历史 - net.minecraft.client.model.npc.VillagerModel

1.21.11

名称

gxx

hgd

net.minecraft.client.model.VillagerModel

net.minecraft.client.model.npc.VillagerModel

net.minecraft.src.C_3882_

net.minecraft.src.C_432791_

字段

ModelPart: b, head, field_27527, head, f_104036_

ModelPart: c, head, field_27527, head, f_434036_

ModelPart: e, arms, field_55117, arms, f_370627_

ModelPart: f, arms, field_55117, arms, f_435199_

ModelPart: c, rightLeg, field_27530, rightLeg, f_171048_

ModelPart: d, rightLeg, field_27530, rightLeg, f_433509_

ModelPart: d, leftLeg, field_27531, leftLeg, f_171049_

ModelPart: e, leftLeg, field_27531, leftLeg, f_436990_

MeshTransformer: a, BABY_TRANSFORMER, field_55116, BABY_TRANSFORMER, f_370722_

MeshTransformer: b, BABY_TRANSFORMER, field_55116, BABY_TRANSFORMER, f_435931_

构造函数

方法

ModelPart (): f, getHead, method_2838, getHead, m_5585_

ModelPart (): a, getHead, method_2838, getHead, m_5585_

MeshDefinition (): a, createBodyModel, method_32064, getModelData, m_171052_

MeshDefinition (): e, createBodyModel, method_32064, getModelData, m_443731_

void (VillagerRenderState): a, setupAnim, method_62123, setAngles, m_6251_

void (VillagerRenderState): a, setupAnim, method_62123, setAngles, m_102844_

MeshDefinition (): b, createNoHatModel, method_72868, getNoHatModelData, m_417598_

MeshDefinition (): f, createNoHatModel, method_72868, getNoHatModelData, m_441661_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gpw

gxx

字段

ModelPart: c, hat, field_27528, hat, f_104037_

ModelPart: d, hatRim, field_27529, hatRim, f_104038_

ModelPart: g, arms, field_55117, arms, f_370627_

ModelPart: e, arms, field_55117, arms, f_370627_

ModelPart: e, rightLeg, field_27530, rightLeg, f_171048_

ModelPart: c, rightLeg, field_27530, rightLeg, f_171048_

ModelPart: f, leftLeg, field_27531, leftLeg, f_171049_

ModelPart: d, leftLeg, field_27531, leftLeg, f_171049_

构造函数

方法

ModelPart (): b, getHead, method_2838, getHead, m_5585_

ModelPart (): f, getHead, method_2838, getHead, m_5585_

void (boolean): a, hatVisible, method_17150, setHatVisible, m_104059_

void (VillagerRenderState): a, setupAnim, method_62123, setAngles, m_6973_

void (VillagerRenderState): a, setupAnim, method_62123, setAngles, m_6251_

void (PoseStack): a, translateToArms, method_65191, rotateArms, m_372035_

MeshDefinition (): b, createNoHatModel, method_72868, getNoHatModelData, m_417598_

void (VillagerRenderState, PoseStack): a, translateToArms, method_72867, rotateArms, m_372035_

1.21.8

名称

gpv

gpw

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gka

gpv

字段

构造函数

方法

1.21.5

名称

geo

gka

字段

构造函数

方法

1.21.4

名称

gdy

geo

字段

ModelPart: a, head, field_27527, head, f_104036_

ModelPart: b, head, field_27527, head, f_104036_

ModelPart: b, hat, field_27528, hat, f_104037_

ModelPart: c, hat, field_27528, hat, f_104037_

ModelPart: c, hatRim, field_27529, hatRim, f_104038_

ModelPart: d, hatRim, field_27529, hatRim, f_104038_

ModelPart: g, arms, field_55117, arms, f_370627_

ModelPart: d, rightLeg, field_27530, rightLeg, f_171048_

ModelPart: e, rightLeg, field_27530, rightLeg, f_171048_

ModelPart: e, leftLeg, field_27531, leftLeg, f_171049_

ModelPart: f, leftLeg, field_27531, leftLeg, f_171049_

MeshTransformer: a, BABY_TRANSFORMER, field_55116, BABY_TRANSFORMER, f_370722_

构造函数

方法

void (boolean): a, hatVisible, method_17150, setHatVisible, m_7491_

void (boolean): a, hatVisible, method_17150, setHatVisible, m_104059_

void (PoseStack): a, translateToArms, method_65191, rotateArms, m_372035_

1.21.3

名称

fxv

gdy

字段

ModelPart: f, head, field_27527, head, f_104036_

ModelPart: a, head, field_27527, head, f_104036_

ModelPart: g, hat, field_27528, hat, f_104037_

ModelPart: b, hat, field_27528, hat, f_104037_

ModelPart: h, hatRim, field_27529, hatRim, f_104038_

ModelPart: c, hatRim, field_27529, hatRim, f_104038_

ModelPart: a, nose, field_27525, nose, f_104044_

ModelPart: b, root, field_27526, root, f_171047_

ModelPart: i, rightLeg, field_27530, rightLeg, f_171048_

ModelPart: d, rightLeg, field_27530, rightLeg, f_171048_

ModelPart: j, leftLeg, field_27531, leftLeg, f_171049_

ModelPart: e, leftLeg, field_27531, leftLeg, f_171049_

构造函数

方法

ModelPart (): d, getHead, method_2838, getHead, m_5585_

ModelPart (): b, getHead, method_2838, getHead, m_5585_

void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, m_6973_

MeshDefinition (): b, createBodyModel, method_32064, getModelData, m_171052_

MeshDefinition (): a, createBodyModel, method_32064, getModelData, m_171052_

ModelPart (): a, root, method_32008, getPart, m_142109_

void (VillagerRenderState): a, setupAnim, method_62123, setAngles, m_6973_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fwn

fxv

字段

构造函数

方法

1.20.6

名称

fmi

fwn

字段

构造函数

方法

1.20.4

名称

fho

fmi

字段

构造函数

方法

1.20.2

名称

fdq

fho

字段

构造函数

方法

1.20.1

名称

fcd

fdq

字段

构造函数

方法

1.19.4

名称

ext

fcd

字段

构造函数

方法

1.19.3

名称

etr

ext

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

esi

etr

字段

构造函数

方法

1.19

名称

elp

esi

字段

构造函数

方法

MeshDefinition (): a, createBodyModel, method_32064, getModelData, m_171052_

MeshDefinition (): b, createBodyModel, method_32064, getModelData, m_171052_

ModelPart (): b, root, method_32008, getPart, m_142109_

ModelPart (): a, root, method_32008, getPart, m_142109_

1.18.2

名称

eki

elp

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

eif

eki

字段

构造函数

方法

1.17.1

名称

eie

eif

字段

构造函数

方法

1.17

名称

dwf

eie

net.minecraft.client.renderer.entity.model.VillagerModel

net.minecraft.src.C_3882_

字段

ModelPart: a, head, field_3608, head, field_78191_a

ModelPart: f, head, field_27527, head, f_104036_

ModelPart: b, hat, field_17141, field_17141, field_217151_b

ModelPart: g, hat, field_27528, hat, f_104037_

ModelPart: f, hatRim, field_17142, field_17142, field_217152_f

ModelPart: h, hatRim, field_27529, hatRim, f_104038_

ModelPart: g, body, field_3610, torso, field_78189_b

ModelPart: h, jacket, field_17143, robe, field_217153_h

ModelPart: i, arms, field_3609, arms, field_78190_c

ModelPart: j, leg0, field_3607, rightLeg, field_78187_d

ModelPart: k, leg1, field_3606, leftLeg, field_78188_e

ModelPart: l, nose, field_3611, nose, field_82898_f

ModelPart: a, nose, field_27525, nose, f_104044_

ModelPart: b, root, field_27526, root, f_171047_

ModelPart: i, rightLeg, field_27530, rightLeg, f_171048_

ModelPart: j, leftLeg, field_27531, leftLeg, f_171049_

构造函数

(float)

(float, int, int)

(ModelPart)

方法

ModelPart (): c, getHead, method_2838, getHead, func_205072_a

ModelPart (): d, getHead, method_2838, getHead, m_5585_

void (boolean): a, hatVisible, method_17150, setHatVisible, func_217146_a

void (boolean): a, hatVisible, method_17150, setHatVisible, m_7491_

Iterable<ModelPart> (): a, parts, method_22960, getParts, func_225601_a_

void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, func_225597_a_

void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, m_6973_

MeshDefinition (): a, createBodyModel, method_32064, getModelData, m_171052_

ModelPart (): b, root, method_32008, getPart, m_142109_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dvx

dwf

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dxy

dvx

字段

构造函数

方法

1.16.1

名称

dna

dxy

字段

ModelPart: b, hat, field_17141, field_217151_b

ModelPart: b, hat, field_17141, field_17141, field_217151_b

ModelPart: f, hatRim, field_17142, field_217152_f

ModelPart: f, hatRim, field_17142, field_17142, field_217152_f

构造函数

方法

1.15.2

名称

dmx

dna

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

djj

dmx

字段

ModelPart: b, hat, field_17141, headOverlay, field_217151_b

ModelPart: b, hat, field_17141, field_217151_b

ModelPart: f, hatRim, field_17142, hat, field_217152_f

ModelPart: f, hatRim, field_17142, field_217152_f

构造函数

方法

void (T, float, float, float, float, float, float): b, render, method_2819, render, func_78088_a

void (T, float, float, float, float, float, float): a, setupAnim, method_17080, setAngles, func_212844_a_

ModelPart (): a, getHead, method_2838, getHead, func_205072_a

ModelPart (): c, getHead, method_2838, getHead, func_205072_a

Iterable<ModelPart> (): a, parts, method_22960, getParts, func_225601_a_

void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, func_225597_a_

1.14.4

名称

dgv

djj

net.minecraft.client.model.VillagerModel

字段

Cuboid: a, field_3608, head, field_78191_a

ModelPart: a, head, field_3608, head, field_78191_a

Cuboid: b, field_17141, headOverlay, field_217151_b

ModelPart: b, hat, field_17141, headOverlay, field_217151_b

Cuboid: f, field_17142, hat, field_217152_f

ModelPart: f, hatRim, field_17142, hat, field_217152_f

Cuboid: g, field_3610, body, field_78189_b

ModelPart: g, body, field_3610, torso, field_78189_b

Cuboid: h, field_17143, robe, field_217153_h

ModelPart: h, jacket, field_17143, robe, field_217153_h

Cuboid: i, field_3609, arms, field_78190_c

ModelPart: i, arms, field_3609, arms, field_78190_c

Cuboid: j, field_3607, leftLeg, field_78187_d

ModelPart: j, leg0, field_3607, rightLeg, field_78187_d

Cuboid: k, field_3606, rightLeg, field_78188_e

ModelPart: k, leg1, field_3606, leftLeg, field_78188_e

Cuboid: l, field_3611, nose, field_82898_f

ModelPart: l, nose, field_3611, nose, field_82898_f

构造函数

方法

void (T, float, float, float, float, float, float): b, method_2819, render, func_78088_a

void (T, float, float, float, float, float, float): b, render, method_2819, render, func_78088_a

void (T, float, float, float, float, float, float): a, method_17080, setAngles, func_212844_a_

void (T, float, float, float, float, float, float): a, setupAnim, method_17080, setAngles, func_212844_a_

Cuboid (): a, method_2838, getHead, func_205072_a

ModelPart (): a, getHead, method_2838, getHead, func_205072_a

void (boolean): a, method_17150, setHatVisible, func_217146_a

void (boolean): a, hatVisible, method_17150, setHatVisible, func_217146_a

1.14.3

名称

dgr

dgv

net.minecraft.client.render.entity.model.VillagerResemblingModel

字段

RendererModel: a, field_3608, field_78191_a

Cuboid: a, field_3608, head, field_78191_a

RendererModel: b, field_17141, field_217151_b

Cuboid: b, field_17141, headOverlay, field_217151_b

RendererModel: f, field_17142, field_217152_f

Cuboid: f, field_17142, hat, field_217152_f

RendererModel: g, field_3610, field_78189_b

Cuboid: g, field_3610, body, field_78189_b

RendererModel: h, field_17143, field_217153_h

Cuboid: h, field_17143, robe, field_217153_h

RendererModel: i, field_3609, field_78190_c

Cuboid: i, field_3609, arms, field_78190_c

RendererModel: j, field_3607, field_78187_d

Cuboid: j, field_3607, leftLeg, field_78187_d

RendererModel: k, field_3606, field_78188_e

Cuboid: k, field_3606, rightLeg, field_78188_e

RendererModel: l, field_3611, field_82898_f

Cuboid: l, field_3611, nose, field_82898_f

构造函数

方法

void (T, float, float, float, float, float, float): b, method_2819, func_78088_a

void (T, float, float, float, float, float, float): b, method_2819, render, func_78088_a

void (T, float, float, float, float, float, float): a, method_17080, func_212844_a_

void (T, float, float, float, float, float, float): a, method_17080, setAngles, func_212844_a_

RendererModel (): a, method_2838, func_205072_a

Cuboid (): a, method_2838, getHead, func_205072_a

void (boolean): a, method_17150, func_217146_a

void (boolean): a, method_17150, setHatVisible, func_217146_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dgp

dgr

字段

构造函数

方法

1.14

名称

dgp

net.minecraft.class_620

net.minecraft.client.renderer.entity.model.VillagerModel

字段

RendererModel: a, field_3608, field_78191_a

RendererModel: b, field_17141, field_217151_b

RendererModel: f, field_17142, field_217152_f

RendererModel: g, field_3610, field_78189_b

RendererModel: h, field_17143, field_217153_h

RendererModel: i, field_3609, field_78190_c

RendererModel: j, field_3607, field_78187_d

RendererModel: k, field_3606, field_78188_e

RendererModel: l, field_3611, field_82898_f

构造函数

(float)

(float, int, int)

方法

void (T, float, float, float, float, float, float): b, method_2819, func_78088_a

void (T, float, float, float, float, float, float): a, method_17080, func_212844_a_

RendererModel (): a, method_2838, func_205072_a

void (boolean): a, method_17150, func_217146_a