历史 - net.minecraft.world.entity.ai.goal.RangedAttackGoal

1.21.11

名称

cms

cpo

字段

构造函数

方法

boolean (): Y_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cih

cms

字段

构造函数

方法

boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): Y_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cga

cih

字段

构造函数

方法

boolean (): W_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.21.5

名称

cdf

cga

字段

构造函数

方法

boolean (): V_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): W_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.21.4

名称

ced

cdf

字段

构造函数

方法

1.21.3

名称

cbl

ced

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

cbo

cbl

字段

构造函数

方法

boolean (): a, canUse, method_6264, canStart, m_8036_

boolean (): b, canUse, method_6264, canStart, m_8036_

boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_

boolean (): c, canContinueToUse, method_6266, shouldContinue, m_8045_

void (): d, stop, method_6270, stop, m_8041_

void (): e, stop, method_6270, stop, m_8041_

void (): e, tick, method_6268, tick, m_8037_

void (): a, tick, method_6268, tick, m_8037_

boolean (): R_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): V_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.20.6

名称

bug

cbo

字段

构造函数

方法

boolean (): T_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): R_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.20.4

名称

bra

bug

字段

构造函数

方法

boolean (): Q_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): T_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.20.2

名称

bnu

bra

字段

构造函数

方法

boolean (): K_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): Q_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.20.1

名称

bns

bnu

字段

构造函数

方法

boolean (): J_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): K_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.19.4

名称

blx

bns

字段

构造函数

方法

boolean (): E_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): J_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.19.3

名称

bjn

blx

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

biq

bjn

字段

构造函数

方法

1.19

名称

ber

biq

字段

构造函数

方法

1.18.2

名称

bdz

ber

字段

构造函数

方法

boolean (): h, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

boolean (): E_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.18.1

名称

字段

构造函数

方法

1.18

名称

ban

bdz

字段

构造函数

方法

boolean (): h, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_

1.17.1

名称

bam

ban

字段

构造函数

方法

1.17

名称

awv

bam

net.minecraft.entity.ai.goal.RangedAttackGoal

net.minecraft.src.C_717_

net.minecraft.server.v1_16_R3.PathfinderGoalArrowAttack

net.minecraft.world.entity.ai.goal.PathfinderGoalArrowAttack

字段

Mob: a, mob, field_6583, mob, field_75322_b

Mob: a, mob, field_6583, mob, f_25757_

RangedAttackMob: b, rangedAttackMob, field_6582, owner, field_82641_b

RangedAttackMob: b, rangedAttackMob, field_6582, owner, f_25758_

LivingEntity: c, target, field_6580, target, field_75323_c

LivingEntity: c, target, field_6580, target, f_25759_

int: d, attackTime, field_6581, updateCountdownTicks, field_75320_d

int: d, attackTime, field_6581, updateCountdownTicks, f_25760_

double: e, speedModifier, field_6586, mobSpeed, field_75321_e

double: e, speedModifier, field_6586, mobSpeed, f_25761_

int: f, seeTime, field_6579, seenTargetTicks, field_75318_f

int: f, seeTime, field_6579, seenTargetTicks, f_25762_

int: g, attackIntervalMin, field_6578, minIntervalTicks, field_96561_g

int: g, attackIntervalMin, field_6578, minIntervalTicks, f_25763_

int: h, attackIntervalMax, field_6577, maxIntervalTicks, field_75325_h

int: h, attackIntervalMax, field_6577, maxIntervalTicks, f_25764_

float: i, attackRadius, field_6585, maxShootRange, field_96562_i

float: i, attackRadius, field_6585, maxShootRange, f_25765_

float: j, attackRadiusSqr, field_6584, squaredMaxShootRange, field_82642_h

float: j, attackRadiusSqr, field_6584, squaredMaxShootRange, f_25766_

构造函数

方法

boolean (): a, canUse, method_6264, canStart, func_75250_a

boolean (): a, canUse, method_6264, canStart, m_8036_

boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b

boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_

void (): d, stop, method_6270, stop, func_75251_c

void (): d, stop, method_6270, stop, m_8041_

void (): e, tick, method_6268, tick, func_75246_d

void (): e, tick, method_6268, tick, m_8037_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

aws

awv

net.minecraft.server.v1_16_R2.PathfinderGoalArrowAttack

net.minecraft.server.v1_16_R3.PathfinderGoalArrowAttack

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

avh

aws

net.minecraft.server.v1_16_R1.PathfinderGoalArrowAttack

net.minecraft.server.v1_16_R2.PathfinderGoalArrowAttack

字段

构造函数

方法

1.16.1

名称

aqf

avh

net.minecraft.server.v1_15_R1.PathfinderGoalArrowAttack

net.minecraft.server.v1_16_R1.PathfinderGoalArrowAttack

字段

构造函数

方法

1.15.2

名称

aqc

aqf

字段

构造函数

方法

1.15.1

名称

字段

int: d, attackTime, field_6581, field_75320_d

int: d, attackTime, field_6581, updateCountdownTicks, field_75320_d

int: f, seeTime, field_6579, field_75318_f

int: f, seeTime, field_6579, seenTargetTicks, field_75318_f

int: g, attackIntervalMin, field_6578, field_96561_g

int: g, attackIntervalMin, field_6578, minIntervalTicks, field_96561_g

int: h, attackIntervalMax, field_6577, field_75325_h

int: h, attackIntervalMax, field_6577, maxIntervalTicks, field_75325_h

构造函数

方法

1.15

名称

aod

aqc

net.minecraft.server.v1_14_R1.PathfinderGoalArrowAttack

net.minecraft.server.v1_15_R1.PathfinderGoalArrowAttack

字段

构造函数

方法

1.14.4

名称

any

aod

net.minecraft.world.entity.ai.goal.RangedAttackGoal

字段

EntityInsentient: a, field_6583, mob, field_75322_b

Mob: a, mob, field_6583, mob, field_75322_b

IRangedEntity: b, field_6582, owner, field_82641_b

RangedAttackMob: b, rangedAttackMob, field_6582, owner, field_82641_b

EntityLiving: c, field_6580, target, field_75323_c

LivingEntity: c, target, field_6580, target, field_75323_c

int: d, field_6581, field_6581, field_75320_d

int: d, attackTime, field_6581, field_75320_d

double: e, field_6586, mobSpeed, field_75321_e

double: e, speedModifier, field_6586, mobSpeed, field_75321_e

int: f, field_6579, field_6579, field_75318_f

int: f, seeTime, field_6579, field_75318_f

int: g, field_6578, field_6578, field_96561_g

int: g, attackIntervalMin, field_6578, field_96561_g

int: h, field_6577, field_6577, field_75325_h

int: h, attackIntervalMax, field_6577, field_75325_h

float: i, field_6585, maxShootRange, field_96562_i

float: i, attackRadius, field_6585, maxShootRange, field_96562_i

float: j, field_6584, squaredMaxShootRange, field_82642_h

float: j, attackRadiusSqr, field_6584, squaredMaxShootRange, field_82642_h

构造函数

方法

boolean (): a, method_6264, canStart, func_75250_a

boolean (): a, canUse, method_6264, canStart, func_75250_a

boolean (): b, method_6266, shouldContinue, func_75253_b

boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b

void (): d, method_6270, stop, func_75251_c

void (): d, stop, method_6270, stop, func_75251_c

void (): e, method_6268, tick, func_75246_d

void (): e, tick, method_6268, tick, func_75246_d

1.14.3

名称

anw

any

net.minecraft.entity.ai.goal.ProjectileAttackGoal

字段

EntityInsentient: a, field_6583, field_75322_b

EntityInsentient: a, field_6583, mob, field_75322_b

IRangedEntity: b, field_6582, field_82641_b

IRangedEntity: b, field_6582, owner, field_82641_b

EntityLiving: c, field_6580, field_75323_c

EntityLiving: c, field_6580, target, field_75323_c

int: d, field_6581, field_75320_d

int: d, field_6581, field_6581, field_75320_d

double: e, field_6586, field_75321_e

double: e, field_6586, mobSpeed, field_75321_e

int: f, field_6579, field_75318_f

int: f, field_6579, field_6579, field_75318_f

int: g, field_6578, field_96561_g

int: g, field_6578, field_6578, field_96561_g

int: h, field_6577, field_75325_h

int: h, field_6577, field_6577, field_75325_h

float: i, field_6585, field_96562_i

float: i, field_6585, maxShootRange, field_96562_i

float: j, field_6584, field_82642_h

float: j, field_6584, squaredMaxShootRange, field_82642_h

构造函数

方法

boolean (): a, method_6264, func_75250_a

boolean (): a, method_6264, canStart, func_75250_a

boolean (): b, method_6266, func_75253_b

boolean (): b, method_6266, shouldContinue, func_75253_b

void (): d, method_6270, func_75251_c

void (): d, method_6270, stop, func_75251_c

void (): e, method_6268, func_75246_d

void (): e, method_6268, tick, func_75246_d

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

anv

anw

字段

构造函数

方法

1.14

名称

aht

anv

net.minecraft.class_1381

net.minecraft.entity.ai.EntityAIAttackRanged

net.minecraft.entity.ai.goal.RangedAttackGoal

net.minecraft.server.v1_13_R2.PathfinderGoalArrowAttack

net.minecraft.server.v1_14_R1.PathfinderGoalArrowAttack

字段

EntityInsentient: a, field_75322_b

EntityInsentient: a, field_6583, field_75322_b

IRangedEntity: b, field_82641_b

IRangedEntity: b, field_6582, field_82641_b

EntityLiving: c, field_75323_c

EntityLiving: c, field_6580, field_75323_c

int: d, field_75320_d

int: d, field_6581, field_75320_d

double: e, field_75321_e

double: e, field_6586, field_75321_e

int: f, field_75318_f

int: f, field_6579, field_75318_f

int: g, field_96561_g

int: g, field_6578, field_96561_g

int: h, field_75325_h

int: h, field_6577, field_75325_h

float: i, field_96562_i

float: i, field_6585, field_96562_i

float: j, field_82642_h

float: j, field_6584, field_82642_h

构造函数

方法

boolean (): a, func_75250_a

boolean (): a, method_6264, func_75250_a

boolean (): b, func_75253_b

boolean (): b, method_6266, func_75253_b

void (): d, func_75251_c

void (): d, method_6270, func_75251_c

void (): e, func_75246_d

void (): e, method_6268, func_75246_d

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

ahq

aht

net.minecraft.server.v1_13_R1.PathfinderGoalArrowAttack

net.minecraft.server.v1_13_R2.PathfinderGoalArrowAttack

字段

构造函数

方法

1.13

名称

yd

ahq

net.minecraft.server.v1_12_R1.PathfinderGoalArrowAttack

net.minecraft.server.v1_13_R1.PathfinderGoalArrowAttack

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

yb

yd

字段

构造函数

方法

1.12

名称

vg

yb

net.minecraft.server.v1_11_R1.PathfinderGoalArrowAttack

net.minecraft.server.v1_12_R1.PathfinderGoalArrowAttack

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

vf

vg

字段

构造函数

方法

1.11

名称

un

vf

net.minecraft.server.v1_10_R1.PathfinderGoalArrowAttack

net.minecraft.server.v1_11_R1.PathfinderGoalArrowAttack

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

uh

un

net.minecraft.server.v1_9_R2.PathfinderGoalArrowAttack

net.minecraft.server.v1_10_R1.PathfinderGoalArrowAttack

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.PathfinderGoalArrowAttack

net.minecraft.server.v1_9_R2.PathfinderGoalArrowAttack

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

sa

uh

net.minecraft.entity.ai.EntityAIArrowAttack

net.minecraft.entity.ai.EntityAIAttackRanged

net.minecraft.server.v1_8_R3.PathfinderGoalArrowAttack

net.minecraft.server.v1_9_R1.PathfinderGoalArrowAttack

字段

构造函数

方法

1.8.8

名称

sa

net.minecraft.entity.ai.EntityAIArrowAttack

net.minecraft.server.v1_8_R3.PathfinderGoalArrowAttack

字段

EntityInsentient: a, field_75322_b

IRangedEntity: b, field_82641_b

EntityLiving: c, field_75323_c

int: d, field_75320_d

double: e, field_75321_e

int: f, field_75318_f

int: g, field_96561_g

int: h, field_75325_h

float: i, field_96562_i

float: j, field_82642_h

构造函数

(IRangedEntity, double, int, float)

(IRangedEntity, double, int, int, float)

方法

boolean (): a, func_75250_a

boolean (): b, func_75253_b

void (): d, func_75251_c

void (): e, func_75246_d