历史 - net.minecraft.world.item.component.BlocksAttacks

1.21.11

名称

djr

dnx

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dew

djr

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dcl

dew

字段

构造函数

方法

1.21.5

名称

dcl

net.minecraft.world.item.component.BlocksAttacks

net.minecraft.class_10707

net.minecraft.component.type.BlocksAttacksComponent

net.minecraft.src.C_379263_

net.minecraft.world.item.component.BlocksAttacks

字段

float: c, blockDelaySeconds, comp_3586, blockDelaySeconds, f_382690_

float: d, disableCooldownScale, comp_3587, disableCooldownScale, f_381580_

List<BlocksAttacks$DamageReduction>: e, damageReductions, comp_3588, damageReductions, f_379783_

BlocksAttacks$ItemDamageFunction: f, itemDamage, comp_3589, itemDamage, f_380443_

Optional<TagKey<DamageType>>: g, bypassedBy, comp_3637, bypassedBy, f_382600_

Optional<Holder<SoundEvent>>: h, blockSound, comp_3590, blockSound, f_381748_

Optional<Holder<SoundEvent>>: i, disableSound, comp_3591, disableSound, f_379800_

com.mojang.serialization.Codec<BlocksAttacks>: a, CODEC, field_56301, CODEC, f_382407_

StreamCodec<RegistryFriendlyByteBuf, BlocksAttacks>: b, STREAM_CODEC, field_56302, PACKET_CODEC, f_382190_

构造函数

(float, float, List<BlocksAttacks$DamageReduction>, BlocksAttacks$ItemDamageFunction, Optional<TagKey<DamageType>>, Optional<Holder<SoundEvent>>, Optional<Holder<SoundEvent>>)

方法

void (ServerLevel, LivingEntity): a, onBlocked, method_67199, playBlockSound, m_388575_

void (ServerLevel, LivingEntity, float, ItemStack): a, disable, method_67200, applyShieldCooldown, m_385807_

void (Level, ItemStack, LivingEntity, InteractionHand, float): a, hurtBlockingItem, method_67204, onShieldHit, m_388423_

int (float): a, disableBlockingForTicks, method_67198, convertCooldownToTicks, m_386856_

int (): a, blockDelayTicks, method_67197, getBlockDelayTicks, m_387290_

float (DamageSource, float, double): a, resolveBlockedDamage, method_67202, getDamageReductionAmount, m_388349_

float (): b, blockDelaySeconds, comp_3586, blockDelaySeconds, f_382690_

float (): c, disableCooldownScale, comp_3587, disableCooldownScale, f_381580_

List<BlocksAttacks$DamageReduction> (): d, damageReductions, comp_3588, damageReductions, f_379783_

BlocksAttacks$ItemDamageFunction (): e, itemDamage, comp_3589, itemDamage, f_380443_

Optional<TagKey<DamageType>> (): f, bypassedBy, comp_3637, bypassedBy, f_382600_

Optional<Holder<SoundEvent>> (): g, blockSound, comp_3590, blockSound, f_381748_

Optional<Holder<SoundEvent>> (): h, disableSound, comp_3591, disableSound, f_379800_