历史 - net.minecraft.advancements.criterion.PlayerInteractTrigger$TriggerInstance

1.21.11

名称

dd$a

cw$a

net.minecraft.advancements.critereon.PlayerInteractTrigger$TriggerInstance

net.minecraft.advancements.criterion.PlayerInteractTrigger$TriggerInstance

net.minecraft.src.C_2086_$C_2087_

net.minecraft.src.C_432218_$C_432543_

net.minecraft.advancements.critereon.CriterionTriggerPlayerInteractedWithEntity$a

net.minecraft.advancements.criterion.CriterionTriggerPlayerInteractedWithEntity$a

字段

Optional<ItemPredicate>: c, item, comp_2079, item, f_61511_

Optional<ItemPredicate>: c, item, comp_2079, item, f_433099_

Optional<ContextAwarePredicate>: d, entity, comp_2080, entity, f_61512_

Optional<ContextAwarePredicate>: d, entity, comp_2080, entity, f_436529_

Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_303250_

Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_434780_

com.mojang.serialization.Codec<PlayerInteractTrigger$TriggerInstance>: a, CODEC, field_47318, CODEC, f_303470_

com.mojang.serialization.Codec<PlayerInteractTrigger$TriggerInstance>: a, CODEC, field_47318, CODEC, f_437132_

构造函数

方法

boolean (ItemStack, LootContext): a, matches, method_30100, test, m_61521_

boolean (ItemStack, LootContext): a, matches, method_30100, test, m_447346_

Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_30099, create, m_285812_

Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_30099, create, m_439437_

Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, itemUsedOnEntity, method_43278, create, m_285836_

Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, itemUsedOnEntity, method_43278, create, m_445616_

Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_295156_

Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_438860_

Optional<ItemPredicate> (): b, item, comp_2079, item, f_61511_

Optional<ItemPredicate> (): b, item, comp_2079, item, f_433099_

Optional<ContextAwarePredicate> (): c, entity, comp_2080, entity, f_61512_

Optional<ContextAwarePredicate> (): c, entity, comp_2080, entity, f_436529_

Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, equipmentSheared, method_72229, createPlayerShearedEquipment, m_402125_

Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, equipmentSheared, method_72229, createPlayerShearedEquipment, m_442782_

Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, equipmentSheared, method_72228, createPlayerShearedEquipment, m_403157_

Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, equipmentSheared, method_72228, createPlayerShearedEquipment, m_442821_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

字段

构造函数

方法

Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_43278, create, m_285836_

Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, itemUsedOnEntity, method_43278, create, m_285836_

Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): b, equipmentSheared, method_72229, createPlayerShearedEquipment, m_402125_

Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, equipmentSheared, method_72228, createPlayerShearedEquipment, m_403157_

1.21.5

名称

dr$a

dd$a

字段

构造函数

方法

1.21.4

名称

dq$a

dr$a

字段

构造函数

方法

1.21.3

名称

dn$a

dq$a

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dj$a

dn$a

字段

构造函数

方法

1.20.6

名称

cp$a

dj$a

字段

构造函数

方法

1.20.4

名称

cq$a

cp$a

字段

Optional<ItemPredicate>: a, item, field_25700, item, f_61511_

Optional<ItemPredicate>: c, item, comp_2079, item, f_61511_

Optional<ContextAwarePredicate>: b, entity, field_25701, entity, f_61512_

Optional<ContextAwarePredicate>: d, entity, comp_2080, entity, f_61512_

Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_303250_

com.mojang.serialization.Codec<PlayerInteractTrigger$TriggerInstance>: a, CODEC, field_47318, CODEC, f_303470_

构造函数

方法

com.google.gson.JsonObject (): a, serializeToJson, method_807, toJson, m_7683_

void (CriterionValidator): a, validate, method_54938, validate, m_7683_

Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_295156_

Optional<ItemPredicate> (): b, item, comp_2079, item, f_61511_

Optional<ContextAwarePredicate> (): c, entity, comp_2080, entity, f_61512_

1.20.2

名称

co$a

cq$a

字段

ItemPredicate: a, item, field_25700, item, f_61511_

ContextAwarePredicate: b, entity, field_25701, entity, f_61512_

Optional<ItemPredicate>: a, item, field_25700, item, f_61511_

Optional<ContextAwarePredicate>: b, entity, field_25701, entity, f_61512_

构造函数

(ContextAwarePredicate, ItemPredicate, ContextAwarePredicate)

(Optional<ContextAwarePredicate>, Optional<ItemPredicate>, Optional<ContextAwarePredicate>)

方法

com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, m_7683_

PlayerInteractTrigger$TriggerInstance (ContextAwarePredicate, ItemPredicate$Builder, ContextAwarePredicate): a, itemUsedOnEntity, method_30099, create, m_285836_

PlayerInteractTrigger$TriggerInstance (ItemPredicate$Builder, ContextAwarePredicate): a, itemUsedOnEntity, method_43278, create, m_285812_

Criterion<PlayerInteractTrigger$TriggerInstance> (Optional<ContextAwarePredicate>, ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_30099, create, m_285812_

Criterion<PlayerInteractTrigger$TriggerInstance> (ItemPredicate$Builder, Optional<ContextAwarePredicate>): a, itemUsedOnEntity, method_43278, create, m_285836_

com.google.gson.JsonObject (): a, serializeToJson, method_807, toJson, m_7683_

1.20.1

名称

字段

EntityPredicate$Composite: b, entity, field_25701, entity, f_61512_

ContextAwarePredicate: b, entity, field_25701, entity, f_61512_

构造函数

(EntityPredicate$Composite, ItemPredicate, EntityPredicate$Composite)

(ContextAwarePredicate, ItemPredicate, ContextAwarePredicate)

方法

PlayerInteractTrigger$TriggerInstance (EntityPredicate$Composite, ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_30099, create, m_61517_

PlayerInteractTrigger$TriggerInstance (ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_43278, create, m_222015_

PlayerInteractTrigger$TriggerInstance (ContextAwarePredicate, ItemPredicate$Builder, ContextAwarePredicate): a, itemUsedOnEntity, method_30099, create, m_285836_

PlayerInteractTrigger$TriggerInstance (ItemPredicate$Builder, ContextAwarePredicate): a, itemUsedOnEntity, method_43278, create, m_285812_

1.19.4

名称

cm$a

co$a

字段

构造函数

方法

1.19.3

名称

cp$a

cm$a

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_2087_

net.minecraft.src.C_2086_$C_2087_

字段

构造函数

方法

1.19.1

名称

net.minecraft.advancements.critereon.CriterionTriggerPlayerInteractedWithEntity$a

字段

构造函数

方法

1.19

名称

co$a

cp$a

net.minecraft.src.C_2086_$C_2087_

net.minecraft.src.C_2087_

net.minecraft.advancements.critereon.CriterionTriggerPlayerInteractedWithEntity$a

字段

构造函数

方法

PlayerInteractTrigger$TriggerInstance (ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_43278, create, m_222015_

1.18.2

名称

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cn$a

co$a

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

cf$a

cn$a

net.minecraft.advancements.criterion.PlayerEntityInteractionTrigger$Instance

net.minecraft.src.C_2086_$C_2087_

net.minecraft.server.v1_16_R3.CriterionTriggerPlayerInteractedWithEntity$a

net.minecraft.advancements.critereon.CriterionTriggerPlayerInteractedWithEntity$a

字段

ItemPredicate: a, item, field_25700, item, field_241478_a_

ItemPredicate: a, item, field_25700, item, f_61511_

EntityPredicate$Composite: b, entity, field_25701, entity, field_241479_b_

EntityPredicate$Composite: b, entity, field_25701, entity, f_61512_

构造函数

方法

PlayerInteractTrigger$TriggerInstance (EntityPredicate$Composite, ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_30099, create, func_241480_a_

PlayerInteractTrigger$TriggerInstance (EntityPredicate$Composite, ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_30099, create, m_61517_

boolean (ItemStack, LootContext): a, matches, method_30100, test, func_241481_a_

boolean (ItemStack, LootContext): a, matches, method_30100, test, m_61521_

com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, func_230240_a_

com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, m_7683_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.CriterionTriggerPlayerInteractedWithEntity$a

net.minecraft.server.v1_16_R3.CriterionTriggerPlayerInteractedWithEntity$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cd$a

cf$a

net.minecraft.server.v1_16_R1.CriterionTriggerPlayerInteractedWithEntity$a

net.minecraft.server.v1_16_R2.CriterionTriggerPlayerInteractedWithEntity$a

字段

构造函数

方法

1.16.1

名称

cd$a

net.minecraft.advancements.critereon.PlayerInteractTrigger$TriggerInstance

net.minecraft.class_5409$class_5410

net.minecraft.advancement.criterion.PlayerInteractedWithEntityCriterion$Conditions

net.minecraft.advancements.criterion.PlayerEntityInteractionTrigger$Instance

net.minecraft.server.v1_16_R1.CriterionTriggerPlayerInteractedWithEntity$a

字段

ItemPredicate: a, item, field_25700, item, field_241478_a_

EntityPredicate$Composite: b, entity, field_25701, entity, field_241479_b_

构造函数

(EntityPredicate$Composite, ItemPredicate, EntityPredicate$Composite)

方法

PlayerInteractTrigger$TriggerInstance (EntityPredicate$Composite, ItemPredicate$Builder, EntityPredicate$Composite): a, itemUsedOnEntity, method_30099, create, func_241480_a_

boolean (ItemStack, LootContext): a, matches, method_30100, test, func_241481_a_

com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, func_230240_a_