历史 - net.minecraft.client.gui.screens.inventory.SignEditScreen
1.21.11
名称
gpc
guw
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ghl
gpc
字段
Model: f, signModel, field_21525, model, f_99253_
Model$Simple: f, signModel, field_21525, model, f_99253_
构造函数
方法
void (): aV_, init, method_25426, init, m_7856_
void (): bg_, init, method_25426, init, m_7856_
org.joml.Vector3f (): l, getSignTextScale, method_45661, getTextScale, m_245038_
org.joml.Vector3f (): o, getSignTextScale, method_45661, getTextScale, m_245038_
float (): m, getSignYOffset, method_70927, getYOffset, m_401715_
float (): p, getSignYOffset, method_70927, getYOffset, m_401715_
1.21.8
名称
ghk
ghl
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gbq
ghk
字段
org.joml.Vector3f: s, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
org.joml.Vector3f: e, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
Model: u, signModel, field_21525, model, f_99253_
Model: f, signModel, field_21525, model, f_99253_
构造函数
方法
void (): aO_, init, method_25426, init, m_7856_
void (): aV_, init, method_25426, init, m_7856_
org.joml.Vector3f (): m, getSignTextScale, method_45661, getTextScale, m_245038_
org.joml.Vector3f (): l, getSignTextScale, method_45661, getTextScale, m_245038_
void (GuiGraphics, BlockState): a, offsetSign, method_45654, translateForRender, m_280050_
void (GuiGraphics): c, renderSignBackground, method_45656, renderSignBackground, m_245490_
void (GuiGraphics): d, renderSignBackground, method_45656, renderSignBackground, m_245490_
float (): m, getSignYOffset, method_70927, getYOffset, m_401715_
1.21.5
名称
fwm
gbq
字段
构造函数
方法
void (): aR_, init, method_25426, init, m_7856_
void (): aO_, init, method_25426, init, m_7856_
1.21.4
名称
fvy
fwm
字段
构造函数
方法
void (): aT_, init, method_25426, init, m_7856_
void (): aR_, init, method_25426, init, m_7856_
org.joml.Vector3f (): l, getSignTextScale, method_45661, getTextScale, m_245038_
org.joml.Vector3f (): m, getSignTextScale, method_45661, getTextScale, m_245038_
1.21.3
名称
fqd
fvy
字段
SignRenderer$SignModel: s, signModel, field_21525, model, f_99253_
float: b, MAGIC_SCALE_NUMBER, field_40436, BACKGROUND_SCALE, f_244337_
float: c, MAGIC_SCALE_NUMBER, field_40436, BACKGROUND_SCALE, f_244337_
float: c, MAGIC_TEXT_SCALE, field_40437, TEXT_SCALE_MULTIPLIER, f_244300_
float: d, MAGIC_TEXT_SCALE, field_40437, TEXT_SCALE_MULTIPLIER, f_244300_
org.joml.Vector3f: r, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
org.joml.Vector3f: s, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
Model: u, signModel, field_21525, model, f_99253_
构造函数
方法
org.joml.Vector3f (): m, getSignTextScale, method_45661, getTextScale, m_245038_
org.joml.Vector3f (): l, getSignTextScale, method_45661, getTextScale, m_245038_
void (GuiGraphics, BlockState): b, offsetSign, method_45654, translateForRender, m_280050_
void (GuiGraphics, BlockState): a, offsetSign, method_45654, translateForRender, m_280050_
void (GuiGraphics, BlockState): a, renderSignBackground, method_45656, renderSignBackground, m_245490_
void (GuiGraphics): c, renderSignBackground, method_45656, renderSignBackground, m_245490_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fpo
fqd
字段
SignRenderer$SignModel: r, signModel, field_21525, model, f_99253_
SignRenderer$SignModel: s, signModel, field_21525, model, f_99253_
org.joml.Vector3f: d, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
org.joml.Vector3f: r, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
构造函数
方法
void (): aM_, init, method_25426, init, m_7856_
void (): aT_, init, method_25426, init, m_7856_
1.20.6
名称
ffk
fpo
字段
SignRenderer$SignModel: l, signModel, field_21525, model, f_99253_
SignRenderer$SignModel: r, signModel, field_21525, model, f_99253_
org.joml.Vector3f: k, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
org.joml.Vector3f: d, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
构造函数
方法
void (): aN_, init, method_25426, init, m_7856_
void (): aM_, init, method_25426, init, m_7856_
org.joml.Vector3f (): n, getSignTextScale, method_45661, getTextScale, m_245038_
org.joml.Vector3f (): m, getSignTextScale, method_45661, getTextScale, m_245038_
1.20.4
名称
far
ffk
字段
构造函数
方法
void (): aH_, init, method_25426, init, m_7856_
void (): aN_, init, method_25426, init, m_7856_
org.joml.Vector3f (): l, getSignTextScale, method_45661, getTextScale, m_245038_
org.joml.Vector3f (): n, getSignTextScale, method_45661, getTextScale, m_245038_
1.20.2
名称
ewy
far
字段
构造函数
方法
void (): b, init, method_25426, init, m_7856_
void (): aH_, init, method_25426, init, m_7856_
1.20.1
名称
evl
ewy
字段
SignRenderer$SignModel: r, signModel, field_21525, model, f_99253_
SignRenderer$SignModel: l, signModel, field_21525, model, f_99253_
float: o, MAGIC_SCALE_NUMBER, field_40436, BACKGROUND_SCALE, f_244337_
float: b, MAGIC_SCALE_NUMBER, field_40436, BACKGROUND_SCALE, f_244337_
float: p, MAGIC_TEXT_SCALE, field_40437, TEXT_SCALE_MULTIPLIER, f_244300_
float: c, MAGIC_TEXT_SCALE, field_40437, TEXT_SCALE_MULTIPLIER, f_244300_
org.joml.Vector3f: q, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
org.joml.Vector3f: k, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
构造函数
(SignBlockEntity, boolean)
(SignBlockEntity, boolean, boolean)
方法
void (PoseStack, BlockState): a, offsetSign, method_45654, translateForRender, m_245245_
void (PoseStack, MultiBufferSource$BufferSource, BlockState): a, renderSignBackground, method_45656, renderSignBackground, m_245418_
org.joml.Vector3f (): m, getSignTextScale, method_45661, getTextScale, m_245038_
org.joml.Vector3f (): l, getSignTextScale, method_45661, getTextScale, m_245038_
void (GuiGraphics, BlockState): b, offsetSign, method_45654, translateForRender, m_280050_
void (GuiGraphics, BlockState): a, renderSignBackground, method_45656, renderSignBackground, m_245490_
1.19.4
名称
erh
evl
字段
SignRenderer$SignModel: q, signModel, field_21525, model, f_99253_
SignRenderer$SignModel: r, signModel, field_21525, model, f_99253_
float: n, MAGIC_SCALE_NUMBER, field_40436, BACKGROUND_SCALE, f_244337_
float: o, MAGIC_SCALE_NUMBER, field_40436, BACKGROUND_SCALE, f_244337_
float: o, MAGIC_TEXT_SCALE, field_40437, TEXT_SCALE_MULTIPLIER, f_244300_
float: p, MAGIC_TEXT_SCALE, field_40437, TEXT_SCALE_MULTIPLIER, f_244300_
org.joml.Vector3f: p, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
org.joml.Vector3f: q, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
构造函数
方法
org.joml.Vector3f (): i, getSignTextScale, method_45661, getTextScale, m_245038_
org.joml.Vector3f (): m, getSignTextScale, method_45661, getTextScale, m_245038_
1.19.3
名称
enq
erh
字段
SignBlockEntity: a, sign, field_3031, sign, f_99254_
int: b, frame, field_3030, ticksSinceOpened, f_99255_
int: c, line, field_3029, currentRow, f_99256_
TextFieldHelper: n, signField, field_3032, selectionManager, f_99257_
SignRenderer$SignModel: p, signModel, field_21525, model, f_99253_
SignRenderer$SignModel: q, signModel, field_21525, model, f_99253_
String[]: q, messages, field_24285, text, f_99258_
WoodType: o, woodType, field_27390, signType, f_169809_
float: n, MAGIC_SCALE_NUMBER, field_40436, BACKGROUND_SCALE, f_244337_
float: o, MAGIC_TEXT_SCALE, field_40437, TEXT_SCALE_MULTIPLIER, f_244300_
org.joml.Vector3f: p, TEXT_SCALE, field_40438, TEXT_SCALE, f_244494_
构造函数
方法
void (): e, removed, method_25432, removed, m_7861_
void (): d, tick, method_25393, tick, m_86600_
void (): g, onDone, method_2526, finishEditing, m_99285_
boolean (char, int): a, charTyped, method_25400, charTyped, m_5534_
void (): ag_, onClose, method_25419, close, m_7379_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack, BlockState): a, offsetSign, method_45654, translateForRender, m_245245_
void (PoseStack, MultiBufferSource$BufferSource, BlockState): a, renderSignBackground, method_45656, renderSignBackground, m_245418_
org.joml.Vector3f (): i, getSignTextScale, method_45661, getTextScale, m_245038_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
emn
enq
字段
构造函数
方法
void (): h, onDone, method_2526, finishEditing, m_99285_
void (): g, onDone, method_2526, finishEditing, m_99285_
void (): ah_, onClose, method_25419, close, m_7379_
void (): ag_, onClose, method_25419, close, m_7379_
1.19
名称
ega
emn
字段
构造函数
方法
void (): d, tick, method_25393, tick, m_96624_
void (): d, tick, method_25393, tick, m_86600_
void (): ai_, onClose, method_25419, close, m_7379_
void (): ah_, onClose, method_25419, close, m_7379_
1.18.2
名称
eev
ega
字段
构造函数
方法
void (): ag_, onClose, method_25419, onClose, m_7379_
void (): ai_, onClose, method_25419, close, m_7379_
1.18.1
名称
字段
构造函数
方法
1.18
名称
ect
eev
字段
构造函数
方法
void (): ah_, onClose, method_25419, onClose, m_7379_
void (): ag_, onClose, method_25419, onClose, m_7379_
1.17.1
名称
ecs
ect
字段
构造函数
方法
1.17
名称
dqv
ecs
net.minecraft.client.gui.screen.EditSignScreen
net.minecraft.src.C_3678_
字段
SignBlockEntity: b, sign, field_3031, sign, field_146848_f
SignBlockEntity: a, sign, field_3031, sign, f_99254_
int: c, frame, field_3030, ticksSinceOpened, field_146849_g
int: b, frame, field_3030, ticksSinceOpened, f_99255_
int: p, line, field_3029, currentRow, field_146851_h
int: c, line, field_3029, currentRow, f_99256_
TextFieldHelper: q, signField, field_3032, selectionManager, field_214267_d
TextFieldHelper: n, signField, field_3032, selectionManager, f_99257_
SignRenderer$SignModel: a, signModel, field_21525, model, field_228191_a_
SignRenderer$SignModel: p, signModel, field_21525, model, f_99253_
String[]: r, messages, field_24285, text, field_238846_r_
String[]: q, messages, field_24285, text, f_99258_
WoodType: o, woodType, field_27390, signType, f_169809_
构造函数
(SignBlockEntity, boolean)
方法
void (): b, init, method_25426, init, func_231160_c_
void (): b, init, method_25426, init, m_7856_
void (): e, removed, method_25432, removed, func_231164_f_
void (): e, removed, method_25432, removed, m_7861_
void (): d, tick, method_25393, tick, func_231023_e_
void (): d, tick, method_25393, tick, m_96624_
void (): h, onDone, method_2526, finishEditing, func_195269_h
void (): h, onDone, method_2526, finishEditing, m_99285_
boolean (char, int): a, charTyped, method_25400, charTyped, func_231042_a_
boolean (char, int): a, charTyped, method_25400, charTyped, m_5534_
void (): at_, onClose, method_25419, onClose, func_231175_as__
void (): ah_, onClose, method_25419, onClose, m_7379_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dqs
dqv
字段
构造函数
方法
void (): i, onDone, method_2526, finishEditing, func_195269_h
void (): h, onDone, method_2526, finishEditing, func_195269_h
void (): au_, onClose, method_25419, onClose, func_231175_as__
void (): at_, onClose, method_25419, onClose, func_231175_as__
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dst
dqs
字段
SignRenderer$SignModel: a, signModel, field_21525, field_21525, field_228191_a_
SignRenderer$SignModel: a, signModel, field_21525, model, field_228191_a_
String[]: r, messages, field_24285, field_24285, field_238846_r_
String[]: r, messages, field_24285, text, field_238846_r_
构造函数
方法
1.16.1
名称
dia
dst
字段
int: d, line, field_3029, currentRow, field_146851_h
int: p, line, field_3029, currentRow, field_146851_h
TextFieldHelper: e, signField, field_3032, selectionManager, field_214267_d
TextFieldHelper: q, signField, field_3032, selectionManager, field_214267_d
SignRenderer$SignModel: a, signModel, field_21525, field_228191_a_
SignRenderer$SignModel: a, signModel, field_21525, field_21525, field_228191_a_
String[]: r, messages, field_24285, field_24285, field_238846_r_
构造函数
方法
void (): init, init, init, init
void (): b, init, method_25426, init, func_231160_c_
void (): removed, removed, removed, removed
void (): e, removed, method_25432, removed, func_231164_f_
void (): tick, tick, tick, tick
void (): d, tick, method_25393, tick, func_231023_e_
void (): a, onDone, method_2526, finishEditing, func_195269_h
void (): i, onDone, method_2526, finishEditing, func_195269_h
boolean (char, int): charTyped, charTyped, charTyped, charTyped, charTyped
boolean (char, int): a, charTyped, method_25400, charTyped, func_231042_a_
void (): onClose, onClose, onClose, onClose
void (): au_, onClose, method_25419, onClose, func_231175_as__
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
void (int, int, float): render, render, render, render, render
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
1.15.2
名称
dhy
dia
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dek
dhy
字段
SignBlockEntity: a, sign, field_3031, sign, field_146848_f
SignBlockEntity: b, sign, field_3031, sign, field_146848_f
int: b, frame, field_3030, ticksSinceOpened, field_146849_g
int: c, frame, field_3030, ticksSinceOpened, field_146849_g
int: c, line, field_3029, currentRow, field_146851_h
int: d, line, field_3029, currentRow, field_146851_h
TextFieldHelper: d, signField, field_3032, selectionManager, field_214267_d
TextFieldHelper: e, signField, field_3032, selectionManager, field_214267_d
SignRenderer$SignModel: a, signModel, field_21525, field_228191_a_
构造函数
方法
1.14.4
名称
dbw
dek
net.minecraft.client.gui.screens.inventory.SignEditScreen
字段
TileEntitySign: a, field_3031, sign, field_146848_f
SignBlockEntity: a, sign, field_3031, sign, field_146848_f
int: b, field_3030, ticksSinceOpened, field_146849_g
int: b, frame, field_3030, ticksSinceOpened, field_146849_g
int: c, field_3029, currentRow, field_146851_h
int: c, line, field_3029, currentRow, field_146851_h
SelectionManager: d, field_3032, selectionManager, field_214267_d
TextFieldHelper: d, signField, field_3032, selectionManager, field_214267_d
构造函数
方法
void (): init, init, init, init
void (): init, init, init, init
void (): removed, removed, removed, removed
void (): removed, removed, removed, removed
void (): tick, tick, tick, tick
void (): tick, tick, tick, tick
void (): a, method_2526, finishEditing, func_195269_h
void (): a, onDone, method_2526, finishEditing, func_195269_h
boolean (char, int): charTyped, charTyped, charTyped, charTyped
boolean (char, int): charTyped, charTyped, charTyped, charTyped, charTyped
void (): onClose, onClose, onClose, onClose
void (): onClose, onClose, onClose, onClose
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed, keyPressed
void (int, int, float): render, render, render, render
void (int, int, float): render, render, render, render, render
1.14.3
名称
dbs
dbw
net.minecraft.client.gui.screen.ingame.SignEditScreen
字段
TileEntitySign: a, field_3031, field_146848_f
TileEntitySign: a, field_3031, sign, field_146848_f
int: b, field_3030, field_146849_g
int: b, field_3030, ticksSinceOpened, field_146849_g
int: c, field_3029, field_146851_h
int: c, field_3029, currentRow, field_146851_h
TextInputUtil: d, field_3032, field_214267_d
SelectionManager: d, field_3032, selectionManager, field_214267_d
构造函数
方法
void (): init, init
void (): init, init, init, init
void (): removed, removed
void (): removed, removed, removed, removed
void (): tick, tick
void (): tick, tick, tick, tick
void (): a, method_2526, func_195269_h
void (): a, method_2526, finishEditing, func_195269_h
boolean (char, int): charTyped, charTyped
boolean (char, int): charTyped, charTyped, charTyped, charTyped
void (): onClose, onClose
void (): onClose, onClose, onClose, onClose
boolean (int, int, int): keyPressed, keyPressed
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed
void (int, int, float): render, render
void (int, int, float): render, render, render, render
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dbq
dbs
字段
构造函数
方法
1.14
名称
dbq
net.minecraft.class_498
net.minecraft.client.gui.screen.EditSignScreen
字段
TileEntitySign: a, field_3031, field_146848_f
int: b, field_3030, field_146849_g
int: c, field_3029, field_146851_h
TextInputUtil: d, field_3032, field_214267_d
构造函数
方法
void (): init, init
void (): removed, removed
void (): tick, tick
void (): a, method_2526, func_195269_h
boolean (char, int): charTyped, charTyped
void (): onClose, onClose
boolean (int, int, int): keyPressed, keyPressed
void (int, int, float): render, render