历史 - net.minecraft.client.renderer.chunk.SectionMesh

1.21.11

名称

hlb

htr

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hbk

hlb

字段

构造函数

方法

1.21.8

名称

hbj

hbk

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

hbj

net.minecraft.client.renderer.chunk.SectionMesh

net.minecraft.class_11517

net.minecraft.client.render.chunk.AbstractChunkRenderData

net.minecraft.src.C_398306_

字段

构造函数

方法

boolean (TranslucencyPointOfView): b, isDifferentPointOfView, method_72036, hasPosition, m_401263_

boolean (): a, hasRenderableLayers, method_72027, hasData, m_401521_

boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers, m_402310_

boolean (ChunkSectionLayer): a, isEmpty, method_72028, containsLayer, m_401128_

List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities, m_402842_

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_401107_

SectionBuffers (ChunkSectionLayer): b, getBuffers, method_72034, getBuffersForLayer, m_402724_

void (): close, close, close