历史 - net.minecraft.client.renderer.chunk.SectionMesh
1.21.11
名称
hlb
htr
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hbk
hlb
字段
构造函数
方法
1.21.8
名称
hbj
hbk
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
hbj
net.minecraft.client.renderer.chunk.SectionMesh
net.minecraft.class_11517
net.minecraft.client.render.chunk.AbstractChunkRenderData
net.minecraft.src.C_398306_
字段
构造函数
方法
boolean (TranslucencyPointOfView): b, isDifferentPointOfView, method_72036, hasPosition, m_401263_
boolean (): a, hasRenderableLayers, method_72027, hasData, m_401521_
boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers, m_402310_
boolean (ChunkSectionLayer): a, isEmpty, method_72028, containsLayer, m_401128_
List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities, m_402842_
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_401107_
SectionBuffers (ChunkSectionLayer): b, getBuffers, method_72034, getBuffersForLayer, m_402724_
void (): close, close, close