历史 - net.minecraft.world.level.block.TransparentBlock

1.21.11

名称

eea

eiv

字段

构造函数

方法

boolean (BlockState): d_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dza

eea

字段

构造函数

方法

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState): d_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dwp

dza

字段

构造函数

方法

1.21.5

名称

dse

dwp

字段

构造函数

方法

1.21.4

名称

dtb

dse

字段

构造函数

方法

1.21.3

名称

dol

dtb

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dnn

dol

字段

构造函数

方法

1.20.6

名称

dfb

dnn

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

1.20.4

名称

crr

dfb

net.minecraft.world.level.block.AbstractGlassBlock

net.minecraft.world.level.block.TransparentBlock

net.minecraft.class_4262

net.minecraft.class_8923

net.minecraft.block.AbstractGlassBlock

net.minecraft.block.TransparentBlock

net.minecraft.src.C_1676_

net.minecraft.src.C_302077_

字段

com.mojang.serialization.MapCodec<TransparentBlock>: b, CODEC, field_47087, CODEC, f_302611_

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_5909_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_5909_

com.mojang.serialization.MapCodec<? extends TransparentBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

coi

crr

字段

构造函数

方法

1.20.1

名称

cod

coi

字段

构造函数

方法

1.19.4

名称

clp

cod

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

1.19.3

名称

cip

clp

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

chs

cip

net.minecraft.world.level.block.BlockGlassAbstract

字段

构造函数

方法

1.19

名称

ccm

chs

net.minecraft.world.level.block.BlockGlassAbstract

字段

构造函数

方法

1.18.2

名称

cbu

ccm

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

byl

cbu

字段

构造函数

方法

1.17.1

名称

byk

byl

字段

构造函数

方法

1.17

名称

btp

byk

net.minecraft.block.AbstractGlassBlock

net.minecraft.src.C_1676_

net.minecraft.server.v1_16_R3.BlockGlassAbstract

net.minecraft.world.level.block.BlockGlassAbstract

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getCameraCollisionShape, func_230322_a_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_5909_

1.16.5

名称

字段

构造函数

方法

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getVisualShape, func_230322_a_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getCameraCollisionShape, func_230322_a_

1.16.4

名称

btm

btp

net.minecraft.server.v1_16_R2.BlockGlassAbstract

net.minecraft.server.v1_16_R3.BlockGlassAbstract

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bus

btm

net.minecraft.server.v1_16_R1.BlockGlassAbstract

net.minecraft.server.v1_16_R2.BlockGlassAbstract

字段

构造函数

方法

1.16.1

名称

boi

bus

net.minecraft.server.v1_15_R1.BlockGlassAbstract

net.minecraft.server.v1_16_R1.BlockGlassAbstract

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_

boolean (BlockState, BlockGetter, BlockPos): d, isRedstoneConductor, method_9521, isSimpleFullBlock, func_220081_d, isOccluding

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getVisualShape, func_230322_a_

1.15.2

名称

bof

boi

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

blx

bof

net.minecraft.server.v1_14_R1.BlockGlassAbstract

net.minecraft.server.v1_15_R1.BlockGlassAbstract

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c

boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_

1.14.4

名称

bls

blx

net.minecraft.world.level.block.AbstractGlassBlock

字段

构造函数

方法

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, canSuffocate, func_220060_c

boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c

boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, isSimpleFullBlock, func_220081_d, isOccluding

boolean (BlockState, BlockGetter, BlockPos): d, isRedstoneConductor, method_9521, isSimpleFullBlock, func_220081_d, isOccluding

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a

float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a

1.14.3

名称

blo

bls

net.minecraft.block.AbstractGlassBlock

字段

构造函数

方法

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, func_220060_c

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, canSuffocate, func_220060_c

boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, func_220081_d, isOccluding

boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, isSimpleFullBlock, func_220081_d, isOccluding

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bln

blo

字段

构造函数

方法

1.14

名称

bln

net.minecraft.class_4262

net.minecraft.block.AbstractGlassBlock

net.minecraft.server.v1_14_R1.BlockGlassAbstract

字段

构造函数

(Block$Info)

方法

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, func_220060_c

boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, func_220081_d, isOccluding

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a