历史 - net.minecraft.world.level.block.PumpkinBlock

1.21.11

名称

ebc

efx

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dwf

ebc

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dtt

dwf

字段

构造函数

方法

1.21.5

名称

dpq

dtt

字段

构造函数

方法

1.21.4

名称

dqn

dpq

字段

构造函数

方法

1.21.3

名称

dlx

dqn

字段

构造函数

方法

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dkz

dlx

字段

构造函数

方法

1.20.6

名称

dcn

dkz

字段

构造函数

方法

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.20.4

名称

cys

dcn

字段

com.mojang.serialization.MapCodec<PumpkinBlock>: a, CODEC, field_46419, CODEC, f_302597_

构造函数

方法

StemBlock (): a, getStem, method_10679, getStem, m_7161_

AttachedStemBlock (): b, getAttachedStem, method_10680, getAttachedStem, m_7810_

com.mojang.serialization.MapCodec<PumpkinBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cvk

cys

字段

构造函数

方法

1.20.1

名称

cvb

cvk

字段

构造函数

方法

StemBlock (): b, getStem, method_10679, getStem, m_7161_

StemBlock (): a, getStem, method_10679, getStem, m_7161_

AttachedStemBlock (): c, getAttachedStem, method_10680, getAttachedStem, m_7810_

AttachedStemBlock (): b, getAttachedStem, method_10680, getAttachedStem, m_7810_

1.19.4

名称

csk

cvb

字段

构造函数

方法

1.19.3

名称

cph

csk

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

coj

cph

net.minecraft.world.level.block.BlockPumpkin

字段

构造函数

方法

1.19

名称

cix

coj

net.minecraft.world.level.block.BlockPumpkin

字段

构造函数

方法

StemBlock (): c, getStem, method_10679, getStem, m_7161_

StemBlock (): b, getStem, method_10679, getStem, m_7161_

AttachedStemBlock (): d, getAttachedStem, method_10680, getAttachedStem, m_7810_

AttachedStemBlock (): c, getAttachedStem, method_10680, getAttachedStem, m_7810_

1.18.2

名称

cif

cix

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cew

cif

字段

构造函数

方法

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

1.17.1

名称

cev

cew

字段

构造函数

方法

1.17

名称

byz

cev

net.minecraft.block.PumpkinBlock

net.minecraft.src.C_1862_

net.minecraft.server.v1_16_R3.BlockPumpkin

net.minecraft.world.level.block.BlockPumpkin

字段

构造函数

方法

StemBlock (): c, getStem, method_10679, getStem, func_196524_d

StemBlock (): c, getStem, method_10679, getStem, m_7161_

AttachedStemBlock (): d, getAttachedStem, method_10680, getAttachedStem, func_196523_e

AttachedStemBlock (): d, getAttachedStem, method_10680, getAttachedStem, m_7810_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

byw

byz

net.minecraft.server.v1_16_R2.BlockPumpkin

net.minecraft.server.v1_16_R3.BlockPumpkin

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cac

byw

net.minecraft.server.v1_16_R1.BlockPumpkin

net.minecraft.server.v1_16_R2.BlockPumpkin

字段

构造函数

方法

1.16.1

名称

btj

cac

net.minecraft.server.v1_15_R1.BlockPumpkin

net.minecraft.server.v1_16_R1.BlockPumpkin

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

1.15.2

名称

btg

btj

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bqv

btg

net.minecraft.server.v1_14_R1.BlockPumpkin

net.minecraft.server.v1_15_R1.BlockPumpkin

字段

构造函数

方法

StemBlock (): d, getStem, method_10679, getStem, func_196524_d

StemBlock (): c, getStem, method_10679, getStem, func_196524_d

AttachedStemBlock (): e, getAttachedStem, method_10680, getAttachedStem, func_196523_e

AttachedStemBlock (): d, getAttachedStem, method_10680, getAttachedStem, func_196523_e

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

1.14.4

名称

bqq

bqv

net.minecraft.world.level.block.PumpkinBlock

字段

构造函数

方法

BlockStem (): d, method_10679, getStem, func_196524_d

StemBlock (): d, getStem, method_10679, getStem, func_196524_d

BlockStemAttached (): e, method_10680, getAttachedStem, func_196523_e

AttachedStemBlock (): e, getAttachedStem, method_10680, getAttachedStem, func_196523_e

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

1.14.3

名称

bqm

bqq

net.minecraft.block.PumpkinBlock

字段

构造函数

方法

BlockStem (): d, method_10679, func_196524_d

BlockStem (): d, method_10679, getStem, func_196524_d

BlockStemAttached (): e, method_10680, func_196523_e

BlockStemAttached (): e, method_10680, getAttachedStem, func_196523_e

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bql

bqm

字段

构造函数

方法

1.14

名称

bgq

bql

net.minecraft.class_2445

net.minecraft.block.BlockPumpkin

net.minecraft.block.PumpkinBlock

net.minecraft.server.v1_13_R2.BlockPumpkin

net.minecraft.server.v1_14_R1.BlockPumpkin

字段

构造函数

方法

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

BlockStem (): d, func_196524_d

BlockStem (): d, method_10679, func_196524_d

BlockStemAttached (): e, func_196523_e

BlockStemAttached (): e, method_10680, func_196523_e

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

1.13.2

名称

bgp

bgq

字段

构造函数

方法

1.13.1

名称

bgh

bgp

net.minecraft.server.v1_13_R1.BlockPumpkin

net.minecraft.server.v1_13_R2.BlockPumpkin

字段

构造函数

方法

1.13

名称

asy

bgh

net.minecraft.server.v1_12_R1.BlockPumpkin

net.minecraft.server.v1_13_R1.BlockPumpkin

字段

ShapeDetector: a, field_176394_a, snowGolemPart

ShapeDetector: b, field_176393_b, snowGolem

ShapeDetector: c, field_176395_M, ironGolemPart

ShapeDetector: d, field_176396_O, ironGolem

com.google.common.base.Predicate<IBlockData>: e, field_181085_Q

构造函数

()

(Block$Info)

方法

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

boolean (World, BlockPosition): b, func_176390_d

void (World, BlockPosition): c, func_180673_e

boolean (World, BlockPosition): a, func_176196_c, canPlace

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

ShapeDetector (): e, func_176392_j, getDetectorSnowGolemPart

ShapeDetector (): g, func_176391_l, getDetectorSnowGolem

ShapeDetector (): h, func_176389_S, getDetectorIronGolemPart

ShapeDetector (): i, func_176388_T, getDetectorIronGolem

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

BlockStem (): d, func_196524_d

BlockStemAttached (): e, func_196523_e

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

asw

asy

字段

构造函数

方法

1.12

名称

apu

asw

net.minecraft.server.v1_11_R1.BlockPumpkin

net.minecraft.server.v1_12_R1.BlockPumpkin

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

aps

apu

字段

构造函数

方法

1.11

名称

aoe

aps

net.minecraft.server.v1_10_R1.BlockPumpkin

net.minecraft.server.v1_11_R1.BlockPumpkin

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

anq

aoe

net.minecraft.server.v1_9_R2.BlockPumpkin

net.minecraft.server.v1_10_R1.BlockPumpkin

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockPumpkin

net.minecraft.server.v1_9_R2.BlockPumpkin

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

aiv

anq

net.minecraft.server.v1_8_R3.BlockPumpkin

net.minecraft.server.v1_9_R1.BlockPumpkin

字段

ShapeDetector: N, field_176395_M, ironGolemPart

ShapeDetector: c, field_176395_M, ironGolemPart

ShapeDetector: P, field_176396_O, ironGolem

ShapeDetector: d, field_176396_O, ironGolem

com.google.common.base.Predicate<IBlockData>: Q, field_181085_Q

com.google.common.base.Predicate<IBlockData>: e, field_181085_Q

构造函数

方法

boolean (World, BlockPosition): e, func_176390_d

boolean (World, BlockPosition): b, func_176390_d

void (World, BlockPosition): f, func_180673_e

void (World, BlockPosition): c, func_180673_e

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

ShapeDetector (): l, func_176392_j, getDetectorSnowGolemPart

ShapeDetector (): e, func_176392_j, getDetectorSnowGolemPart

ShapeDetector (): n, func_176391_l, getDetectorSnowGolem

ShapeDetector (): g, func_176391_l, getDetectorSnowGolem

ShapeDetector (): T, func_176389_S, getDetectorIronGolemPart

ShapeDetector (): h, func_176389_S, getDetectorIronGolemPart

ShapeDetector (): U, func_176388_T, getDetectorIronGolem

ShapeDetector (): i, func_176388_T, getDetectorIronGolem

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

1.8.8

名称

aiv

net.minecraft.block.BlockPumpkin

net.minecraft.server.v1_8_R3.BlockPumpkin

字段

ShapeDetector: a, field_176394_a, snowGolemPart

ShapeDetector: b, field_176393_b, snowGolem

ShapeDetector: N, field_176395_M, ironGolemPart

ShapeDetector: P, field_176396_O, ironGolem

com.google.common.base.Predicate<IBlockData>: Q, field_181085_Q

构造函数

()

方法

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

boolean (World, BlockPosition): e, func_176390_d

void (World, BlockPosition): f, func_180673_e

boolean (World, BlockPosition): d, func_176196_c, canPlace

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

ShapeDetector (): l, func_176392_j, getDetectorSnowGolemPart

ShapeDetector (): n, func_176391_l, getDetectorSnowGolem

ShapeDetector (): T, func_176389_S, getDetectorIronGolemPart

ShapeDetector (): U, func_176388_T, getDetectorIronGolem