历史 - net.minecraft.network.protocol.game.ServerboundPlayerAbilitiesPacket

1.21.11

名称

aix

ajh

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ais

aix

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aif

ais

字段

构造函数

方法

1.21.5

名称

ahl

aif

字段

构造函数

方法

1.21.4

名称

aiq

ahl

字段

构造函数

方法

PacketType<ServerboundPlayerAbilitiesPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundPlayerAbilitiesPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

ahl

aiq

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ahz

ahl

字段

构造函数

方法

1.20.6

名称

ael

ahz

字段

boolean: b, isFlying, field_12948, flying, f_134254_

boolean: c, isFlying, field_12948, flying, f_134254_

int: a, FLAG_FLYING, field_33362, FLYING_MASK, f_179707_

int: b, FLAG_FLYING, field_33362, FLYING_MASK, f_179707_

StreamCodec<FriendlyByteBuf, ServerboundPlayerAbilitiesPacket>: a, STREAM_CODEC, field_48206, CODEC, f_314572_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_55987, write, m_134265_

boolean (): a, isFlying, method_12346, isFlying, m_134264_

boolean (): b, isFlying, method_12346, isFlying, m_134264_

PacketType<ServerboundPlayerAbilitiesPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

acd

ael

字段

构造函数

方法

1.20.2

名称

aac

acd

字段

构造函数

方法

1.20.1

名称

aap

aac

字段

构造函数

方法

1.19.4

名称

zr

aap

字段

构造函数

方法

boolean (): b, isFlying, method_12346, isFlying, m_134264_

boolean (): a, isFlying, method_12346, isFlying, m_134264_

1.19.3

名称

yn

zr

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

xv

yn

net.minecraft.network.protocol.game.PacketPlayInAbilities

字段

构造函数

方法

1.19

名称

wg

xv

net.minecraft.network.protocol.game.PacketPlayInAbilities

字段

构造函数

方法

1.18.2

名称

vu

wg

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

uk

vu

字段

构造函数

方法

boolean (): b, isFlying, method_12346, isFlying, m_134264_, isFlying

boolean (): b, isFlying, method_12346, isFlying, m_134264_

1.17.1

名称

字段

构造函数

方法

1.17

名称

sy

uk

net.minecraft.network.play.client.CPlayerAbilitiesPacket

net.minecraft.src.C_5174_

net.minecraft.server.v1_16_R3.PacketPlayInAbilities

net.minecraft.network.protocol.game.PacketPlayInAbilities

字段

boolean: a, isFlying, field_12948, flying, field_149498_b

boolean: b, isFlying, field_12948, flying, f_134254_

int: a, FLAG_FLYING, field_33362, FLYING_MASK, f_179707_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ServerGamePacketListener): a, handle, method_12339, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_12339, apply, m_5797_

boolean (): b, isFlying, method_12346, isFlying, func_149488_d, isFlying

boolean (): b, isFlying, method_12346, isFlying, m_134264_, isFlying

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInAbilities

net.minecraft.server.v1_16_R3.PacketPlayInAbilities

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

rx

sy

net.minecraft.server.v1_16_R1.PacketPlayInAbilities

net.minecraft.server.v1_16_R2.PacketPlayInAbilities

字段

构造函数

方法

1.16.1

名称

qi

rx

net.minecraft.server.v1_15_R1.PacketPlayInAbilities

net.minecraft.server.v1_16_R1.PacketPlayInAbilities

字段

boolean: a, invulnerable, field_12949, invulnerable, field_149500_a

boolean: b, isFlying, field_12948, flying, field_149498_b

boolean: a, isFlying, field_12948, flying, field_149498_b

boolean: c, canFly, field_12947, allowFlying, field_149499_c

boolean: d, instabuild, field_12946, creativeMode, field_149496_d

float: e, flyingSpeed, field_12945, flySpeed, field_149497_e

float: f, walkingSpeed, field_12944, walkSpeed, field_149495_f

构造函数

方法

boolean (): b, isInvulnerable, method_12344, isInvulnerable, func_149494_c

void (boolean): a, setInvulnerable, method_12340, setInvulnerable, func_149490_a

boolean (): c, isFlying, method_12346, isFlying, func_149488_d, isFlying

boolean (): b, isFlying, method_12346, isFlying, func_149488_d, isFlying

void (boolean): b, setFlying, method_12343, setFlying, func_149483_b

boolean (): d, canFly, method_12347, isFlyingAllowed, func_149486_e

void (boolean): c, setCanFly, method_12337, setAllowFlying, func_149491_c

boolean (): e, canInstabuild, method_12345, isCreativeMode, func_149484_f

void (boolean): d, setInstabuild, method_12342, setCreativeMode, func_149493_d

void (float): a, setFlyingSpeed, method_12338, setFlySpeed, func_149485_a

void (float): b, setWalkingSpeed, method_12341, setWalkSpeed, func_149492_b

1.15.2

名称

net.minecraft.server.network.packet.UpdatePlayerAbilitiesC2SPacket

net.minecraft.network.packet.c2s.play.UpdatePlayerAbilitiesC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

or

qi

net.minecraft.network.packet.c2s.play.UpdatePlayerAbilitiesC2SPacket

net.minecraft.server.network.packet.UpdatePlayerAbilitiesC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInAbilities

net.minecraft.server.v1_15_R1.PacketPlayInAbilities

字段

构造函数

方法

1.14.4

名称

op

or

net.minecraft.network.protocol.game.ServerboundPlayerAbilitiesPacket

net.minecraft.server.network.packet.UpdatePlayerAbilitiesC2SPacket

net.minecraft.network.packet.c2s.play.UpdatePlayerAbilitiesC2SPacket

字段

boolean: a, field_12949, invulnerable, field_149500_a

boolean: a, invulnerable, field_12949, invulnerable, field_149500_a

boolean: b, field_12948, flying, field_149498_b

boolean: b, isFlying, field_12948, flying, field_149498_b

boolean: c, field_12947, allowFlying, field_149499_c

boolean: c, canFly, field_12947, allowFlying, field_149499_c

boolean: d, field_12946, creativeMode, field_149496_d

boolean: d, instabuild, field_12946, creativeMode, field_149496_d

float: e, field_12945, flySpeed, field_149497_e

float: e, flyingSpeed, field_12945, flySpeed, field_149497_e

float: f, field_12944, walkSpeed, field_149495_f

float: f, walkingSpeed, field_12944, walkSpeed, field_149495_f

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12339, method_12339, func_148833_a

void (ServerGamePacketListener): a, handle, method_12339, apply, func_148833_a

boolean (): b, method_12344, isInvulnerable, func_149494_c

boolean (): b, isInvulnerable, method_12344, isInvulnerable, func_149494_c

void (boolean): a, method_12340, setInvulnerable, func_149490_a

void (boolean): a, setInvulnerable, method_12340, setInvulnerable, func_149490_a

boolean (): c, method_12346, isFlying, func_149488_d, isFlying

boolean (): c, isFlying, method_12346, isFlying, func_149488_d, isFlying

void (boolean): b, method_12343, setFlying, func_149483_b

void (boolean): b, setFlying, method_12343, setFlying, func_149483_b

boolean (): d, method_12347, isFlyingAllowed, func_149486_e

boolean (): d, canFly, method_12347, isFlyingAllowed, func_149486_e

void (boolean): c, method_12337, setAllowFlying, func_149491_c

void (boolean): c, setCanFly, method_12337, setAllowFlying, func_149491_c

boolean (): e, method_12345, isCreativeMode, func_149484_f

boolean (): e, canInstabuild, method_12345, isCreativeMode, func_149484_f

void (boolean): d, method_12342, setCreativeMode, func_149493_d

void (boolean): d, setInstabuild, method_12342, setCreativeMode, func_149493_d

void (float): a, method_12338, setFlySpeed, func_149485_a

void (float): a, setFlyingSpeed, method_12338, setFlySpeed, func_149485_a

void (float): b, method_12341, setWalkSpeed, func_149492_b

void (float): b, setWalkingSpeed, method_12341, setWalkSpeed, func_149492_b

1.14.3

名称

oo

op

net.minecraft.server.network.packet.UpdatePlayerAbilitiesC2SPacket

字段

boolean: a, field_12949, field_149500_a

boolean: a, field_12949, invulnerable, field_149500_a

boolean: b, field_12948, field_149498_b

boolean: b, field_12948, flying, field_149498_b

boolean: c, field_12947, field_149499_c

boolean: c, field_12947, allowFlying, field_149499_c

boolean: d, field_12946, field_149496_d

boolean: d, field_12946, creativeMode, field_149496_d

float: e, field_12945, field_149497_e

float: e, field_12945, flySpeed, field_149497_e

float: f, field_12944, field_149495_f

float: f, field_12944, walkSpeed, field_149495_f

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12339, func_148833_a

void (PacketListenerPlayIn): a, method_12339, method_12339, func_148833_a

boolean (): b, method_12344, func_149494_c

boolean (): b, method_12344, isInvulnerable, func_149494_c

void (boolean): a, method_12340, func_149490_a

void (boolean): a, method_12340, setInvulnerable, func_149490_a

boolean (): c, method_12346, func_149488_d, isFlying

boolean (): c, method_12346, isFlying, func_149488_d, isFlying

void (boolean): b, method_12343, func_149483_b

void (boolean): b, method_12343, setFlying, func_149483_b

boolean (): d, method_12347, func_149486_e

boolean (): d, method_12347, isFlyingAllowed, func_149486_e

void (boolean): c, method_12337, func_149491_c

void (boolean): c, method_12337, setAllowFlying, func_149491_c

boolean (): e, method_12345, func_149484_f

boolean (): e, method_12345, isCreativeMode, func_149484_f

void (boolean): d, method_12342, func_149493_d

void (boolean): d, method_12342, setCreativeMode, func_149493_d

void (float): a, method_12338, func_149485_a

void (float): a, method_12338, setFlySpeed, func_149485_a

void (float): b, method_12341, func_149492_b

void (float): b, method_12341, setWalkSpeed, func_149492_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

mz

oo

net.minecraft.class_2842

net.minecraft.network.play.client.CPacketPlayerAbilities

net.minecraft.network.play.client.CPlayerAbilitiesPacket

net.minecraft.server.v1_13_R2.PacketPlayInAbilities

net.minecraft.server.v1_14_R1.PacketPlayInAbilities

字段

boolean: a, field_149500_a

boolean: a, field_12949, field_149500_a

boolean: b, field_149498_b

boolean: b, field_12948, field_149498_b

boolean: c, field_149499_c

boolean: c, field_12947, field_149499_c

boolean: d, field_149496_d

boolean: d, field_12946, field_149496_d

float: e, field_149497_e

float: e, field_12945, field_149497_e

float: f, field_149495_f

float: f, field_12944, field_149495_f

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12339, func_148833_a

boolean (): b, func_149494_c

boolean (): b, method_12344, func_149494_c

void (boolean): a, func_149490_a

void (boolean): a, method_12340, func_149490_a

boolean (): c, func_149488_d, isFlying

boolean (): c, method_12346, func_149488_d, isFlying

void (boolean): b, func_149483_b

void (boolean): b, method_12343, func_149483_b

boolean (): d, func_149486_e

boolean (): d, method_12347, func_149486_e

void (boolean): c, func_149491_c

void (boolean): c, method_12337, func_149491_c

boolean (): e, func_149484_f

boolean (): e, method_12345, func_149484_f

void (boolean): d, func_149493_d

void (boolean): d, method_12342, func_149493_d

void (float): a, func_149485_a

void (float): a, method_12338, func_149485_a

void (float): b, func_149492_b

void (float): b, method_12341, func_149492_b

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInAbilities

net.minecraft.server.v1_13_R2.PacketPlayInAbilities

字段

构造函数

方法

1.13

名称

lo

mz

net.minecraft.server.v1_12_R1.PacketPlayInAbilities

net.minecraft.server.v1_13_R1.PacketPlayInAbilities

字段

构造函数

方法

boolean (): a, func_149494_c

boolean (): b, func_149494_c

boolean (): b, func_149488_d, isFlying

boolean (): c, func_149488_d, isFlying

boolean (): c, func_149486_e

boolean (): d, func_149486_e

boolean (): d, func_149484_f

boolean (): e, func_149484_f

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

ln

lo

字段

构造函数

方法

1.12

名称

jc

ln

net.minecraft.server.v1_11_R1.PacketPlayInAbilities

net.minecraft.server.v1_12_R1.PacketPlayInAbilities

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

iz

jc

net.minecraft.server.v1_10_R1.PacketPlayInAbilities

net.minecraft.server.v1_11_R1.PacketPlayInAbilities

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

ix

iz

net.minecraft.server.v1_9_R2.PacketPlayInAbilities

net.minecraft.server.v1_10_R1.PacketPlayInAbilities

字段

构造函数

方法

1.9.4

名称

iw

ix

net.minecraft.server.v1_9_R1.PacketPlayInAbilities

net.minecraft.server.v1_9_R2.PacketPlayInAbilities

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

iq

iw

net.minecraft.network.play.client.C13PacketPlayerAbilities

net.minecraft.network.play.client.CPacketPlayerAbilities

net.minecraft.server.v1_8_R3.PacketPlayInAbilities

net.minecraft.server.v1_9_R1.PacketPlayInAbilities

字段

构造函数

方法

1.8.8

名称

iq

net.minecraft.network.play.client.C13PacketPlayerAbilities

net.minecraft.server.v1_8_R3.PacketPlayInAbilities

字段

boolean: a, field_149500_a

boolean: b, field_149498_b

boolean: c, field_149499_c

boolean: d, field_149496_d

float: e, field_149497_e

float: f, field_149495_f

构造函数

()

(PlayerAbilities)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

boolean (): a, func_149494_c

void (boolean): a, func_149490_a

boolean (): b, func_149488_d, isFlying

void (boolean): b, func_149483_b

boolean (): c, func_149486_e

void (boolean): c, func_149491_c

boolean (): d, func_149484_f

void (boolean): d, func_149493_d

void (float): a, func_149485_a

void (float): b, func_149492_b