历史 - net.minecraft.client.renderer.blockentity.ChestRenderer

1.21.11

名称

hiz

hrp

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

haj

hiz

字段

boolean: d, xmasTextures, field_4365, christmas, f_112359_

boolean: e, xmasTextures, field_4365, christmas, f_112359_

ChestModel: a, singleModel, field_53165, singleChest, f_348337_

ChestModel: b, singleModel, field_53165, singleChest, f_348337_

ChestModel: b, doubleLeftModel, field_53166, doubleChestLeft, f_347245_

ChestModel: c, doubleLeftModel, field_53166, doubleChestLeft, f_347245_

ChestModel: c, doubleRightModel, field_53167, doubleChestRight, f_347125_

ChestModel: d, doubleRightModel, field_53167, doubleChestRight, f_347125_

MaterialSet: a, materials, field_61784, materials, f_413338_

构造函数

方法

void (PoseStack, VertexConsumer, ChestModel, float, int, int): a, render, method_22749, render, m_112369_

boolean (): c, xmasTextures, method_65559, isAroundChristmas, m_374397_

boolean (): a, xmasTextures, method_65559, isAroundChristmas, m_374397_

void (T, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_3569, render, m_6922_

ChestRenderState (): d, createRenderState, method_74368, createRenderState, m_414927_

void (T, ChestRenderState, float, Vec3, ModelFeatureRenderer$CrumblingOverlay): a, extractRenderState, method_74365, updateRenderState, m_414963_

void (ChestRenderState, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_74367, render, m_6922_

ChestRenderState$ChestMaterialType (BlockEntity, boolean): a, getChestMaterial, method_74366, getVariant, m_420143_

1.21.8

名称

hai

haj

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

guh

hai

字段

构造函数

方法

boolean (): b, xmasTextures, method_65559, isAroundChristmas, m_374397_

boolean (): c, xmasTextures, method_65559, isAroundChristmas, m_374397_

1.21.5

名称

gor

guh

字段

构造函数

方法

void (T, float, PoseStack, MultiBufferSource, int, int): a, render, method_3569, render, m_6922_

void (T, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_3569, render, m_6922_

1.21.4

名称

goc

gor

字段

构造函数

方法

boolean (): b, xmasTextures, method_65559, isAroundChristmas, m_374397_

1.21.3

名称

ghf

goc

字段

boolean: m, xmasTextures, field_4365, christmas, f_112359_

boolean: d, xmasTextures, field_4365, christmas, f_112359_

ModelPart: d, lid, field_20817, singleChestLid, f_112350_

ModelPart: e, bottom, field_20818, singleChestBase, f_112351_

ModelPart: f, lock, field_20819, singleChestLatch, f_112352_

ModelPart: g, doubleLeftLid, field_20820, doubleChestLeftLid, f_112353_

ModelPart: h, doubleLeftBottom, field_20821, doubleChestLeftBase, f_112354_

ModelPart: i, doubleLeftLock, field_20822, doubleChestLeftLatch, f_112355_

ModelPart: j, doubleRightLid, field_21479, doubleChestRightLid, f_112356_

ModelPart: k, doubleRightBottom, field_21480, doubleChestRightBase, f_112357_

ModelPart: l, doubleRightLock, field_21481, doubleChestRightLatch, f_112358_

String: a, BOTTOM, field_32825, BASE, f_173603_

String: b, LID, field_32826, LID, f_173604_

String: c, LOCK, field_32827, LATCH, f_173605_

ChestModel: a, singleModel, field_53165, singleChest, f_348337_

ChestModel: b, doubleLeftModel, field_53166, doubleChestLeft, f_347245_

ChestModel: c, doubleRightModel, field_53167, doubleChestRight, f_347125_

构造函数

方法

void (PoseStack, VertexConsumer, ModelPart, ModelPart, ModelPart, float, int, int): a, render, method_22749, render, m_112369_

LayerDefinition (): b, createSingleBodyLayer, method_32147, getSingleTexturedModelData, m_173608_

LayerDefinition (): c, createDoubleBodyRightLayer, method_32148, getRightDoubleTexturedModelData, m_173609_

LayerDefinition (): d, createDoubleBodyLeftLayer, method_32149, getLeftDoubleTexturedModelData, m_173610_

void (PoseStack, VertexConsumer, ChestModel, float, int, int): a, render, method_22749, render, m_112369_

1.21.1

名称

字段

构造函数

方法

1.21

名称

gfw

ghf

字段

构造函数

方法

1.20.6

名称

fvn

gfw

字段

构造函数

方法

1.20.4

名称

fqk

fvn

字段

构造函数

方法

1.20.2

名称

fma

fqk

字段

构造函数

方法

1.20.1

名称

fki

fma

字段

构造函数

方法

1.19.4

名称

ffx

fki

字段

构造函数

方法

1.19.3

名称

fbu

ffx

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

ezw

fbu

字段

构造函数

方法

1.19

名称

esu

ezw

字段

构造函数

方法

1.18.2

名称

ern

esu

字段

ModelPart: g, doubleLeftLid, field_20820, doubleChestRightLid, f_112353_

ModelPart: g, doubleLeftLid, field_20820, doubleChestLeftLid, f_112353_

ModelPart: h, doubleLeftBottom, field_20821, doubleChestRightBase, f_112354_

ModelPart: h, doubleLeftBottom, field_20821, doubleChestLeftBase, f_112354_

ModelPart: i, doubleLeftLock, field_20822, doubleChestRightLatch, f_112355_

ModelPart: i, doubleLeftLock, field_20822, doubleChestLeftLatch, f_112355_

ModelPart: j, doubleRightLid, field_21479, doubleChestLeftLid, f_112356_

ModelPart: j, doubleRightLid, field_21479, doubleChestRightLid, f_112356_

ModelPart: k, doubleRightBottom, field_21480, doubleChestLeftBase, f_112357_

ModelPart: k, doubleRightBottom, field_21480, doubleChestRightBase, f_112357_

ModelPart: l, doubleRightLock, field_21481, doubleChestLeftLatch, f_112358_

ModelPart: l, doubleRightLock, field_21481, doubleChestRightLatch, f_112358_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

epk

ern

字段

构造函数

方法

1.17.1

名称

epj

epk

字段

构造函数

方法

1.17

名称

ech

epj

net.minecraft.client.renderer.tileentity.ChestTileEntityRenderer

net.minecraft.src.C_4247_

字段

boolean: k, xmasTextures, field_4365, christmas, field_147509_j

boolean: m, xmasTextures, field_4365, christmas, f_112359_

ModelPart: a, lid, field_20817, singleChestLid, field_228862_a_

ModelPart: d, lid, field_20817, singleChestLid, f_112350_

ModelPart: c, bottom, field_20818, singleChestBase, field_228863_c_

ModelPart: e, bottom, field_20818, singleChestBase, f_112351_

ModelPart: d, lock, field_20819, singleChestLatch, field_228864_d_

ModelPart: f, lock, field_20819, singleChestLatch, f_112352_

ModelPart: e, doubleLeftLid, field_20820, doubleChestRightLid, field_228865_e_

ModelPart: g, doubleLeftLid, field_20820, doubleChestRightLid, f_112353_

ModelPart: f, doubleLeftBottom, field_20821, doubleChestRightBase, field_228866_f_

ModelPart: h, doubleLeftBottom, field_20821, doubleChestRightBase, f_112354_

ModelPart: g, doubleLeftLock, field_20822, doubleChestRightLatch, field_228867_g_

ModelPart: i, doubleLeftLock, field_20822, doubleChestRightLatch, f_112355_

ModelPart: h, doubleRightLid, field_21479, doubleChestLeftLid, field_228868_h_

ModelPart: j, doubleRightLid, field_21479, doubleChestLeftLid, f_112356_

ModelPart: i, doubleRightBottom, field_21480, doubleChestLeftBase, field_228869_i_

ModelPart: k, doubleRightBottom, field_21480, doubleChestLeftBase, f_112357_

ModelPart: j, doubleRightLock, field_21481, doubleChestLeftLatch, field_228870_j_

ModelPart: l, doubleRightLock, field_21481, doubleChestLeftLatch, f_112358_

String: a, BOTTOM, field_32825, BASE, f_173603_

String: b, LID, field_32826, LID, f_173604_

String: c, LOCK, field_32827, LATCH, f_173605_

构造函数

(BlockEntityRenderDispatcher)

(BlockEntityRendererProvider$Context)

方法

void (T, float, PoseStack, MultiBufferSource, int, int): a, render, method_3569, render, func_225616_a_

void (T, float, PoseStack, MultiBufferSource, int, int): a, render, method_3569, render, m_6922_

void (PoseStack, VertexConsumer, ModelPart, ModelPart, ModelPart, float, int, int): a, render, method_22749, render, func_228871_a_

void (PoseStack, VertexConsumer, ModelPart, ModelPart, ModelPart, float, int, int): a, render, method_22749, render, m_112369_

LayerDefinition (): b, createSingleBodyLayer, method_32147, getSingleTexturedModelData, m_173608_

LayerDefinition (): c, createDoubleBodyRightLayer, method_32148, getRightDoubleTexturedModelData, m_173609_

LayerDefinition (): d, createDoubleBodyLeftLayer, method_32149, getLeftDoubleTexturedModelData, m_173610_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

ebz

ech

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

eea

ebz

字段

ModelPart: a, lid, field_20817, field_20817, field_228862_a_

ModelPart: a, lid, field_20817, singleChestLid, field_228862_a_

ModelPart: c, bottom, field_20818, field_20818, field_228863_c_

ModelPart: c, bottom, field_20818, singleChestBase, field_228863_c_

ModelPart: d, lock, field_20819, field_20819, field_228864_d_

ModelPart: d, lock, field_20819, singleChestLatch, field_228864_d_

ModelPart: e, doubleLeftLid, field_20820, field_20820, field_228865_e_

ModelPart: e, doubleLeftLid, field_20820, doubleChestRightLid, field_228865_e_

ModelPart: f, doubleLeftBottom, field_20821, field_20821, field_228866_f_

ModelPart: f, doubleLeftBottom, field_20821, doubleChestRightBase, field_228866_f_

ModelPart: g, doubleLeftLock, field_20822, field_20822, field_228867_g_

ModelPart: g, doubleLeftLock, field_20822, doubleChestRightLatch, field_228867_g_

ModelPart: h, doubleRightLid, field_21479, field_21479, field_228868_h_

ModelPart: h, doubleRightLid, field_21479, doubleChestLeftLid, field_228868_h_

ModelPart: i, doubleRightBottom, field_21480, field_21480, field_228869_i_

ModelPart: i, doubleRightBottom, field_21480, doubleChestLeftBase, field_228869_i_

ModelPart: j, doubleRightLock, field_21481, field_21481, field_228870_j_

ModelPart: j, doubleRightLock, field_21481, doubleChestLeftLatch, field_228870_j_

构造函数

方法

void (PoseStack, VertexConsumer, ModelPart, ModelPart, ModelPart, float, int, int): a, render, method_22749, method_22749, func_228871_a_

void (PoseStack, VertexConsumer, ModelPart, ModelPart, ModelPart, float, int, int): a, render, method_22749, render, func_228871_a_

1.16.1

名称

dsu

eea

字段

boolean: k, xmasTextures, field_4365, isChristmas, field_147509_j

boolean: k, xmasTextures, field_4365, christmas, field_147509_j

ModelPart: a, lid, field_20817, field_228862_a_

ModelPart: a, lid, field_20817, field_20817, field_228862_a_

ModelPart: c, bottom, field_20818, field_228863_c_

ModelPart: c, bottom, field_20818, field_20818, field_228863_c_

ModelPart: d, lock, field_20819, field_228864_d_

ModelPart: d, lock, field_20819, field_20819, field_228864_d_

ModelPart: e, doubleLeftLid, field_20820, field_228865_e_

ModelPart: e, doubleLeftLid, field_20820, field_20820, field_228865_e_

ModelPart: f, doubleLeftBottom, field_20821, field_228866_f_

ModelPart: f, doubleLeftBottom, field_20821, field_20821, field_228866_f_

ModelPart: g, doubleLeftLock, field_20822, field_228867_g_

ModelPart: g, doubleLeftLock, field_20822, field_20822, field_228867_g_

ModelPart: h, doubleRightLid, field_21479, field_228868_h_

ModelPart: h, doubleRightLid, field_21479, field_21479, field_228868_h_

ModelPart: i, doubleRightBottom, field_21480, field_228869_i_

ModelPart: i, doubleRightBottom, field_21480, field_21480, field_228869_i_

ModelPart: j, doubleRightLock, field_21481, field_228870_j_

ModelPart: j, doubleRightLock, field_21481, field_21481, field_228870_j_

构造函数

方法

void (PoseStack, VertexConsumer, ModelPart, ModelPart, ModelPart, float, int, int): a, render, method_22749, func_228871_a_

void (PoseStack, VertexConsumer, ModelPart, ModelPart, ModelPart, float, int, int): a, render, method_22749, method_22749, func_228871_a_

1.15.2

名称

dsr

dsu

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dpg

dsr

字段

ResourceLocation: c, CHEST_LARGE_TRAP_LOCATION, field_4360, TRAPPED_DOUBLE_TEX, field_147507_b

ResourceLocation: d, CHEST_LARGE_XMAS_LOCATION, field_4362, CHRISTMAS_DOUBLE_TEX, field_147508_c

ResourceLocation: e, CHEST_LARGE_LOCATION, field_4359, NORMAL_DOUBLE_TEX, field_147505_d

ResourceLocation: f, CHEST_TRAP_LOCATION, field_4357, TRAPPED_TEX, field_147506_e

ResourceLocation: g, CHEST_XMAS_LOCATION, field_4363, CHRISTMAS_TEX, field_147503_f

ResourceLocation: h, CHEST_LOCATION, field_4364, NORMAL_TEX, field_147504_g

ResourceLocation: i, ENDER_CHEST_LOCATION, field_4366, ENDER_TEX, field_199348_i

ChestModel: j, chestModel, field_4361, modelSingleChest, field_147510_h

ChestModel: k, largeChestModel, field_4358, modelDoubleChest, field_147511_i

boolean: l, xmasTextures, field_4365, isChristmas, field_147509_j

boolean: k, xmasTextures, field_4365, isChristmas, field_147509_j

ModelPart: a, lid, field_20817, field_228862_a_

ModelPart: c, bottom, field_20818, field_228863_c_

ModelPart: d, lock, field_20819, field_228864_d_

ModelPart: e, doubleLeftLid, field_20820, field_228865_e_

ModelPart: f, doubleLeftBottom, field_20821, field_228866_f_

ModelPart: g, doubleLeftLock, field_20822, field_228867_g_

ModelPart: h, doubleRightLid, field_21479, field_228868_h_

ModelPart: i, doubleRightBottom, field_21480, field_228869_i_

ModelPart: j, doubleRightLock, field_21481, field_228870_j_

构造函数

()

(BlockEntityRenderDispatcher)

方法

void (T, double, double, double, float, int): a, render, method_3569, render, func_199341_a

ChestModel (T, int, boolean): a, getChestModelAndBindTexture, method_3562, func_199347_a

void (T, float, ChestModel): a, rotateLid, method_3561, func_199346_a

void (T, float, PoseStack, MultiBufferSource, int, int): a, render, method_3569, render, func_225616_a_

void (PoseStack, VertexConsumer, ModelPart, ModelPart, ModelPart, float, int, int): a, render, method_22749, func_228871_a_

1.14.4

名称

dms

dpg

net.minecraft.client.renderer.blockentity.ChestRenderer

字段

MinecraftKey: c, field_4360, TRAPPED_DOUBLE_TEX, field_147507_b

ResourceLocation: c, CHEST_LARGE_TRAP_LOCATION, field_4360, TRAPPED_DOUBLE_TEX, field_147507_b

MinecraftKey: d, field_4362, CHRISTMAS_DOUBLE_TEX, field_147508_c

ResourceLocation: d, CHEST_LARGE_XMAS_LOCATION, field_4362, CHRISTMAS_DOUBLE_TEX, field_147508_c

MinecraftKey: e, field_4359, NORMAL_DOUBLE_TEX, field_147505_d

ResourceLocation: e, CHEST_LARGE_LOCATION, field_4359, NORMAL_DOUBLE_TEX, field_147505_d

MinecraftKey: f, field_4357, TRAPPED_TEX, field_147506_e

ResourceLocation: f, CHEST_TRAP_LOCATION, field_4357, TRAPPED_TEX, field_147506_e

MinecraftKey: g, field_4363, CHRISTMAS_TEX, field_147503_f

ResourceLocation: g, CHEST_XMAS_LOCATION, field_4363, CHRISTMAS_TEX, field_147503_f

MinecraftKey: h, field_4364, NORMAL_TEX, field_147504_g

ResourceLocation: h, CHEST_LOCATION, field_4364, NORMAL_TEX, field_147504_g

MinecraftKey: i, field_4366, ENDER_TEX, field_199348_i

ResourceLocation: i, ENDER_CHEST_LOCATION, field_4366, ENDER_TEX, field_199348_i

ChestEntityModel: j, field_4361, modelSingleChest, field_147510_h

ChestModel: j, chestModel, field_4361, modelSingleChest, field_147510_h

ChestEntityModel: k, field_4358, modelDoubleChest, field_147511_i

ChestModel: k, largeChestModel, field_4358, modelDoubleChest, field_147511_i

boolean: l, field_4365, isChristmas, field_147509_j

boolean: l, xmasTextures, field_4365, isChristmas, field_147509_j

构造函数

方法

void (T, double, double, double, float, int): a, method_3569, render, func_199341_a

void (T, double, double, double, float, int): a, render, method_3569, render, func_199341_a

ChestEntityModel (T, int, boolean): a, method_3562, method_3562, func_199347_a

ChestModel (T, int, boolean): a, getChestModelAndBindTexture, method_3562, func_199347_a

void (T, float, ChestEntityModel): a, method_3561, method_3561, func_199346_a

void (T, float, ChestModel): a, rotateLid, method_3561, func_199346_a

1.14.3

名称

dmo

dms

net.minecraft.client.render.block.entity.ChestBlockEntityRenderer

字段

MinecraftKey: c, field_4360, field_147507_b

MinecraftKey: c, field_4360, TRAPPED_DOUBLE_TEX, field_147507_b

MinecraftKey: d, field_4362, field_147508_c

MinecraftKey: d, field_4362, CHRISTMAS_DOUBLE_TEX, field_147508_c

MinecraftKey: e, field_4359, field_147505_d

MinecraftKey: e, field_4359, NORMAL_DOUBLE_TEX, field_147505_d

MinecraftKey: f, field_4357, field_147506_e

MinecraftKey: f, field_4357, TRAPPED_TEX, field_147506_e

MinecraftKey: g, field_4363, field_147503_f

MinecraftKey: g, field_4363, CHRISTMAS_TEX, field_147503_f

MinecraftKey: h, field_4364, field_147504_g

MinecraftKey: h, field_4364, NORMAL_TEX, field_147504_g

MinecraftKey: i, field_4366, field_199348_i

MinecraftKey: i, field_4366, ENDER_TEX, field_199348_i

ChestModel: j, field_4361, field_147510_h

ChestEntityModel: j, field_4361, modelSingleChest, field_147510_h

ChestModel: k, field_4358, field_147511_i

ChestEntityModel: k, field_4358, modelDoubleChest, field_147511_i

boolean: l, field_4365, field_147509_j

boolean: l, field_4365, isChristmas, field_147509_j

构造函数

方法

void (T, double, double, double, float, int): a, method_3569, func_199341_a

void (T, double, double, double, float, int): a, method_3569, render, func_199341_a

ChestModel (T, int, boolean): a, method_3562, func_199347_a

ChestEntityModel (T, int, boolean): a, method_3562, method_3562, func_199347_a

void (T, float, ChestModel): a, method_3561, func_199346_a

void (T, float, ChestEntityModel): a, method_3561, method_3561, func_199346_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dmm

dmo

字段

构造函数

方法

1.14

名称

dmm

net.minecraft.class_826

net.minecraft.client.renderer.tileentity.ChestTileEntityRenderer

字段

MinecraftKey: c, field_4360, field_147507_b

MinecraftKey: d, field_4362, field_147508_c

MinecraftKey: e, field_4359, field_147505_d

MinecraftKey: f, field_4357, field_147506_e

MinecraftKey: g, field_4363, field_147503_f

MinecraftKey: h, field_4364, field_147504_g

MinecraftKey: i, field_4366, field_199348_i

ChestModel: j, field_4361, field_147510_h

ChestModel: k, field_4358, field_147511_i

boolean: l, field_4365, field_147509_j

构造函数

()

方法

void (T, double, double, double, float, int): a, method_3569, func_199341_a

ChestModel (T, int, boolean): a, method_3562, func_199347_a

void (T, float, ChestModel): a, method_3561, func_199346_a