历史 - net.minecraft.world.entity.decoration.painting.Painting
1.21.11
名称
cvm
czg
net.minecraft.world.entity.decoration.Painting
net.minecraft.world.entity.decoration.painting.Painting
net.minecraft.src.C_974_
net.minecraft.src.C_432220_
net.minecraft.world.entity.decoration.EntityPainting
net.minecraft.world.entity.decoration.painting.EntityPainting
字段
EntityDataAccessor<Holder<PaintingVariant>>: c, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
EntityDataAccessor<Holder<PaintingVariant>>: c, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_434770_
float: b, DEPTH, field_51595, field_51595, f_336916_
float: b, DEPTH, field_51595, field_51595, f_435404_
构造函数
方法
ItemStack (): dU, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dZ, getPickResult, method_31480, getPickBlockStack, m_142340_
void (Holder<PaintingVariant>): a, setVariant, method_43402, setVariant, m_218891_
void (Holder<PaintingVariant>): a, setVariant, method_43402, setVariant, m_446124_
Holder<PaintingVariant> (): k, getVariant, method_43404, getVariant, m_218901_
Holder<PaintingVariant> (): k, getVariant, method_43404, getVariant, m_446407_
Optional<Painting> (Level, BlockPos, Direction): a, create, method_43401, placePainting, m_218887_
Optional<Painting> (Level, BlockPos, Direction): a, create, method_43401, placePainting, m_446312_
int (Holder<PaintingVariant>): b, variantArea, method_43403, getSize, m_218898_
int (Holder<PaintingVariant>): b, variantArea, method_43403, getSize, m_447449_
Vec3 (): dE, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): dJ, trackingPosition, method_43390, getSyncedPos, m_213870_
double (int): b, offsetForPaintingSize, method_59946, getOffset, m_339800_
double (int): a, offsetForPaintingSize, method_59946, getOffset, m_444168_
void (DataComponentGetter): a, applyImplicitComponents, method_66649, copyComponentsFrom, m_383893_
void (DataComponentGetter): a, applyImplicitComponents, method_66649, copyComponentsFrom, m_384844_
<T> boolean (DataComponentType<T>, T): b, applyImplicitComponent, method_66654, setApplicableComponent, m_383901_
<T> boolean (DataComponentType<T>, T): b, applyImplicitComponent, method_66654, setApplicableComponent, m_385246_
1.21.10
名称
字段
构造函数
方法
void (): u, playPlacementSound, method_6894, onPlace, m_7084_
void (): v, playPlacementSound, method_6894, onPlace, m_7084_
1.21.9
名称
cqu
cvm
字段
EntityDataAccessor<Holder<PaintingVariant>>: d, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
EntityDataAccessor<Holder<PaintingVariant>>: c, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
float: c, DEPTH, field_51595, field_51595, f_336916_
float: b, DEPTH, field_51595, field_51595, f_336916_
构造函数
方法
ItemStack (): dM, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dU, getPickResult, method_31480, getPickBlockStack, m_142340_
Holder<PaintingVariant> (): l, getVariant, method_43404, getVariant, m_218901_
Holder<PaintingVariant> (): k, getVariant, method_43404, getVariant, m_218901_
Vec3 (): dw, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): dE, trackingPosition, method_43390, getSyncedPos, m_213870_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
coi
cqu
字段
EntityDataAccessor<Holder<PaintingVariant>>: e, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
EntityDataAccessor<Holder<PaintingVariant>>: d, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
float: d, DEPTH, field_51595, field_51595, f_336916_
float: c, DEPTH, field_51595, field_51595, f_336916_
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
ItemStack (): dI, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dM, getPickResult, method_31480, getPickBlockStack, m_142340_
void (Holder<PaintingVariant>): b, setVariant, method_43402, setVariant, m_218891_
void (Holder<PaintingVariant>): a, setVariant, method_43402, setVariant, m_218891_
int (Holder<PaintingVariant>): c, variantArea, method_43403, getSize, m_218898_
int (Holder<PaintingVariant>): b, variantArea, method_43403, getSize, m_218898_
Vec3 (): du, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): dw, trackingPosition, method_43390, getSyncedPos, m_213870_
void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_
void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_
1.21.5
名称
cky
coi
字段
EntityDataAccessor<Holder<PaintingVariant>>: g, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
EntityDataAccessor<Holder<PaintingVariant>>: e, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
com.mojang.serialization.MapCodec<Holder<PaintingVariant>>: d, VARIANT_MAP_CODEC, field_49238, VARIANT_MAP_CODEC, f_314801_
com.mojang.serialization.Codec<Holder<PaintingVariant>>: e, VARIANT_CODEC, field_49239, VARIANT_ENTRY_CODEC, f_316802_
float: f, DEPTH, field_51595, field_51595, f_336916_
float: d, DEPTH, field_51595, field_51595, f_336916_
构造函数
方法
void (double, double, double, float, float): b, moveTo, method_5808, refreshPositionAndAngles, m_7678_
void (double, double, double, float, float): b, snapTo, method_5808, refreshPositionAndAngles, m_7678_
void (): z, playPlacementSound, method_6894, onPlace, m_7084_
void (): u, playPlacementSound, method_6894, onPlace, m_7084_
void (Holder<PaintingVariant>): b, setVariant, method_43402, setVariant, m_28464_
void (Holder<PaintingVariant>): b, setVariant, method_43402, setVariant, m_218891_
Holder<PaintingVariant> (): s, getVariant, method_43404, getVariant, m_28554_
Holder<PaintingVariant> (): l, getVariant, method_43404, getVariant, m_218901_
void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
<T> T (DataComponentType<? extends T>): a, get, method_58694, get, m_318834_
void (DataComponentGetter): a, applyImplicitComponents, method_66649, copyComponentsFrom, m_383893_
<T> boolean (DataComponentType<T>, T): b, applyImplicitComponent, method_66654, setApplicableComponent, m_383901_
1.21.4
名称
clw
cky
字段
构造函数
方法
ItemStack (): dJ, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dI, getPickResult, method_31480, getPickBlockStack, m_142340_
Vec3 (): dv, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): du, trackingPosition, method_43390, getSyncedPos, m_213870_
1.21.3
名称
cjc
clw
字段
EntityDataAccessor<Holder<PaintingVariant>>: h, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
EntityDataAccessor<Holder<PaintingVariant>>: g, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
com.mojang.serialization.MapCodec<Holder<PaintingVariant>>: e, VARIANT_MAP_CODEC, field_49238, VARIANT_MAP_CODEC, f_314801_
com.mojang.serialization.MapCodec<Holder<PaintingVariant>>: d, VARIANT_MAP_CODEC, field_49238, VARIANT_MAP_CODEC, f_314801_
com.mojang.serialization.Codec<Holder<PaintingVariant>>: f, VARIANT_CODEC, field_49239, VARIANT_ENTRY_CODEC, f_316802_
com.mojang.serialization.Codec<Holder<PaintingVariant>>: e, VARIANT_CODEC, field_49239, VARIANT_ENTRY_CODEC, f_316802_
float: g, DEPTH, field_51595, field_51595, f_336916_
float: f, DEPTH, field_51595, field_51595, f_336916_
构造函数
方法
void (Entity): b, dropItem, method_6889, onBreak, m_31778_
void (): C, playPlacementSound, method_6894, onPlace, m_7084_
void (): z, playPlacementSound, method_6894, onPlace, m_7084_
ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dJ, getPickResult, method_31480, getPickBlockStack, m_142340_
Holder<PaintingVariant> (): v, getVariant, method_43404, getVariant, m_28554_
Holder<PaintingVariant> (): s, getVariant, method_43404, getVariant, m_28554_
Vec3 (): dn, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): dv, trackingPosition, method_43390, getSyncedPos, m_213870_
void (ServerLevel, Entity): a, dropItem, method_6889, onBreak, m_31802_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cje
cjc
字段
EntityDataAccessor<Holder<PaintingVariant>>: g, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
EntityDataAccessor<Holder<PaintingVariant>>: h, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
ResourceKey<PaintingVariant>: h, DEFAULT_VARIANT, field_38942, DEFAULT_VARIANT, f_218871_
float: g, DEPTH, field_51595, field_51595, f_336916_
构造函数
方法
int (): A, getWidth, method_6897, getWidthPixels, m_7076_
int (): B, getHeight, method_6891, getHeightPixels, m_7068_
void (Entity): b, dropItem, method_6889, onBreak, m_5553_
void (Entity): b, dropItem, method_6889, onBreak, m_31778_
Packet<ClientGamePacketListener> (): dl, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_
Holder<PaintingVariant> (): s, getDefaultVariant, method_43405, getDefaultVariant, m_218902_
Holder<PaintingVariant> (): p, getVariant, method_43404, getVariant, m_28554_
Holder<PaintingVariant> (): v, getVariant, method_43404, getVariant, m_28554_
Vec3 (): do, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): dn, trackingPosition, method_43390, getSyncedPos, m_213870_
void (CompoundTag, Holder<PaintingVariant>): a, storeVariant, method_48928, writeVariantToNbt, m_269220_
AABB (BlockPos, Direction): a, calculateBoundingBox, method_59943, calculateBoundingBox, m_338754_
double (int): b, offsetForPaintingSize, method_59946, getOffset, m_339800_
Packet<ClientGamePacketListener> (ServerEntity): a, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
1.20.6
名称
cbp
cje
字段
EntityDataAccessor<Holder<PaintingVariant>>: f, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
EntityDataAccessor<Holder<PaintingVariant>>: g, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
ResourceKey<PaintingVariant>: g, DEFAULT_VARIANT, field_38942, DEFAULT_VARIANT, f_218871_
ResourceKey<PaintingVariant>: h, DEFAULT_VARIANT, field_38942, DEFAULT_VARIANT, f_218871_
String: e, VARIANT_TAG, field_42463, VARIANT_NBT_KEY, f_268609_
com.mojang.serialization.MapCodec<Holder<PaintingVariant>>: e, VARIANT_MAP_CODEC, field_49238, VARIANT_MAP_CODEC, f_314801_
com.mojang.serialization.Codec<Holder<PaintingVariant>>: f, VARIANT_CODEC, field_49239, VARIANT_ENTRY_CODEC, f_316802_
构造函数
方法
int (): B, getWidth, method_6897, getWidthPixels, m_7076_
int (): A, getWidth, method_6897, getWidthPixels, m_7076_
int (): C, getHeight, method_6891, getHeightPixels, m_7068_
int (): B, getHeight, method_6891, getHeightPixels, m_7068_
void (Entity): a, dropItem, method_6889, onBreak, m_5553_
void (Entity): b, dropItem, method_6889, onBreak, m_5553_
void (): D, playPlacementSound, method_6894, onPlace, m_7084_
void (): C, playPlacementSound, method_6894, onPlace, m_7084_
Packet<ClientGamePacketListener> (): dj, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
Packet<ClientGamePacketListener> (): dl, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (Holder<PaintingVariant>): a, setVariant, method_43402, setVariant, m_28464_
void (Holder<PaintingVariant>): b, setVariant, method_43402, setVariant, m_28464_
Holder<PaintingVariant> (): q, getVariant, method_43404, getVariant, m_28554_
Holder<PaintingVariant> (): p, getVariant, method_43404, getVariant, m_28554_
int (Holder<PaintingVariant>): b, variantArea, method_43403, getSize, m_218898_
int (Holder<PaintingVariant>): c, variantArea, method_43403, getSize, m_218898_
Vec3 (): dl, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): do, trackingPosition, method_43390, getSyncedPos, m_213870_
Optional<Holder<PaintingVariant>> (CompoundTag): c, loadVariant, method_48929, readVariantFromNbt, m_269030_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
1.20.4
名称
byi
cbp
字段
构造函数
方法
int (): A, getWidth, method_6897, getWidthPixels, m_7076_
int (): B, getWidth, method_6897, getWidthPixels, m_7076_
int (): B, getHeight, method_6891, getHeightPixels, m_7068_
int (): C, getHeight, method_6891, getHeightPixels, m_7068_
void (): C, playPlacementSound, method_6894, onPlace, m_7084_
void (): D, playPlacementSound, method_6894, onPlace, m_7084_
Packet<ClientGamePacketListener> (): di, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
Packet<ClientGamePacketListener> (): dj, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
Vec3 (): dk, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): dl, trackingPosition, method_43390, getSyncedPos, m_213870_
1.20.2
名称
bvc
byi
字段
构造函数
方法
int (): v, getWidth, method_6897, getWidthPixels, m_7076_
int (): A, getWidth, method_6897, getWidthPixels, m_7076_
int (): w, getHeight, method_6891, getHeightPixels, m_7068_
int (): B, getHeight, method_6891, getHeightPixels, m_7068_
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
void (): x, playPlacementSound, method_6894, onPlace, m_7084_
void (): C, playPlacementSound, method_6894, onPlace, m_7084_
Packet<ClientGamePacketListener> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
Packet<ClientGamePacketListener> (): di, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_
Holder<PaintingVariant> (): k, getDefaultVariant, method_43405, getDefaultVariant, m_218902_
Holder<PaintingVariant> (): s, getDefaultVariant, method_43405, getDefaultVariant, m_218902_
Holder<PaintingVariant> (): j, getVariant, method_43404, getVariant, m_28554_
Holder<PaintingVariant> (): q, getVariant, method_43404, getVariant, m_28554_
Vec3 (): dh, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): dk, trackingPosition, method_43390, getSyncedPos, m_213870_
void (double, double, double, float, float, int): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
1.20.1
名称
bva
bvc
字段
构造函数
方法
int (): t, getWidth, method_6897, getWidthPixels, m_7076_
int (): v, getWidth, method_6897, getWidthPixels, m_7076_
int (): v, getHeight, method_6891, getHeightPixels, m_7068_
int (): w, getHeight, method_6891, getHeightPixels, m_7068_
void (): w, playPlacementSound, method_6894, onPlace, m_7084_
void (): x, playPlacementSound, method_6894, onPlace, m_7084_
ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_
Holder<PaintingVariant> (): j, getDefaultVariant, method_43405, getDefaultVariant, m_218902_
Holder<PaintingVariant> (): k, getDefaultVariant, method_43405, getDefaultVariant, m_218902_
Holder<PaintingVariant> (): i, getVariant, method_43404, getVariant, m_28554_
Holder<PaintingVariant> (): j, getVariant, method_43404, getVariant, m_28554_
Vec3 (): df, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): dh, trackingPosition, method_43390, getSyncedPos, m_213870_
1.19.4
名称
btd
bva
字段
EntityDataAccessor<Holder<PaintingVariant>>: e, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
EntityDataAccessor<Holder<PaintingVariant>>: f, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
ResourceKey<PaintingVariant>: f, DEFAULT_VARIANT, field_38942, DEFAULT_VARIANT, f_218871_
ResourceKey<PaintingVariant>: g, DEFAULT_VARIANT, field_38942, DEFAULT_VARIANT, f_218871_
String: e, VARIANT_TAG, field_42463, VARIANT_NBT_KEY, f_268609_
构造函数
方法
int (): s, getWidth, method_6897, getWidthPixels, m_7076_
int (): t, getWidth, method_6897, getWidthPixels, m_7076_
int (): t, getHeight, method_6891, getHeightPixels, m_7068_
int (): v, getHeight, method_6891, getHeightPixels, m_7068_
void (): u, playPlacementSound, method_6894, onPlace, m_7084_
void (): w, playPlacementSound, method_6894, onPlace, m_7084_
Packet<ClientGamePacketListener> (): T, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
Packet<ClientGamePacketListener> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_
Holder<PaintingVariant> (): i, getDefaultVariant, method_43405, getDefaultVariant, m_218902_
Holder<PaintingVariant> (): j, getDefaultVariant, method_43405, getDefaultVariant, m_218902_
void (Holder<PaintingVariant>): a, setVariant, method_43402, setVariant, m_262362_
void (Holder<PaintingVariant>): a, setVariant, method_43402, setVariant, m_28464_
Holder<PaintingVariant> (): h, getVariant, method_43404, getVariant, m_262365_
Holder<PaintingVariant> (): i, getVariant, method_43404, getVariant, m_28554_
Vec3 (): de, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): df, trackingPosition, method_43390, getSyncedPos, m_213870_
void (CompoundTag, Holder<PaintingVariant>): a, storeVariant, method_48928, writeVariantToNbt, m_269220_
Optional<Holder<PaintingVariant>> (CompoundTag): c, loadVariant, method_48929, readVariantFromNbt, m_269030_
1.19.3
名称
bqq
btd
字段
构造函数
方法
Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
Packet<ClientGamePacketListener> (): T, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_
void (Holder<PaintingVariant>): a, setVariant, method_43402, setVariant, m_218891_
void (Holder<PaintingVariant>): a, setVariant, method_43402, setVariant, m_262362_
Holder<PaintingVariant> (): h, getVariant, method_43404, getVariant, m_218901_
Holder<PaintingVariant> (): h, getVariant, method_43404, getVariant, m_262365_
Vec3 (): cZ, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): de, trackingPosition, method_43390, getSyncedPos, m_213870_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bpt
bqq
字段
构造函数
方法
ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_
Vec3 (): da, trackingPosition, method_43390, getSyncedPos, m_213870_
Vec3 (): cZ, trackingPosition, method_43390, getSyncedPos, m_213870_
1.19
名称
blf
bpt
字段
Motive: e, motive, field_7134, motive, f_31902_
EntityDataAccessor<Holder<PaintingVariant>>: e, DATA_PAINTING_VARIANT_ID, field_38941, VARIANT, f_218870_
ResourceKey<PaintingVariant>: f, DEFAULT_VARIANT, field_38942, DEFAULT_VARIANT, f_218871_
构造函数
(Level, BlockPos, Direction, Motive)
(Level, BlockPos, Direction, Holder<PaintingVariant>)
方法
ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_
Holder<PaintingVariant> (): i, getDefaultVariant, method_43405, getDefaultVariant, m_218902_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_
void (Holder<PaintingVariant>): a, setVariant, method_43402, setVariant, m_218891_
Holder<PaintingVariant> (): h, getVariant, method_43404, getVariant, m_218901_
Optional<Painting> (Level, BlockPos, Direction): a, create, method_43401, placePainting, m_218887_
int (Holder<PaintingVariant>): b, variantArea, method_43403, getSize, m_218898_
Vec3 (): da, trackingPosition, method_43390, getSyncedPos, m_213870_
void (ClientboundAddEntityPacket): a, recreateFromPacket, method_31471, onSpawnPacket, m_141965_
1.18.2
名称
bkn
blf
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bha
bkn
字段
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
int (): r, getWidth, method_6897, getWidthPixels, m_7076_, getHangingWidth
int (): s, getWidth, method_6897, getWidthPixels, m_7076_
int (): s, getHeight, method_6891, getHeightPixels, m_7068_, getHangingHeight
int (): t, getHeight, method_6891, getHeightPixels, m_7068_
void (double, double, double, float, float): b, moveTo, method_5808, refreshPositionAndAngles, m_7678_, setPositionRotation
void (double, double, double, float, float): b, moveTo, method_5808, refreshPositionAndAngles, m_7678_
void (): t, playPlacementSound, method_6894, onPlace, m_7084_, playPlaceSound
void (): u, playPlacementSound, method_6894, onPlace, m_7084_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket
Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_
1.17.1
名称
bgz
bha
字段
构造函数
方法
1.17
名称
bcs
bgz
net.minecraft.entity.item.PaintingEntity
net.minecraft.src.C_974_
net.minecraft.server.v1_16_R3.EntityPainting
net.minecraft.world.entity.decoration.EntityPainting
字段
Motive: e, motive, field_7134, motive, field_70522_e, art
Motive: e, motive, field_7134, motive, f_31902_
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
int (): i, getWidth, method_6897, getWidthPixels, func_82329_d, getHangingWidth
int (): r, getWidth, method_6897, getWidthPixels, m_7076_, getHangingWidth
int (): k, getHeight, method_6891, getHeightPixels, func_82330_g, getHangingHeight
int (): s, getHeight, method_6891, getHeightPixels, m_7068_, getHangingHeight
void (Entity): a, dropItem, method_6889, onBreak, func_110128_b
void (Entity): a, dropItem, method_6889, onBreak, m_5553_
void (double, double, double, float, float): b, moveTo, method_5808, refreshPositionAndAngles, func_70012_b, setPositionRotation
void (double, double, double, float, float): b, moveTo, method_5808, refreshPositionAndAngles, m_7678_, setPositionRotation
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, m_6453_
void (): m, playPlacementSound, method_6894, onPlace, func_184523_o, playPlaceSound
void (): t, playPlacementSound, method_6894, onPlace, m_7084_, playPlaceSound
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket
ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_
1.16.5
名称
字段
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
1.16.4
名称
bcp
bcs
net.minecraft.server.v1_16_R2.EntityPainting
net.minecraft.server.v1_16_R3.EntityPainting
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bbd
bcp
net.minecraft.server.v1_16_R1.EntityPainting
net.minecraft.server.v1_16_R2.EntityPainting
字段
构造函数
方法
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.16.1
名称
avu
bbd
net.minecraft.server.v1_15_R1.EntityPainting
net.minecraft.server.v1_16_R1.EntityPainting
字段
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
int (): k, getWidth, method_6897, getWidthPixels, func_82329_d, getHangingWidth
int (): i, getWidth, method_6897, getWidthPixels, func_82329_d, getHangingWidth
int (): l, getHeight, method_6891, getHeightPixels, func_82330_g, getHangingHeight
int (): k, getHeight, method_6891, getHeightPixels, func_82330_g, getHangingHeight
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.15.2
名称
avr
avu
字段
构造函数
方法
void (double, double, double, float, float): b, moveTo, method_5808, setPositionAndAngles, func_70012_b, setPositionRotation
void (double, double, double, float, float): b, moveTo, method_5808, refreshPositionAndAngles, func_70012_b, setPositionRotation
1.15.1
名称
字段
构造函数
方法
1.15
名称
atq
avr
net.minecraft.server.v1_14_R1.EntityPainting
net.minecraft.server.v1_15_R1.EntityPainting
字段
构造函数
方法
void (double, double, double, float, float): b, moveTo, method_5808, refreshPositionAndAngles, func_70012_b, setPositionRotation
void (double, double, double, float, float): b, moveTo, method_5808, setPositionAndAngles, func_70012_b, setPositionRotation
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.14.4
名称
atl
atq
net.minecraft.world.entity.decoration.Painting
字段
Paintings: e, field_7134, motive, field_70522_e, art
Motive: e, motive, field_7134, motive, field_70522_e, art
构造函数
方法
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
int (): k, method_6897, getWidthPixels, func_82329_d, getHangingWidth
int (): k, getWidth, method_6897, getWidthPixels, func_82329_d, getHangingWidth
int (): l, method_6891, getHeightPixels, func_82330_g, getHangingHeight
int (): l, getHeight, method_6891, getHeightPixels, func_82330_g, getHangingHeight
void (Entity): a, method_6889, onBreak, func_110128_b
void (Entity): a, dropItem, method_6889, onBreak, func_110128_b
void (double, double, double, float, float): b, method_5808, setPositionAndAngles, func_70012_b, setPositionRotation
void (double, double, double, float, float): b, moveTo, method_5808, refreshPositionAndAngles, func_70012_b, setPositionRotation
void (double, double, double, float, float, int, boolean): a, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (double, double, double, float, float, int, boolean): a, lerpTo, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (): m, method_6894, onPlace, func_184523_o, playPlaceSound
void (): m, playPlacementSound, method_6894, onPlace, func_184523_o, playPlaceSound
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.14.3
名称
ati
atl
net.minecraft.entity.decoration.painting.PaintingEntity
字段
Paintings: e, field_7134, field_70522_e, art
Paintings: e, field_7134, motive, field_70522_e, art
构造函数
方法
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
int (): k, method_6897, func_82329_d, getHangingWidth
int (): k, method_6897, getWidthPixels, func_82329_d, getHangingWidth
int (): l, method_6891, func_82330_g, getHangingHeight
int (): l, method_6891, getHeightPixels, func_82330_g, getHangingHeight
void (Entity): a, method_6889, func_110128_b
void (Entity): a, method_6889, onBreak, func_110128_b
void (double, double, double, float, float): b, method_5808, func_70012_b, setPositionRotation
void (double, double, double, float, float): b, method_5808, setPositionAndAngles, func_70012_b, setPositionRotation
void (double, double, double, float, float, int, boolean): a, method_5759, func_180426_a
void (double, double, double, float, float, int, boolean): a, method_5759, updateTrackedPositionAndAngles, func_180426_a
void (): m, method_6894, func_184523_o, playPlaceSound
void (): m, method_6894, onPlace, func_184523_o, playPlaceSound
void (NBTTagCompound): b, method_5652, func_213281_b
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
Packet<?> (): N, method_18002, func_213297_N
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ath
ati
字段
构造函数
方法
1.14
名称
ame
ath
net.minecraft.class_1534
net.minecraft.entity.item.EntityPainting
net.minecraft.entity.item.PaintingEntity
net.minecraft.server.v1_13_R2.EntityPainting
net.minecraft.server.v1_14_R1.EntityPainting
字段
Paintings: d, field_70522_e, art
Paintings: e, field_7134, field_70522_e, art
构造函数
(World)
(EntityTypes<? extends EntityPainting>, World)
方法
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): a, method_5749, func_70037_a
int (): k, func_82329_d, getWidth
int (): k, method_6897, func_82329_d, getHangingWidth
int (): l, func_82330_g, getHeight
int (): l, method_6891, func_82330_g, getHangingHeight
void (Entity): a, func_110128_b
void (Entity): a, method_6889, func_110128_b
void (double, double, double, float, float): b, func_70012_b, setPositionRotation
void (double, double, double, float, float): b, method_5808, func_70012_b, setPositionRotation
void (double, double, double, float, float, int, boolean): a, func_180426_a
void (double, double, double, float, float, int, boolean): a, method_5759, func_180426_a
void (): m, func_184523_o
void (): m, method_6894, func_184523_o, playPlaceSound
void (NBTTagCompound): b, method_5652, func_213281_b
Packet<?> (): N, method_18002, func_213297_N
1.13.2
名称
amd
ame
字段
构造函数
方法
1.13.1
名称
ama
amd
net.minecraft.server.v1_13_R1.EntityPainting
net.minecraft.server.v1_13_R2.EntityPainting
字段
构造函数
方法
1.13
名称
acd
ama
net.minecraft.server.v1_12_R1.EntityPainting
net.minecraft.server.v1_13_R1.EntityPainting
字段
EntityPainting$EnumArt: c, field_70522_e, art
Paintings: d, field_70522_e, art
构造函数
(World, BlockPosition, EnumDirection, String)
(World, BlockPosition, EnumDirection, Paintings)
方法
int (): l, func_82329_d, getWidth
int (): k, func_82329_d, getWidth
int (): n, func_82330_g, getHeight
int (): l, func_82330_g, getHeight
void (): p, func_184523_o
void (): m, func_184523_o
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
acb
acd
字段
构造函数
方法
1.12
名称
zb
acb
net.minecraft.server.v1_11_R1.EntityPainting
net.minecraft.server.v1_12_R1.EntityPainting
字段
构造函数
方法
void (): o, func_184523_o
void (): p, func_184523_o
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
za
zb
字段
构造函数
方法
1.11
名称
yb
za
net.minecraft.server.v1_10_R1.EntityPainting
net.minecraft.server.v1_11_R1.EntityPainting
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
xu
yb
net.minecraft.server.v1_9_R2.EntityPainting
net.minecraft.server.v1_10_R1.EntityPainting
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.EntityPainting
net.minecraft.server.v1_9_R2.EntityPainting
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
uq
xu
net.minecraft.server.v1_8_R3.EntityPainting
net.minecraft.server.v1_9_R1.EntityPainting
字段
构造函数
方法
int (): l, func_82329_d
int (): l, func_82329_d, getWidth
int (): m, func_82330_g
int (): n, func_82330_g, getHeight
void (Entity): b, func_110128_b
void (Entity): a, func_110128_b
void (): o, func_184523_o
1.8.8
名称
uq
net.minecraft.entity.item.EntityPainting
net.minecraft.server.v1_8_R3.EntityPainting
字段
EntityPainting$EnumArt: c, field_70522_e, art
构造函数
(World)
(World, BlockPosition, EnumDirection)
(World, BlockPosition, EnumDirection, String)
方法
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
int (): l, func_82329_d
int (): m, func_82330_g
void (Entity): b, func_110128_b
void (double, double, double, float, float): b, func_70012_b, setPositionRotation
void (double, double, double, float, float, int, boolean): a, func_180426_a