历史 - net.minecraft.world.level.levelgen.structure.pools.ListPoolElement

1.21.11

名称

fbt

fgu

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ewe

fbt

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ett

ewe

字段

构造函数

方法

1.21.5

名称

eot

ett

字段

构造函数

方法

List<StructurePoolElement> (): b, getElements, method_67688, getElements, m_386778_

1.21.4

名称

epq

eot

字段

构造函数

方法

1.21.3

名称

ekx

epq

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ejr

ekx

字段

构造函数

方法

boolean (StructureTemplateManager, WorldGenLevel, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, RandomSource, boolean): a, place, method_16626, generate, m_213695_

boolean (StructureTemplateManager, WorldGenLevel, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, RandomSource, LiquidSettings, boolean): a, place, method_16626, generate, m_213695_

1.20.6

名称

eal

ejr

字段

com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_210359_

com.mojang.serialization.MapCodec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_210359_

构造函数

方法

1.20.4

名称

dwn

eal

字段

构造函数

方法

1.20.2

名称

dtf

dwn

字段

构造函数

方法

1.20.1

名称

dsu

dtf

字段

构造函数

方法

1.19.4

名称

dpu

dsu

字段

构造函数

方法

1.19.3

名称

dmg

dpu

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dlj

dmg

net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructurePoolList

字段

构造函数

方法

1.19

名称

dgo

dlj

net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructurePoolList

字段

构造函数

方法

List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_207245_

BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_207470_

BoundingBox (StructureTemplateManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_214015_

boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_207251_

Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_207466_

Vec3i (StructureTemplateManager, Rotation): a, getSize, method_16601, getStart, m_213577_

List<StructureTemplate$StructureBlockInfo> (StructureTemplateManager, BlockPos, Rotation, RandomSource): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_213638_

boolean (StructureTemplateManager, WorldGenLevel, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, RandomSource, boolean): a, place, method_16626, generate, m_213695_

1.18.2

名称

dbw

dgo

net.minecraft.world.level.levelgen.feature.structures.ListPoolElement

net.minecraft.world.level.levelgen.structure.pools.ListPoolElement

net.minecraft.src.C_2404_

net.minecraft.src.C_207038_

net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefinedStructurePoolList

net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructurePoolList

字段

List<StructurePoolElement>: b, elements, field_16676, elements, f_69058_

List<StructurePoolElement>: b, elements, field_16676, elements, f_210360_

com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_69057_

com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_210359_

构造函数

方法

List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_6439_

List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_207245_

BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_6867_

BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_207470_

StructurePoolElementType<?> (): a, getType, method_16757, getType, m_6379_

StructurePoolElementType<?> (): a, getType, method_16757, getType, m_207234_

StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, m_5533_

StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, m_207247_

void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, m_69093_

void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, m_210406_

boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_6791_

boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_207251_

Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_141911_

Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_207466_

1.18.1

名称

字段

构造函数

方法

1.18

名称

cxy

dbw

字段

构造函数

方法

1.17.1

名称

cxx

cxy

字段

构造函数

方法

1.17

名称

cog

cxx

net.minecraft.world.gen.feature.jigsaw.ListJigsawPiece

net.minecraft.src.C_2404_

net.minecraft.server.v1_16_R3.WorldGenFeatureDefinedStructurePoolList

net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefinedStructurePoolList

字段

List<StructurePoolElement>: b, elements, field_16676, elements, field_214867_a

List<StructurePoolElement>: b, elements, field_16676, elements, f_69058_

com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, field_236834_a_

com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_69057_

构造函数

方法

List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, func_214849_a

List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_6439_

BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, func_214852_a

BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_6867_

StructurePoolElementType<?> (): a, getType, method_16757, getType, func_214853_a

StructurePoolElementType<?> (): a, getType, method_16757, getType, m_6379_

StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, func_214845_a

StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, m_5533_

void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, func_214864_b

void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, m_69093_

boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, func_230378_a_

boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_6791_

Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_141911_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cod

cog

net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructurePoolList

net.minecraft.server.v1_16_R3.WorldGenFeatureDefinedStructurePoolList

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cqb

cod

net.minecraft.server.v1_16_R1.WorldGenFeatureDefinedStructurePoolList

net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructurePoolList

字段

com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, field_24950, field_236834_a_

com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, field_236834_a_

构造函数

(List<StructurePoolElement>)

方法

1.16.1

名称

cii

cqb

net.minecraft.server.v1_15_R1.WorldGenFeatureDefinedStructurePoolList

net.minecraft.server.v1_16_R1.WorldGenFeatureDefinedStructurePoolList

字段

List<StructurePoolElement>: a, elements, field_16676, elements, field_214867_a

List<StructurePoolElement>: b, elements, field_16676, elements, field_214867_a

com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, field_24950, field_236834_a_

构造函数

(com.mojang.datafixers.Dynamic<?>)

方法

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, getDynamic, method_16625, func_214851_a

void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, func_214864_b

void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, func_214864_b

boolean (StructureManager, LevelAccessor, ChunkGenerator<?>, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_225575_a_

boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, func_230378_a_

1.15.2

名称

cif

cii

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cfp

cif

net.minecraft.server.v1_14_R1.WorldGenFeatureDefinedStructurePoolList

net.minecraft.server.v1_15_R1.WorldGenFeatureDefinedStructurePoolList

字段

构造函数

方法

boolean (StructureManager, LevelAccessor, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_214848_a

boolean (StructureManager, LevelAccessor, ChunkGenerator<?>, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_225575_a_

1.14.4

名称

cfk

cfp

net.minecraft.world.level.levelgen.feature.structures.ListPoolElement

字段

List<WorldGenFeatureDefinedStructurePoolStructure>: a, field_16676, elements, field_214867_a

List<StructurePoolElement>: a, elements, field_16676, elements, field_214867_a

构造函数

方法

List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, getStructureBlockInfos, func_214849_a

List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, func_214849_a

StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, getBoundingBox, func_214852_a

BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, func_214852_a

boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, generate, func_214848_a

boolean (StructureManager, LevelAccessor, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_214848_a

WorldGenFeatureDefinedStructurePools (): a, method_16757, getType, func_214853_a

StructurePoolElementType (): a, getType, method_16757, getType, func_214853_a

WorldGenFeatureDefinedStructurePoolStructure (WorldGenFeatureDefinedStructurePoolTemplate$Matching): a, method_16622, setProjection, func_214845_a

StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, func_214845_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, method_16625, func_214851_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, getDynamic, method_16625, func_214851_a

void (WorldGenFeatureDefinedStructurePoolTemplate$Matching): b, method_19307, method_19307, func_214864_b

void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, func_214864_b

1.14.3

名称

cfg

cfk

net.minecraft.structure.pool.ListPoolElement

字段

List<WorldGenFeatureDefinedStructurePoolStructure>: a, field_16676, field_214867_a

List<WorldGenFeatureDefinedStructurePoolStructure>: a, field_16676, elements, field_214867_a

构造函数

方法

List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, func_214849_a

List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, getStructureBlockInfos, func_214849_a

StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, func_214852_a

StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, getBoundingBox, func_214852_a

boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, func_214848_a

boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, generate, func_214848_a

WorldGenFeatureDefinedStructurePools (): a, method_16757, func_214853_a

WorldGenFeatureDefinedStructurePools (): a, method_16757, getType, func_214853_a

WorldGenFeatureDefinedStructurePoolStructure (WorldGenFeatureDefinedStructurePoolTemplate$Matching): a, method_16622, func_214845_a

WorldGenFeatureDefinedStructurePoolStructure (WorldGenFeatureDefinedStructurePoolTemplate$Matching): a, method_16622, setProjection, func_214845_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, func_214851_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, method_16625, func_214851_a

void (WorldGenFeatureDefinedStructurePoolTemplate$Matching): b, method_19307, func_214864_b

void (WorldGenFeatureDefinedStructurePoolTemplate$Matching): b, method_19307, method_19307, func_214864_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cfe

cfg

字段

构造函数

方法

1.14

名称

cfe

net.minecraft.class_3782

net.minecraft.world.gen.feature.jigsaw.ListJigsawPiece

net.minecraft.server.v1_14_R1.WorldGenFeatureDefinedStructurePoolList

字段

List<WorldGenFeatureDefinedStructurePoolStructure>: a, field_16676, field_214867_a

构造函数

(List<WorldGenFeatureDefinedStructurePoolStructure>)

(List<WorldGenFeatureDefinedStructurePoolStructure>, WorldGenFeatureDefinedStructurePoolTemplate$Matching)

(com.mojang.datafixers.Dynamic<?>)

方法

List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, func_214849_a

StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, func_214852_a

boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, func_214848_a

WorldGenFeatureDefinedStructurePools (): a, method_16757, func_214853_a

WorldGenFeatureDefinedStructurePoolStructure (WorldGenFeatureDefinedStructurePoolTemplate$Matching): a, method_16622, func_214845_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, func_214851_a

void (WorldGenFeatureDefinedStructurePoolTemplate$Matching): b, method_19307, func_214864_b