历史 - net.minecraft.network.protocol.game.ServerboundSeenAdvancementsPacket
1.21.11
名称
ajf
ajp
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aja
ajf
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ain
aja
字段
构造函数
方法
1.21.5
名称
aht
ain
字段
构造函数
方法
1.21.4
名称
aix
aht
字段
构造函数
方法
PacketType<ServerboundSeenAdvancementsPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundSeenAdvancementsPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
ahs
aix
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
aig
ahs
字段
构造函数
方法
1.20.6
名称
aes
aig
字段
ServerboundSeenAdvancementsPacket$Action: a, action, field_13021, action, f_134430_
ServerboundSeenAdvancementsPacket$Action: b, action, field_13021, action, f_134430_
ResourceLocation: b, tab, field_13020, tabToOpen, f_134431_
ResourceLocation: c, tab, field_13020, tabToOpen, f_134431_
StreamCodec<FriendlyByteBuf, ServerboundSeenAdvancementsPacket>: a, STREAM_CODEC, field_48213, CODEC, f_314435_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55994, write, m_134445_
ServerboundSeenAdvancementsPacket$Action (): d, getAction, method_12415, getAction, m_134447_
ServerboundSeenAdvancementsPacket$Action (): e, getAction, method_12415, getAction, m_134447_
ResourceLocation (): e, getTab, method_12416, getTabToOpen, m_134448_
ResourceLocation (): f, getTab, method_12416, getTabToOpen, m_134448_
ServerboundSeenAdvancementsPacket (): a, closedScreen, method_12414, close, m_134444_
ServerboundSeenAdvancementsPacket (): b, closedScreen, method_12414, close, m_134444_
PacketType<ServerboundSeenAdvancementsPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
ack
aes
字段
构造函数
方法
1.20.2
名称
aal
ack
字段
构造函数
方法
ServerboundSeenAdvancementsPacket$Action (): c, getAction, method_12415, getAction, m_134447_
ServerboundSeenAdvancementsPacket$Action (): d, getAction, method_12415, getAction, m_134447_
ResourceLocation (): d, getTab, method_12416, getTabToOpen, m_134448_
ResourceLocation (): e, getTab, method_12416, getTabToOpen, m_134448_
ServerboundSeenAdvancementsPacket (Advancement): a, openedTab, method_12418, open, m_134442_
ServerboundSeenAdvancementsPacket (AdvancementHolder): a, openedTab, method_12418, open, m_134442_
1.20.1
名称
aay
aal
字段
构造函数
方法
1.19.4
名称
aaa
aay
字段
构造函数
方法
ServerboundSeenAdvancementsPacket (): b, closedScreen, method_12414, close, m_134444_
ServerboundSeenAdvancementsPacket (): a, closedScreen, method_12414, close, m_134444_
1.19.3
名称
yw
aaa
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ye
yw
net.minecraft.network.protocol.game.PacketPlayInAdvancements
字段
构造函数
方法
1.19
名称
wp
ye
net.minecraft.network.protocol.game.PacketPlayInAdvancements
字段
构造函数
方法
1.18.2
名称
wd
wp
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ut
wd
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
tg
ut
net.minecraft.network.play.client.CSeenAdvancementsPacket
net.minecraft.src.C_5185_
net.minecraft.server.v1_16_R3.PacketPlayInAdvancements
net.minecraft.network.protocol.game.PacketPlayInAdvancements
字段
ServerboundSeenAdvancementsPacket$Action: a, action, field_13021, action, field_194166_a
ServerboundSeenAdvancementsPacket$Action: a, action, field_13021, action, f_134430_
ResourceLocation: b, tab, field_13020, tabToOpen, field_194167_b
ResourceLocation: b, tab, field_13020, tabToOpen, f_134431_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_12417, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12417, apply, m_5797_
ServerboundSeenAdvancementsPacket$Action (): c, getAction, method_12415, getAction, func_194162_b
ServerboundSeenAdvancementsPacket$Action (): c, getAction, method_12415, getAction, m_134447_
ResourceLocation (): d, getTab, method_12416, getTabToOpen, func_194165_c
ResourceLocation (): d, getTab, method_12416, getTabToOpen, m_134448_
ServerboundSeenAdvancementsPacket (Advancement): a, openedTab, method_12418, open, func_194163_a
ServerboundSeenAdvancementsPacket (Advancement): a, openedTab, method_12418, open, m_134442_
ServerboundSeenAdvancementsPacket (): b, closedScreen, method_12414, close, func_194164_a
ServerboundSeenAdvancementsPacket (): b, closedScreen, method_12414, close, m_134444_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInAdvancements
net.minecraft.server.v1_16_R3.PacketPlayInAdvancements
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
se
tg
net.minecraft.server.v1_16_R1.PacketPlayInAdvancements
net.minecraft.server.v1_16_R2.PacketPlayInAdvancements
字段
构造函数
方法
1.16.1
名称
qp
se
net.minecraft.server.v1_15_R1.PacketPlayInAdvancements
net.minecraft.server.v1_16_R1.PacketPlayInAdvancements
字段
构造函数
方法
1.15.2
名称
net.minecraft.server.network.packet.AdvancementTabC2SPacket
net.minecraft.network.packet.c2s.play.AdvancementTabC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
oy
qp
net.minecraft.network.packet.c2s.play.AdvancementTabC2SPacket
net.minecraft.server.network.packet.AdvancementTabC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInAdvancements
net.minecraft.server.v1_15_R1.PacketPlayInAdvancements
字段
构造函数
方法
1.14.4
名称
ow
oy
net.minecraft.network.protocol.game.ServerboundSeenAdvancementsPacket
net.minecraft.server.network.packet.AdvancementTabC2SPacket
net.minecraft.network.packet.c2s.play.AdvancementTabC2SPacket
字段
PacketPlayInAdvancements$Status: a, field_13021, action, field_194166_a
ServerboundSeenAdvancementsPacket$Action: a, action, field_13021, action, field_194166_a
MinecraftKey: b, field_13020, tabToOpen, field_194167_b
ResourceLocation: b, tab, field_13020, tabToOpen, field_194167_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12417, method_12417, func_148833_a
void (ServerGamePacketListener): a, handle, method_12417, apply, func_148833_a
PacketPlayInAdvancements$Status (): c, method_12415, getAction, func_194162_b
ServerboundSeenAdvancementsPacket$Action (): c, getAction, method_12415, getAction, func_194162_b
MinecraftKey (): d, method_12416, getTabToOpen, func_194165_c
ResourceLocation (): d, getTab, method_12416, getTabToOpen, func_194165_c
PacketPlayInAdvancements (Advancement): a, method_12418, open, func_194163_a
ServerboundSeenAdvancementsPacket (Advancement): a, openedTab, method_12418, open, func_194163_a
PacketPlayInAdvancements (): b, method_12414, close, func_194164_a
ServerboundSeenAdvancementsPacket (): b, closedScreen, method_12414, close, func_194164_a
1.14.3
名称
ov
ow
net.minecraft.server.network.packet.AdvancementTabC2SPacket
字段
PacketPlayInAdvancements$Status: a, field_13021, field_194166_a
PacketPlayInAdvancements$Status: a, field_13021, action, field_194166_a
MinecraftKey: b, field_13020, field_194167_b
MinecraftKey: b, field_13020, tabToOpen, field_194167_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12417, func_148833_a
void (PacketListenerPlayIn): a, method_12417, method_12417, func_148833_a
PacketPlayInAdvancements$Status (): c, method_12415, func_194162_b
PacketPlayInAdvancements$Status (): c, method_12415, getAction, func_194162_b
MinecraftKey (): d, method_12416, func_194165_c
MinecraftKey (): d, method_12416, getTabToOpen, func_194165_c
PacketPlayInAdvancements (Advancement): a, method_12418, func_194163_a
PacketPlayInAdvancements (Advancement): a, method_12418, open, func_194163_a
PacketPlayInAdvancements (): b, method_12414, func_194164_a
PacketPlayInAdvancements (): b, method_12414, close, func_194164_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
ng
ov
net.minecraft.class_2859
net.minecraft.network.play.client.CPacketSeenAdvancements
net.minecraft.network.play.client.CSeenAdvancementsPacket
net.minecraft.server.v1_13_R2.PacketPlayInAdvancements
net.minecraft.server.v1_14_R1.PacketPlayInAdvancements
字段
PacketPlayInAdvancements$Status: a, field_194166_a
PacketPlayInAdvancements$Status: a, field_13021, field_194166_a
MinecraftKey: b, field_194167_b
MinecraftKey: b, field_13020, field_194167_b
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12417, func_148833_a
PacketPlayInAdvancements$Status (): c, func_194162_b
PacketPlayInAdvancements$Status (): c, method_12415, func_194162_b
MinecraftKey (): d, func_194165_c
MinecraftKey (): d, method_12416, func_194165_c
PacketPlayInAdvancements (Advancement): a, func_194163_a
PacketPlayInAdvancements (Advancement): a, method_12418, func_194163_a
PacketPlayInAdvancements (): b, func_194164_a
PacketPlayInAdvancements (): b, method_12414, func_194164_a
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInAdvancements
net.minecraft.server.v1_13_R2.PacketPlayInAdvancements
字段
构造函数
方法
1.13
名称
lu
ng
net.minecraft.server.v1_12_R1.PacketPlayInAdvancements
net.minecraft.server.v1_13_R1.PacketPlayInAdvancements
字段
构造函数
方法
PacketPlayInAdvancements$Status (): b, func_194162_b
PacketPlayInAdvancements$Status (): c, func_194162_b
MinecraftKey (): c, func_194165_c
MinecraftKey (): d, func_194165_c
PacketPlayInAdvancements (): a, func_194164_a
PacketPlayInAdvancements (): b, func_194164_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
lt
lu
字段
构造函数
方法
1.12
名称
lt
net.minecraft.network.play.client.CPacketSeenAdvancements
net.minecraft.server.v1_12_R1.PacketPlayInAdvancements
字段
PacketPlayInAdvancements$Status: a, field_194166_a
MinecraftKey: b, field_194167_b
构造函数
()
(PacketPlayInAdvancements$Status, MinecraftKey)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
PacketPlayInAdvancements$Status (): b, func_194162_b
MinecraftKey (): c, func_194165_c
PacketPlayInAdvancements (Advancement): a, func_194163_a
PacketPlayInAdvancements (): a, func_194164_a