): a, render, method_17090, render, func_78088_a

void (Ravager, float, float, float, float, float, float): b, setupAnim, method_17091, setAngles, func_212844_a_

Iterable<ModelPart> (): a, parts, method_22960, getParts, func_225601_a_

void (Ravager, float, float, float, float, float): a, setupAnim, method_17091, setAngles, func_225597_a_

1.14.4

名称

dfz

din

net.minecraft.client.model.RavagerModel

字段

Cuboid: a, field_3386, field_3386, field_217168_a

ModelPart: a, head, field_3386, field_217168_a

Cuboid: b, field_3388, field_3388, field_217169_b

ModelPart: b, mouth, field_3388, field_217169_b

Cuboid: f, field_3387, field_3387, field_217170_f

ModelPart: f, body, field_3387, field_217170_f

Cuboid: g, field_3385, field_3385, field_217171_g

ModelPart: g, leg0, field_3385, field_217171_g

Cuboid: h, field_3383, field_3383, field_217172_h

ModelPart: h, leg1, field_3383, field_217172_h

Cuboid: i, field_3389, field_3389, field_217173_i

ModelPart: i, leg2, field_3389, field_217173_i

Cuboid: j, field_3382, field_3382, field_217174_j

ModelPart: j, leg3, field_3382, field_217174_j

Cuboid: k, field_3384, field_3384, field_217175_k

ModelPart: k, neck, field_3384, field_217175_k

构造函数

方法

void (EntityRavager, float, float, float, float, float, float): a, method_17090, method_17090, func_78088_a

void (Ravager, float, float, float, float, float, float): a, render, method_17090, render, func_78088_a

void (EntityRavager, float, float, float, float, float, float): b, method_17091, method_17091, func_212844_a_

void (Ravager, float, float, float, float, float, float): b, setupAnim, method_17091, setAngles, func_212844_a_

void (EntityRavager, float, float, float): a, method_17089, method_17089, func_212843_a_

void (Ravager, float, float, float): a, prepareMobModel, method_17089, animateModel, func_212843_a_

float (float, float): a, method_2801, method_2801, func_217167_a

float (float, float): a, triangleWave, method_2801, func_217167_a

1.14.3

名称

dfv

dfz

net.minecraft.client.render.entity.model.RavagerEntityModel

字段

RendererModel: a, field_3386, field_217168_a

Cuboid: a, field_3386, field_3386, field_217168_a

RendererModel: b, field_3388, field_217169_b

Cuboid: b, field_3388, field_3388, field_217169_b

RendererModel: f, field_3387, field_217170_f

Cuboid: f, field_3387, field_3387, field_217170_f

RendererModel: g, field_3385, field_217171_g

Cuboid: g, field_3385, field_3385, field_217171_g

RendererModel: h, field_3383, field_217172_h

Cuboid: h, field_3383, field_3383, field_217172_h

RendererModel: i, field_3389, field_217173_i

Cuboid: i, field_3389, field_3389, field_217173_i

RendererModel: j, field_3382, field_217174_j

Cuboid: j, field_3382, field_3382, field_217174_j

RendererModel: k, field_3384, field_217175_k

Cuboid: k, field_3384, field_3384, field_217175_k

构造函数

方法

void (EntityRavager, float, float, float, float, float, float): a, method_17090, func_78088_a

void (EntityRavager, float, float, float, float, float, float): a, method_17090, method_17090, func_78088_a

void (EntityRavager, float, float, float, float, float, float): b, method_17091, func_212844_a_

void (EntityRavager, float, float, float, float, float, float): b, method_17091, method_17091, func_212844_a_

void (EntityRavager, float, float, float): a, method_17089, func_212843_a_

void (EntityRavager, float, float, float): a, method_17089, method_17089, func_212843_a_

float (float, float): a, method_2801, func_217167_a

float (float, float): a, method_2801, method_2801, func_217167_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dft

dfv

字段

构造函数

方法

1.14

名称

dft

net.minecraft.class_571

net.minecraft.client.renderer.entity.model.RavagerModel

字段

RendererModel: a, field_3386, field_217168_a

RendererModel: b, field_3388, field_217169_b

RendererModel: f, field_3387, field_217170_f

RendererModel: g, field_3385, field_217171_g

RendererModel: h, field_3383, field_217172_h

RendererModel: i, field_3389, field_217173_i

RendererModel: j, field_3382, field_217174_j

RendererModel: k, field_3384, field_217175_k

构造函数

()

方法

void (EntityRavager, float, float, float, float, float, float): a, method_17090, func_78088_a

void (EntityRavager, float, float, float, float, float, float): b, method_17091, func_212844_a_

void (EntityRavager, float, float, float): a, method_17089, func_212843_a_

float (float, float): a, method_2801, func_217167_a