历史 - net.minecraft.world.item.component.BlocksAttacks
1.21.11
名称
djr
dnx
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dew
djr
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dcl
dew
字段
构造函数
方法
1.21.5
名称
dcl
net.minecraft.world.item.component.BlocksAttacks
net.minecraft.class_10707
net.minecraft.component.type.BlocksAttacksComponent
net.minecraft.src.C_379263_
net.minecraft.world.item.component.BlocksAttacks
字段
float: c, blockDelaySeconds, comp_3586, blockDelaySeconds, f_382690_
float: d, disableCooldownScale, comp_3587, disableCooldownScale, f_381580_
List<BlocksAttacks$DamageReduction>: e, damageReductions, comp_3588, damageReductions, f_379783_
BlocksAttacks$ItemDamageFunction: f, itemDamage, comp_3589, itemDamage, f_380443_
Optional<TagKey<DamageType>>: g, bypassedBy, comp_3637, bypassedBy, f_382600_
Optional<Holder<SoundEvent>>: h, blockSound, comp_3590, blockSound, f_381748_
Optional<Holder<SoundEvent>>: i, disableSound, comp_3591, disableSound, f_379800_
com.mojang.serialization.Codec<BlocksAttacks>: a, CODEC, field_56301, CODEC, f_382407_
StreamCodec<RegistryFriendlyByteBuf, BlocksAttacks>: b, STREAM_CODEC, field_56302, PACKET_CODEC, f_382190_
构造函数
(float, float, List<BlocksAttacks$DamageReduction>, BlocksAttacks$ItemDamageFunction, Optional<TagKey<DamageType>>, Optional<Holder<SoundEvent>>, Optional<Holder<SoundEvent>>)
方法
void (ServerLevel, LivingEntity): a, onBlocked, method_67199, playBlockSound, m_388575_
void (ServerLevel, LivingEntity, float, ItemStack): a, disable, method_67200, applyShieldCooldown, m_385807_
void (Level, ItemStack, LivingEntity, InteractionHand, float): a, hurtBlockingItem, method_67204, onShieldHit, m_388423_
int (float): a, disableBlockingForTicks, method_67198, convertCooldownToTicks, m_386856_
int (): a, blockDelayTicks, method_67197, getBlockDelayTicks, m_387290_
float (DamageSource, float, double): a, resolveBlockedDamage, method_67202, getDamageReductionAmount, m_388349_
float (): b, blockDelaySeconds, comp_3586, blockDelaySeconds, f_382690_
float (): c, disableCooldownScale, comp_3587, disableCooldownScale, f_381580_
List<BlocksAttacks$DamageReduction> (): d, damageReductions, comp_3588, damageReductions, f_379783_
BlocksAttacks$ItemDamageFunction (): e, itemDamage, comp_3589, itemDamage, f_380443_
Optional<TagKey<DamageType>> (): f, bypassedBy, comp_3637, bypassedBy, f_382600_
Optional<Holder<SoundEvent>> (): g, blockSound, comp_3590, blockSound, f_381748_
Optional<Holder<SoundEvent>> (): h, disableSound, comp_3591, disableSound, f_379800_