历史 - net.minecraft.advancements.criterion.PlayerInteractTrigger$TriggerInstance
1.21.11
名称
dd$a
cw$a
net.minecraft.advancements.critereon.PlayerInteractTrigger$TriggerInstance
net.minecraft.advancements.criterion.PlayerInteractTrigger$TriggerInstance
net.minecraft.src.C_2086_$C_2087_
net.minecraft.src.C_432218_$C_432543_
net.minecraft.advancements.critereon.CriterionTriggerPlayerInteractedWithEntity$a
net.minecraft.advancements.criterion.CriterionTriggerPlayerInteractedWithEntity$a
字段
Optional<ItemPredicate>: c, item, comp_2079, item, f_61511_
Optional<ItemPredicate>: c, item, comp_2079, item, f_433099_
Optional<ContextAwarePredicate>: d, entity, comp_2080, entity, f_61512_
Optional<ContextAwarePredicate>: d, entity, comp_2080, entity, f_436529_
Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_303250_
Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_434780_
com.mojang.serialization.Codec<PlayerInteractTrigger$TriggerInstance>: a, CODEC, field_47318, CODEC, f_303470_
com.mojang.serialization.Codec<PlayerInteractTrigger$TriggerInstance>: a, CODEC, field_47318, CODEC, f_437132_
构造函数
方法
boolean (ItemStack, LootContext): a, matches, method_30100, test, m_61521_
boolean (ItemStack, LootContext): a, matches, method_30100, test, m_447346_
Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_30099, create, m_285812_
Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_30099, create, m_439437_
Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, itemUsedOnEntity, method_43278, create, m_285836_
Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, itemUsedOnEntity, method_43278, create, m_445616_
Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_295156_
Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_438860_
Optional<ItemPredicate> (): b, item, comp_2079, item, f_61511_
Optional<ItemPredicate> (): b, item, comp_2079, item, f_433099_
Optional<ContextAwarePredicate> (): c, entity, comp_2080, entity, f_61512_
Optional<ContextAwarePredicate> (): c, entity, comp_2080, entity, f_436529_
Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, equipmentSheared, method_72229, createPlayerShearedEquipment, m_402125_
Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, equipmentSheared, method_72229, createPlayerShearedEquipment, m_442782_
Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, equipmentSheared, method_72228, createPlayerShearedEquipment, m_403157_
Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, equipmentSheared, method_72228, createPlayerShearedEquipment, m_442821_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
字段
构造函数
方法
Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_43278, create, m_285836_
Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, itemUsedOnEntity, method_43278, create, m_285836_
Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, equipmentSheared, method_72229, createPlayerShearedEquipment, m_402125_
Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, equipmentSheared, method_72228, createPlayerShearedEquipment, m_403157_
1.21.5
名称
dr$a
dd$a
字段
构造函数
方法
1.21.4
名称
dq$a
dr$a
字段
构造函数
方法
1.21.3
名称
dn$a
dq$a
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
dj$a
dn$a
字段
构造函数
方法
1.20.6
名称
cp$a
dj$a
字段
构造函数
方法
1.20.4
名称
cq$a
cp$a
字段
Optional<ItemPredicate>: a, item, field_25700, item, f_61511_
Optional<ItemPredicate>: c, item, comp_2079, item, f_61511_
Optional<ContextAwarePredicate>: b, entity, field_25701, entity, f_61512_
Optional<ContextAwarePredicate>: d, entity, comp_2080, entity, f_61512_
Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_303250_
com.mojang.serialization.Codec<PlayerInteractTrigger$TriggerInstance>: a, CODEC, field_47318, CODEC, f_303470_
构造函数
方法
com.google.gson.JsonObject (): a, serializeToJson, method_807, toJson, m_7683_
void (CriterionValidator): a, validate, method_54938, validate, m_7683_
Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_295156_
Optional<ItemPredicate> (): b, item, comp_2079, item, f_61511_
Optional<ContextAwarePredicate> (): c, entity, comp_2080, entity, f_61512_
1.20.2
名称
co$a
cq$a
字段
ItemPredicate: a, item, field_25700, item, f_61511_
ContextAwarePredicate: b, entity, field_25701, entity, f_61512_
Optional<ItemPredicate>: a, item, field_25700, item, f_61511_
Optional<ContextAwarePredicate>: b, entity, field_25701, entity, f_61512_
构造函数
(ContextAwarePredicate, ItemPredicate, ContextAwarePredicate)
(Optional<ContextAwarePredicate>, Optional<ItemPredicate>, Optional<ContextAwarePredicate>)
方法
com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, m_7683_
PlayerInteractTrigger$TriggerInstance (ContextAwarePredicate, ItemPredicate$Builder, ContextAwarePredicate): a, itemUsedOnEntity, method_30099, create, m_285836_
PlayerInteractTrigger$TriggerInstance (ItemPredicate$Builder, ContextAwarePredicate): a, itemUsedOnEntity, method_43278, create, m_285812_
Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_30099, create, m_285812_
Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_43278, create, m_285836_
com.google.gson.JsonObject (): a, serializeToJson, method_807, toJson, m_7683_
1.20.1
名称
字段
EntityPredicate$Composite: b, entity, field_25701, entity, f_61512_
ContextAwarePredicate: b, entity, field_25701, entity, f_61512_
构造函数
(EntityPredicate$Composite, ItemPredicate, EntityPredicate$Composite)
(ContextAwarePredicate, ItemPredicate, ContextAwarePredicate)
方法
PlayerInteractTrigger$TriggerInstance (EntityPredicate$Composite, ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_30099, create, m_61517_
PlayerInteractTrigger$TriggerInstance (ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_43278, create, m_222015_
PlayerInteractTrigger$TriggerInstance (ContextAwarePredicate, ItemPredicate$Builder, ContextAwarePredicate): a, itemUsedOnEntity, method_30099, create, m_285836_
PlayerInteractTrigger$TriggerInstance (ItemPredicate$Builder, ContextAwarePredicate): a, itemUsedOnEntity, method_43278, create, m_285812_
1.19.4
名称
cm$a
co$a
字段
构造函数
方法
1.19.3
名称
cp$a
cm$a
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_2087_
net.minecraft.src.C_2086_$C_2087_
字段
构造函数
方法
1.19.1
名称
net.minecraft.advancements.critereon.CriterionTriggerPlayerInteractedWithEntity$a
字段
构造函数
方法
1.19
名称
co$a
cp$a
net.minecraft.src.C_2086_$C_2087_
net.minecraft.src.C_2087_
net.minecraft.advancements.critereon.CriterionTriggerPlayerInteractedWithEntity$a
字段
构造函数
方法
PlayerInteractTrigger$TriggerInstance (ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_43278, create, m_222015_
1.18.2
名称
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cn$a
co$a
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
cf$a
cn$a
net.minecraft.advancements.criterion.PlayerEntityInteractionTrigger$Instance
net.minecraft.src.C_2086_$C_2087_
net.minecraft.server.v1_16_R3.CriterionTriggerPlayerInteractedWithEntity$a
net.minecraft.advancements.critereon.CriterionTriggerPlayerInteractedWithEntity$a
字段
ItemPredicate: a, item, field_25700, item, field_241478_a_
ItemPredicate: a, item, field_25700, item, f_61511_
EntityPredicate$Composite: b, entity, field_25701, entity, field_241479_b_
EntityPredicate$Composite: b, entity, field_25701, entity, f_61512_
构造函数
方法
PlayerInteractTrigger$TriggerInstance (EntityPredicate$Composite, ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_30099, create, func_241480_a_
PlayerInteractTrigger$TriggerInstance (EntityPredicate$Composite, ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_30099, create, m_61517_
boolean (ItemStack, LootContext): a, matches, method_30100, test, func_241481_a_
boolean (ItemStack, LootContext): a, matches, method_30100, test, m_61521_
com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, func_230240_a_
com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, m_7683_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.CriterionTriggerPlayerInteractedWithEntity$a
net.minecraft.server.v1_16_R3.CriterionTriggerPlayerInteractedWithEntity$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cd$a
cf$a
net.minecraft.server.v1_16_R1.CriterionTriggerPlayerInteractedWithEntity$a
net.minecraft.server.v1_16_R2.CriterionTriggerPlayerInteractedWithEntity$a
字段
构造函数
方法
1.16.1
名称
cd$a
net.minecraft.advancements.critereon.PlayerInteractTrigger$TriggerInstance
net.minecraft.class_5409$class_5410
net.minecraft.advancement.criterion.PlayerInteractedWithEntityCriterion$Conditions
net.minecraft.advancements.criterion.PlayerEntityInteractionTrigger$Instance
net.minecraft.server.v1_16_R1.CriterionTriggerPlayerInteractedWithEntity$a
字段
ItemPredicate: a, item, field_25700, item, field_241478_a_
EntityPredicate$Composite: b, entity, field_25701, entity, field_241479_b_
构造函数
(EntityPredicate$Composite, ItemPredicate, EntityPredicate$Composite)
方法
PlayerInteractTrigger$TriggerInstance (EntityPredicate$Composite, ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_30099, create, func_241480_a_
boolean (ItemStack, LootContext): a, matches, method_30100, test, func_241481_a_
com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, func_230240_a_