历史 - net.minecraft.network.protocol.game.ServerboundPlayerAbilitiesPacket
1.21.11
名称
aix
ajh
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ais
aix
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aif
ais
字段
构造函数
方法
1.21.5
名称
ahl
aif
字段
构造函数
方法
1.21.4
名称
aiq
ahl
字段
构造函数
方法
PacketType<ServerboundPlayerAbilitiesPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundPlayerAbilitiesPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
ahl
aiq
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ahz
ahl
字段
构造函数
方法
1.20.6
名称
ael
ahz
字段
boolean: b, isFlying, field_12948, flying, f_134254_
boolean: c, isFlying, field_12948, flying, f_134254_
int: a, FLAG_FLYING, field_33362, FLYING_MASK, f_179707_
int: b, FLAG_FLYING, field_33362, FLYING_MASK, f_179707_
StreamCodec<FriendlyByteBuf, ServerboundPlayerAbilitiesPacket>: a, STREAM_CODEC, field_48206, CODEC, f_314572_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55987, write, m_134265_
boolean (): a, isFlying, method_12346, isFlying, m_134264_
boolean (): b, isFlying, method_12346, isFlying, m_134264_
PacketType<ServerboundPlayerAbilitiesPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
acd
ael
字段
构造函数
方法
1.20.2
名称
aac
acd
字段
构造函数
方法
1.20.1
名称
aap
aac
字段
构造函数
方法
1.19.4
名称
zr
aap
字段
构造函数
方法
boolean (): b, isFlying, method_12346, isFlying, m_134264_
boolean (): a, isFlying, method_12346, isFlying, m_134264_
1.19.3
名称
yn
zr
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xv
yn
net.minecraft.network.protocol.game.PacketPlayInAbilities
字段
构造函数
方法
1.19
名称
wg
xv
net.minecraft.network.protocol.game.PacketPlayInAbilities
字段
构造函数
方法
1.18.2
名称
vu
wg
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
uk
vu
字段
构造函数
方法
boolean (): b, isFlying, method_12346, isFlying, m_134264_, isFlying
boolean (): b, isFlying, method_12346, isFlying, m_134264_
1.17.1
名称
字段
构造函数
方法
1.17
名称
sy
uk
net.minecraft.network.play.client.CPlayerAbilitiesPacket
net.minecraft.src.C_5174_
net.minecraft.server.v1_16_R3.PacketPlayInAbilities
net.minecraft.network.protocol.game.PacketPlayInAbilities
字段
boolean: a, isFlying, field_12948, flying, field_149498_b
boolean: b, isFlying, field_12948, flying, f_134254_
int: a, FLAG_FLYING, field_33362, FLYING_MASK, f_179707_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_12339, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12339, apply, m_5797_
boolean (): b, isFlying, method_12346, isFlying, func_149488_d, isFlying
boolean (): b, isFlying, method_12346, isFlying, m_134264_, isFlying
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInAbilities
net.minecraft.server.v1_16_R3.PacketPlayInAbilities
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
rx
sy
net.minecraft.server.v1_16_R1.PacketPlayInAbilities
net.minecraft.server.v1_16_R2.PacketPlayInAbilities
字段
构造函数
方法
1.16.1
名称
qi
rx
net.minecraft.server.v1_15_R1.PacketPlayInAbilities
net.minecraft.server.v1_16_R1.PacketPlayInAbilities
字段
boolean: a, invulnerable, field_12949, invulnerable, field_149500_a
boolean: b, isFlying, field_12948, flying, field_149498_b
boolean: a, isFlying, field_12948, flying, field_149498_b
boolean: c, canFly, field_12947, allowFlying, field_149499_c
boolean: d, instabuild, field_12946, creativeMode, field_149496_d
float: e, flyingSpeed, field_12945, flySpeed, field_149497_e
float: f, walkingSpeed, field_12944, walkSpeed, field_149495_f
构造函数
方法
boolean (): b, isInvulnerable, method_12344, isInvulnerable, func_149494_c
void (boolean): a, setInvulnerable, method_12340, setInvulnerable, func_149490_a
boolean (): c, isFlying, method_12346, isFlying, func_149488_d, isFlying
boolean (): b, isFlying, method_12346, isFlying, func_149488_d, isFlying
void (boolean): b, setFlying, method_12343, setFlying, func_149483_b
boolean (): d, canFly, method_12347, isFlyingAllowed, func_149486_e
void (boolean): c, setCanFly, method_12337, setAllowFlying, func_149491_c
boolean (): e, canInstabuild, method_12345, isCreativeMode, func_149484_f
void (boolean): d, setInstabuild, method_12342, setCreativeMode, func_149493_d
void (float): a, setFlyingSpeed, method_12338, setFlySpeed, func_149485_a
void (float): b, setWalkingSpeed, method_12341, setWalkSpeed, func_149492_b
1.15.2
名称
net.minecraft.server.network.packet.UpdatePlayerAbilitiesC2SPacket
net.minecraft.network.packet.c2s.play.UpdatePlayerAbilitiesC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
or
qi
net.minecraft.network.packet.c2s.play.UpdatePlayerAbilitiesC2SPacket
net.minecraft.server.network.packet.UpdatePlayerAbilitiesC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInAbilities
net.minecraft.server.v1_15_R1.PacketPlayInAbilities
字段
构造函数
方法
1.14.4
名称
op
or
net.minecraft.network.protocol.game.ServerboundPlayerAbilitiesPacket
net.minecraft.server.network.packet.UpdatePlayerAbilitiesC2SPacket
net.minecraft.network.packet.c2s.play.UpdatePlayerAbilitiesC2SPacket
字段
boolean: a, field_12949, invulnerable, field_149500_a
boolean: a, invulnerable, field_12949, invulnerable, field_149500_a
boolean: b, field_12948, flying, field_149498_b
boolean: b, isFlying, field_12948, flying, field_149498_b
boolean: c, field_12947, allowFlying, field_149499_c
boolean: c, canFly, field_12947, allowFlying, field_149499_c
boolean: d, field_12946, creativeMode, field_149496_d
boolean: d, instabuild, field_12946, creativeMode, field_149496_d
float: e, field_12945, flySpeed, field_149497_e
float: e, flyingSpeed, field_12945, flySpeed, field_149497_e
float: f, field_12944, walkSpeed, field_149495_f
float: f, walkingSpeed, field_12944, walkSpeed, field_149495_f
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12339, method_12339, func_148833_a
void (ServerGamePacketListener): a, handle, method_12339, apply, func_148833_a
boolean (): b, method_12344, isInvulnerable, func_149494_c
boolean (): b, isInvulnerable, method_12344, isInvulnerable, func_149494_c
void (boolean): a, method_12340, setInvulnerable, func_149490_a
void (boolean): a, setInvulnerable, method_12340, setInvulnerable, func_149490_a
boolean (): c, method_12346, isFlying, func_149488_d, isFlying
boolean (): c, isFlying, method_12346, isFlying, func_149488_d, isFlying
void (boolean): b, method_12343, setFlying, func_149483_b
void (boolean): b, setFlying, method_12343, setFlying, func_149483_b
boolean (): d, method_12347, isFlyingAllowed, func_149486_e
boolean (): d, canFly, method_12347, isFlyingAllowed, func_149486_e
void (boolean): c, method_12337, setAllowFlying, func_149491_c
void (boolean): c, setCanFly, method_12337, setAllowFlying, func_149491_c
boolean (): e, method_12345, isCreativeMode, func_149484_f
boolean (): e, canInstabuild, method_12345, isCreativeMode, func_149484_f
void (boolean): d, method_12342, setCreativeMode, func_149493_d
void (boolean): d, setInstabuild, method_12342, setCreativeMode, func_149493_d
void (float): a, method_12338, setFlySpeed, func_149485_a
void (float): a, setFlyingSpeed, method_12338, setFlySpeed, func_149485_a
void (float): b, method_12341, setWalkSpeed, func_149492_b
void (float): b, setWalkingSpeed, method_12341, setWalkSpeed, func_149492_b
1.14.3
名称
oo
op
net.minecraft.server.network.packet.UpdatePlayerAbilitiesC2SPacket
字段
boolean: a, field_12949, field_149500_a
boolean: a, field_12949, invulnerable, field_149500_a
boolean: b, field_12948, field_149498_b
boolean: b, field_12948, flying, field_149498_b
boolean: c, field_12947, field_149499_c
boolean: c, field_12947, allowFlying, field_149499_c
boolean: d, field_12946, field_149496_d
boolean: d, field_12946, creativeMode, field_149496_d
float: e, field_12945, field_149497_e
float: e, field_12945, flySpeed, field_149497_e
float: f, field_12944, field_149495_f
float: f, field_12944, walkSpeed, field_149495_f
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12339, func_148833_a
void (PacketListenerPlayIn): a, method_12339, method_12339, func_148833_a
boolean (): b, method_12344, func_149494_c
boolean (): b, method_12344, isInvulnerable, func_149494_c
void (boolean): a, method_12340, func_149490_a
void (boolean): a, method_12340, setInvulnerable, func_149490_a
boolean (): c, method_12346, func_149488_d, isFlying
boolean (): c, method_12346, isFlying, func_149488_d, isFlying
void (boolean): b, method_12343, func_149483_b
void (boolean): b, method_12343, setFlying, func_149483_b
boolean (): d, method_12347, func_149486_e
boolean (): d, method_12347, isFlyingAllowed, func_149486_e
void (boolean): c, method_12337, func_149491_c
void (boolean): c, method_12337, setAllowFlying, func_149491_c
boolean (): e, method_12345, func_149484_f
boolean (): e, method_12345, isCreativeMode, func_149484_f
void (boolean): d, method_12342, func_149493_d
void (boolean): d, method_12342, setCreativeMode, func_149493_d
void (float): a, method_12338, func_149485_a
void (float): a, method_12338, setFlySpeed, func_149485_a
void (float): b, method_12341, func_149492_b
void (float): b, method_12341, setWalkSpeed, func_149492_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
mz
oo
net.minecraft.class_2842
net.minecraft.network.play.client.CPacketPlayerAbilities
net.minecraft.network.play.client.CPlayerAbilitiesPacket
net.minecraft.server.v1_13_R2.PacketPlayInAbilities
net.minecraft.server.v1_14_R1.PacketPlayInAbilities
字段
boolean: a, field_149500_a
boolean: a, field_12949, field_149500_a
boolean: b, field_149498_b
boolean: b, field_12948, field_149498_b
boolean: c, field_149499_c
boolean: c, field_12947, field_149499_c
boolean: d, field_149496_d
boolean: d, field_12946, field_149496_d
float: e, field_149497_e
float: e, field_12945, field_149497_e
float: f, field_149495_f
float: f, field_12944, field_149495_f
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12339, func_148833_a
boolean (): b, func_149494_c
boolean (): b, method_12344, func_149494_c
void (boolean): a, func_149490_a
void (boolean): a, method_12340, func_149490_a
boolean (): c, func_149488_d, isFlying
boolean (): c, method_12346, func_149488_d, isFlying
void (boolean): b, func_149483_b
void (boolean): b, method_12343, func_149483_b
boolean (): d, func_149486_e
boolean (): d, method_12347, func_149486_e
void (boolean): c, func_149491_c
void (boolean): c, method_12337, func_149491_c
boolean (): e, func_149484_f
boolean (): e, method_12345, func_149484_f
void (boolean): d, func_149493_d
void (boolean): d, method_12342, func_149493_d
void (float): a, func_149485_a
void (float): a, method_12338, func_149485_a
void (float): b, func_149492_b
void (float): b, method_12341, func_149492_b
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInAbilities
net.minecraft.server.v1_13_R2.PacketPlayInAbilities
字段
构造函数
方法
1.13
名称
lo
mz
net.minecraft.server.v1_12_R1.PacketPlayInAbilities
net.minecraft.server.v1_13_R1.PacketPlayInAbilities
字段
构造函数
方法
boolean (): a, func_149494_c
boolean (): b, func_149494_c
boolean (): b, func_149488_d, isFlying
boolean (): c, func_149488_d, isFlying
boolean (): c, func_149486_e
boolean (): d, func_149486_e
boolean (): d, func_149484_f
boolean (): e, func_149484_f
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
ln
lo
字段
构造函数
方法
1.12
名称
jc
ln
net.minecraft.server.v1_11_R1.PacketPlayInAbilities
net.minecraft.server.v1_12_R1.PacketPlayInAbilities
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
iz
jc
net.minecraft.server.v1_10_R1.PacketPlayInAbilities
net.minecraft.server.v1_11_R1.PacketPlayInAbilities
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
ix
iz
net.minecraft.server.v1_9_R2.PacketPlayInAbilities
net.minecraft.server.v1_10_R1.PacketPlayInAbilities
字段
构造函数
方法
1.9.4
名称
iw
ix
net.minecraft.server.v1_9_R1.PacketPlayInAbilities
net.minecraft.server.v1_9_R2.PacketPlayInAbilities
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
iq
iw
net.minecraft.network.play.client.C13PacketPlayerAbilities
net.minecraft.network.play.client.CPacketPlayerAbilities
net.minecraft.server.v1_8_R3.PacketPlayInAbilities
net.minecraft.server.v1_9_R1.PacketPlayInAbilities
字段
构造函数
方法
1.8.8
名称
iq
net.minecraft.network.play.client.C13PacketPlayerAbilities
net.minecraft.server.v1_8_R3.PacketPlayInAbilities
字段
boolean: a, field_149500_a
boolean: b, field_149498_b
boolean: c, field_149499_c
boolean: d, field_149496_d
float: e, field_149497_e
float: f, field_149495_f
构造函数
()
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
boolean (): a, func_149494_c
void (boolean): a, func_149490_a
boolean (): b, func_149488_d, isFlying
void (boolean): b, func_149483_b
boolean (): c, func_149486_e
void (boolean): c, func_149491_c
boolean (): d, func_149484_f
void (boolean): d, func_149493_d
void (float): a, func_149485_a
void (float): b, func_149492_b