历史 - net.minecraft.client.gui.screens.CreateFlatWorldScreen
1.21.11
名称
gll
grd
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gdu
gll
字段
FlatLevelGeneratorSettings: z, generator, field_2419, config, f_95816_
FlatLevelGeneratorSettings: y, generator, field_2419, config, f_95816_
CreateFlatWorldScreen$DetailsList: A, list, field_2424, layers, f_95819_
CreateFlatWorldScreen$DetailsList: z, list, field_2424, layers, f_95819_
Button: B, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Button: A, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Consumer<FlatLevelGeneratorSettings>: y, applySettings, field_24565, configConsumer, f_95815_
Consumer<FlatLevelGeneratorSettings>: x, applySettings, field_24565, configConsumer, f_95815_
int: u, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: t, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: v, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: u, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: w, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
int: v, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
HeaderAndFooterLayout: x, layout, field_55100, layout, f_370628_
HeaderAndFooterLayout: w, layout, field_55100, layout, f_370628_
构造函数
方法
void (): aV_, init, method_25426, init, m_7856_
void (): bg_, init, method_25426, init, m_7856_
void (): l, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): o, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
boolean (): m, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): p, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): aP_, onClose, method_25419, close, m_7379_
void (): aX_, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): k, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): l, settings, method_29055, getConfig, m_95846_
1.21.8
名称
gdt
gdu
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fyr
gdt
字段
FlatLevelGeneratorSettings: A, generator, field_2419, config, f_95816_
FlatLevelGeneratorSettings: z, generator, field_2419, config, f_95816_
CreateFlatWorldScreen$DetailsList: B, list, field_2424, layers, f_95819_
CreateFlatWorldScreen$DetailsList: A, list, field_2424, layers, f_95819_
Button: C, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Button: B, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Consumer<FlatLevelGeneratorSettings>: z, applySettings, field_24565, configConsumer, f_95815_
Consumer<FlatLevelGeneratorSettings>: y, applySettings, field_24565, configConsumer, f_95815_
int: s, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: e, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: u, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: f, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: v, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: u, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: w, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: v, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: x, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
int: w, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
HeaderAndFooterLayout: y, layout, field_55100, layout, f_370628_
HeaderAndFooterLayout: x, layout, field_55100, layout, f_370628_
构造函数
方法
void (): aO_, init, method_25426, init, m_7856_
void (): aV_, init, method_25426, init, m_7856_
void (): m, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): l, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
boolean (): E, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): m, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): aL_, onClose, method_25419, close, m_7379_
void (): aP_, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): l, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): k, settings, method_29055, getConfig, m_95846_
1.21.5
名称
ftn
fyr
字段
构造函数
方法
void (): aR_, init, method_25426, init, m_7856_
void (): aO_, init, method_25426, init, m_7856_
void (): aO_, onClose, method_25419, close, m_7379_
void (): aL_, onClose, method_25419, close, m_7379_
1.21.4
名称
fsz
ftn
字段
FlatLevelGeneratorSettings: y, generator, field_2419, config, f_95816_
FlatLevelGeneratorSettings: A, generator, field_2419, config, f_95816_
Consumer<FlatLevelGeneratorSettings>: x, applySettings, field_24565, configConsumer, f_95815_
Consumer<FlatLevelGeneratorSettings>: z, applySettings, field_24565, configConsumer, f_95815_
Component: z, columnType, field_2418, tileText, f_95817_
Component: A, columnHeight, field_2425, heightText, f_95818_
int: c, SLOT_BG_SIZE, field_32240, ICON_SIZE, f_169286_
int: d, SLOT_BG_SIZE, field_32240, ICON_SIZE, f_169286_
int: d, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: s, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: s, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: u, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: u, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: v, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: v, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: w, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: w, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
int: x, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
ResourceLocation: b, SLOT_SPRITE, field_45406, SLOT_TEXTURE, f_291438_
ResourceLocation: c, SLOT_SPRITE, field_45406, SLOT_TEXTURE, f_291438_
Component: b, TITLE, field_55099, TITLE, f_371158_
HeaderAndFooterLayout: y, layout, field_55100, layout, f_370628_
构造函数
方法
void (): aT_, init, method_25426, init, m_7856_
void (): aR_, init, method_25426, init, m_7856_
void (): l, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): m, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): aP_, onClose, method_25419, close, m_7379_
void (): aO_, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): k, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): l, settings, method_29055, getConfig, m_95846_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
void (): c, repositionElements, method_48640, refreshWidgetPositions, m_267719_
1.21.3
名称
fne
fsz
字段
int: r, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: d, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
构造函数
方法
void (): m, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): l, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
boolean (): C, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): E, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): d, onClose, method_25419, close, m_7379_
void (): aP_, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): l, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): k, settings, method_29055, getConfig, m_95846_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fma
fne
字段
FlatLevelGeneratorSettings: x, generator, field_2419, config, f_95816_
FlatLevelGeneratorSettings: y, generator, field_2419, config, f_95816_
CreateFlatWorldScreen$DetailsList: A, list, field_2424, layers, f_95819_
CreateFlatWorldScreen$DetailsList: B, list, field_2424, layers, f_95819_
Button: B, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Button: C, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Consumer<FlatLevelGeneratorSettings>: w, applySettings, field_24565, configConsumer, f_95815_
Consumer<FlatLevelGeneratorSettings>: x, applySettings, field_24565, configConsumer, f_95815_
Component: y, columnType, field_2418, tileText, f_95817_
Component: z, columnType, field_2418, tileText, f_95817_
Component: z, columnHeight, field_2425, heightText, f_95818_
Component: A, columnHeight, field_2425, heightText, f_95818_
int: d, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: r, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: r, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: s, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: s, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: u, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: u, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: v, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: v, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
int: w, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
构造函数
方法
void (): aM_, init, method_25426, init, m_7856_
void (): aT_, init, method_25426, init, m_7856_
boolean (): E, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): C, hasValidSelection, method_2147, hasLayerSelected, m_95848_
1.20.6
名称
fbx
fma
字段
FlatLevelGeneratorSettings: q, generator, field_2419, config, f_95816_
FlatLevelGeneratorSettings: x, generator, field_2419, config, f_95816_
CreateFlatWorldScreen$DetailsList: u, list, field_2424, layers, f_95819_
CreateFlatWorldScreen$DetailsList: A, list, field_2424, layers, f_95819_
Button: v, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Button: B, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Consumer<FlatLevelGeneratorSettings>: p, applySettings, field_24565, configConsumer, f_95815_
Consumer<FlatLevelGeneratorSettings>: w, applySettings, field_24565, configConsumer, f_95815_
Component: r, columnType, field_2418, tileText, f_95817_
Component: y, columnType, field_2418, tileText, f_95817_
Component: t, columnHeight, field_2425, heightText, f_95818_
Component: z, columnHeight, field_2425, heightText, f_95818_
int: k, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: d, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: l, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: r, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: m, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: s, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: n, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: u, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: o, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
int: v, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
构造函数
方法
void (): aN_, init, method_25426, init, m_7856_
void (): aM_, init, method_25426, init, m_7856_
void (): n, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): m, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
boolean (): D, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): E, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): aE_, onClose, method_25419, close, m_7379_
void (): d, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): m, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): l, settings, method_29055, getConfig, m_95846_
1.20.4
名称
exg
fbx
net.minecraft.client.gui.screen.CustomizeFlatLevelScreen
net.minecraft.client.gui.screen.world.CustomizeFlatLevelScreen
字段
Component: s, columnType, field_2418, tileText, f_95817_
Component: r, columnType, field_2418, tileText, f_95817_
构造函数
方法
void (): aH_, init, method_25426, init, m_7856_
void (): aN_, init, method_25426, init, m_7856_
void (): l, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): n, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): az_, onClose, method_25419, close, m_7379_
void (): aE_, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): k, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): m, settings, method_29055, getConfig, m_95846_
1.20.2
名称
etn
exg
字段
CreateFlatWorldScreen$DetailsList: t, list, field_2424, layers, f_95819_
CreateFlatWorldScreen$DetailsList: u, list, field_2424, layers, f_95819_
Button: u, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Button: v, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Component: r, columnType, field_2418, tileText, f_95817_
Component: s, columnType, field_2418, tileText, f_95817_
Component: s, columnHeight, field_2425, heightText, f_95818_
Component: t, columnHeight, field_2425, heightText, f_95818_
int: b, SLOT_TEX_SIZE, field_32239, ICON_TEXTURE_SIZE, f_169285_
ResourceLocation: b, SLOT_SPRITE, field_45406, SLOT_TEXTURE, f_291438_
构造函数
方法
void (): b, init, method_25426, init, m_7856_
void (): aH_, init, method_25426, init, m_7856_
boolean (): B, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): D, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): aw_, onClose, method_25419, close, m_7379_
void (): az_, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): j, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): k, settings, method_29055, getConfig, m_95846_
1.20.1
名称
esb
etn
字段
FlatLevelGeneratorSettings: u, generator, field_2419, config, f_95816_
FlatLevelGeneratorSettings: q, generator, field_2419, config, f_95816_
CreateFlatWorldScreen$DetailsList: x, list, field_2424, layers, f_95819_
CreateFlatWorldScreen$DetailsList: t, list, field_2424, layers, f_95819_
Button: y, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Button: u, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Consumer<FlatLevelGeneratorSettings>: t, applySettings, field_24565, configConsumer, f_95815_
Consumer<FlatLevelGeneratorSettings>: p, applySettings, field_24565, configConsumer, f_95815_
Component: v, columnType, field_2418, tileText, f_95817_
Component: r, columnType, field_2418, tileText, f_95817_
Component: w, columnHeight, field_2425, heightText, f_95818_
Component: s, columnHeight, field_2425, heightText, f_95818_
int: o, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: k, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: p, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: l, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: q, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: m, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: r, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: n, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: s, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
int: o, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
构造函数
方法
void (): m, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): l, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): ay_, onClose, method_25419, close, m_7379_
void (): aw_, onClose, method_25419, close, m_7379_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
1.19.4
名称
eoa
esb
字段
FlatLevelGeneratorSettings: t, generator, field_2419, config, f_95816_
FlatLevelGeneratorSettings: u, generator, field_2419, config, f_95816_
CreateFlatWorldScreen$DetailsList: w, list, field_2424, layers, f_95819_
CreateFlatWorldScreen$DetailsList: x, list, field_2424, layers, f_95819_
Button: x, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Button: y, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Consumer<FlatLevelGeneratorSettings>: s, applySettings, field_24565, configConsumer, f_95815_
Consumer<FlatLevelGeneratorSettings>: t, applySettings, field_24565, configConsumer, f_95815_
Component: u, columnType, field_2418, tileText, f_95817_
Component: v, columnType, field_2418, tileText, f_95817_
Component: v, columnHeight, field_2425, heightText, f_95818_
Component: w, columnHeight, field_2425, heightText, f_95818_
int: n, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: o, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: o, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: p, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: p, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: q, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: q, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: r, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: r, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
int: s, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
构造函数
方法
void (): w, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): m, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
boolean (): x, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): B, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): aj_, onClose, method_25419, close, m_7379_
void (): ay_, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): i, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): j, settings, method_29055, getConfig, m_95846_
1.19.3
名称
ekl
eoa
字段
构造函数
方法
void (): j, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): w, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
boolean (): k, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): x, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): ag_, onClose, method_25419, close, m_7379_
void (): aj_, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): g, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): i, settings, method_29055, getConfig, m_95846_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ejj
ekl
字段
构造函数
方法
boolean (): x, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): k, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): ah_, onClose, method_25419, close, m_7379_
void (): ag_, onClose, method_25419, close, m_7379_
FlatLevelGeneratorSettings (): h, settings, method_29055, getConfig, m_95846_
FlatLevelGeneratorSettings (): g, settings, method_29055, getConfig, m_95846_
1.19
名称
ecx
ejj
字段
构造函数
方法
void (): v, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): j, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
boolean (): w, hasValidSelection, method_2147, hasLayerSelected, m_95848_
boolean (): x, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): ai_, onClose, method_25419, close, m_7379_
void (): ah_, onClose, method_25419, close, m_7379_
1.18.2
名称
ebs
ecx
字段
构造函数
方法
void (): ag_, onClose, method_25419, onClose, m_7379_
void (): ai_, onClose, method_25419, close, m_7379_
1.18.1
名称
字段
构造函数
方法
1.18
名称
dzs
ebs
字段
int: b, SLOT_TEX_SIZE, field_32239, field_32239, f_169285_
int: b, SLOT_TEX_SIZE, field_32239, ICON_TEXTURE_SIZE, f_169285_
int: c, SLOT_BG_SIZE, field_32240, field_32240, f_169286_
int: c, SLOT_BG_SIZE, field_32240, ICON_SIZE, f_169286_
int: n, SLOT_STAT_HEIGHT, field_32241, field_32241, f_169287_
int: n, SLOT_STAT_HEIGHT, field_32241, BUTTON_HEIGHT, f_169287_
int: o, SLOT_BG_X, field_32242, field_32242, f_169288_
int: o, SLOT_BG_X, field_32242, ICON_BACKGROUND_OFFSET_X, f_169288_
int: p, SLOT_BG_Y, field_32243, field_32243, f_169289_
int: p, SLOT_BG_Y, field_32243, ICON_BACKGROUND_OFFSET_Y, f_169289_
int: q, SLOT_FG_X, field_32244, field_32244, f_169290_
int: q, SLOT_FG_X, field_32244, ICON_OFFSET_X, f_169290_
int: r, SLOT_FG_Y, field_32245, field_32245, f_169291_
int: r, SLOT_FG_Y, field_32245, ICON_OFFSET_Y, f_169291_
构造函数
方法
void (): u, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): v, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
void (): ah_, onClose, method_25419, onClose, m_7379_
void (): ag_, onClose, method_25419, onClose, m_7379_
1.17.1
名称
dzr
dzs
字段
构造函数
方法
1.17
名称
dnv
dzr
net.minecraft.client.gui.screen.CreateFlatWorldScreen
net.minecraft.src.C_3548_
字段
CreateWorldScreen: a, parent, field_2422, parent, field_146385_f
CreateWorldScreen: a, parent, field_2422, parent, f_95814_
FlatLevelGeneratorSettings: c, generator, field_2419, config, field_146387_g
FlatLevelGeneratorSettings: t, generator, field_2419, config, f_95816_
CreateFlatWorldScreen$DetailsList: r, list, field_2424, layers, field_146390_s
CreateFlatWorldScreen$DetailsList: w, list, field_2424, layers, f_95819_
Button: s, deleteLayerButton, field_2421, widgetButtonRemoveLayer, field_146386_v
Button: x, deleteLayerButton, field_2421, widgetButtonRemoveLayer, f_95820_
Consumer<FlatLevelGeneratorSettings>: b, applySettings, field_24565, configConsumer, field_238601_b_
Consumer<FlatLevelGeneratorSettings>: s, applySettings, field_24565, configConsumer, f_95815_
Component: p, columnType, field_2418, tileText, field_146394_i
Component: u, columnType, field_2418, tileText, f_95817_
Component: q, columnHeight, field_2425, heightText, field_146391_r
Component: v, columnHeight, field_2425, heightText, f_95818_
int: b, SLOT_TEX_SIZE, field_32239, field_32239, f_169285_
int: c, SLOT_BG_SIZE, field_32240, field_32240, f_169286_
int: n, SLOT_STAT_HEIGHT, field_32241, field_32241, f_169287_
int: o, SLOT_BG_X, field_32242, field_32242, f_169288_
int: p, SLOT_BG_Y, field_32243, field_32243, f_169289_
int: q, SLOT_FG_X, field_32244, field_32244, f_169290_
int: r, SLOT_FG_Y, field_32245, field_32245, f_169291_
构造函数
方法
void (): b, init, method_25426, init, func_231160_c_
void (): b, init, method_25426, init, m_7856_
void (): i, updateButtonValidity, method_2145, updateRemoveLayerButton, func_146375_g
void (): u, updateButtonValidity, method_2145, updateRemoveLayerButton, m_95847_
boolean (): k, hasValidSelection, method_2147, hasLayerSelected, func_146382_i
boolean (): w, hasValidSelection, method_2147, hasLayerSelected, m_95848_
void (): at_, onClose, method_25419, onClose, func_231175_as__
void (): ah_, onClose, method_25419, onClose, m_7379_
FlatLevelGeneratorSettings (): h, settings, method_29055, getConfig, func_238603_g_
FlatLevelGeneratorSettings (): h, settings, method_29055, getConfig, m_95846_
void (FlatLevelGeneratorSettings): a, setConfig, method_29054, setConfig, func_238602_a_
void (FlatLevelGeneratorSettings): a, setConfig, method_29054, setConfig, m_95825_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
1.16.5
名称
字段
Consumer<FlatLevelGeneratorSettings>: b, applySettings, field_24565, field_24565, field_238601_b_
Consumer<FlatLevelGeneratorSettings>: b, applySettings, field_24565, configConsumer, field_238601_b_
构造函数
方法
void (): i, updateButtonValidity, method_2145, method_2145, func_146375_g
void (): i, updateButtonValidity, method_2145, updateRemoveLayerButton, func_146375_g
boolean (): k, hasValidSelection, method_2147, method_2147, func_146382_i
boolean (): k, hasValidSelection, method_2147, hasLayerSelected, func_146382_i
FlatLevelGeneratorSettings (): h, settings, method_29055, method_29055, func_238603_g_
FlatLevelGeneratorSettings (): h, settings, method_29055, getConfig, func_238603_g_
void (FlatLevelGeneratorSettings): a, setConfig, method_29054, method_29054, func_238602_a_
void (FlatLevelGeneratorSettings): a, setConfig, method_29054, setConfig, func_238602_a_
1.16.4
名称
dns
dnv
字段
构造函数
方法
void (): k, updateButtonValidity, method_2145, method_2145, func_146375_g
void (): i, updateButtonValidity, method_2145, method_2145, func_146375_g
boolean (): l, hasValidSelection, method_2147, method_2147, func_146382_i
boolean (): k, hasValidSelection, method_2147, method_2147, func_146382_i
void (): au_, onClose, method_25419, onClose, func_231175_as__
void (): at_, onClose, method_25419, onClose, func_231175_as__
FlatLevelGeneratorSettings (): i, settings, method_29055, method_29055, func_238603_g_
FlatLevelGeneratorSettings (): h, settings, method_29055, method_29055, func_238603_g_
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dps
dns
字段
CreateWorldScreen: a, parent, field_2422, parent, field_146385_f
Screen: a, parent, field_2422, parent, field_146385_f
构造函数
(Screen, Consumer<FlatLevelGeneratorSettings>, FlatLevelGeneratorSettings)
(CreateWorldScreen, Consumer<FlatLevelGeneratorSettings>, FlatLevelGeneratorSettings)
方法
1.16.1
名称
dff
dps
字段
CreateWorldScreen: a, parent, field_2422, parent, field_146385_f
FlatLevelGeneratorSettings: b, generator, field_2419, config, field_146387_g
FlatLevelGeneratorSettings: c, generator, field_2419, config, field_146387_g
String: c, columnType, field_2418, tileText, field_146394_i
String: d, columnHeight, field_2425, heightText, field_146391_r
CreateFlatWorldScreen$DetailsList: e, list, field_2424, layers, field_146390_s
CreateFlatWorldScreen$DetailsList: r, list, field_2424, layers, field_146390_s
Button: f, deleteLayerButton, field_2421, widgetButtonRemoveLayer, field_146386_v
Button: s, deleteLayerButton, field_2421, widgetButtonRemoveLayer, field_146386_v
Screen: a, parent, field_2422, parent, field_146385_f
Consumer<FlatLevelGeneratorSettings>: b, applySettings, field_24565, field_24565, field_238601_b_
Component: p, columnType, field_2418, tileText, field_146394_i
Component: q, columnHeight, field_2425, heightText, field_146391_r
构造函数
(CreateWorldScreen, CompoundTag)
(Screen, Consumer<FlatLevelGeneratorSettings>, FlatLevelGeneratorSettings)
方法
String (): a, saveLayerString, method_2138, getConfigString, func_210501_h
CompoundTag (): b, saveLayers, method_2140, getConfigTag, func_210504_i
void (String): a, loadLayers, method_2139, setConfigString, func_210502_a
void (CompoundTag): a, loadLayers, method_2144, setConfigTag, func_210503_a
void (): init, init, init, init
void (): b, init, method_25426, init, func_231160_c_
void (): c, updateButtonValidity, method_2145, func_146375_g
void (): k, updateButtonValidity, method_2145, method_2145, func_146375_g
boolean (): d, hasValidSelection, method_2147, func_146382_i
boolean (): l, hasValidSelection, method_2147, method_2147, func_146382_i
void (int, int, float): render, render, render, render, render
void (): onClose, onClose, onClose, onClose
void (): au_, onClose, method_25419, onClose, func_231175_as__
FlatLevelGeneratorSettings (): i, settings, method_29055, method_29055, func_238603_g_
void (FlatLevelGeneratorSettings): a, setConfig, method_29054, method_29054, func_238602_a_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
1.15.2
名称
dfd
dff
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dbq
dfd
字段
构造函数
方法
CompoundTag (): b, saveLayers, method_2140, func_210504_i
CompoundTag (): b, saveLayers, method_2140, getConfigTag, func_210504_i
void (String): a, loadLayers, method_2139, func_210502_a
void (String): a, loadLayers, method_2139, setConfigString, func_210502_a
void (CompoundTag): a, loadLayers, method_2144, func_210503_a
void (CompoundTag): a, loadLayers, method_2144, setConfigTag, func_210503_a
void (): onClose, onClose, onClose, onClose
1.14.4
名称
czc
dbq
net.minecraft.client.gui.screens.CreateFlatWorldScreen
字段
CreateWorldScreen: a, field_2422, parent, field_146385_f
CreateWorldScreen: a, parent, field_2422, parent, field_146385_f
GeneratorSettingsFlat: b, field_2419, config, field_146387_g
FlatLevelGeneratorSettings: b, generator, field_2419, config, field_146387_g
String: c, field_2418, tileText, field_146394_i
String: c, columnType, field_2418, tileText, field_146394_i
String: d, field_2425, heightText, field_146391_r
String: d, columnHeight, field_2425, heightText, field_146391_r
CustomizeFlatLevelScreen$SuperflatLayersListWidget: e, field_2424, layers, field_146390_s
CreateFlatWorldScreen$DetailsList: e, list, field_2424, layers, field_146390_s
ButtonWidget: f, field_2421, widgetButtonRemoveLayer, field_146386_v
Button: f, deleteLayerButton, field_2421, widgetButtonRemoveLayer, field_146386_v
构造函数
方法
String (): a, method_2138, getConfigString, func_210501_h
String (): a, saveLayerString, method_2138, getConfigString, func_210501_h
NBTTagCompound (): b, method_2140, method_2140, func_210504_i
CompoundTag (): b, saveLayers, method_2140, func_210504_i
void (String): a, method_2139, method_2139, func_210502_a
void (String): a, loadLayers, method_2139, func_210502_a
void (NBTTagCompound): a, method_2144, method_2144, func_210503_a
void (CompoundTag): a, loadLayers, method_2144, func_210503_a
void (): init, init, init, init
void (): init, init, init, init
void (): c, method_2145, method_2145, func_146375_g
void (): c, updateButtonValidity, method_2145, func_146375_g
boolean (): d, method_2147, method_2147, func_146382_i
boolean (): d, hasValidSelection, method_2147, func_146382_i
void (int, int, float): render, render, render, render
void (int, int, float): render, render, render, render, render
1.14.3
名称
cyy
czc
net.minecraft.client.gui.screen.CustomizeFlatLevelScreen
字段
CreateWorldScreen: a, field_2422, field_146385_f
CreateWorldScreen: a, field_2422, parent, field_146385_f
GeneratorSettingsFlat: b, field_2419, field_146387_g
GeneratorSettingsFlat: b, field_2419, config, field_146387_g
String: c, field_2418, field_146394_i
String: c, field_2418, tileText, field_146394_i
String: d, field_2425, field_146391_r
String: d, field_2425, heightText, field_146391_r
CreateFlatWorldScreen$DetailsList: e, field_2424, field_146390_s
CustomizeFlatLevelScreen$SuperflatLayersListWidget: e, field_2424, layers, field_146390_s
Button: f, field_2421, field_146386_v
ButtonWidget: f, field_2421, widgetButtonRemoveLayer, field_146386_v
构造函数
方法
String (): a, method_2138, func_210501_h
String (): a, method_2138, getConfigString, func_210501_h
NBTTagCompound (): b, method_2140, func_210504_i
NBTTagCompound (): b, method_2140, method_2140, func_210504_i
void (String): a, method_2139, func_210502_a
void (String): a, method_2139, method_2139, func_210502_a
void (NBTTagCompound): a, method_2144, func_210503_a
void (NBTTagCompound): a, method_2144, method_2144, func_210503_a
void (): init, init
void (): init, init, init, init
void (): c, method_2145, func_146375_g
void (): c, method_2145, method_2145, func_146375_g
boolean (): d, method_2147, func_146382_i
boolean (): d, method_2147, method_2147, func_146382_i
void (int, int, float): render, render
void (int, int, float): render, render, render, render
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cyw
cyy
字段
构造函数
方法
1.14
名称
cyw
net.minecraft.class_413
net.minecraft.client.gui.screen.CreateFlatWorldScreen
字段
CreateWorldScreen: a, field_2422, field_146385_f
GeneratorSettingsFlat: b, field_2419, field_146387_g
String: c, field_2418, field_146394_i
String: d, field_2425, field_146391_r
CreateFlatWorldScreen$DetailsList: e, field_2424, field_146390_s
Button: f, field_2421, field_146386_v
构造函数
(CreateWorldScreen, NBTTagCompound)
方法
String (): a, method_2138, func_210501_h
NBTTagCompound (): b, method_2140, func_210504_i
void (String): a, method_2139, func_210502_a
void (NBTTagCompound): a, method_2144, func_210503_a
void (): init, init
void (): c, method_2145, func_146375_g
boolean (): d, method_2147, func_146382_i
void (int, int, float): render, render