历史 - net.minecraft.world.entity.ai.goal.RangedAttackGoal
1.21.11
名称
cms
cpo
字段
构造函数
方法
boolean (): Y_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cih
cms
字段
构造函数
方法
boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): Y_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cga
cih
字段
构造函数
方法
boolean (): W_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.5
名称
cdf
cga
字段
构造函数
方法
boolean (): V_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): W_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.4
名称
ced
cdf
字段
构造函数
方法
1.21.3
名称
cbl
ced
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cbo
cbl
字段
构造函数
方法
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canUse, method_6264, canStart, m_8036_
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
boolean (): c, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): d, stop, method_6270, stop, m_8041_
void (): e, stop, method_6270, stop, m_8041_
void (): e, tick, method_6268, tick, m_8037_
void (): a, tick, method_6268, tick, m_8037_
boolean (): R_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): V_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.6
名称
bug
cbo
字段
构造函数
方法
boolean (): T_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): R_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.4
名称
bra
bug
字段
构造函数
方法
boolean (): Q_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): T_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.2
名称
bnu
bra
字段
构造函数
方法
boolean (): K_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): Q_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.1
名称
bns
bnu
字段
构造函数
方法
boolean (): J_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): K_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.19.4
名称
blx
bns
字段
构造函数
方法
boolean (): E_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): J_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.19.3
名称
bjn
blx
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
biq
bjn
字段
构造函数
方法
1.19
名称
ber
biq
字段
构造函数
方法
1.18.2
名称
bdz
ber
字段
构造函数
方法
boolean (): h, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): E_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.18.1
名称
字段
构造函数
方法
1.18
名称
ban
bdz
字段
构造函数
方法
boolean (): h, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.17.1
名称
bam
ban
字段
构造函数
方法
1.17
名称
awv
bam
net.minecraft.entity.ai.goal.RangedAttackGoal
net.minecraft.src.C_717_
net.minecraft.server.v1_16_R3.PathfinderGoalArrowAttack
net.minecraft.world.entity.ai.goal.PathfinderGoalArrowAttack
字段
Mob: a, mob, field_6583, mob, field_75322_b
Mob: a, mob, field_6583, mob, f_25757_
RangedAttackMob: b, rangedAttackMob, field_6582, owner, field_82641_b
RangedAttackMob: b, rangedAttackMob, field_6582, owner, f_25758_
LivingEntity: c, target, field_6580, target, field_75323_c
LivingEntity: c, target, field_6580, target, f_25759_
int: d, attackTime, field_6581, updateCountdownTicks, field_75320_d
int: d, attackTime, field_6581, updateCountdownTicks, f_25760_
double: e, speedModifier, field_6586, mobSpeed, field_75321_e
double: e, speedModifier, field_6586, mobSpeed, f_25761_
int: f, seeTime, field_6579, seenTargetTicks, field_75318_f
int: f, seeTime, field_6579, seenTargetTicks, f_25762_
int: g, attackIntervalMin, field_6578, minIntervalTicks, field_96561_g
int: g, attackIntervalMin, field_6578, minIntervalTicks, f_25763_
int: h, attackIntervalMax, field_6577, maxIntervalTicks, field_75325_h
int: h, attackIntervalMax, field_6577, maxIntervalTicks, f_25764_
float: i, attackRadius, field_6585, maxShootRange, field_96562_i
float: i, attackRadius, field_6585, maxShootRange, f_25765_
float: j, attackRadiusSqr, field_6584, squaredMaxShootRange, field_82642_h
float: j, attackRadiusSqr, field_6584, squaredMaxShootRange, f_25766_
构造函数
方法
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): d, stop, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, m_8041_
void (): e, tick, method_6268, tick, func_75246_d
void (): e, tick, method_6268, tick, m_8037_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
aws
awv
net.minecraft.server.v1_16_R2.PathfinderGoalArrowAttack
net.minecraft.server.v1_16_R3.PathfinderGoalArrowAttack
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
avh
aws
net.minecraft.server.v1_16_R1.PathfinderGoalArrowAttack
net.minecraft.server.v1_16_R2.PathfinderGoalArrowAttack
字段
构造函数
方法
1.16.1
名称
aqf
avh
net.minecraft.server.v1_15_R1.PathfinderGoalArrowAttack
net.minecraft.server.v1_16_R1.PathfinderGoalArrowAttack
字段
构造函数
方法
1.15.2
名称
aqc
aqf
字段
构造函数
方法
1.15.1
名称
字段
int: d, attackTime, field_6581, field_75320_d
int: d, attackTime, field_6581, updateCountdownTicks, field_75320_d
int: f, seeTime, field_6579, field_75318_f
int: f, seeTime, field_6579, seenTargetTicks, field_75318_f
int: g, attackIntervalMin, field_6578, field_96561_g
int: g, attackIntervalMin, field_6578, minIntervalTicks, field_96561_g
int: h, attackIntervalMax, field_6577, field_75325_h
int: h, attackIntervalMax, field_6577, maxIntervalTicks, field_75325_h
构造函数
方法
1.15
名称
aod
aqc
net.minecraft.server.v1_14_R1.PathfinderGoalArrowAttack
net.minecraft.server.v1_15_R1.PathfinderGoalArrowAttack
字段
构造函数
方法
1.14.4
名称
any
aod
net.minecraft.world.entity.ai.goal.RangedAttackGoal
字段
EntityInsentient: a, field_6583, mob, field_75322_b
Mob: a, mob, field_6583, mob, field_75322_b
IRangedEntity: b, field_6582, owner, field_82641_b
RangedAttackMob: b, rangedAttackMob, field_6582, owner, field_82641_b
EntityLiving: c, field_6580, target, field_75323_c
LivingEntity: c, target, field_6580, target, field_75323_c
int: d, field_6581, field_6581, field_75320_d
int: d, attackTime, field_6581, field_75320_d
double: e, field_6586, mobSpeed, field_75321_e
double: e, speedModifier, field_6586, mobSpeed, field_75321_e
int: f, field_6579, field_6579, field_75318_f
int: f, seeTime, field_6579, field_75318_f
int: g, field_6578, field_6578, field_96561_g
int: g, attackIntervalMin, field_6578, field_96561_g
int: h, field_6577, field_6577, field_75325_h
int: h, attackIntervalMax, field_6577, field_75325_h
float: i, field_6585, maxShootRange, field_96562_i
float: i, attackRadius, field_6585, maxShootRange, field_96562_i
float: j, field_6584, squaredMaxShootRange, field_82642_h
float: j, attackRadiusSqr, field_6584, squaredMaxShootRange, field_82642_h
构造函数
方法
boolean (): a, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): b, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
void (): d, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, func_75251_c
void (): e, method_6268, tick, func_75246_d
void (): e, tick, method_6268, tick, func_75246_d
1.14.3
名称
anw
any
net.minecraft.entity.ai.goal.ProjectileAttackGoal
字段
EntityInsentient: a, field_6583, field_75322_b
EntityInsentient: a, field_6583, mob, field_75322_b
IRangedEntity: b, field_6582, field_82641_b
IRangedEntity: b, field_6582, owner, field_82641_b
EntityLiving: c, field_6580, field_75323_c
EntityLiving: c, field_6580, target, field_75323_c
int: d, field_6581, field_75320_d
int: d, field_6581, field_6581, field_75320_d
double: e, field_6586, field_75321_e
double: e, field_6586, mobSpeed, field_75321_e
int: f, field_6579, field_75318_f
int: f, field_6579, field_6579, field_75318_f
int: g, field_6578, field_96561_g
int: g, field_6578, field_6578, field_96561_g
int: h, field_6577, field_75325_h
int: h, field_6577, field_6577, field_75325_h
float: i, field_6585, field_96562_i
float: i, field_6585, maxShootRange, field_96562_i
float: j, field_6584, field_82642_h
float: j, field_6584, squaredMaxShootRange, field_82642_h
构造函数
方法
boolean (): a, method_6264, func_75250_a
boolean (): a, method_6264, canStart, func_75250_a
boolean (): b, method_6266, func_75253_b
boolean (): b, method_6266, shouldContinue, func_75253_b
void (): d, method_6270, func_75251_c
void (): d, method_6270, stop, func_75251_c
void (): e, method_6268, func_75246_d
void (): e, method_6268, tick, func_75246_d
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
anv
anw
字段
构造函数
方法
1.14
名称
aht
anv
net.minecraft.class_1381
net.minecraft.entity.ai.EntityAIAttackRanged
net.minecraft.entity.ai.goal.RangedAttackGoal
net.minecraft.server.v1_13_R2.PathfinderGoalArrowAttack
net.minecraft.server.v1_14_R1.PathfinderGoalArrowAttack
字段
EntityInsentient: a, field_75322_b
EntityInsentient: a, field_6583, field_75322_b
IRangedEntity: b, field_82641_b
IRangedEntity: b, field_6582, field_82641_b
EntityLiving: c, field_75323_c
EntityLiving: c, field_6580, field_75323_c
int: d, field_75320_d
int: d, field_6581, field_75320_d
double: e, field_75321_e
double: e, field_6586, field_75321_e
int: f, field_75318_f
int: f, field_6579, field_75318_f
int: g, field_96561_g
int: g, field_6578, field_96561_g
int: h, field_75325_h
int: h, field_6577, field_75325_h
float: i, field_96562_i
float: i, field_6585, field_96562_i
float: j, field_82642_h
float: j, field_6584, field_82642_h
构造函数
方法
boolean (): a, func_75250_a
boolean (): a, method_6264, func_75250_a
boolean (): b, func_75253_b
boolean (): b, method_6266, func_75253_b
void (): d, func_75251_c
void (): d, method_6270, func_75251_c
void (): e, func_75246_d
void (): e, method_6268, func_75246_d
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
ahq
aht
net.minecraft.server.v1_13_R1.PathfinderGoalArrowAttack
net.minecraft.server.v1_13_R2.PathfinderGoalArrowAttack
字段
构造函数
方法
1.13
名称
yd
ahq
net.minecraft.server.v1_12_R1.PathfinderGoalArrowAttack
net.minecraft.server.v1_13_R1.PathfinderGoalArrowAttack
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
yb
yd
字段
构造函数
方法
1.12
名称
vg
yb
net.minecraft.server.v1_11_R1.PathfinderGoalArrowAttack
net.minecraft.server.v1_12_R1.PathfinderGoalArrowAttack
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
vf
vg
字段
构造函数
方法
1.11
名称
un
vf
net.minecraft.server.v1_10_R1.PathfinderGoalArrowAttack
net.minecraft.server.v1_11_R1.PathfinderGoalArrowAttack
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
uh
un
net.minecraft.server.v1_9_R2.PathfinderGoalArrowAttack
net.minecraft.server.v1_10_R1.PathfinderGoalArrowAttack
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.PathfinderGoalArrowAttack
net.minecraft.server.v1_9_R2.PathfinderGoalArrowAttack
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
sa
uh
net.minecraft.entity.ai.EntityAIArrowAttack
net.minecraft.entity.ai.EntityAIAttackRanged
net.minecraft.server.v1_8_R3.PathfinderGoalArrowAttack
net.minecraft.server.v1_9_R1.PathfinderGoalArrowAttack
字段
构造函数
方法
1.8.8
名称
sa
net.minecraft.entity.ai.EntityAIArrowAttack
net.minecraft.server.v1_8_R3.PathfinderGoalArrowAttack
字段
EntityInsentient: a, field_75322_b
IRangedEntity: b, field_82641_b
EntityLiving: c, field_75323_c
int: d, field_75320_d
double: e, field_75321_e
int: f, field_75318_f
int: g, field_96561_g
int: h, field_75325_h
float: i, field_96562_i
float: j, field_82642_h
构造函数
(IRangedEntity, double, int, float)
(IRangedEntity, double, int, int, float)
方法
boolean (): a, func_75250_a
boolean (): b, func_75253_b
void (): d, func_75251_c
void (): e, func_75246_d