历史 - net.minecraft.world.level.NaturalSpawner$SpawnState

1.21.11

名称

dsb$d

dwz$d

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dnf$d

dsb$d

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dku$d

dnf$d

字段

构造函数

方法

1.21.5

名称

dgu$d

dku$d

字段

构造函数

方法

1.21.4

名称

dht$d

dgu$d

字段

构造函数

方法

1.21.3

名称

ddh$d

dht$d

字段

构造函数

方法

boolean (MobCategory): a, canSpawnForCategoryGlobal, method_27826, isBelowCap, m_351839_

boolean (MobCategory, ChunkPos): a, canSpawnForCategory, method_27826, isBelowCap, m_186548_

boolean (MobCategory, ChunkPos): a, canSpawnForCategoryLocal, method_61730, canSpawn, m_352384_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dcl$d

ddh$d

字段

构造函数

方法

1.20.6

名称

cua$d

dcl$d

字段

构造函数

方法

1.20.4

名称

cqg$d

cua$d

字段

构造函数

方法

1.20.2

名称

cmx$d

cqg$d

字段

构造函数

方法

1.20.1

名称

cmt$d

cmx$d

字段

构造函数

方法

1.19.4

名称

ckh$d

cmt$d

字段

构造函数

方法

1.19.3

名称

chi$d

ckh$d

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_1613_

net.minecraft.src.C_1608_$C_1613_

字段

构造函数

方法

1.19.1

名称

cgl$d

chi$d

net.minecraft.world.level.SpawnerCreature$d

字段

构造函数

方法

1.19

名称

cbg$d

cgl$d

net.minecraft.src.C_1608_$C_1613_

net.minecraft.src.C_1613_

net.minecraft.world.level.SpawnerCreature$d

字段

构造函数

方法

1.18.2

名称

cao$d

cbg$d

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bxa$d

cao$d

字段

BlockPos: e, lastCheckedPos, field_24398, cachedPos, f_47114_

BlockPos: f, lastCheckedPos, field_24398, cachedPos, f_47114_

EntityType<?>: f, lastCheckedType, field_24399, cachedEntityType, f_47115_

EntityType<?>: g, lastCheckedType, field_24399, cachedEntityType, f_47115_

double: g, lastCharge, field_24400, cachedDensityMass, f_47116_

double: h, lastCharge, field_24400, cachedDensityMass, f_47116_

LocalMobCapCalculator: e, localMobCapCalculator, field_34459, densityCapper, f_186542_

构造函数

(int, it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<MobCategory>, PotentialCalculator)

(int, it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<MobCategory>, PotentialCalculator, LocalMobCapCalculator)

方法

boolean (MobCategory): a, canSpawnForCategory, method_27826, isBelowCap, m_47134_

boolean (MobCategory, ChunkPos): a, canSpawnForCategory, method_27826, isBelowCap, m_186548_

1.17.1

名称

bwz$d

bxa$d

字段

构造函数

方法

1.17

名称

bsg$d

bwz$d

net.minecraft.world.spawner.WorldEntitySpawner$EntityDensityManager

net.minecraft.src.C_1608_$C_1613_

net.minecraft.server.v1_16_R3.SpawnerCreature$d

net.minecraft.world.level.SpawnerCreature$d

字段

int: a, spawnableChunkCount, field_24394, spawningChunkCount, field_234981_a_

int: a, spawnableChunkCount, field_24394, spawningChunkCount, f_47110_

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<MobCategory>: b, mobCategoryCounts, field_24395, groupToCount, field_234982_b_

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<MobCategory>: b, mobCategoryCounts, field_24395, groupToCount, f_47111_

PotentialCalculator: c, spawnPotential, field_24396, densityField, field_234983_c_

PotentialCalculator: c, spawnPotential, field_24396, densityField, f_47112_

it.unimi.dsi.fastutil.objects.Object2IntMap<MobCategory>: d, unmodifiableMobCategoryCounts, field_24397, groupToCountView, field_234984_d_

it.unimi.dsi.fastutil.objects.Object2IntMap<MobCategory>: d, unmodifiableMobCategoryCounts, field_24397, groupToCountView, f_47113_

BlockPos: e, lastCheckedPos, field_24398, cachedPos, field_234985_e_

BlockPos: e, lastCheckedPos, field_24398, cachedPos, f_47114_

EntityType<?>: f, lastCheckedType, field_24399, cachedEntityType, field_234986_f_

EntityType<?>: f, lastCheckedType, field_24399, cachedEntityType, f_47115_

double: g, lastCharge, field_24400, cachedDensityMass, field_234987_g_

double: g, lastCharge, field_24400, cachedDensityMass, f_47116_

构造函数

方法

boolean (EntityType<?>, BlockPos, ChunkAccess): a, canSpawn, method_27824, test, func_234989_a_

boolean (EntityType<?>, BlockPos, ChunkAccess): a, canSpawn, method_27824, test, m_47127_

void (Mob, ChunkAccess): a, afterSpawn, method_27825, run, func_234990_a_

void (Mob, ChunkAccess): a, afterSpawn, method_27825, run, m_47131_

it.unimi.dsi.fastutil.objects.Object2IntMap<MobCategory> (): b, getMobCategoryCounts, method_27830, getGroupToCount, func_234995_b_

it.unimi.dsi.fastutil.objects.Object2IntMap<MobCategory> (): b, getMobCategoryCounts, method_27830, getGroupToCount, m_47148_

boolean (MobCategory): a, canSpawnForCategory, method_27826, isBelowCap, func_234991_a_

boolean (MobCategory): a, canSpawnForCategory, method_27826, isBelowCap, m_47134_

int (): a, getSpawnableChunkCount, method_27823, getSpawningChunkCount, func_234988_a_

int (): a, getSpawnableChunkCount, method_27823, getSpawningChunkCount, m_47126_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bsd$d

bsg$d

net.minecraft.server.v1_16_R2.SpawnerCreature$d

net.minecraft.server.v1_16_R3.SpawnerCreature$d

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bqj$d

bsd$d

net.minecraft.server.v1_16_R1.SpawnerCreature$d

net.minecraft.server.v1_16_R2.SpawnerCreature$d

字段

构造函数

方法

1.16.1

名称

bqj$d

net.minecraft.world.level.NaturalSpawner$SpawnState

net.minecraft.class_1948$class_5262

net.minecraft.world.SpawnHelper$Info

net.minecraft.world.spawner.WorldEntitySpawner$EntityDensityManager

net.minecraft.server.v1_16_R1.SpawnerCreature$d

字段

int: a, spawnableChunkCount, field_24394, spawningChunkCount, field_234981_a_

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<MobCategory>: b, mobCategoryCounts, field_24395, groupToCount, field_234982_b_

PotentialCalculator: c, spawnPotential, field_24396, densityField, field_234983_c_

it.unimi.dsi.fastutil.objects.Object2IntMap<MobCategory>: d, unmodifiableMobCategoryCounts, field_24397, groupToCountView, field_234984_d_

BlockPos: e, lastCheckedPos, field_24398, cachedPos, field_234985_e_

EntityType<?>: f, lastCheckedType, field_24399, cachedEntityType, field_234986_f_

double: g, lastCharge, field_24400, cachedDensityMass, field_234987_g_

构造函数

(int, it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<MobCategory>, PotentialCalculator)

方法

boolean (EntityType<?>, BlockPos, ChunkAccess): a, canSpawn, method_27824, test, func_234989_a_

void (Mob, ChunkAccess): a, afterSpawn, method_27825, run, func_234990_a_

it.unimi.dsi.fastutil.objects.Object2IntMap<MobCategory> (): b, getMobCategoryCounts, method_27830, getGroupToCount, func_234995_b_

boolean (MobCategory): a, canSpawnForCategory, method_27826, isBelowCap, func_234991_a_

int (): a, getSpawnableChunkCount, method_27823, getSpawningChunkCount, func_234988_a_