历史 - net.minecraft.world.level.levelgen.structure.pools.ListPoolElement
1.21.11
名称
fbt
fgu
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ewe
fbt
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ett
ewe
字段
构造函数
方法
1.21.5
名称
eot
ett
字段
构造函数
方法
List<StructurePoolElement> (): b, getElements, method_67688, getElements, m_386778_
1.21.4
名称
epq
eot
字段
构造函数
方法
1.21.3
名称
ekx
epq
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ejr
ekx
字段
构造函数
方法
boolean (StructureTemplateManager, WorldGenLevel, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, RandomSource, boolean): a, place, method_16626, generate, m_213695_
boolean (StructureTemplateManager, WorldGenLevel, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, RandomSource, LiquidSettings, boolean): a, place, method_16626, generate, m_213695_
1.20.6
名称
eal
ejr
字段
com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_210359_
com.mojang.serialization.MapCodec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_210359_
构造函数
方法
1.20.4
名称
dwn
eal
字段
构造函数
方法
1.20.2
名称
dtf
dwn
字段
构造函数
方法
1.20.1
名称
dsu
dtf
字段
构造函数
方法
1.19.4
名称
dpu
dsu
字段
构造函数
方法
1.19.3
名称
dmg
dpu
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dlj
dmg
net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructurePoolList
字段
构造函数
方法
1.19
名称
dgo
dlj
net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructurePoolList
字段
构造函数
方法
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_207245_
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_207470_
BoundingBox (StructureTemplateManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_214015_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_207251_
Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_207466_
Vec3i (StructureTemplateManager, Rotation): a, getSize, method_16601, getStart, m_213577_
List<StructureTemplate$StructureBlockInfo> (StructureTemplateManager, BlockPos, Rotation, RandomSource): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_213638_
boolean (StructureTemplateManager, WorldGenLevel, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, RandomSource, boolean): a, place, method_16626, generate, m_213695_
1.18.2
名称
dbw
dgo
net.minecraft.world.level.levelgen.feature.structures.ListPoolElement
net.minecraft.world.level.levelgen.structure.pools.ListPoolElement
net.minecraft.src.C_2404_
net.minecraft.src.C_207038_
net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefinedStructurePoolList
net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructurePoolList
字段
List<StructurePoolElement>: b, elements, field_16676, elements, f_69058_
List<StructurePoolElement>: b, elements, field_16676, elements, f_210360_
com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_69057_
com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_210359_
构造函数
方法
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_6439_
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_207245_
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_6867_
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_207470_
StructurePoolElementType<?> (): a, getType, method_16757, getType, m_6379_
StructurePoolElementType<?> (): a, getType, method_16757, getType, m_207234_
StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, m_5533_
StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, m_207247_
void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, m_69093_
void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, m_210406_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_6791_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_207251_
Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_141911_
Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_207466_
1.18.1
名称
字段
构造函数
方法
1.18
名称
cxy
dbw
字段
构造函数
方法
1.17.1
名称
cxx
cxy
字段
构造函数
方法
1.17
名称
cog
cxx
net.minecraft.world.gen.feature.jigsaw.ListJigsawPiece
net.minecraft.src.C_2404_
net.minecraft.server.v1_16_R3.WorldGenFeatureDefinedStructurePoolList
net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefinedStructurePoolList
字段
List<StructurePoolElement>: b, elements, field_16676, elements, field_214867_a
List<StructurePoolElement>: b, elements, field_16676, elements, f_69058_
com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, field_236834_a_
com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, f_69057_
构造函数
方法
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, func_214849_a
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_6439_
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, func_214852_a
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_6867_
StructurePoolElementType<?> (): a, getType, method_16757, getType, func_214853_a
StructurePoolElementType<?> (): a, getType, method_16757, getType, m_6379_
StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, func_214845_a
StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, m_5533_
void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, func_214864_b
void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, m_69093_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, func_230378_a_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_6791_
Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_141911_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cod
cog
net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructurePoolList
net.minecraft.server.v1_16_R3.WorldGenFeatureDefinedStructurePoolList
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cqb
cod
net.minecraft.server.v1_16_R1.WorldGenFeatureDefinedStructurePoolList
net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructurePoolList
字段
com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, field_24950, field_236834_a_
com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, CODEC, field_236834_a_
构造函数
方法
1.16.1
名称
cii
cqb
net.minecraft.server.v1_15_R1.WorldGenFeatureDefinedStructurePoolList
net.minecraft.server.v1_16_R1.WorldGenFeatureDefinedStructurePoolList
字段
List<StructurePoolElement>: a, elements, field_16676, elements, field_214867_a
List<StructurePoolElement>: b, elements, field_16676, elements, field_214867_a
com.mojang.serialization.Codec<ListPoolElement>: a, CODEC, field_24950, field_24950, field_236834_a_
构造函数
(com.mojang.datafixers.Dynamic<?>)
方法
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, getDynamic, method_16625, func_214851_a
void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, func_214864_b
void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, setAllElementsProjection, func_214864_b
boolean (StructureManager, LevelAccessor, ChunkGenerator<?>, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_225575_a_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, func_230378_a_
1.15.2
名称
cif
cii
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cfp
cif
net.minecraft.server.v1_14_R1.WorldGenFeatureDefinedStructurePoolList
net.minecraft.server.v1_15_R1.WorldGenFeatureDefinedStructurePoolList
字段
构造函数
方法
boolean (StructureManager, LevelAccessor, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_214848_a
boolean (StructureManager, LevelAccessor, ChunkGenerator<?>, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_225575_a_
1.14.4
名称
cfk
cfp
net.minecraft.world.level.levelgen.feature.structures.ListPoolElement
字段
List<WorldGenFeatureDefinedStructurePoolStructure>: a, field_16676, elements, field_214867_a
List<StructurePoolElement>: a, elements, field_16676, elements, field_214867_a
构造函数
方法
List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, getStructureBlockInfos, func_214849_a
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, func_214849_a
StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, getBoundingBox, func_214852_a
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, func_214852_a
boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, generate, func_214848_a
boolean (StructureManager, LevelAccessor, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_214848_a
WorldGenFeatureDefinedStructurePools (): a, method_16757, getType, func_214853_a
StructurePoolElementType (): a, getType, method_16757, getType, func_214853_a
WorldGenFeatureDefinedStructurePoolStructure (WorldGenFeatureDefinedStructurePoolTemplate$Matching): a, method_16622, setProjection, func_214845_a
StructurePoolElement (StructureTemplatePool$Projection): a, setProjection, method_16622, setProjection, func_214845_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, method_16625, func_214851_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, getDynamic, method_16625, func_214851_a
void (WorldGenFeatureDefinedStructurePoolTemplate$Matching): b, method_19307, method_19307, func_214864_b
void (StructureTemplatePool$Projection): b, setProjectionOnEachElement, method_19307, func_214864_b
1.14.3
名称
cfg
cfk
net.minecraft.structure.pool.ListPoolElement
字段
List<WorldGenFeatureDefinedStructurePoolStructure>: a, field_16676, field_214867_a
List<WorldGenFeatureDefinedStructurePoolStructure>: a, field_16676, elements, field_214867_a
构造函数
方法
List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, func_214849_a
List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, getStructureBlockInfos, func_214849_a
StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, func_214852_a
StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, getBoundingBox, func_214852_a
boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, func_214848_a
boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, generate, func_214848_a
WorldGenFeatureDefinedStructurePools (): a, method_16757, func_214853_a
WorldGenFeatureDefinedStructurePools (): a, method_16757, getType, func_214853_a
WorldGenFeatureDefinedStructurePoolStructure (WorldGenFeatureDefinedStructurePoolTemplate$Matching): a, method_16622, func_214845_a
WorldGenFeatureDefinedStructurePoolStructure (WorldGenFeatureDefinedStructurePoolTemplate$Matching): a, method_16622, setProjection, func_214845_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, func_214851_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, method_16625, func_214851_a
void (WorldGenFeatureDefinedStructurePoolTemplate$Matching): b, method_19307, func_214864_b
void (WorldGenFeatureDefinedStructurePoolTemplate$Matching): b, method_19307, method_19307, func_214864_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cfe
cfg
字段
构造函数
方法
1.14
名称
cfe
net.minecraft.class_3782
net.minecraft.world.gen.feature.jigsaw.ListJigsawPiece
net.minecraft.server.v1_14_R1.WorldGenFeatureDefinedStructurePoolList
字段
List<WorldGenFeatureDefinedStructurePoolStructure>: a, field_16676, field_214867_a
构造函数
(List<WorldGenFeatureDefinedStructurePoolStructure>)
(List<WorldGenFeatureDefinedStructurePoolStructure>, WorldGenFeatureDefinedStructurePoolTemplate$Matching)
(com.mojang.datafixers.Dynamic<?>)
方法
List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, func_214849_a
StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, func_214852_a
boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, func_214848_a
WorldGenFeatureDefinedStructurePools (): a, method_16757, func_214853_a
WorldGenFeatureDefinedStructurePoolStructure (WorldGenFeatureDefinedStructurePoolTemplate$Matching): a, method_16622, func_214845_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, func_214851_a
void (WorldGenFeatureDefinedStructurePoolTemplate$Matching): b, method_19307, func_214864_b